Forum:Slayer assignment pages

From Old School RuneScape Wiki
Jump to: navigation, search
Forums: Redwood Grove > Slayer assignment pages
Replacement filing cabinet.svg
This page or section is an archive.
Please do not edit the contents of this page.
This thread was archived on 29 March 2020 by BigDiesel2m.

One notable gap in the wiki's coverage is of specific Slayer tasks, such as where best to complete certain tasks or which monsters count for certain tasks. While specific pages like Vet'ion or Skogre have good information about which Slayer tasks they fall under, there is currently no easy way to find a list of all monsters the player can kill for a Skeleton task. The proposed Slayer assignment pages would at the very least provide a list of Monsters that fall under that category, and depending on the results of this discussion, could aim to give even more information than that.

In my eyes, there are three major considerations to making these pages:

  1. Content - What should the pages have on them? Should they have a list of locations along with the list of monsters? Should we be making recommendations on where to kill the monsters, or what gear to bring? How much information do we want to have about the various Slayer masters that can give the tasks?
  2. Coverage - Should every Slayer assignment have its own page? Some tasks, such as Skeletons, have a wide variety of monsters that can be killed for it and Slayer masters that assign it. Others, such as Dark warriors, are only assigned by one master and/or can only be killed in one location. Do all these tasks deserve a dedicated page, or only some? If the information isn't on a dedicated page, where should the information be instead (if anywhere)?
  3. Title - What should the pages be called? Should they have specific pages such as [[Skeletons (slayer task)]] or should they be subpages of something else, like [[Slayer/Skeletons]]? Should the monsters be singular (Skeleton) or plural (Skeletons)? Do we call them Slayer "tasks" or Slayer "assignments"? Any and all concerns about the page name should be brought up here.

While these are good starting points for this discussion, feel free to bring up any comments or concerns about these pages, such as how the information should be organized or presented as well. All input is welcome and appreciated. :)


Comment - To start this up, I'll give my two cents on these pages, following the three main talking points outlined above.

  1. Content - I think the most important thing is a list of Monsters. I originally thought of pulling this information with SMW much like the attribute pages do, but if we want information about locations that might not work as well. I think a couple recommendations about where to kill the monsters makes sense, but I don't think we need to have 100+ miniature strategy guides on how to do every Slayer task. A couple tips in the intro and links to any existing strategy guides seems like enough.
  2. Coverage - Personally, I think every task should have its own page. This is more for the sake of consistency than anything else, as I don't think it makes sense to have pages for some Slayer assignments and not others. Even if the pages are a bit cursory or short (in cases where there are few monsters or locations) I think they're worth having around.
  3. Title - I think having these as subpages of a larger page (most likely Slayer, but could be Slayer task if people like that more) makes the most sense, as it matches what people are searching for and helps to justify some of the smaller assignment pages as well. For plural/singular, I lean towards plural, as it could help distinguish these pages from variants of a monster (such as Skeleton (Ape Atoll)) which use the singular form. For clarity, I would place the Skeletons info on [[Slayer/Skeletons]].

That's all I've got to say, but I'm looking forward to everybody else's comments! BigDiesel2m (talk) 02:48, 21 February 2020 (UTC)

Comment - My thoughts:

  1. Content - Per Diesel mostly, although I differ in thinking that there should be a strategy page or section for all of them. I think this might be beyond the scope of this specific project, but strategy guide pages of different ways to kill bloodvelds(as an example) could be quite in depth and very useful. There's a few different ways to kill them, from afk praying against melee, barraging with use of alts(should we even suggest using alts? It is part of the game now), just meleeing them and actually using food, blowpiping them, etc.
  2. Coverage - Per Diesel, I think every task should have it's own page for consistency's sake. I don't see the point of not having them for every task. I would like to bring up that a task like Tzhaar should probably have all 3 variations of the task on the same page and not be on separate pages in my opinion.
  3. Title - Subpage of slayer assignment/task sounds fine to me, I prefer [[Slayer tasks/Skeletons task]], plural as you almost always get assigned a lot of a type of enemy, not 1 enemy. As far as I know the only tasks which assign 1 enemy are Tzhaar, changing from Tzhaar to Jad or to Zuk, in which case I think those should get redirected to the Tzhaar task page and have sections for Jad and Zuk task information.

