|Released||6 May 2016 (Update)|
|Examine||A powerful weapon forged from the wreckage of an airship.|
|High alch||570,000 coins|
|Low alch||380,000 coins|
|Exchange||569,944 coins (info)|
The heavy ballista is a two-handed ranged weapon that uses javelins as ammunition, requiring level 75 in Ranged and the completion of the quest Monkey Madness II to wield. While there is no actual defence requirement for the Heavy Ballista, completing the pre-requisite, Monkey Madness I, provides a minimum of 20,000 defence experience. This corresponds to an effective requirement of 33 defence.
It is created by using ballista limbs on a heavy frame, then using the resulting incomplete heavy ballista on a ballista spring, and finally adding the monkey tail on an unstrung heavy ballista. The entire process requires level 72 in fletching, granting the player 660 experience.
The speed on accurate is one tick slower than a godsword (7 ticks), but when put on rapid it matches the speed of a godsword (6 ticks). The ballista has an attack range of 9. Longrange increases attack range by 1.
Ava's device does not pick up fired javelins and they will always break on impact.
Special attack[edit | edit source]
The special attack consumes 65% of the player's special attack energy.
Creation[edit | edit source]
|Unstrung heavy ballista||1||116,812|
- Due to Grand Exchange prices changing based on trade volume, this profit may not be fully accurate if the components are infrequently traded.
Combat styles[edit | edit source]
|Combat Options||Combat Style||Experience||Boosts|
|Accurate||Ranged and Hitpoints||Accuracy and Damage|
|Rapid||Ranged and Hitpoints||Attack speed by 1 tick|
|Longrange||Ranged, Defence, and Hitpoints||Attack range by|
Comparison between other ranged weapons[edit source]
|Picture||Name||Levels to equip||Ranged Attack bonus||Notes|
|Dragon hunter crossbow||65||+95|
|Chinchompas|| 45 (Grey)
Changes[edit | edit source]
|1 December 2016
The heavy ballista's ranged attack bonus was changed from 110 to 125 and it was given 15 ranged strength bonus. It was also given the requirements of 75 Ranged and completion of Monkey Madness II to wield.
|3 November 2016
The ranged attack bonus was changed from 100 to 110.
|31 October 2016
The ranged attack bonus was changed from 120 to 100 and ranged strength of javelins reduced as it was deemed too powerful with Void Knight equipment.
Trivia[edit | edit source]
- The special attack tooltip stating that it has a 2.4 second delay to attack is false; there is no extra delay associated with the special attack.