Hunter

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This article is about the Hunter skill. For information on training Hunter, see Hunter training.
For a list of all requirements and unlockables within the Hunter skill, see Hunter/Level up table.
Hunter.png

Hunter is a members-only skill in which players catch different animals and creatures in RuneScape. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures obtaining rewards such as spotted kebbit fur for spotted cape, chinchompa ammunition, black salamanders, and the fabled dragon implings.

Released in November 2006, it is Old School's youngest skill.

Audio options icon.png
Hunter level-up music
The first music that can be played when levelled up.
Audio options icon.png
Hunter level-up music
The second music that can be played when levelled up.

Hunter areas[edit | edit source]

There are a couple designated Hunter areas that form a habitat housing multiple Hunter creatures. These habitats are a desert, jungle, woodland and a snowy area. These Hunter areas are not the only locations in Gielinor that house Hunter creatures. There are also several other locations housing a single species.

After completion of the Eagle's Peak quest, a player can use the eagle transport system to fly an eagle from Eagles' Peak in the woodland area to 3 of the other training areas: snow, jungle and desert.

Hunter guide's name Area HunterHunter icon.png Hunter creatures Map
Aerial Lake Molch 35 Bluegill.png Bluegill Lake Molch map.png
51 Common tench.png Common tench
68 Mottled eel.png Mottled eel
87 Greater siren.png Greater siren
Ape Atoll Kruk's Dungeon 60 Maniacal monkey (Hunter).png Maniacal monkey N/A
Desert Uzer Hunter area 5 Golden warbler.png Golden warbler Uzer Hunter area location.png
13 Desert Devil.png Desert Devil
47 Orange salamander.png Orange salamander
Jungle Feldip Hunter area 1 Crimson swift.png Crimson swift Feldip Hunter area map.png
7 Feldip Weasel.png Feldip Weasel
19 Tropical wagtail.png Tropical wagtail
31 Spined larupia.png Spined larupia
33 Barb-tailed kebbit.png Barb-tailed kebbit
45 Black warlock.png Black warlock
63 Carnivorous chinchompa.png Carnivorous chinchompa
Karamja Karamja Hunter area 41 Horned graahk.png Horned graahk N/A
Lava Ourania Hunter area 59 Red salamander (Hunter).png Red salamander N/A
Boneyard Hunter area 67 Black salamander (Hunter).png Black salamander N/A
Snow Rellekka Hunter area 1 Polar kebbit.png Polar kebbit Rellekka Hunter area map.png
11 Cerulean twitch.png Cerulean twitch
25 Sapphire glacialis.png Sapphire glacialis
35 Snowy knight.png Snowy knight
51 Sabre-toothed kebbit.png Sabre-toothed kebbit
55 Sabre-toothed kyatt.png Sabre-toothed kyatt
Swamp Canifis Hunter area 29 Swamp lizard.png Swamp lizard N/A
Woodland Piscatoris Hunter area 3 Common kebbit.png Common kebbit Piscatoris Hunter area map.png
9 Copper longtail.png Copper longtail
15 Ruby harvest.png Ruby harvest
23 Wild kebbit.png Wild kebbit
27 Ferret.png Ferret
27 White rabbit.png White rabbit
37 Prickly kebbit.png Prickly kebbit
49 Razor-backed kebbit.png Razor-backed kebbit
53 Chinchompa (Hunter).png Chinchompa
Falconry 43 Spotted kebbit.png Spotted kebbit Falconer map.png
57 Dark kebbit.png Dark kebbit
69 Dashing kebbit.png Dashing kebbit
Kourend Woodland 9 Copper longtail.png Copper longtail Kourend Woodland map.png
15 Ruby harvest.png Ruby harvest
53 Chinchompa (Hunter).png Chinchompa
Other Gwenith Hunter area 63 Carnivorous chinchompa.png Carnivorous chinchompa N/A
Fossil Island underwater 44 Fish shoal.png Fish shoal N/A
Mushroom Forest and
Fossil Island Volcano
5 Bird house.png Bird houses N/A
Mushroom Forest 80 Herbiboar.png Herbiboar N/A
Wilderness 73 Black chinchompa (Hunter).png Black chinchompa N/A
Gielinor 71 Imp.png Imp N/A

Hunting techniques[edit | edit source]

Aerial fishing[edit | edit source]

Main article: Aerial fishing

Aerial fishing is a Hunter technique requiring 35 Hunter and 43 Fishing. The aerial fishing technique is used to catch several fish species at Lake Molch. With the required Hunter and Fishing level and a cormorant's glove equipped, clicking on a fishing spot will send the cormorant towards the spot to catch a fish. The cormorant will always return to the player with a fish.