Hopefully what I've said makes sense and thank you for coming to my ted talk wiki forum reply. zTUG5mD.png Crow 653  03:13, 21 February 2020 (UTC)

Response - What information do you think would be on such a strategy guide? I feel like for most monsters, the guide would be as simple as "bring your best gear, and then either pray, safespot, or eat through the damage". One benefit benefit I could see would be in getting some safespot images for different locations, or good locations to use a cannon to speed up tasks. BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)
Response to Response - Cannon tiles, safespots, what to pray/whether to pray or use food, gear tables, if an npc is found in multiple locations then a recommended location to do them, general advice for some of the more complex tasks such as barrage tasks (how to stack npcs with and without alts) are what come to mind immediately for me. zTUG5mD.png Crow 653  01:01, 28 February 2020 (UTC)
Response to Response to Response - And you think these should be on a separate page for each monster? I don't see why this information couldn't just be on the proposed task page itself. Some people in this thread are already saying these pages could be a bit too barebones for their liking; do you think we should be separating out this information even further? BigDiesel2m (talk) 01:04, 28 February 2020 (UTC)
Response to Response to Response to Response - I'm not sure, I don't think I have a strong opinion on them being on their own page vs on the task page itself. I thought it'd be a very large task to put together such an amount of strategy guides and assumed that you wanted to focus mainly on the other more basic information at the moment, hence my "beyond the scope of this specific project" comment. If you think that strategy guides belong on the task page, I'm completely fine with that, I did say "page or section" too (although looking back, I did seem to put more emphasis on page). I suppose I shouldn't have made that assumption though, you know what they say about assumptions :wowee: zTUG5mD.png Crow 653  01:15, 28 February 2020 (UTC)

Comment - Read below

  1. Content
    • Infobox - this infobox would provide a quick summary of the slayer task. It would include details such as the task quantity, slayer masters assigners, whether the task has an unlockable extension, and unlock requirements.
    • Alternative monsters that can be killed
    • Location - table documenting the location, combat levels, spawn amount, cannonable, burstable, single/multi-combat. This table should include the locations of the alternative slayer monsters
    • Monster/Strategy guides. The page would just provide links to the respective strategy guides. This would require the wiki to create over 100+ combat guides for slayer monsters. I am hoping these guides will be similar to boss guides and provide gear and inventory setups. These guides is not to be transcluded as part of the slayer task page.
    • Recommendations - analysis of specific locations and alternative variants regarding the task as a whole. An example of this would be discussing the pros and cons of bloodvelds in the slayer tower vs bloodvelds in the catacoumbs. The analysis would discuss the difficulty of the two different monsters, the duration of the tasks by extension, the multi-combat/afk nature of the catacoumbs, catacoumb drops, etc.
    • General task information - I am not fully sure what general task information should be included here. I want to avoid duplicating combat strategy information on this page and the respective strategy guides.
  2. Coverage - I think based on the content that I mentioned, there needs to be a dedicated slayer task page for each possible slayer monster. The amount of content that can be included would make a singleton page very messy and reader-unfriendly.
  3. Title - Personally, I would pick subpages of a larger page as it offers better organization and generally looks better. I do believe it might be better for SEO to use the natural search terms (ie. "Monster slayer task" or "Monster task"). However, I'm leaning more towards subpages as we would have to create various redirects to each monster slayer guide anyways. I do think we should avoid pluralization of monster names.

