|Release date||21 November 2006 (Update)|
|Location||Karamja Hunter area|
|Retaliation||Yes (maximum 7 Hitpoints)|
|Loot||• Big bones|
• Tatty graahk fur or Graahk fur
|Get in a graahk's way and you're going to know |
about it... however briefly.
Hunting spot location[edit | edit source]
- The Karamja Hunter area.
Hunting technique[edit | edit source]
The hunting technique is the same as for other pitfall trapping. Players must bring a teasing stick, a knife and any type of logs (except for redwood logs) to the hunting spot location. By clicking on a pit, the player will create a spiked pit. After this, the player should tease a horned graahk, lure it towards the set up trap, and jump over the trap. If succesfull, the creature will attempt to walk over the trap, and fall into the pit. Finally, the player needs to dismantle the trap in order to get rewarded with the loot and Hunter experience.
It is advised to bring an axe to the hunter area, since the player could cut dead trees for an unlimited supply of logs while hunting these creatures. A teasing stick can be found at the hunting site.
Loot[edit | edit source]
|Tatty graahk fur||1||Common||591||54|
Uses[edit | edit source]
Trivia[edit | edit source]
- It is possible to jump across a trap while a graahk is crossing over the same trap.
- There is a glitch that makes graahks spawn with the spikes from the pit underneath them. They can walk around normally, but the spikes stay. This can also happen if a player jumps back over a spiked pit after jumping over it once (to lure the prey) right as the graahk is about to fall in. The beast will appear on the other side and walk over the pit without either falling in or jumping and will have spikes around it.
- Above level 85 hunter the catchrate is 100%, meaning they do not jump over the trap anymore.
See also[edit | edit source]