High Level Alchemy

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Calculators determine experience and costs based on real-time prices from the Grand Exchange Market Watch.

High Level Alchemy (also known as high alch, hi alch or alching) is a non-combat spell used to convert items into coins at the best price a player could get from a specialty store. The amount of coins generated is normally 60% of the specialty shop price or 150% Low Level Alchemy prices.

High Level Alchemy is a popular way for mid and high level players to train Magic, by buying or making valuable items and nature runes, then casting the spell on the items.

High (and Low) Alchemy can be cast on noted items, saving much withdrawal time from the bank, and simplifying the "click pattern", i.e. the player can place the stack of notes in the same position in their inventory that the alchemy spell is in the spellbook so that they do not have to move their mouse much to repeatedly cast the spell. Casting alchemy spells on stackable items will only alchemise one at a time. It is possible to alch around 1,200 items per hour (one item every three seconds) for a total of 78,000 Magic experience.

If the player attempts to cast an alchemy spell on a valuable item, the player will receive a warning message and be asked if they are sure they want to alch the item. The default threshold for this is items worth at least 30,000 coins, which can be adjusted by right-clicking the alchemy icon in your spellbook.

Cost[edit | edit source]

Spell cost
InputCost
5Fire rune.png1Nature rune.png278
Combo runes
1Nature rune.png5Lava rune.png273
1Nature rune.png5Smoke rune.png623
1Nature rune.png5Steam rune.png703
Staves
5Fire rune.png0.9333Nature rune.pngBryophyta's staff.png261.12
1Nature rune.pngStaff of fire.png253
1Nature rune.pngSteam battlestaff.png253
1Nature rune.pngSmoke battlestaff.png253
1Nature rune.pngLava battlestaff.png253
1Nature rune.pngTome of fire.png253
0.9333Nature rune.pngBryophyta's staff.pngTome of fire.png236.12

High Alchemy profit/loss on some items[edit | edit source]

Generally, using High Alchemy will not produce as much GP per hour as other, much better methods. When training Magic, however, earning a little profit while doing so definitely helps in the long run. Here is a list of commonly crafted items players may wish to alchemise and their calculated possible profit/loss. Prices assume a Staff of fire.

Item + High Alchemy[edit | edit source]

Item Item Cost (GE) Nature Rune Cost High Alch Return Profit/Loss
Rune med helm.png: Inventory image of Rune med helm Rune med helm 11,035 253 11,520 232
Rune scimitar.png: Inventory image of Rune scimitar Rune scimitar 14,947 253 15,360 160
Rune longsword.png: Inventory image of Rune longsword Rune longsword 18,634 253 19,200 313
Rune full helm.png: Inventory image of Rune full helm Rune full helm 20,600 253 21,120 267
Rune battleaxe.png: Inventory image of Rune battleaxe Rune battleaxe 24,482 253 24,960 225
Rune chainbody.png: Inventory image of Rune chainbody Rune chainbody 29,477 253 30,000 270
Rune kiteshield.png: Inventory image of Rune kiteshield Rune kiteshield 32,036 253 32,640 351
Rune platelegs.png: Inventory image of Rune platelegs Rune platelegs 37,795 253 38,400 352
Rune 2h sword.png: Inventory image of Rune 2h sword Rune 2h sword 37,841 253 38,400 306
Rune plateskirt.png: Inventory image of Rune plateskirt Rune plateskirt 37,838 253 38,400 309
Rune platebody.png: Inventory image of Rune platebody Rune platebody 38,467 253 39,000 280

Crafting/Smithing + High Alchemy[edit | edit source]

This is typically NOT the best way to profit from High Alchemy unless you create the items yourself. As such, this is primarily done by players who wish to train Magic along with other skills such as Crafting or Smithing through buying materials directly from the Grand Exchange .

