General Khazard

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Fight ArenaShadow Realm
General Khazard
General Khazard.png
Released23 July 2002 (Update)
Combat level142
ExamineHe looks really nasty. Smells bad too.
Combat info
Max hit9
AggressiveYes, after killing Bouncer and talked to.
Attack styleSlash
Attack speedMonster attack speed 4.png
Respawn time100 ticks (60 seconds)
Combat icon.png Combat stats
Hitpoints icon.pngAttack icon.pngStrength icon.pngDefence icon.pngMagic icon.pngRanged icon.png
Attack icon.png Aggressive stats
Monster attack bonusMonster strength bonusMagic icon.pngMonster magic strength bonusRanged icon.pngMonster ranged strength bonus
Defence icon.png Defensive stats
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
PoisonNot immune
VenomNot immune
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID1213
General Khazard chathead.png
General Khazard
General Khazard (Shadow Realm).png
Released12 February 2007 (Update)
QuestThe General's Shadow
LocationFremennik Province
ExamineHe looks really nasty. Smells bad too.
Advanced data
NPC ID3510
General Khazard (Shadow Realm) chathead.png

General Khazard, also known as Khazard, is the main antagonist of the Fight Arena quest. His followers believe that he is an undead maniac who died over 200 years ago, but he is in actuality a Zamorakian Mahjarrat. He has established a large territory between Ardougne and Yanille and is at war with the gnomes.

He may be fought after killing Bouncer, his pet hellhound and only friend, though it is not required. He is spoken to frequently during The General's Shadow miniquest.

Locations[edit | edit source]

Location Levels Members Spawns Map
Fight Arena (location)142Member icon.png1Maplink
Fight Arena (location) (Second floor)142Member icon.png1Maplink

History[edit | edit source]

Early History[edit | edit source]

General Khazard is a Mahjarrat, who at some point, founded Port Khazard, ruling over weak-minded humans and making them his own personal army. He is considered by the Ardougne crown to be an "upstanding" citizen with his own private army which they approved. King Lathas hired his army for peacekeeping before he went to war with the nearby tree gnomes, which has caused some problems for Kandarin.

Fight Arena[edit | edit source]

A player fights General Khazard with Ranged using the safespot by trapping him behind a skeleton.

General Khazard is the owner of the Khazard Fight Arena and the one who ordered his men to invade the Tree Gnome Village. During the Fight Arena quest, it is revealed that he kidnaps members of rich families, such as Lady Servil's son and husband, and forces them to fight for their lives at his arena for the entertainment of his citizens. However, during the quest, he makes a bet with an adventurer — if they beat all of his monsters, he will set all his fight slaves free. The adventurer defeats all of Khazard's monsters, and an angry Khazard sets his pet hellhound, Bouncer (his only friend), on them. The adventurer kills Bouncer, and an enraged Khazard attempts to kill the adventurer, only to be defeated in combat. He survives and later appears in The General's Shadow miniquest.

After the quest, he can be found on the second floor of the Fight Arena building, and may be fought if he was not defeated during the quest.

Khazard's Return[edit | edit source]

Khazard is also featured during The General's Shadow miniquest where the adventurer meets Khazard's "ghost" in the Fremennik Forest. The General appears to have forgotten the adventurer's role in his defeat, as he charges them with speaking to several messengers scattered across Gielinor. After this is done, Khazard tells them to visit the Goblin Cave near the Fishing Guild for their reward. The "reward", however, is a lie, as the General does indeed remember the adventurer and sets a trap for them. Upon entering the cave, the adventurer is ambushed by Bouncer's ghost. The adventurer manages to kill Bouncer once again.

To the North[edit | edit source]

Khazard was later summoned by Clivet (or Alomone, if having sided with Hazeel during Hazeel Cult) after Hazeel requested his presence. He was irritated to see the adventurer due to their conflicts, but begrudgingly set it aside. He, the adventurer and Hazeel ventured to the north, where they entered an underground fortress and found an ancient seal guarding a door. During their investigation, they ran into an assassin and assisted the adventurer in fending them off, later standing guard at the door. After the adventurer investigated further and found a Mahjarrat named Jhallan, the assassin captured him and used him to open the door. Seeing that their investigation was a failure, Khazard left a detachment of troops to stand guard at the fortress, including a scout in the Shadow Realm in the event someone tried to enter from there.

Personality and traits[edit | edit source]

This is not his true form, and he probably thinks other Mahjarrat are weak themselves, as he refers to "them" as cunning, not strong. He has some influence in the Shadow Realm, as he was able to send some of his scouts to spy on human strongholds.

Gallery[edit | edit source]

Changes[edit | edit source]

Date Changes
11 January 2023

General Khazard has been graphically updated.

31 May 2005

The NPC's sword was graphically updated.

Gallery (historical)[edit | edit source]

General Khazard (historical).png
General Khazard v1.png
General Khazard.png
General Khazard chathead v1.png General Khazard chathead v1.png General Khazard chathead.png
29 March 2004 –
31 May 2005
31 May 2005 –
11 January 2023
11 January 2023 -

General Khazard (Shadow Realm) v1.png General Khazard (Shadow Realm).png
General Khazard chathead v1.png General Khazard (Shadow Realm) chathead.png
12 February 2006 -
11 January 2023
11 January 2023 -

Trivia[edit | edit source]

  • General Khazard used to hold his two-handed sword with one hand, yet attacked with both. This is similar to Vannaka, who wields both a dragon sq shield and a steel 2h sword in each hand. Moreover, his sword has the same attack speed as a scimitar, namely 4.
  • In the news post for Fight Arena, he was called Kazar.
  • During The General's Shadow, Khazard remarks he used to live in the desert, like the other Mahjarrat. In the RuneScape quest The Curse of Arrav, it is however stated that Khazard was born towards the end of the God Wars, long after the Mahjarrat had left Icthlarin. Also in the “RuneScape” quest Children of Mah, he is revealed to be the son of Zamorak and Palkeera.