|Fishing Contest (#26)|
|Release date||28 May 2002 (Update)|
The mountain Dwarves' home would be an ideal way to get across White Wolf Mountain safely. However, the Dwarves aren't too fond of strangers. They will let you through if you can bring them a trophy. The trophy is the prize for the annual Hemenster fishing competition.
Details[edit | edit source]
|Start point||Dwarves at the entrances to the tunnel that goes under White Wolf Mountain.|
|Description||The mountain Dwarves' home would be an ideal way to get across White Wolf Mountain safely. However, the Dwarves aren't too fond of strangers. They will let you through if you can bring them a trophy. The trophy is the prize for the annual Hemenster fishing competition.|
|Enemies to defeat||None|
Walkthrough[edit | edit source]
Dwarves can't fish![edit | edit source]
To start this quest, go to either of the quest start points adjacent to White Wolf Mountain, as shown in the picture. Attempt to walk down the stairs in the building and a nearby dwarf will block you from doing so, saying that the tunnel is only for the use of the Mountain Dwarves.
Ask the dwarf if you could become friends ("If you were my friend I wouldn't mind it" ..."And how am I meant to do that?"). The dwarf will say that he wants you to win the fishing contest in the western town of Hemenster, since the reward for the contest is a coveted gold trophy and dwarves aren't known to be good at angling.
Help from the champion[edit | edit source]
Items required: A spade
- (This section is optional and can be skipped if you have a spade.) If you're an Ultimate Ironman, it's unlikely you have a spade. Go back to White Wolf Mountain and cross over to Taverley. Make your way south to Falador. Take the spade from the building with the house icon. Alternatively, buy one from the Ardougne farm shop just south, the Catherby farm shop or pick one up behind Edmond's house in West Ardougne. You could also have a spade stored in one of the tool leprechauns in Kandarin.
- Stop at Seers' Village and pick up a piece of garlic in the house south-west of the bank. It respawns on a table and it will be needed. You will also need to get 5 coins for Bonzo to allow you to fish. Start heading west toward the north end of McGrubor's Woods. You will need to squeeze through the railing through the northern side since the southern gate is locked.
Once inside, beware of level 44 guard dogs, just west of the fairy ring, you will find a red vine - check the vine and collect 3 worms.
- (This section can be skipped if you already have a fishing rod.) Go talk to Grandpa Jack, who lives in the house nearby to the north of Hemenster to buy a fishing rod for 5 coins.
Winning the trophy[edit | edit source]
Items required: A fishing pass, fishing rod, garlic, 5 coins, and 3 red vine worms
Once there show Morris your fishing pass and he will let you in.
Put the garlic into the pipes on the south wall of the north building by the Sinister Stranger. Pay Bonzo the contest fee to start the contest (5 coins). The Sinister Stranger will complain about a horrible smell and you will change places with him.
After winning the contest and obtaining your trophy, head back to the quest starting point and give the dwarf your trophy.
Congratulations! Quest complete!
Rewards[edit | edit source]
- 1 Quest point
- 2,437 Fishing experience
- Access to the underground White Wolf Mountain passage
- Ability to catch minnows in the Fishing Guild with 82 Fishing
Required for completing[edit | edit source]
Completion of Fishing Contest is required for the following: