Heavy ballista

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Heavy ballista
Heavy ballista.png
Released6 May 2016 (Update)
Quest itemYes
ExamineA powerful weapon forged from the wreckage of an airship.
Value950,000 coins
High alch570,000 coins
Low alch380,000 coins
Weight6 kg
Grand Exchange
Exchange584,043 coins (info)
Buy limit8
Daily volume1,348
Advanced data
Item ID19481
Heavy ballista detail.png

The heavy ballista is a two-handed ranged weapon that uses javelins as ammunition, requiring level 75 in Ranged and the completion of the quest Monkey Madness II to wield. While there is no actual defence requirement for the Heavy Ballista, completing the pre-requisite, Monkey Madness I, provides a minimum of 20,000 defence experience. This corresponds to an effective requirement of 33 defence.

It is created by using ballista limbs on a heavy frame, then using the resulting incomplete heavy ballista on a ballista spring, and finally adding the monkey tail on an unstrung heavy ballista. The entire process requires 72 Fletching and grants 660 experience.

The speed on accurate is one tick slower than a godsword (7 ticks), but when put on rapid it matches the speed of a godsword (6 ticks). The ballista has an attack range of 9. Longrange increases attack range by 1.

Ava's device does not pick up fired javelins as they will always break on impact.

Attack icon.png Attack bonusesHeavy ballista equipped female.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.png2h slot.png
Attack speedRange
Monster attack speed 7.png9

Special attack[edit | edit source]

A player performing the heavy ballista's special attack, Concentrated Shot.

The heavy ballista has a special attack, Concentrated Shot, which it shares with the light ballista. It performs an attack with 25% increased accuracy and damage.

The special attack consumes 65% of the player's special attack energy.

Creation[edit | edit source]

Fletching Fletching72 (b)600
Member icon.png
Ticks? (edit)
Unstrung heavy ballista.pngUnstrung heavy ballista1205,637
Monkey tail.pngMonkey tail1246,548
Total Cost452,185
Heavy ballista.pngHeavy ballista1584,043

Combat styles[edit | edit source]

Category: CrossbowCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Crossbow.pngAccurateRangedAccurateRanged and Hitpoints+3 Ranged
RapidRangedRapidRanged and Hitpoints+1 Attack speed
LongrangeRangedLongrangeRanged, Defence, and Hitpoints+3 Defence and +1 Attack range

Comparison between other ranged weapons[edit source]

