Guardian (Chambers of Xeric)

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NormalChallenge Mode
Guardian (Chambers of Xeric, female).png Guardian (Chambers of Xeric, male).png
Released5 January 2017 (Update)
Combat levelN/A[1]
ExamineA guardian statue carved from the rock.
A demolished statue.
Combat info
XP bonus+7.5%
Max hit20
Attack styleMelee
Attack speedMonster attack speed 4.png
Combat icon.png Combat stats
Hitpoints icon.pngAttack icon.pngStrength icon.pngDefence icon.pngMagic icon.pngRanged icon.png
Attack icon.png Aggressive stats
Monster attack bonusMonster strength bonusMagic icon.pngMonster magic strength bonusRanged icon.pngMonster ranged strength bonus
Defence icon.png Defensive stats
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
PoisonNot immune
VenomNot immune
Advanced data
Monster ID7569, 7571

Guardians are statues which appear in groups of two as a combat encounter in the Chambers of Xeric. These statues must be destroyed in order to pass the room and can only be harmed with pickaxes; all other sources of damage will not count. The dragon warhammer's special attack applies before the attack's damage roll is reduced to zero.[2] Damage done to the guardians is multiplied by a factor as shown in fig.1.[3] The formula is capped to ensure the Crystal pickaxe deals the same damage as the Dragon pickaxe, despite having a higher mining level requirement.[4] Attempting to enter the passage they are guarding will result in the guardian knocking the player back for moderate damage.

Players attacking the guardian statues.

The guardians attack with Melee and can occasionally stomp the ground, dealing moderate to heavy damage in a 3x3 area. Due to the guardians' stomping attack, it is highly recommended to flinch them to reduce the amount of damage taken. This can be done by attacking the guardian and immediately running two spaces away from it. The health bar does not need to disappear before they can be attacked again, since the stomp attack is easily avoided and their standard melee attack is not particularly damaging.

The strengths and hit points of the guardian is dependent on the party size. The Hp formula is shown in fig.2.

Where D is the damage multiplier, H is the guardian's hitpoints, P is the pickaxe's level requirement, M is mining level, M is the average mining level and T is team size.

Drops[edit | edit source]

Item Quantity Rarity Price High Alch
Buchu seed.png: Guardian (Chambers of Xeric) drops Buchu seed with rarity Always in quantity 3-5Buchu seed3–5AlwaysNot sold3–5
Golpar seed.png: Guardian (Chambers of Xeric) drops Golpar seed with rarity Always in quantity 3-5Golpar seed3–5AlwaysNot sold3–5
Noxifer seed.png: Guardian (Chambers of Xeric) drops Noxifer seed with rarity Always in quantity 3-5Noxifer seed3–5AlwaysNot sold3–5

Trivia[edit | edit source]

  • Despite having a yellow dot on the minimap that would signify them as NPCs, the statues have cyan-coloured text that would technically classify them as objects. The dots remain even after they are destroyed.

References[edit | edit source]

  1. ^ DISCLAIMER: The stats displayed on this page can vary based on the player with the highest combat level. The stats shown are scaled for a player with maxed combat stats.
  2. ^ Jagex. Mod Ash's Twitter account. 13 April 2018. (Archived from the original on 3 September 2021.) Mod Ash: "It should apply its special effect before the roll gets changed to zero."
  3. ^ Jagex. Mod Ash's Twitter account. 15 June 2018. (Archived from the original on 28 May 2020.) Mod Ash: "The damage modifier is ((50 + Mining level + pickaxes's level req) / 150). That's applied to whatever damage you rolled; Void would have been factored in before this calculation occurs."
  4. ^ Jagex. Mod Ash's Twitter account. 29 July 2019. (Archived from the original on 28 May 2020.) Mod Ash: "The code was changed to cap it so that no new pick will be better than dragon ones."