Shoyrukon (talk) 03:22, 21 February 2020 (UTC)

Response - When it comes to bosses, I think it's reasonable to suggest different gear and inventory setups since the content is relatively difficult. That said, how would you approach such a gear setup for low-level Slayer tasks such as Cows, Goblins, or Birds? Is it beneficial to make hundreds of strategy pages that basically say "bring your best weapon and just kill them"? I'm just skeptical that we need dedicated guides for generic monsters with regular attacks and whatnot. I like the idea of an Infobox, and I'd love to see mockups on what sort of information it could hold. When you say "there needs to be a dedicated slayer task page for each possible slayer monster" do you mean a page for every task, or for every monster? I don't see why we would need to separate info about Bloodvelds from Mutated Bloodvelds, but if you do think those should be separated, can you expand on it? BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)
Response - You make a good point about the generic slayer tasks, I think those monsters would benefit a slayer assignment page but not necessarily a combat guide. If a combat guide is needed I think it should be judged on a case-by-case basis. Something like cows, or rats don't need a guide. But something like ankous, fire giants could benefit from a guide. Obviously, suggesting high level BIS gear would be a waste of time. I was thinking these guides be written based on the combat levels the players may first experience them. There's no clear method for killing these monsters. Both monsters, can be safespotted with ranged, or melee. The lack of combat guides are a separate issue, that isn't restricted to slayer monsters, which can be resolved later. As for the infobox, i think it would just be listing the generic task given (ie. Bloodveld task). I attached a sample mockup [1]. It's missing some fields but I think the information provided gives useful information pertaining to the task for users to look up at a quick glance (ie. task amount, slayer requirements, combat requirements, related slayer point unlocks). I don't think there's a need to separate the infoboxes for alternative monsters unless it's given as a specific task (I don't recall any master doing that outside of the specific boss tasks). Shoyrukon (talk) 01:14, 28 February 2020 (UTC)

Comment - My thoughts:

  1. Content - I think it's unnecessary to have pages on tasks where there's only one location to kill them. If there are many locations/alternatives (e.g. abyssal demon -> sire, demons in the catacombs vs slayer tower) then we could have a page on it. For the pages themselves I think we would have locations, brief overview of the monsters themselves (like combat level), etc, then link to a full strategy guide.
  2. Coverage - I think having pages on all tasks would end up being too cluttered and look bad. For example, what would we have on a page for a slayer assignment on the aforementioned dark warriors that would be different to the dark warriors page itself? There isn't much diversity in that task, it's literally only one location.
  3. Title - I'd prefer [[Slayer/Skeletons]] (incl. plural), but [[Skeletons (slayer task)]] would be my preferred alternative if subpages are deemed not a good idea.

Chen (talk) 03:26, 21 February 2020 (UTC)

Response - Looking at other peoples' suggestions for content on these proposed pages, do you think that would justify pages even for "simple" tasks such as Dark warriors? For example, if we took Shoy's suggestions of including task quantity, unlock requirements, and other Slayer-focused information on the page, do you think it would be substansial enough to be its own page. What if we were able to work in the "chance of getting these as a Slayer task" calculator that Andmcadams has been working on somewhere on the page? BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)
I don't think it would be hugely important for pages like dark warriors, since they're only assigned by one master and can only be killed in one location. Though for consistency/user-friendliness I wouldn't necessarily think they shouldn't be created either. As long as the page isn't super bare-bones, really. {{Infobox Slayer}} :bless: チェン (talk) 00:56, 28 February 2020 (UTC)

Comment - My opinions:

  1. Content
    • What: We should be including all monsters that can count for the task.
    • Who: The slayer master that can assign the task should be included.
    • Where: All locations should ideally be listed for where to kill the monster. This should include spawn count as well.
    • How: I think of this like strategy and really depends on how we want to do this. We could include all suggestions for killing monsters based on the tier of player the person reading is. If I'm a new player and just starting out and wanting to try slayer, I might not know what's best to kill a skeleton with. If we did suggestions on gear or something, we should do different levels based on who can receive the task. For a difficult task that would have a strategy guide, such as Cerberus for a Hellhound task, we could reference the main article for that monster.
  2. Coverage
    • Each assignment should have its own page; some might be smaller than others, but consistency is key.
  3. Title
    • Slayer/TASK

 —The preceding unsigned comment was added by Legaia2Pla (talk) on 04:07, February 21, 2020 (UTC).

