Giants' Foundry/Strategies
This guide provides detailed information as to recommended equipment and alloys, the acquirement of materials and workings of refinement of a preform in the Giants' Foundry.
Recommended equipment[edit | edit source]
The Smiths' Uniform, a set obtainable in this minigame, will provide a chance of bonus progress upon each machine tick, with guaranteed bonus on a full set, making for noticeably increased earning rates by about 15%. The Smiths gloves can be combined with ice gloves, making retrieving the preform seamless.
Kovac restores 50% run energy after handing in a blade. Without the graceful outfit, it is very unlikely that the player will deplete their energy, so it is neither required, nor recommended. The hood and cape (or other weight-reducing items) can be used to compensate for the minute weight of the preform and the Smiths' Uniform, but the benefit is not tangible; the slots may be simply left empty.
Earning Rates[edit | edit source]
This table shows the earning rates of experience and gold for the best alloys at a given Smithing level, with the average scoring of commissions, all optimal moulds being available, optimal player performance, but without the Smiths' Uniform. It should be noted that both the performance and the commissions issued will vary, and so these rates may also slightly vary hour-to-hour, albeit within 10% of deviation. Similarly, changes in Grand Exchange market prices will also result in changes in expenses and thus profits.
Unless stated otherwise, the alloys are in a 1:1 ratio. Claws are not considered as smelting material due to high difficulty in obtaining a sufficient amount.
Alloy | Level | Cost in bars per hour |
Cost in items per hour[n 1] |
![]() per hour |
Foundry rep. per hour |
Avg. Revenue per hour |
Using bars | Using items | ||
---|---|---|---|---|---|---|---|---|---|---|
Profit/h | GP/XP | Profit/h | GP/XP | |||||||
Bronze-Iron[n 2] | ![]() |
101,024 | 12,240 | 97,920 | 1,264 | 195,840 | 94,816 | 0.97 | 183,600 | 1.88 |
Iron-Steel | ![]() |
168,448 | 30,912 | 133,920 | 1,568 | 267,840 | 99,392 | 0.74 | 236,928 | 1.77 |
Steel-Mithril | ![]() |
254,996 | 120,540 | 164,640 | 1,722 | 329,280 | 74,284 | 0.45 | 208,740 | 1.27 |
Mithril-Adamant | ![]() |
468,384 | 312,648 | 198,000 | 1,836 | 396,000 | −72,384 | 0.37 | 83,352 | 0.42 |
Adamant-Rune | ![]() |
2,238,390 | 1,690,920 | 253,110 | 2,068 | 506,220 | −1,732,170 | −6.84 | −1,184,700 | −4.68 |
Refinement mechanics[edit | edit source]
Tool characteristics[edit | edit source]
The waterfall and lava pool both offer two different rates of temperature change, the faster one being accessible via right-click. In addition, the longer the time the character is spending there, the faster the rate becomes, easily jumping 10% of the entire temperature bar in one tick if left unattended.
The Trip hammer is significantly slower than the other machines, but progresses in larger chunks. Some attention should be given to the progress bar, and occurences where the temperature drops out of range in between strikes is also more likely.
The polishing wheel cools down the sword the fastest of all machines by a considerable margin and care should be taken to not have one's attention wander while operating it. To complete a polishing section without re-heating the blade without a sweet spot bonus is extremely unlikely.
The grinder is the only tool to heat the sword up instead of cooling it, and it does so relatively quickly, where finishing a grinding section without a sweet spot is only feasible in higher-difficulty swords. Less practiced players may cause damage to the sword by placing the temperature on the high end of range by mistake.
The preform storage functions quite simply, but it may be beneficial to point out that if the player leaves the Foundry, for example by the main entrance, the preform will be unequipped and placed in storage on its own. The storage stand is the only intended way to unequip the preform.
The Refinement HUD features a thin white border that appears around the temperature range and progress section where the sword is situated. It is very helpful when edging a temperature range to affirm the player may work the preform, or to resolve edge cases where the progress arrow is stuck between two sections.
Temperature management[edit | edit source]
It is scarcely useful to attempt to set the temperature of the sword to the very edge of acceptable range, be it during heating, cooling, or working the sword. However, more practiced players may find the small margin it provides comforting due to a variety of reasons described both above and below. If the player desires tighter temperature control, the following tips may help.