Item Ranged level required Ranged Attack bonus Notes
Twisted bow inventory image Twisted bow Ranged 85 +70
  • Has a passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes
  • Uses arrows as ammunition up to and including dragon
  • Offers an attack speed of that of a longbow
Bow of faerdhinen inventory image Bow of faerdhinen Ranged 80 +128
  • Has the highest ranged bonus of any ranged weapon, including a +106 Ranged Strength bonus
  • Receives noticeable damage and accuracy bonuses if worn alongside pieces of crystal armour
  • Has the furthest attack range of any bow or crossbow in the game (tied with composite bows and the crystal bow) of 10 squares
  • When created, the bow starts off at 10,000 charges and degrades
  • The bow can be upgraded to the Bow of faerdhinen (c) to stop it from degrading
Toxic blowpipe inventory image Toxic blowpipe Ranged 75 +30
  • Requires Zulrah's scales (up to 16,383) and any unpoisoned darts to charge
  • Ranged strength bonus stacks with the darts that are used to charge the blowpipe (up to +55 ranged strength with dragon darts)
  • Has an attack speed of 3 (same as darts) in a non-pvp encounter or 4 in a pvp encounter (same as shortbows)
  • Offers a special attack where damage is increased by 50% and heals the wielder by 50% of the damage dealt. Costs 50% special attack energy
  • Has 25% chance to inflict venom on an opponent
Heavy ballista inventory image Heavy ballista Ranged 75 +125
  • Has the second highest ranged bonus of any ranged weapon, including a +15 Ranged Strength bonus
  • Requires completion of Monkey Madness II to equip.
  • Only accepts Javelins as ammunition
  • Ava's devices will not retrieve fired javelins, nor can they be picked up
  • Offers a special attack which increases accuracy and damage by 25% each for one shot. Costs 65% special attack energy
Armadyl crossbow inventory image Armadyl crossbow Ranged 70 +100
Crystal bow inventory image Crystal bow Ranged 70 +100
  • Offers a ranged strength of +78
  • Neither consumes nor requires ammunition.
  • Has an attack speed of 5, between that of a shortbow and a crossbow
  • Has the furthest attack range of any bow or crossbow in the game (tied with composite bows and the bow of faerdhinen) of 10 squares
  • Receives noticeable damage and accuracy bonuses if worn alongside pieces of crystal armour
Karil's crossbow inventory image Karil's crossbow Ranged 70 +84
  • The only two-handed crossbow in the game and is also the fastest crossbow.
  • Can only be fired with bolt racks.
  • If worn with the rest of Karil the Tainted's equipment, it offers a set effect which lowers the target's agility level (only works on players).
  • Like all Barrows equipment, it degrades and will fully degrade after 15 hours of combat. It is repairable.
Dragon hunter crossbow inventory image Dragon hunter crossbow Ranged 70 +95
  • Offers the second highest one-handed Ranged attack bonus in the game, outclassed only by the Armadyl crossbow
  • Increases accuracy and damage by 30% and 25% respectively when fighting draconic creatures.
Dragon crossbow inventory image Dragon crossbow Ranged 64 +94
Rune crossbow inventory image Rune crossbow Ranged 61 +90
Dark bow inventory image Dark bow Ranged 60 +95
  • Offers the third highest Ranged attack bonus in the game, behind the Heavy ballista (+125) and the crystal bow and Armadyl crossbow (+100)
  • Has the ability to shoot two arrows at a time
  • The slowest weapon in the game, with an attack speed of 9 (5.4 seconds)
  • Offers a powerful special attack, which if used with dragon arrows increases damage dealt by 50% with a minimum hit of 8 (30% with any other arrow type with a minimum hit of 5). Costs 55% special attack energy
Magic shortbow inventory image Magic shortbow Ranged 50 +69
  • The only shortbow to offer a special attack, which fires 2 shots in rapid succession but with reduced accuracy. Costs 55% special attack energy
  • Can be imbued with a magic shortbow scroll, increasing accuracy to +75 and lowering the special attack cost to 50%
Red chinchompa
Black chinchompa

Ranged 45 (Grey)
Ranged 55 (Red)
Ranged 65 (Black)

+45 (Grey)
+70 (Red)
+80 (Black)

  • One of the three ranged weapons that offers the ability to hit more than one opponent at a time (similar to burst or barrage ancient spells), the others being the special attack of the dragon crossbow, with a similar attack, and Rune thrownaxe, with a ricochet type attack.
  • Regarded to be the best way of training Ranged, but at a very high cost
  • Has an attack speed of 4 (same as scimitars and the abyssal whip)
  • If a player dies with chinchompas equipped or in their inventory, they will disappear as they are live animals

Changes[edit | edit source]

Date Changes
1 December 2016

The heavy ballista's ranged attack bonus was changed from 110 to 125 and it was given 15 ranged strength bonus. It was also given the requirements of 75 Ranged and completion of Monkey Madness II to wield.

3 November 2016

The ranged attack bonus was changed from 100 to 110.

31 October 2016

The ranged attack bonus was changed from 120 to 100 and ranged strength of javelins reduced as it was deemed too powerful with Void Knight equipment. The delay between the projectile hitting the player and the damage hitsplat appearing has been removed. Previously, there was a delay that allowed a ballista hit and other weapon special attacks to stack in quick succession.

Trivia[edit | edit source]

  • The special attack tooltip stating that it has a 2.4 second delay to attack is false; there is no extra delay associated with the special attack.