Response - With regards to the strategy infomation you suggest should be on the page, what different "tiers" of players do you think we should aim to satisfy? In some cases, even low-level monsters are killed by high-level players who are trying to boost for Slayer points or whatnot. BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)
Response - I think that could depend on the monster. If it's something like a Hellhound task, then it would be easy to either suggest safespot range, protect from melee, or melee gear with high stab-defense stats. For more complex monsters, especially boss tasks, we could rip the setup suggestions, such as with Callisto. Legaia2Pla · ʟ · 01:03, 28 February 2020 (UTC)

Comment - Read below

  1. Content - In addition to a list of all the monsters for a given task, I think the following would be incredibly useful:
    • Locations of the monsters
    • Whether the area is multicombat
    • Whether the area is cannonable
    • Whether the area is in the wilderness (lv if applicable)
      Personally, I would rather provide information and let players make their own choices than just tell them where to go. In certain circumstances it might be useful to give pointers, especially when there are unique factors affecting some specific group of monsters, but overall I think that there is no "right" way to do some of these tasks. Inevitably, some players will have specific builds or restrictions that would make suggestions useless. Similarly, I think that putting gear on a specific page will be in vain. Players of all levels do certain tasks and having gear suggestions for either high or low level players is a problem for the excluded group. I don't mind suggestions, but they should not replace the information that led to those suggestions so players can see if the suggestions are actually right for them.
      It isn't mentioned above, but there was discussion of whether or not the weights or percentages for certain assignments should be put on the page. I think not having the task weight for each master that assigns it on the page would be a bit odd considering the page is about the task. I get that there might be a chance of confusion since certain masters have different total weights so individual weights do not necessarily imply the chance of getting the task, but I think that could be explained on the page relatively easily. I don't think assignment percentages or ranges would be useful since these rely heavily on an individual player's stats/quests/unlocks. It would be too difficult to agree on "useful" upper and lower bounds, nor do I think they would be particularly helpful for players. I want to suggest linking to the calc (here) I made since that gives exact percents based on all these factors, but to be frank, the UI I have is horrible. I think that will deter a fair amount of usage. I'd be more than happy to fix it, but I'm not sure what other tools are available on the wiki.
  2. Coverage - I think every assignment, with the exception of bosses, should have its own page for the following reasons:
    • Consistency. The main objection seems to be singleton tasks should just have info on the monster page since there would be little unique info on the assignment page. While that's true, I can see it being confusing for people when they look for pages about an assignment and can't find one, but only for certain monsters. Players will not necessarily know which tasks are singletons.
    • There is information about tasks that do not necessarily apply to the monsters themselves. This includes task weights for each master, the amount assigned, and any unlocks that may affect the task. While this could go on a singleton monster's page (or on the slayer master's page), I think it makes more sense to have it on the assignment page like non-singleton monsters since the information is about the task and not the monster itself. For example, magic axes (a singleton task) can be found in multiple locations, but for the task, only the wilderness ones count. This seems more like task information than monster information to me.
    • We have no way of knowing if new monsters will be added to a task sometime in the future, which would then lead to the creation of a page anyway. This is more likely for some tasks than others. Pyrefiends are the most recent example of this with the introduction of Pyrelords.
    • Currently, there is no single place to find info on the requirements to be assigned certain bosses by the slayer masters. This could be on a Boss assignment page that gives the weight for the Boss task for the masters. You cannot block a specific boss, so I see the bosses themselves as something less than tasks, while "Boss" is the actual task that is unlocked. Bosses have their own, very detailed pages anyway.
  3. Title - [[Skeletons (slayer assignment)]] to me indicates a specific kind of monster since this is usually what the parens represent, whereas [[Slayer/Skeletons]] or even [[Slayer/Assignments/Skeletons]] seems to make it more clear that it is referring to skeletons in the context of slayer. However, I would defer to whatever is better for matching searches. Admittedly, I have no clue what effects making them subpages would have. Since they are called both tasks or assignments in game, I have no preference. Again this probably comes down to what matches searches better. As long as plural/singular is established and enforced, I wouldn't mind either, though I prefer plurals.