The temperature adjustment acceleration over time is desirable when transitioning between extremes (fresh out of polish to hammering and vice versa), but it makes stopping at a precise temperature complicated. There are two ways to navigate this: The player can be ready to left-click the tool at the right time, immediately transitioning from fast adjustmest to slow adjustment and spending a few ticks refining the last bit of travel. More practiced players can do the same, but right-clicking the tool and waiting to click the fast adjustment option again. This resets the rate back to the base one, and if the player has a good eye for the temperature meter, may be able to only spend one or two ticks fine-tuning the transition between tools.
Performing the more advanced method may still place the temperature slightly below the desired point, or slightly above. With the hammer and polish wheel, passive cooling can be accounted for in a way where the temperature can be brought slightly higher than the required range, and allowed to trickle down onto the very high end of the range just as the player arrives to the machine. This requires finesse, as the precise temperature cannot be easily controlled and neither can be the passive cooling. It can therefore be preferable to end temperature adjustment slightly inside the grinder/polish wheel range, as otherwise the player may have to wait for the sword to cool for too long.
The natural cooling of the sword is not constant, it oscillates in general and is not reliable. When edging the temperature while working a machine, particularly the trip hammer, keep a very close eye on the white outline around the temperature range. If it disappeares, try to disengage immediately.
Passive cooling is especially tricky, but also potentially helpful, during grinding. Since the grinder is the only machine that heats up the sword instead of cooling it, it is preferable to adjust temperature to the low end of the range, which makes it far easier to fall out of range sometime between the player leaving the waterfall/lava lake and beginning grinding, and the uncertain cooling rate may become treacherous. On the other hand, the passive cool slightly pulls the temperature back while it is being brought up by the grinder, making it possible to complete the section in one action on a 6-section sword with the narrowest of margins and some overlap from the previous section's progress, without a "sweet spot" event (the quick-time event which awards a lump of progress). Most of the time, the best a player can hope for is being one stroke away from finishing grinding and so slightly above range that they may simply wait by the machine idle, with passive cooling allowing for the final stroke sooner than one would run to the waterfall and back.
Progress management[edit | edit source]
If doing a sword of 5 sections or less, it is not possible to complete a stage of progress within one round of cooling or heating except through sweet spots, and it is also exceptionally difficult on a 6-section sword without them (as mentioned above). They are unreliable, however, and without bonuses from the Smith's Uniform, will not complete the polishing wheel in one action, even on a 6-section sword. This is the main reason why it's usually a waste of time trying to push the temperature to the very edge of a range to get the most out of a single adjustment: The margins by which the section falls short of completion are far too great to be compensated by squeezing extra 1% of temperature range out of precise control. In fact, doing this while working with a tool may cost the player a sweet spot.
Keep in mind the sweet spot occurences and whether they have all passed for a given sword. It is possible that the very last strike of the tool which places the temperature out of range also triggers the coming of a sweet spot, which can now no longer be used. Unless all sweet spots have appeared, it is recommended to interrupt work one stroke before the temperature falls out of range and adjust temperature.
Players may want to consider staying off heavily populated worlds while playing in the Foundry. Occasional tick stutters may throw one off and delayed input response may cause the character to interact with a machine longer than intended, potentially resulting in damage.
Obtaining materials for recycling[edit | edit source]
Obtaining smithed weapons and armour from the Grand Exchange to be used in the Foundry may result in additional profit. However, acquiring a decent stock of such items may take a few hours and the player should note that many of the compatible items have a relatively low buy limit of 125, which may be fully spent in 2-3 hours of playing the Foundry, depending on the item.
Smithing items on one's own purely to be used in the Foundry will result in financial loss; the less bars required per item, the greater the loss, as the bar lost in each smithed item could have been used directly in the Foundry. Nevertheless, it provides the player a means to draw experience from a given volume of bars twice: Once in smithing, once in the Foundry.
The cheapest method for obtaining rune materials is to use rune platebodies.
