Heavy ballista

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Heavy ballista detail.png

The heavy ballista is a two-handed ranged weapon that uses javelins as ammunition, requiring level 75 in Ranged and the completion of the quest Monkey Madness II to wield. While there is no actual defence requirement for the Heavy Ballista, completing the pre-requisite, Monkey Madness I, provides a minimum of 20,000 defence experience. This corresponds to an effective requirement of 33 defence.

It is created by using ballista limbs on a heavy frame, then using the resulting incomplete heavy ballista on a ballista spring, and finally adding the monkey tail on an unstrung heavy ballista. The entire process requires level 72 in fletching, granting the player 660 experience.

The speed on accurate is one tick slower than a godsword (7 ticks), but when put on rapid it matches the speed of a godsword (6 ticks). The ballista has an attack range of 9. Longrange increases attack range by 1.

Ava's device does not pick up fired javelins and they will always break on impact.

Special attack[edit | edit source]

A player performing the heavy ballista's special attack, Concentrated Shot.

The heavy ballista has a special attack, Concentrated Shot, which it shares with the light ballista. It performs an attack with 25% increased accuracy and damage.

The special attack consumes 65% of the player's special attack energy.

Creation[edit | edit source]

Requirements
SkillLevelXP
Fletching Fletching72 (b)600
Members
Member icon.png
Ticks? (edit)
Materials
ItemQuantityCost
Unstrung heavy ballista.pngUnstrung heavy ballista1116,812
Monkey tail.pngMonkey tail1438,360
Total Cost555,172
Heavy ballista.pngHeavy ballista1569,944
Profit14,772[r 1]
  1. Due to Grand Exchange prices changing based on trade volume, this profit may not be fully accurate if the components are infrequently traded.

Combat styles[edit | edit source]

Combat OptionsCombat StyleExperienceBoosts
CombatStyles Crossbow.pngAccurateRanged and HitpointsAccuracy and Damage
RapidRanged and HitpointsAttack speed by 1 tick
LongrangeRanged, Defence, and HitpointsAttack range by 1 square

Comparison between other ranged weapons[edit source]

Picture Name Levels to equip Ranged Attack bonus Notes
Twisted bow.png Twisted bow Ranged 75 +70
  • Has a passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes
  • Uses arrows as ammunition up to and including dragon
  • Offers an attack speed of that of a longbow
Toxic blowpipe.png Toxic blowpipe Ranged 75 +60
  • Requires Zulrah's scales (up to 16,383) and any unpoisoned darts to charge
  • Bonuses stack with the darts that are used to charge the blowpipe (up to +78 ranged attack and +60 ranged strength with dragon darts)
  • Has an attack speed of 3 (same as darts) in a non-pvp encounter or 4 in a pvp encounter (same as shortbows)
  • Offers a special attack where damage is increased by 50% and heals the wielder by 50% of the damage dealt. Costs 50% special attack energy
  • Has 25% chance to inflict venom on an opponent
Heavy ballista.png Heavy ballista Ranged 75 +125
  • Has the highest ranged bonus of any ranged weapon, including a +15 Ranged Strength bonus
  • Requires completion of Monkey Madness II to equip.
  • Only accepts Javelins as ammunition
  • Ava's devices will not retrieve fired javelins, nor can they be picked up
  • Offers a special attack which increases accuracy and damage by 25% each for one shot. Costs 65% special attack energy
Armadyl crossbow.png Armadyl crossbow Ranged 70 +100
  • Has a slightly longer attack range than other crossbows
  • The only crossbow that offers a prayer bonus
  • Offers a special attack where the player's accuracy is doubled (dependent on ranged level and gear used). Costs 40% special attack energy
  • One-handed, allowing the use of an off-hand shield or god book
Crystal bow.png Crystal bow Ranged 70 +100
  • Offers a ranged strength of +70(does not use external ammunition)
  • Has an attack speed of 5, between that of a shortbow and a crossbow
  • Has the furthest attack range of any bow or crossbow in the game (tied with composite bows) of 10 squares
  • Receives noticeable damage and accuracy bonuses if used in conjunction with pieces of Crystal armour.
Karil's crossbow.png Karil's crossbow Ranged 70 +84
  • The only two-handed crossbow in the game and is also the fastest crossbow.
  • Can only be fired with bolt racks.
  • If worn with the rest of Karil the Tainted's equipment, it offers a set effect which lowers the target's agility level (only works on players).
  • Like all Barrows equipment, it degrades and will fully degrade after 15 hours of combat. It is repairable.
Dragon hunter crossbow.png Dragon hunter crossbow Ranged 65 +95
Dragon crossbow.png Dragon crossbow Ranged 64 +94
Rune crossbow.png Rune crossbow Ranged 61 +90
Dark bow.png Dark bow Ranged 60 +95
  • Offers the third highest Ranged attack bonus in the game, behind the Heavy ballista (+125) and the crystal bow and armadyl crossbow (+100)
  • Has the ability to shoot two arrows at a time
  • The slowest weapon in the game, with an attack speed of 9 (5.4 seconds)
  • Offers a powerful special attack, which if used with dragon arrows increases damage dealt by 50% with a minimum hit of 8 (30% with any other arrow type with a minimum hit of 5). Costs 55% special attack energy
Magic shortbow.png Magic shortbow Ranged 50 +69
  • The only shortbow to offer a special attack, which fires 2 shots in rapid succession but with reduced accuracy. Costs 55% special attack energy
  • Can be imbued with a magic shortbow scroll, increasing accuracy to +75 and lowering the special attack cost to 50%
Grey chinchompa.png
Red chinchompa.png
Black chinchompa.png
Chinchompas Ranged 45 (Grey)

Ranged 55 (Red)
Ranged 65 (Black)

+45 (Grey)

+70 (Red)
+80 (Black)

  • One of the three ranged weapons that offers the ability to hit more than one opponent at a time (similar to burst or barrage ancient spells), the others being the special attack of the dragon crossbow, with a similar attack, and Rune thrownaxe, with a ricochet type attack.
  • Regarded to be the best way of training Ranged, but at a very high cost
  • Has an attack speed of 4 (same as scimitars and the abyssal whip)
  • If a player dies with chinchompas equipped or in their inventory, they will disappear as they are live animals


Changes[edit | edit source]

Date Changes
1 December 2016
(update)

The heavy ballista's ranged attack bonus was changed from 110 to 125 and it was given 15 ranged strength bonus. It was also given the requirements of 75 Ranged and completion of Monkey Madness II to wield.

3 November 2016
(update)

The ranged attack bonus was changed from 100 to 110.

31 October 2016

The ranged attack bonus was changed from 120 to 100 and ranged strength of javelins reduced as it was deemed too powerful with Void Knight equipment.

Trivia[edit | edit source]

  • The special attack tooltip stating that it has a 2.4 second delay to attack is false; there is no extra delay associated with the special attack.