Bird house trapping[edit | edit source]

Magic bird house detail.png
Main article: Bird house trapping

The bird house trapping technique is used to catch birds on Fossil Island. With the required Hunter level, the player may set up a bird house and fill it with seeds and wait approximately 50 minutes for it to fill up with birds. The player may then check the bird houses, from which they will receive Hunter experience, feathers, raw bird meat and a bird nests. The bird house will be lost in the process, but the clockwork will be returned.

Bird snaring[edit | edit source]

Main article: Bird snare

The bird snaring technique is used to catch several birds. With the required Hunter level, the player may set up a bird snare and wait for a bird to approach the trap.

Box trapping[edit | edit source]

Main article: Box trap

The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and completion of the Eagles' Peak quest, the player may set up a box trap. When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap.

Butterfly netting[edit | edit source]

Butterfly net detail.png
Main article: Butterfly net

The butterfly netting technique is used to catch butterflies, implings and bats. With the required Hunter level, a butterfly net (or magic butterfly net) and a butterfly jar or impling jar, the player may left-click on a flying creature to capture it.

Deadfall trapping[edit | edit source]

Main article: Deadfall

The deadfall trapping technique is used to catch kebbits and maniacal monkeys. With the required Hunter level, a knife and logs in the inventory (or a banana when hunting maniacal monkeys), clicking on a boulder will set the trap. When the kebbit or monkey paths towards the trap, it may be caught.

Drift net fishing[edit | edit source]

Main article: Drift net anchors

The drift net fishing technique is used to catch fish shoals. With the required Hunter and Fishing level, and a drift net in the inventory, clicking on the drift net anchors will set the trap. When a fish shoal swims towards the net, it may get stuck in the net. The player can choose to actively chase the fish shoals to speed up the process. A merfolk trident gives an increased chance to scare off fish shoals into the net.

If ten fish shoals get stuck in the trap, the net will be full, and the player will have the option to "check" the drift net. This will reward the player with ten raw fish.

Falconry[edit | edit source]

Main article: Falconry

The falconry technique is used to catch several kebbits. With the required Hunter level and a gyr falcon, clicking on a kebbit will send the falcon towards the kebbit. When the falcon catches the kebbit, the hunter needs to retrieve both the falcon and the drops.

Implings[edit | edit source]

Dragon impling jar detail.png
Main article: Impling

Implings are small creatures that can be hunted within Puro-Puro as well as spawning at random points around the world. Catching an Impling requires the use of a butterfly net or magic butterfly net and an impling jar. Alternatively, Implings can be caught barehanded - without the use of a net or impling jar - although this requires a Hunter level of 10 levels above the normal requirement.

Net trapping[edit | edit source]

Main article: Net trap

The net trapping technique is used to catch salamanders. With the required Hunter level, a rope and small fishing net in the inventory, clicking on a young tree will set the trap. When the lizard or salamander passes the trap, it may be caught, but only when the player is not standing on the net.

Magic box trapping[edit | edit source]

Main article: Magic box

The magic box trapping technique is used to catch imps. With the required Hunter level, the player may set up a magic box. When an imp passes the trap, it may be caught, but only when the player is not standing on the trap.

Pitfall trapping[edit | edit source]

Main article: Pitfall

The deadfall trapping technique is used to catch spined larupias, horned graahks and sabre-toothed kyatts. With the required Hunter level, a knife and logs in the inventory, clicking on a pit will set the trap. With a teasing stick in the inventory, the player has to tease the creature and then jump over the spiked pit. When the creature passes the trap, it may be caught.

Rabbit snaring[edit | edit source]

Main article: Rabbit snare

The rabbit snaring technique is used to catch white rabbits. With the required Hunter level, completion of the Eagles' Peak quest and a ferret in the inventory, the player may set up a rabbit snare and flush a rabbit hole to trap a white rabbit.

Tracking[edit | edit source]

Herbiboar.png
Main article: Tracking

The tracking technique is used to catch several kebbits and herbiboars. With this technique the player inspects scenery objects in the creature's habitat to uncover a creature's tracks. These tracks will eventually lead the player towards the hiding creature. When the hiding creature is found, right-click 'Attack' while wielding a noose wand to receive loot and experience.