I know that there are downsides to some of the things I'm suggesting, but I haven't been involved with the wiki long enough to know what they all are and whether or not the tradeoffs would be worth it. Clutter and information duplication are two big issues I see, but as a user, I think it would be more helpful than harmful. I apologize for the questionable formatting. Andmcadams (talk) 05:40, 21 February 2020 (UTC)

Response - Do you think that your calculator for exact assignment chances could be something we could work into these pages, especially if we were able to improve its UI to be a bit more manageable? I have expressed concern about the task weights for the different masters being potentially misleading without the context of each master's total task weight; do you think they're still worth having on the page? BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)
Response to Response - I could see it being usable if users only had to enter their stats/quests once and it would carry across pages. Even if the UI is fixed to be more compact, there's still a lot of info you potentially have to input every time. I can see the task weights on either the assignment page or the slayer master's page now that I've thought about it a bit more. There's not really a need for the weights without the context of everything the master has to offer, but at the same time it seems odd to not have information about the assignment on the assignment page itself.Andmcadams (talk) 01:14, 28 February 2020 (UTC)

Comment - See below for a few quick points that popped in my head:

  1. Content - In addition to what others were saying, I'd also like the (strategy) pages to include a section on what the best tile to setup your cannon for a given Slayer task and in which tile to place your character. Currently, this information can be found on YouTube guides and RuneLite plugins also already show cannon tiles, but the Wiki lacks this information.
  2. Coverage - Per Andmcadams, Legaia2Pla and Diesel.
  3. Title - I'd prefer subpages, like [[Slayer/Skeletons]]. In case we were to go for [[Skeletons (slayer assignment)]], shouldn't the 's' in 'Slayer' be capitalized, as it refers to the Slayer skill?

Demilancer (talk) 10:51, 21 February 2020 (UTC)

Response - When you talk about the "strategy pages" are you speaking about the task pages we're discussing here, or something separate? Is there a need to put information about where to cannon monsters on a separate page, or could those just go in a section on the proposed task pages? BigDiesel2m (talk) 00:51, 28 February 2020 (UTC)

Comment about strategy - It's not clear to me whether people actually want strategy related to actually killing the monsters, on this sort of page. I think this would be a bad idea. Unique strategy generally applies either to a specific monster, or even a specific location of a specific monster. I can't think of examples where we'd be able to write something interesting about the slayer task's combat as a whole.

With that in mind, it's worth realizing that whatever we do with these assignment pages, they are almost certainly going to be an order of magnitude less popular than the monster pages. That's not a terrible thing (it's still a lot of possible readers, and shouldn't be a reason not to do it, anyway), but it is relevant for deciding whether to put information on the monster page or assignment page. We'd be making a big mistake by producing all of this useful, detailed information about how to effectively farm certain monsters, and then putting it on a Slayer assignment that most people won't know about or read. It's much better to put this type of information on (say) the Dust devil page rather than a "Dust devils task" article.

What should we actually have in the assignment strategy section? I envision it similar to what Shoy recently said:

I would like it to analyze more of the slayer task as a whole. Recommending the best locations to kill, whether the task is worth doing or better skipped, if the task should be extended, etc.

