- The official world for Fishing Trawler is world 370 (P2P).
|Release date||28 July 2003 (Update)|
|Music unlocked||Trawler Minor, Trawler|
Fishing Trawler is a Fishing minigame run by Murphy that players can play at Port Khazard. Players need a minimum of level 15 Fishing to catch fish, but can board the ship otherwise at any level. Players board a trawler boat and work as a team to prevent the boat from sinking as they are sailed for 10 minutes around the sea. It can be overwhelming for a single player, so it is recommended to bring friends, a clan, or other experienced fishers.
The minigame is required to complete a task in the easy and elite versions of the Ardougne Diary.
Travel[edit | edit source]
- Using the teleport option located in the Minigame Group Finder, requiring level 15 Fishing.
- Both Ardougne and Watchtower teleport spells will get you relatively close to Port Khazard.
The Ardougne cloak 1 or higher will teleport even closer, at the Ardougne Monastery
- Fairy ring code DJP is just north of Port Khazard.
- The Charter ship has a stop in Port Khazard.
- Using the Khazard Teleport on the Lunar spellbook.
Playing the game[edit | edit source]
To begin, board the large ship directly north of Murphy and you'll be given a countdown.
Players will need to repair leaks in the sides of the boat with swamp paste and the fishing nets with rope when they get torn. It is recommended that each player brings about 150 swamp paste, 10 ropes, and one or more bailing bucket depending on the size of the team. Perfect runs can be completed with a minimum of 30 swamp paste. Larger teams will experience far more leaks and torn nets than smaller teams, although it can be very advantageous to have a player stationed at each leak spot and several extra players to bail or fix the net. All the needed items are available in the Port Khazard general store.
An activity bar will determine players who are actively contributing to the minigame, which increases as the player performs actions that contribute to the group's progress. It takes 4 minutes of inactivity for the bar to drop from full to empty. Those who have their activity bar depleted will be removed from the trawler.
An alternative strategy is to mostly rely on bailing for maintaining activity. It is usually possible to fill 5-6 Bailing buckets in one period of flooding. This is a cheaper and easier method than patching the holes with swamp paste. On the other hand, it does require a team which also favours this strategy. This is often the case in world 370, but not always. The suggested inventory for this strategy would hold 6 Bailing buckets, ropes if you decide to fix the net and around 100 swamp paste. An average run would cost about 5-10 swamp paste, mostly used to secure a yellow activity bar at the start of the game.
When in large numbers, one strategy is to fill up the activity bar, then let the water flood the boat. This allows the activity bar to drop at a much slower rate than when the boat is dry. That way the players can effectively afk or finish bolts over the 10 minutes of play, and allows for players to conserve supplies.
Rewards[edit | edit source]
Successful teams return to the Port Khazard dock where they can inspect the trawler net for a reward of any saltwater fish they are able to catch up to their Fishing level. This is the only way for high level fishers to obtain raw sea turtles and raw manta rays, other than Drift Net fishing. Players who have completed the Elite Ardougne Diary receive 50% more fish. Players cannot use boosts to obtain fish above their base levels. There is a bank chest just south of the net.
Players receive a number of fish equal to the "total catch" (displayed during gameplay) divided by the number of players who were in the minigame. The type of fish caught from the minigame is dependent on the player's personal fishing level. These fish include:
|Raw sea turtle||Varies||Varies||754||120|
|Raw manta ray||Varies||Varies||884||120|
In addition, players may also receive some "junk" items in their catches:
|Broken arrow||Varies||Varies||Not sold||0|
|Broken glass||Varies||Varies||Not sold||0|
|Broken staff||Varies||Varies||Not sold||0|
|Damaged armour||Varies||Varies||Not sold||0|
|Old boot||Varies||Varies||Not sold||0|
|Rusty sword||Varies||Varies||Not sold||0|
There is a 1/8 chance that players will receive a piece of the angler's outfit that they do not already own, which grants a small bonus to Fishing experience while equipped. When a player receives a piece a message in the chat box will state in red, The luck of the sea is in today. You spot a piece of fishing gear caught up in the netting! If a player's inventory is full and they attempt to pick up an outfit piece the outfit piece will fall on the ground.
Unsuccessful teams will find themselves swimming above a sinking ship after the ship fills with water. They must climb onto a barrel in order to be returned to the shore north of Port Khazard.
Other information[edit | edit source]
- Swamp paste is often lost when it is used to fill a hole while the screen is loading between "empty" and "water filled" ship types and when another player is filling the same hole. In both cases it will use a swamp paste but won't have any effect.
- Camera sway can be disabled using the button in the top-right corner of your screen.
Changes[edit | edit source]
|15 August 2019
|11 August 2016
|24 September 2015
|You can no longer perform skillcape emotes aboard the Fishing Trawler.|
|5 March 2013
|A bug has been fixed that was making the Fishing Trawler fail to fill with water properly when sinking.|
||After an unknown update, the Fishing Trawler was updated to stop people from using High Level Alchemy during the activity.|
Trivia[edit | edit source]
- If you try to go out on the trawler with a cat following you or in your inventory, you will get a message in the chatbox: "You cannot take a cat out on the trawler. What if it were to fall in the sea?"