Fire rune

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Fire rune detail.png

The fire rune is one of the four basic elemental runes. Fire runes can be created from Rune essence or Pure essence through the Runecraft skill, procured from drops by killing monsters, bought from other players, purchased from rune shops, or picked up from spawns on the ground. Fire giants are among the monsters that drop fire runes often and in large quantities. Fire runes can be created using the Runecraft skill at level 14 at the Fire altar in Al Kharid, which gives 7 experience per essence used. Lava staves are a great alternative to saving on fire runes.

Runecrafting fire runes is one of the fastest ways to achieve 44 Runecraft for natures, through the use of rings of dueling. Players can teleport to Castle Wars to bank and then walk/run to Wizard Cromperty located in East Ardougne north-east of the market place to teleport back to the Rune Essence. Then you can teleport to the Al Kharid Duel Arena entrance, which is close to the fire altar. This method uses two charges per trip, allowing four trips per dueling ring. From 14 to 44 Runecraft, one can expect to use over 100 dueling rings. Players can complete Enter the Abyss to unlock a small pouch to increase carrying capacity by 2 essences. At 25 Runecraft, medium pouches can be used, allowing a total of 7 additional essences per trip.

Fire runes spawn on the ground inside the Karamja volcano, where the Lesser demons are. There are five spawns here, each with one fire rune. However, it is not recommended that players gather fire runes here because it is slow and dangerous.

Spells requiring fire runes[edit source]

Icon Spell Level Runes Exp Category Spell Group Notes
Fire Strike icon.png Fire Strike 13 1Mind3Fire2Air 11.5 Combat Standard Maximum of 8 damage per cast.
Low level alchemy icon.png Low Level Alchemy 21 1Nature3Fire 31 Skilling Standard Converts items into coins, equal to the value if the item was sold at a general store.
Varrock Teleport icon.png Varrock Teleport 25 1Law1Fire3Air 35 Teleport Standard Teleports the caster to the centre of Varrock, by the fountain near the shop.
Enchant Crossbow Bolt icon.png Enchant Crossbow Bolt (Red Topaz) 29 1Cosmic2Fire10Topaz bolts 5.png 33 Enchantment Standard Enchants red topaz tipped bolts.
Fire Bolt icon.png Fire Bolt 35 1Chaos4Fire3Air 22.5 Combat Standard Maximum of 12 damage per cast.
Superheat item icon.png Superheat Item 43 1Nature4Fire 53 Skilling Standard Smelts ores without the need for a furnace. The chance of smelting iron ore increases to 100%.
Lvl-3 Enchant icon.png Lvl-3 Enchant 49 1Cosmic5Fire 59 Enchantment Standard Enchants ruby jewellery.
Enchant Crossbow Bolt icon.png Enchant Crossbow Bolt (Ruby) 49 1Blood1Cosmic5Fire10Ruby bolts 5.png 59 Enchantment Standard Enchants ruby tipped bolts.
Iban Blast icon.png Iban Blast 50 1Death5Fire+Iban's staff.png 30 Combat Standard Maximum of 25 damage per cast. Requires completion of the Underground Pass quest and Iban's staff to be used. Iban's staff has 120 charges of this spell and can be increased to 2,500 charges for a price of 200,000 coins. One charge is used when fighting monsters and two charges are used when fighting other players.
Smoke Rush icon.png Smoke Rush 50 2Death2Chaos1Fire1Air 30 Combat Ancient Maximum of 14 damage per cast. Poisons target starting at 2 damage.
Paddewwa Teleport icon.png Paddewwa Teleport 54 2Law1Fire1Air 64 Teleport Ancient Teleports the caster to the entrance of Edgeville Dungeon.
High Level Alchemy icon.png High Level Alchemy 55 1Nature5Fire 65 Skilling Standard Converts items into more coins than Low Level Alchemy, equal to the value if the item was sold at a specialty shop.
Fire Blast icon.png Fire Blast 59 1Death5Fire4Air 34.5 Combat Standard Maximum of 16 damage per cast.
Saradomin Strike icon.png Saradomin Strike 60 2Blood2Fire4Air+Saradomin staff.png 35 Combat Standard Maximum of 20 damage per cast, or 30 if under effects of the spell Charge. Successful hits will lower the opponent's prayer points by 1. Must be learned at the Mage Arena before it can be used.
Flames of Zamorak icon.png Flames of Zamorak 60 2Blood4Fire1Air+Zamorak staff.png 35 Combat Standard Maximum of 20 damage per cast, or 30 if under effects of the spell Charge. Successful hits will lower the opponent's Magic level by 5%. Must be learned at the Mage Arena before it can be used. A staff of the dead or toxic staff of the dead can also be used to cast this spell.
Claws of Guthix icon.png Claws of Guthix 60 2Blood1Fire4Air+Guthix staff.png 35 Combat Standard Maximum of 20 damage per cast, or 30 if under effects of the spell Charge. Successful hits will lower the opponent's Defence level by 5%. Must be learned at the Mage Arena before it can be used. A void knight mace can also be used to cast this spell.
Trollheim Teleport icon.png Trollheim Teleport 61 2Law2Fire 68 Teleport Standard Teleports the caster to the very top of Trollheim, near Eadgar's cave. Completion of Eadgar's Ruse is required to use this spell.
Smoke Burst icon.png Smoke Burst 62 2Death4Chaos2Fire2Air 36 Combat Ancient Hits a 3x3 area around a target for up to 18 damage each. Poisons targets starting at 2 damage.
Charge Fire Orb icon.png Charge Fire Orb 63 3Cosmic30Fire1Unpowered orb.png 73 Enchantment Standard When cast at the obelisk of Fire, this spell turns an unpowered orb into a fire orb.
Ape Atoll Teleport (standard) icon.png Ape Atoll Teleport 64 2Law2Fire2Water1Banana.png 74 Teleport Standard Teleports the caster to Ape Atoll. The Awowogei portion of Recipe for Disaster is required to use this spell.
Bake Pie icon.png Bake Pie 65 1Astral5Fire4Water 60 Skilling Lunar Bakes all uncooked pies in the caster's inventory. One set of runes is required for each pie.
Humidify icon.png Humidify 68 1Astral1Fire3Water 65 Skilling Lunar Fills all empty water-carrying vessels (such as vials and buckets) in the caster's inventory with water, excluding some quest-specific vessels.
Kourend Castle Teleport icon.png Kourend Castle Teleport 69 2Soul2Law5Fire4Water 82 Teleport Standard Teleports the caster to Kourend Castle courtyard. The book Transportation incantations must be read to unlock it.
Smoke Blitz icon.png Smoke Blitz 74 2Blood2Death2Fire2Air 42 Combat Ancient Maximum of 23 damage per cast. Poisons target starting at 4 damage.
Barbarian Teleport icon.png Barbarian Teleport 75 2Law2Astral3Fire 76 Teleport Lunar Teleports the caster to the Barbarian Outpost.
Fire Wave icon.png Fire Wave 75 1Blood7Fire5Air 42.5 Combat Standard Maximum of 20 damage per cast.
Tele Group Barbarian icon.png Tele Group Barbarian 76 2Law2Astral6Fire 77 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to the Barbarian Outpost.
Superglass Make icon.png Superglass Make 77 2Astral6Fire10Air 78 Skilling Lunar Converts all sand and soda ash (or seaweed) in the caster's inventory into molten glass.
Dareeyak Teleport icon.png Dareeyak Teleport 78 2Law3Fire2Air 88 Teleport Ancient Teleports the caster to the western ruins in the Wilderness.
Tan Leather icon.png Tan Leather 78 1Nature2Astral5Fire 81 Skilling Lunar Tans up to 5 hides in the player's inventory with no cost. Requires completion of the hard Fremennik Diary.
Charge icon.png Charge 80 3Blood3Fire3Air 180 Combat Standard Used to empower the 3 god spells from the Mage Arena. Increases maximum damage by 50% for 7 minutes.
Magic Imbue icon.png Magic Imbue 82 2Astral7Fire7Water 86 Skilling Lunar Allows combination of runes without the need for a talisman for a short time.
Smoke Barrage icon.png Smoke Barrage 86 2Blood4Death4Fire5Air 48 Combat Ancient Hits a 3x3 area around a target for up to 27 damage each. Poisons targets starting at 4 damage.
Lvl-6 Enchant icon.png Lvl-6 Enchant 87 1Cosmic20Fire20Earth 97 Enchantment Standard Enchants onyx jewellery.
Enchant Crossbow Bolt icon.png Enchant Crossbow Bolt (Onyx) 87 1Death1Cosmic20Fire10Onyx bolts 5.png 97 Enchantment Standard Enchants onyx tipped bolts.
Fire Surge icon.png Fire Surge 95 1Wrath10Fire7Air 50.5 Combat Standard Maximum of 24 damage per cast.


Dropping monsters[edit | edit source]

Monster Combat level Quantity Rarity
Crystal chest N/A 50 2; Common
Reward casket (medium) N/A 50–100 2; Common
Wizard 9 5; 12 2; Common
Dark wizard 7; 20 10; 18 2; Common
Flesh Crawler 28; 35; 41 42 2; Common
Fire elemental 35 10–20 2; Common
Pyrefiend 43 30; 60 2; Common
Harpie bug swarm 46 30; 60 2; Common
Infernal mage 66 10; 18 2; Common
Lesser demon 82 30–60 2; Common
Fire giant 86 37; 150 2; Common
Greater demon 92 37; 75 2; Common
Dust devil 93 37–300 2; Common
Mutated Bloodveld 123 75 2; Common
Man 2 6 3; Uncommon
Woman 2 2 3; Uncommon
Barbarian 10; 17; 132 5 3; Uncommon
Zamorak crafter 19 2–3 3; Uncommon
Hill giant 28 15 3; Uncommon
Kalphite worker 28 7 3; Uncommon

Trivia[edit | edit source]