(* If using silver ore instead of silver bars add 38 to the Profit / Loss)

Item Materials Needed Materials Cost (GE) High Alch Return Profit/Loss
Iron platebody.png: Inventory image of Iron platebody Iron platebody Iron bar.png x5 718 336 -382
Steel platebody.png: Inventory image of Steel platebody Steel platebody Steel bar.png x5 2,683 1,200 -1,483
Mithril platebody.png: Inventory image of Mithril platebody Mithril platebody Mithril bar.png x5 3,313 3,120 -193
Adamant platebody.png: Inventory image of Adamant platebody Adamant platebody Adamantite bar.png x5 9,848 9,984 136
Rune platebody.png: Inventory image of Rune platebody Rune platebody Runite bar.png x5 62,263 39,000 -23,263
Gold ring.png: Inventory image of Gold ring Gold ring Gold bar.png Ring mould.png 320 210 -110
Gold necklace.png: Inventory image of Gold necklace Gold necklace Gold bar.png Necklace mould.png 320 270 -50
Gold bracelet.png: Inventory image of Gold bracelet Gold bracelet Gold bar.png Bracelet mould.png 320 330 10
Gold amulet (u).png: Inventory image of Gold amulet (u) Gold amulet (u) Gold bar.png Amulet mould.png 320 210 -110
Gold amulet.png: Inventory image of Gold amulet Gold amulet Gold amulet (u).png Ball of wool.png 360 210 -150
Opal ring.png: Inventory image of Opal ring Opal ring * Silver bar.png Opal.png Ring mould.png 546 630 84
Opal necklace.png: Inventory image of Opal necklace Opal necklace * Silver bar.png Opal.png Necklace mould.png 546 630 84
Opal bracelet.png: Inventory image of Opal bracelet Opal bracelet * Silver bar.png Opal.png Bracelet mould.png 546 690 144
Jade ring.png: Inventory image of Jade ring Jade ring * Silver bar.png Jade.png Ring mould.png 582 765 183
Jade necklace.png: Inventory image of Jade necklace Jade necklace * Silver bar.png Jade.png Necklace mould.png 582 765 183
Jade bracelet.png: Inventory image of Jade bracelet Jade bracelet * Silver bar.png Jade.png Bracelet mould.png 582 780 198
Emerald necklace.png: Inventory image of Emerald necklace Emerald necklace Gold bar.png Emerald.png Necklace mould.png 807 855 48
Emerald bracelet.png: Inventory image of Emerald bracelet Emerald bracelet Gold bar.png Emerald.png Bracelet mould.png 807 915 108
Ruby necklace.png: Inventory image of Ruby necklace Ruby necklace Gold bar.png Ruby.png Necklace mould.png 1,239 1,305 66
Ruby bracelet.png: Inventory image of Ruby bracelet Ruby bracelet Gold bar.png Ruby.png Bracelet mould.png 1,239 1,395 156

Special cases[edit | edit source]

Some specialty shops may offer a higher price for certain items than the amount High Level Alchemy gives. For example, High Level Alchemy converts a gold necklace into 270 coins, but Grum's Gold Exchange in Port Sarim offers 315 if there are no gold necklace in the shop's stock. The price decreases 9 coins for each additional necklace in the shop inventory until it reaches a low limit of 45 coins when there are 30 or more necklaces. Some players sell up to about 11 items and then world switch to find another shop which has a low inventory.

There are also some general stores which buy at higher prices:

In addition, the Armoury in the Warriors' Guild buys at High Level Alchemy prices, but will only buy the armour and weapons already offered for sale.

Changes[edit | edit source]

Date Changes
23 April 2015
(update | poll)
Warnings when trying to use high alchemy on valuable items will now appear based on the Grand Exchange value of items rather than the alchemy value.
5 March 2015
(update | poll)
You can now cast high level alchemy 30 times per day (no rune cost, no experience) with the Explorer's ring 4.
11 April 2013
(update)
For the benefit of players with certain medical conditions, flashing effects have been toned down in the Killerwatts' realm and for alchemy animations.
11 April 2013
(update | poll)
If you cast a second alchemy spell before your last one finishes, it's now queued up.