Free-to-play Magic training

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This article is about the free to play guide. For the pay-to-play guide, see Pay-to-play Magic training.

Magic is a useful skill in RuneScape, and especially in free to play, because there is no access to magic tablets, so many teleports are only available by leveling Magic.

Before you begin training[edit | edit source]

Before you can begin training Magic, you'll need what every great mage requires, runes! Every spell requires at least one type of rune, and many spells require three and sometimes even four different types of runes to cast.

At level 1 Magic, you'll only be able to cast Wind Strike, which requires one air rune and one mind rune. With a staff of air equipped, you have access to unlimited air runes, so that you don't need air runes. There are staves for every basic type of rune, these staves are referred to as elemental staves, and will help assist in training Magic and give you unlimited runes for that element.

Obtaining runes[edit | edit source]

There are a few ways in which you can get your hands on runes, each method has its perks, though some methods will make gathering them faster.

Crafting runes[edit | edit source]

You may choose to craft your own runes at any of the various runecrafting altars, which is possibly the fastest way aside from buying from another player or from one of the magic shops, doing so would require rune essence, and either a talisman or talisman-tiara that is compatible with the specific altar.

You may not use a fire talisman on the air altar to gain entry into the air altar and create air runes, instead you would need an air talisman.

Buying from a shop or another player[edit | edit source]

The advantage in this method is that you can generally obtain a large stock of runes much faster than you could by crafting them, though buying runes generally results in spending more gold, and needing more gold to begin training.

Killing monsters[edit | edit source]

Some monsters drop a decent supply of runes, although this method won't be likely to supply enough runes, experience is obtained along the way, and the additional runes should save some money in the long run.

At first it may seem difficult to obtain runes, but with a bit of perseverance you'll be casting powerful spells in no time.

How to train Magic efficiently[edit | edit source]

Level 1 - 17[edit | edit source]

It's highly recommended to use a staff if possible, because you can cast much more easily, by going into combat options and clicking on the spell button, and choosing the spell you wish to continue casting, instead of manually clicking the spell each time.

The following equipment is useful for training Magic:

Casting Wind Strike on the cows around Lumbridge is a good way to get a few levels quickly, and also profit from the cowhides that they drop. You can either sell the hides, or tan them at Ellis, the tanner in Al Kharid, and then sell for even more profit, or even use the leather that you obtain from tanning for use in the Crafting skill. A few shrimps or jugs of wine is all you need for healing while you kill cows and collect cowhides. As you level, you will gain access to more spells like Water Strike at level 5, Earth Strike at level 9, and Fire Strike at level 13, which you can use instead of Wind Strike to maximise experience gains.

Alternatively, you can choose to kill something else with a similar combat level, such as goblins, chickens, rats, spiders, or ducks.

It's also possible to cast non-offensive spells that do not give Hitpoints experience, like confuse or curse, depending on what sort-of account you wish to build.

Level 17+[edit | edit source]

At level 17, you can begin using Wind Bolt, increasing the amount of damage you can do, and may use stronger bolt spells at their respective levels.

Varrock Sewer skeleton safe spot

Options for further training include:

Stronger yet more rewarding monsters to kill for experience[edit | edit source]

Previous training spots are great for awhile, but you'll maybe want somewhere else to train eventually. There are a few notable places in free to play, that you can kill monsters for experience.

  • Moss giants are another option, which can be fruitful for experience gains and collecting big bones. Moss giants also drop a decent amount of runes, and aren't too powerful if you have a decent defence level. You can find them in Varrock Sewer, though it's not recommended to fight them if you are a pure, because they will do a lot of damage.
  • Ankou in Stronghold of Security are another popular option for training, though they are also not recommended for pures.
  • Ogress warriors are also good for good money and experience. Although they have high magic and range defence so +60 lvl are recommended.
  • Other options include: flesh crawlers, spiders, giant spiders, and guards.

Alternative training methods[edit | edit source]

Cheap methods[edit | edit source]

Splashing Curse[edit | edit source]

Starting at level 19, one could repeatedly splash Curse to gain Magic experience. Casting curse yields 29 experience; approximately 33,000 experience per hour.

Note: if Curse lands on an enemy, it cannot be cast again on that enemy until the effects wear off. Splashing bypasses this timer, as the spell never landed on the enemy in the first place.

Recommended equipment:

Some monster options for this type of training include:

The locations above are often in use, so it could be worthwhile finding somewhere else that works best for you.

High level Alchemy method[edit | edit source]

At level 55 Magic you can cast High Level Alchemy on various items for 65 Magic experience per cast. Popular items include gold bars, rune equipment, adamant equipment, and others. It is common to lose money casting High Level Alchemy for the purpose of increasing experience, but players may find profit in purchasing some items and casting high level alchemy on them. Keep in mind that some items have a more restrictive limit as to how many you can buy per 4 hours, when purchasing from the Grand Exchange.

Expensive methods[edit | edit source]

Teleporting[edit | edit source]

Casting teleport spells can be a good way to gain some experience, though it can quickly become expensive. If you do choose this method, start with Varrock Teleport at level 25, move on to Lumbridge Teleport at level 31, and then cast Falador Teleport at level 37. A staff of air is recommended as these teleports all require 3 air runes each cast.

Teleport alchemy[edit | edit source]

Another method involves alchemy and teleportation. To do this method, you will need to cast high alchemy on an item, teleport immediately afterwards, click the high alchemy spell while you are waiting to arrive in the teleport location, and then click the item again as soon as you arrive. This makes sure that you do not lose any potential experience. The recommended teleport location is Falador, which grants the most experience because Falador teleport gives the most experience of any free to play teleport spells.

AFK methods[edit | edit source]

-65 magic attack bonus will allow for you to splash these spells for approximately 20 minutes while being AFK.

AFK Splashing
Icon Spell Runes + Staff Suggested Material Cost Experience Gp/XP Xp/hour Gp/Hour
Fire Strike icon (mobile).png Fire Strike 1Mind2Air + staff of fire 14 11.5 -1.22 13,700 -16,678.2
Fire Bolt icon (mobile).png Fire Bolt 1Chaos3Air + staff of fire 113 22.5 -5.02 26,800 -134,616.9
Fire Blast icon (mobile).png Fire Blast 1Death4Air + staff of fire 246 34.5 -7.13 41,100 -293,059.8

Quests[edit | edit source]

Some quests give Magic experience on completion.

  • Completion of the Imp Catcher quest will reward the player 875 Magic experience
  • Completion of Witch's Potion will reward 325 Magic experience.