For adamant materials, players may find that Aneirin's Armour in Prifddinas has a stock of adamant and mithril armour that could be suitable when making alloys. Platelegs and skirts provide the best value at his shop.
The claws may seem like a near-universal choice for savings, but are impractical due to extremely low stocks, taking days to purchase in some cases.
Bronze[edit | edit source]
Bronze bar price: 216
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Bronze scimitar | 1 | 178 | 178.00 | 38.00 | 3,342 | 32 | 32.00 | 184.00 |
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Bronze longsword | 1 | 100 | 100.00 | 116.00 | 722 | 40 | 40.00 | 176.00 |
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Bronze full helm | 1 | 74 | 74.00 | 142.00 | 3,946 | 44 | 44.00 | 172.00 |
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Bronze sq shield | 1 | 95 | 95.00 | 121.00 | 1,496 | 48 | 48.00 | 168.00 |
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Bronze claws | 1 | 182 | 182.00 | 34.00 | 3 | 15 | 15.00 | 201.00 |
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Bronze warhammer | 2 | 93 | 46.50 | 169.50 | 2,875 | 61 | 30.50 | 185.50 |
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Bronze battleaxe | 2 | 90 | 45.00 | 171.00 | 1,547 | 52 | 26.00 | 190.00 |
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Bronze chainbody | 2 | 101 | 50.50 | 165.50 | 689 | 60 | 30.00 | 186.00 |
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Bronze kiteshield | 2 | 113 | 56.50 | 159.50 | 2,850 | 68 | 34.00 | 182.00 |
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Bronze 2h sword | 2 | 451 | 225.50 | −9.50 | 1,335 | 80 | 40.00 | 176.00 |
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Bronze platelegs | 2 | 387 | 193.50 | 22.50 | 2,006 | 80 | 40.00 | 176.00 |
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Bronze plateskirt | 2 | 105 | 52.50 | 163.50 | 126 | 80 | 40.00 | 176.00 |
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Bronze platebody | 4 | 112 | 28.00 | 188.00 | 3,805 | 160 | 40.00 | 176.00 |
- ^ Lowest price of all shops that sell.
Iron[edit | edit source]
Iron bar price: 230
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Iron scimitar | 1 | 158 | 158.00 | 72.00 | 5,995 | 112 | 112.00 | 118.00 |
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Iron longsword | 1 | 82 | 82.00 | 148.00 | 1,272 | 140 | 140.00 | 90.00 |
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Iron full helm | 1 | 135 | 135.00 | 95.00 | 3,445 | 154 | 154.00 | 76.00 |
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Iron sq shield | 1 | 111 | 111.00 | 119.00 | 591 | 168 | 168.00 | 62.00 |
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Iron claws | 1 | 78 | 78.00 | 152.00 | 24 | 50 | 50.00 | 180.00 |
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Iron warhammer | 2 | 61 | 30.50 | 199.50 | 3,850 | 224 | 112.00 | 118.00 |
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Iron battleaxe | 2 | 89 | 44.50 | 185.50 | 1,570 | 182 | 91.00 | 139.00 |
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Iron chainbody | 2 | 148 | 74.00 | 156.00 | 3,018 | 210 | 105.00 | 125.00 |
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Iron kiteshield | 2 | 109 | 54.50 | 175.50 | 4,238 | N/A | N/A | N/A |
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Iron 2h sword | 2 | 99 | 49.50 | 180.50 | 2,205 | 280 | 140.00 | 90.00 |
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Iron platelegs | 2 | 153 | 76.50 | 153.50 | 3,551 | 280 | 140.00 | 90.00 |
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Iron plateskirt | 2 | 92 | 46.00 | 184.00 | 1,484 | 280 | 140.00 | 90.00 |
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Iron platebody | 4 | 106 | 26.50 | 203.50 | 29,430 | 560 | 140.00 | 90.00 |
- ^ Lowest price of all shops that sell.