This is useful information that genuinely applies to the task, rather than to the specific monster killed in the task. ʞooɔ 04:29, 7 March 2020 (UTC)

Comment about singletons - What useful information are we expecting to have for, say, a Molanisk assignment page where there's only one thing that can be killed? I'd broadly summarize the suggestions in this thread as follows:

  • List of monsters that can be killed for the task. Not really useful for Molanisks.
  • List of locations, for each monster. Should presumably be an exact duplicate of the information on the Molanisk page, and even for things with multiple locations, it would be a duplicate of the [Monster name]#Locations section.
  • Recommendation on which type of monster to kill. Not relevant when there's only one choice.
  • Recommendation on where to kill. This seems like it could easily be part of the monster page, if it's not already, and for the reasons in my previous comment, might be more useful there anyway.
  • List of Slayer masters, weights, task sizes. This is definitely useful info in any place, and I think it needs to be somewhere prominent. I suspect that when we actually implement this, it will be part of an infobox or info-table with other basic data about the task. I could see this being either the top part of a standalone page, or part of a section on the singleton pages. Again for the reason of monster-vs.-assignment-page popularity, it's not a bad idea to have it on the monster page where it feels appropriate.
  • Actual combat strategy, which I went in-depth on in my previous comment.

Overall, for these singletons, there's a lot of info that isn't relevant, and just about all of the rest of it is probably better off on the monster page for visibility. I don't see a compelling enough reason to override that in the name of consistency. ʞooɔ 04:47, 7 March 2020 (UTC)

Question - So has some sort of consensus formed and is this something we can try out? Exaldin (talk) 20:08, 12 March 2020 (UTC)

Response - Yes, I was hoping to have some free time later today to build up an infobox for tasks and create one or two example pages. Then, I'm going to close this thread with a list of pages to make and a couple of examples as well. :) BigDiesel2m (talk) 20:10, 12 March 2020 (UTC)
Response to Response - Great to hear, looking forward to it. Exaldin (talk) 00:07, 13 March 2020 (UTC)

Consensus, Samples, and To-do List


This section will serve partially as a closure to the above discussion, and partially as a start to the project of making these pages. In terms of consensus, we will proceed as follows:

  1. Content - Following much of what Shoy suggested, each page will have an infobox, which will have information on the requirements for receiving the task, the Slayer masters that can give it, and the size of the tasks each master assigns. In the page itself, we will have a section detailing advice and methods on killing the monsters, a table with relevant Slayer reward point unlocks (if applicable), a table with monster variants that can be killed for the task, a table with location information for the different places the monsters can be killed (such as Andmcadmas suggested), and a section on any notable exceptions (if applicable). Example pages can be found below.
  2. Coverage - At least to start with, we will focus on the monsters with multiple variants that can be killed for the task, and ignore monsters with no variety. If we want to expand this project to more singleton monsters at a later date, we can discuss it then. A list of pages to be made can be found below.
  3. Title - In general, it seemed we lean towards a subpage, and for search results it was suggested that the page title should include the word "Task" in it. So, pages will be placed at [[Slayer task/Monsters]]. Examples can be found below.


To-do List

More Discussion

Rather than close this thread, I figured we should open this up to more discussion, especially with a couple examples to look at. Is there anything wildly wrong with the examples I made? Any pages missing from the to-do list or things that should be removed from it? Any and all comments are welcome :)

Comment - Wow great job Diesel you really nailed it perfect work as usual go Dan go BigDiesel2m (talk) 00:12, 15 March 2020 (UTC)

Comment and Question - Awesome work. Just a few questions, now that I know what the pages are supposed to look like:
1. Would the category tab in Template:Infobox Monster link directly to the task pages?
2. Should the superior version (Bigger and badder) like the marble gargoyle be added to the list?
3. Are the differences between i.e. Dust devils too insignificant to have their own page, although they have different combat levels and environments?
4. Does this mean it would be possible to clean up the somewhat unmanageable List of assignments on the Slayer task page? Exaldin (talk) 00:59, 15 March 2020 (UTC)

