|Released||23 January 2001 (Update)|
|Examine||It's a bar of gold.|
|High alch||180 coins|
|Low alch||120 coins|
|Respawn time||1500 ticks (900 seconds)|
|Exchange||84 coins (info)|
A gold bar is a bar of refined gold created through the Smithing skill at level 40 by using a gold ore with a furnace, or by casting Superheat Item on it. By default, this gives 22.5 Smithing experience per bar, but if the goldsmith gauntlets from the Family Crest quest are worn, the experience given is boosted to 56.2.
Gold bars cannot be made into weapons and armour as other bars can. Instead, the primary use of gold bars is to create jewellery through the Crafting skill. To craft gold bars into jewellery, players must use a gold bar on a furnace with the proper mould in their inventory. If players wish to craft jewellery with gems inset, they must also have the respective cut gems.
|level||Product||XP||Alch value||GE Price||Profit/loss|
|8||Gold amulet (u)||30||210||146||62|
Using the Telekinetic Grab spell, one can obtain a gold bar and a gold ore from the basement of Varrock's west bank or gold bars in the Corsair Cove Dungeon (south of the bank vault). The northernmost section of the cave at Corsair Cove (accessible after Dragon Slayer I) has an additional three gold bar spawns available without the need of Telekinetic Grab.
Creation[edit | edit source]
|Members||Ticks||4 (2.4s) [r 1]|
- Make-All option available.
Smithing Table[edit | edit source]
Products[edit | edit source]
Item sources[edit | edit source]
Spawns[edit | edit source]
|Varrock - west bank basement||1||Maplink|
|Corsair Cove Dungeon - eastern end||1||Maplink|
|Corsair Cove Dungeon - northern end||5||Maplink|
- This spawn must be telekinetic grabbed.
Shop locations[edit | edit source]
|Drogo's Mining Emporium.||Dwarven Mines||0||30m||300||210|
Changes[edit | edit source]
Gallery (historical)[edit | edit source]
|29 March 2004 –|