Steel[edit | edit source]
Steel bar price: 522
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Steel scimitar | 1 | 189 | 189.00 | 333.00 | 6,548 | 400 | 400.00 | 122.00 |
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Steel longsword | 1 | 171 | 171.00 | 351.00 | 2,922 | 500 | 500.00 | 22.00 |
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Steel full helm | 1 | 185 | 185.00 | 337.00 | 3,384 | 550 | 550.00 | −28.00 |
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Steel sq shield | 1 | 257 | 257.00 | 265.00 | 1,447 | N/A | N/A | N/A |
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Steel claws | 1 | 254 | 254.00 | 268.00 | 602 | 175 | 175.00 | 347.00 |
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Steel warhammer | 2 | 222 | 111.00 | 411.00 | 8,697 | 640 | 320.00 | 202.00 |
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Steel battleaxe | 2 | 228 | 114.00 | 408.00 | 7,200 | 650 | 325.00 | 197.00 |
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Steel chainbody | 2 | 290 | 145.00 | 377.00 | 4,593 | 750 | 375.00 | 147.00 |
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Steel kiteshield | 2 | 293 | 146.50 | 375.50 | 6,351 | 807 | 403.50 | 118.50 |
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Steel 2h sword | 2 | 375 | 187.50 | 334.50 | 4,857 | 1,000 | 500.00 | 22.00 |
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Steel platelegs | 2 | 419 | 209.50 | 312.50 | 5,404 | 1,000 | 500.00 | 22.00 |
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Steel plateskirt | 2 | 437 | 218.50 | 303.50 | 1,572 | 1,000 | 500.00 | 22.00 |
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Steel platebody | 4 | 917 | 229.25 | 292.75 | 56,906 | 2,000 | 500.00 | 22.00 |
- ^ Lowest price of all shops that sell.
Mithril[edit | edit source]
Mithril bar price: 779
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Mithril scimitar | 1 | 522 | 522.00 | 257.00 | 8,625 | 1,040 | 1,040.00 | −261.00 |
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Mithril longsword | 1 | 573 | 573.00 | 206.00 | 2,071 | 1,300 | 1,300.00 | −521.00 |
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Mithril full helm | 1 | 774 | 774.00 | 5.00 | 5,591 | 1,430 | 1,430.00 | −651.00 |
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Mithril sq shield | 1 | 752 | 752.00 | 27.00 | 1,916 | 1,716 | 1,716.00 | −937.00 |
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Mithril claws | 1 | 164 | 164.00 | 615.00 | 518 | 522 | 522.00 | 257.00 |
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Mithril warhammer | 2 | 1,008 | 504.00 | 275.00 | 8,511 | 1,660 | 830.00 | −51.00 |
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Mithril battleaxe | 2 | 1,128 | 564.00 | 215.00 | 4,227 | 1,690 | 845.00 | −66.00 |
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Mithril chainbody | 2 | 1,078 | 539.00 | 240.00 | 10,654 | 1,950 | 975.00 | −196.00 |
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Mithril kiteshield | 2 | 1,121 | 560.50 | 218.50 | 12,308 | 2,431 | 1,215.50 | −436.50 |
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Mithril 2h sword | 2 | 1,218 | 609.00 | 170.00 | 9,226 | 2,600 | 1,300.00 | −521.00 |
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Mithril platelegs | 2 | 1,324 | 662.00 | 117.00 | 12,910 | 2,600 | 1,300.00 | −521.00 |
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Mithril plateskirt | 2 | 1,355 | 677.50 | 101.50 | 2,312 | 2,600 | 1,300.00 | −521.00 |
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Mithril platebody | 4 | 2,765 | 691.25 | 87.75 | 148,784 | 5,200 | 1,300.00 | −521.00 |
- ^ Lowest price of all shops that sell.