Response - Thanks for the compliment :)
1. Yes. In fact, cleaning up category info for Monsters and NPCs was what originally got me started on this project :D
2. I think the Marble gargoyle is already on the Gargoyles task page! :)
3. This one is a bit more tricky. As per Cook's response in the discussion above, I think it makes sense to have that info on the actual Dust devil page for now.
4. Personally, I'd like to see a bit more consistency across the board for Slayer-related information. There's all sorts of different styles and inconsistent formatting for tables and such on different Slayer master pages and the main Slayer task page as well. I'm not sure exactly what a "cleaned up" version of these would look like, but I'd be happy to work on it in the future!
BigDiesel2m (talk) 01:22, 15 March 2020 (UTC)

Comment - Hey King, congratulations on beginning this new chapter. Your quiet efforts, while not fully appreciated by everyone, will help many of us to find our own path. I noticed you said these pages would have advice and methods on killing the monsters. It might be more effective if you explained exactly what that meant, so your fellow colleagues knew where to draw the line between strategy on monster articles, and slayer task articles. But it's okay if you don't want to explain further, because I know whatever you do will be a success. You keep rocking it, chief, and don't forget to take time once in a while to work on your body, mind and spirit. ʞooɔ 01:08, 15 March 2020 (UTC)

Response - Thanks Chief, I appreciate the kind words. To answer your question, I don't think we have a perfect plan for the strategy/tips section on these pages yet, but we can develop one as we go. For now, I think we should try to put as much useful information on the Slayer task pages as possible, and worry about splitting it off at a later date. Information like cannon spots, safespots, and even fast banking routes would all improve these pages. If further down the line these pages start getting a bit bloated, we can think about splitting some of the information off to specific Strategy subpages or whatnot. The only thing that I would want to stress is that when we already have a strategy page (most often for a boss variant like Cerberus) we should try to lean on that, rather than writing another long blurb on the Slayer task page. It doesn't make sense to have two strategy guides for the same monster, after all. :P How does that sound? BigDiesel2m (talk) 01:22, 15 March 2020 (UTC)
I think it would be better to just put strategy related to killing monsters (including safespots, cannon locations/techniques, etc) directly on the monster page. These apply to the monster, not the task, and we'd just be missing readers if we put it on the task page. It's useful information, but I don't see a compelling reason to put it with the task. ʞooɔ 01:32, 15 March 2020 (UTC)
That seems like a fine approach to me. In that case, these task pages should have limited specific strategy advice, and should focus more on comparing different locations/variants to help people decide what to kill, rather than telling people exactly how to do that? Does it feel a bit weird to describe locations as cannonable on the task pages but make people go to the monster pages to see where to place their cannon? Or is that fine? BigDiesel2m (talk) 01:38, 15 March 2020 (UTC)
I worked on this User:Demilancer/Sandbox/Hellhound/Strategies page for a bit. On the Slayer task/Hellhounds page, in the notes sections, currently the Cerberus and Vet'ion startegy guides are linkes for those Monster variants, leaving only the regular hellhounds clear of a strategy guide. I made this Sandbox page with the thought of linking to that page as the strategy guide for regular hellhounds. Considering how bulky the page is becomingalready, I think it would be wise to aim for this page to be displayed at Hellhound/Strategies instead of trying to display all this information on the Slayer task/Hellhounds page. Demilancer (talk) 22:12, 15 March 2020 (UTC)
I'm coming around to the idea that strategy information should be attached to the monster, rather than the task. It also helps for anybody who might want to kill the monsters off-task, like if they were farming wilderness Hellhounds for hard clues or whatnot. So in that case, what information do we want to have on the task page? Do we just want to focus on the comparison between different monsters and locations, and leave the actual details on how to kill them in different spots to the separate strategy pages? BigDiesel2m (talk) 17:26, 16 March 2020 (UTC)
I totally missed this comment of yours. My view on this is that those pages indeed are mainly to show users the options of all monsters they can kill for each task. Regarding further info on how to kill them, I think we'd best link them to a Strategy page. That way the strategy page could also have information included for players that would want to kill the monster off-task, and different strategies for the same monster won't be scattered over multiple pages. (Hope this makes sense, I'm almost falling asleep haha) Demilancer (talk) 00:02, 27 March 2020 (UTC)

