Granite ring (i)
|Granite ring (i)|
|Released||26 October 2017 (Update)|
|Examine||A solid ring.|
|High alch||9,000 coins|
|Low alch||6,000 coins|
The granite ring (i) is an imbued version of the regular granite ring from the Nightmare Zone and Soul Wars minigames. It requires 50 Defence and 50 Strength to equip. The imbue upgrade costs either 500,000 Nightmare Zone points, 200 Zeal Tokens, or by using a scroll of imbuing purchased from the Emir's Arena.
The upgrade doubles all defensive bonuses, including the negative Magic defence bonus. Reverting it back to the un‐imbued version refunds 80% of the cost, only 400,000 points.
Dying to another player will cause the imbued ring to lose its imbued status, resulting in the player having to obtain the required Nightmare Zone Points or Soul Wars Zeal Tokens to imbue it again.
On the other hand, if its wearer dies to a monster, the ring will retain its imbued status even if dropped on death.
Creation[edit | edit source]
|Tools||None||Facilities||Dom Onion's Reward Shop|
|Nightmare Zone points[r 1]||500,000||631,583.06|
|Granite ring (i)||1||N/A|
- Value based on the expected average value of spending Nightmare Zone points on herb boxes.
Changes[edit | edit source]
|1 November 2017
The "Uncharge" option was added.
Trivia[edit | edit source]
- The granite ring (i) is the heaviest ring in the game and is one of four rings that weighs at least 1 kg, the others being its standard variant, the tyrannical ring and the tyrannical ring (i).
- The granite ring (i) is the only Nightmare Zone imbued item that has a lower bonus, Magic defence, than the original.
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