Adamant[edit | edit source]
Adamantite bar price: 2,009
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Adamant scimitar | 1 | 1,618 | 1,618.00 | 391.00 | 3,088 | 3,840 | 3,840.00 | −1,831.00 |
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Adamant longsword | 1 | 1,593 | 1,593.00 | 416.00 | 3,299 | 3,200 | 3,200.00 | −1,191.00 |
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Adamant full helm | 1 | 1,843 | 1,843.00 | 166.00 | 10,211 | 3,520 | 3,520.00 | −1,511.00 |
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Adamant sq shield | 1 | 1,989 | 1,989.00 | 20.00 | 3,332 | N/A | N/A | N/A |
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Adamant claws | 1 | 1,112 | 1,112.00 | 897.00 | 2 | N/A | N/A | N/A |
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Adamant warhammer | 2 | 2,965 | 1,482.50 | 526.50 | 2,988 | 4,120 | 2,060.00 | −51.00 |
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Adamant battleaxe | 2 | 2,714 | 1,357.00 | 652.00 | 13,589 | 4,160 | 2,080.00 | −71.00 |
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Adamant chainbody | 2 | 2,886 | 1,443.00 | 566.00 | 3,178 | 4,800 | 2,400.00 | −391.00 |
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Adamant kiteshield | 2 | 2,958 | 1,479.00 | 530.00 | 12,246 | N/A | N/A | N/A |
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Adamant 2h sword | 2 | 3,528 | 1,764.00 | 245.00 | 10,200 | 6,400 | 3,200.00 | −1,191.00 |
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Adamant platelegs | 2 | 3,483 | 1,741.50 | 267.50 | 16,931 | 6,400 | 3,200.00 | −1,191.00 |
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Adamant plateskirt | 2 | 3,902 | 1,951.00 | 58.00 | 775 | 6,400 | 3,200.00 | −1,191.00 |
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Adamant platebody | 4 | 9,500 | 2,375.00 | −366.00 | 270,235 | 16,640 | 4,160.00 | −2,151.00 |
- ^ Lowest price of all shops that sell.
Rune[edit | edit source]
Runite bar price: 12,526
Item | Recycled bars |
Grand Exchange | Specialty store[n 1] | ||||||
---|---|---|---|---|---|---|---|---|---|
GE price | Price per bar | Profit per bar vs GE bars |
Daily volume |
Store price | Price per bar | Profit per bar vs GE bars | |||
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Rune scimitar | 1 | 15,040 | 15,040.00 | −2,514.00 | 13,409 | 38,400 | 38,400.00 | −25,874.00 |
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Rune longsword | 1 | 18,675 | 18,675.00 | −6,149.00 | 44,557 | 32,000 | 32,000.00 | −19,474.00 |
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Rune full helm | 1 | 20,599 | 20,599.00 | −8,073.00 | 62,748 | 35,200 | 35,200.00 | −22,674.00 |
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Rune sq shield | 1 | 22,456 | 22,456.00 | −9,930.00 | 16,961 | N/A | N/A | N/A |
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Rune claws | 1 | 9,657 | 9,657.00 | 2,869.00 | 227 | N/A | N/A | N/A |
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Rune warhammer | 2 | 25,149 | 12,574.50 | −48.50 | 33,526 | N/A | N/A | N/A |
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Rune battleaxe | 2 | 24,486 | 12,243.00 | 283.00 | 14,269 | N/A | N/A | N/A |
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Rune chainbody | 2 | 29,492 | 14,746.00 | −2,220.00 | 23,813 | 47,500 | 23,750.00 | −11,224.00 |
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Rune kiteshield | 2 | 32,067 | 16,033.50 | −3,507.50 | 63,153 | N/A | N/A | N/A |
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Rune 2h sword | 2 | 37,914 | 18,957.00 | −6,431.00 | 43,804 | N/A | N/A | N/A |
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Rune platelegs | 2 | 37,899 | 18,949.50 | −6,423.50 | 46,810 | 60,800 | 30,400.00 | −17,874.00 |
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Rune plateskirt | 2 | 37,958 | 18,979.00 | −6,453.00 | 15,991 | 60,800 | 30,400.00 | −17,874.00 |
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Rune platebody | 4 | 38,490 | 9,622.50 | 2,903.50 | 47,489 | 84,500 | 21,125.00 | −8,599.00 |
- ^ Lowest price of all shops that sell.
Metal score[edit | edit source]
1 bar alloys[edit | edit source]
Bar | Level | Score |
---|---|---|
Bronze | ![]() |
10 |
Iron | ![]() |
20 |
Steel | ![]() |
30 |
Mithril | ![]() |
40 |
Adamant | ![]() |
50 |
Rune | ![]() |
60 |
2 bar alloys[edit | edit source]
The highest metal score for each bar combination is highlighted.
Gameplay | |||||
Rewards |
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Scenery | |||||
Related |