Comment - So, a few things I've noticed so far, I may update this as I think more:

  1. Can we mention somewhere on the pages that combat level requirement can be disabled? As far as I know, the dialogue option straight up disables the combat level requirement on all tasks, please correct me if I'm wrong about this. Perhaps a template since it'd likely be on a lot of these pages?
  2. Can we add equipment in the infobox maybe? Shoy just mentioned this in discord, I'd like to put it on the thread right away so we don't forget though (not trying to steal his idea xD). This would be equipment that is specifically obtained via slayer or slayer masters and is used during the task to make the task possible.
    • Should we include things like mirror shield or witchwood icon which may not be a full requirement for doing the task? For context, the Slayer bell is a full requirement, you cannot damage molanisks without it, and thus cannot do the task without it. On the other hand, with the witchwood icon, protect from melee or safespotting cave horrors makes the use of the icon redundant and not required to complete the task. Similarly, I believe technically earmuffs aren't required for banshee tasks and merely prevent them damaging you as much/draining your stats, but you may still attack them without the earmuffs and technically complete the task without ever having them.
  3. What navbox would these have? I know there was a recent project to put a navbox on basically every page, will a new navbox for tasks be made, looking at the pages now it feels incomplete without a navbox to me lol, it's almost like a footer for me on other pages (great work on that project btw).

For 2, I'd prefer all relevant Slayer equipment in the infobox, not just strictly required ones like the Slayer bell. zTUG5mD.png Crow 653  18:18, 15 March 2020 (UTC)

Response Here's my thoughts on these:
  1. I agree this should be on the page somewhere. I was thinking of including it up in the infobox where we mention the combat level requirement. That would also make it easy to have it on every page. Do you think we also need to have it in the main article as well, or is the infobox enough?
  2. I wouldn't be opposed to including an "Items" section in the Requirements part of the infobox. If we do that, I would also lean towards listing all the associated items, even if they aren't technically necessary like the Witchwood icon.
  3. I agree these should have a navbox, but I didn't want to make one only for 90% of the links to be redlinks right now :P If we make one, should it include links for every Slayer task (including singleton tasks, in which case the link would presumably just go to the monster's page) or just links to tasks that have a dedicated page, like the ones we're making?
BigDiesel2m (talk) 18:46, 15 March 2020 (UTC)
Response - Answers to questions:
  1. I might need to see an example of what you mean by that, is there a way to explain that you can disable the requirement in a succinct way that would fit an infobox's style? I would think it's fairly hard to explain succinctly and would need to be in prose, but I'm also terrible with prose and wording things so that is probably just my own faults coming through lol
  2. I'm unsure if I feel very strongly about either option, I think I'd prefer singletons being on there too, in which case linking to the monster pages (I still do think we should have singleton monsters have their own task pages too tho).
zTUG5mD.png Crow 653  19:12, 15 March 2020 (UTC)
  1. I was thinking something along the lines of a superscript note in the infobox by the combat level, kinda like Template:Sic. I don't think we'd want to selectively hide the combat level requirement, except maybe on wilderness-only tasks (though I'm not sure if any of those will actually get a task page right now).
BigDiesel2m (talk) 17:26, 16 March 2020 (UTC)


Closure - The Slayer task pages outlined in the list above will be created following the general formatting of the sample pages. The focus for these task pages will be on outlining the different ways to complete the tasks (various locations and variants) and giving some guidance on which of these options are "best" for different players and situations. Dedicated strategy information for monsters will be separate from these task pages, but should be heavily cross-referenced and linked to when possible. Minor notes about additional template parameters or annotations will be addressed as the project progresses and the need for them becomes apparent. BigDiesel2m (talk) 11:31, 29 March 2020 (UTC)