Miscellaneous[edit | edit source]

Bait and smoking traps[edit | edit source]

There are three ways for player to increase the catch rate of creatures: a higher skill level, using bait and smoking the trap. Many Hunter creatures have a preferred bait that players can use on a trap to increase the catch rate. To find out what the preferred bait of a creature is, visit the creature's page or the in-game Hunter guide. By smoking a trap, the player's scent will vanish, and thus make the creature less suspicious of the trap. A trap can be smoked by using a lit torch on the trap.

Adding bait to a trap will increase the catch rate by +3%, while smoking a trap will increase the catch rate by +2%.[1] Due to the low increase of the catch rate, most players believe that smoking or adding bait to traps doesn't justify the extra actions it takes.

Multiple traps[edit | edit source]

Box trapping, net trapping, bird snaring and rabbit snaring can be done with multiple traps at once, with the maximum amount of traps depending on the player's Hunter level.

An extra trap may be set while hunting black salamanders or black chinchompas in the wilderness.

HunterHunter icon.png Traps
1 1
20 2
40 3
60 4
80 5

Hunter shops[edit | edit source]

There are two Hunter stores in which players can buy hunter tools. These shops are Aleck's Hunter Emporium in Yanille and Nardah Hunter Shop in Nardah. Both shops have the same items in stock.

ItemNumber
in stock
Price
sold at
Price
bought at
GE
price
Butterfly net.pngButterfly net5Coins 5.png 24Coins 5.png 14Coins 4.png 4
Butterfly jar.pngButterfly jar100Coins 1.png 1Coins 1.png 0Coins 100.png 109
Magic box.pngMagic box30Coins 250.png 720Coins 250.png 420Coins 250.png 713
Noose wand.pngNoose wand50Coins 4.png 4Coins 2.png 2Coins 3.png 3
Bird snare.pngBird snare50Coins 5.png 6Coins 3.png 3Coins 5.png 10
Box trap.pngBox trap25Coins 25.png 38Coins 5.png 22Coins 25.png 59
Teasing stick.pngTeasing stick5Coins 25.png 60Coins 25.png 35Coins 2.png 2
Unlit torch.pngUnlit torch20Coins 4.png 4Coins 2.png 2Coins 3.png 3
Rabbit snare.pngRabbit snare10Coins 5.png 18Coins 5.png 10Coins 1.png 1
Bird snare pack.pngBird snare pack3Coins 250.png 606Coins 250.png 353Not sold
Box trap pack.pngBox trap pack3Coins 1000.png 3,840Coins 1000.png 2,240Not sold
Magic imp box pack.pngMagic imp box pack3Coins 10000.png 72,000Coins 10000.png 42,000Not sold

Hunter spell[edit | edit source]

Casting the Hunter Kit spell on the Lunar spellbook, requiring level 71 Magic, players will obtain a hunter kit which contains various useful hunter tools: a bird snare, box trap, butterfly net, impling jar, noose wand, rabbit snare, teasing stick and unlit torch.

Hunter crossbow[edit | edit source]

Hunters' crossbow detail.png

Leon, who is located inside the Hunter shop in Yanille, sells a hunters' crossbow for 1,300 coins. This crossbow possesses a firing speed of 4, which is equivalent to that of a shortbow, requires 50 Ranged to wield and can only use kebbit bolts and long kebbit bolts as ammunition.

Players can make their own bolts using the Crafting skill by using a chisel on a kebbit spike, or they can pay Leon a small fee to makes the bolts for them.

Hunter and camouflage clothing[edit | edit source]

Main article: Fancy Clothes Store
Varrock custom furs.png

Some Hunter creatures will reward the player with the creature's fur when caught. These furs may be traded in at the Fancy Clothes Store in south-east Varrock for different types of hunter gear. In addition to the furs, the costume maker will also charge a small fee to create this gear.


Wearing camouflage gear does not improve the chance of successfully capturing creatures and is therefore purely cosmetical.[2]

The costume maker can also make a few other items. Spotted and spottier capes reduce the player's weight when worn, and the gloves of silence made from dark kebbit furs make pickpocketing easier.

Hunter pets[edit | edit source]

Baby chinchompa[edit | edit source]

Main article: Baby chinchompa

The baby chinchompa is a skilling pet that can be obtained while catching any kind of chinchompa. The chances of getting it are dependent on the player's Hunter level.

Herbi[edit | edit source]

Main article: Herbi

Herbi is a pet obtained from hunting herbiboars found in Fossil Island's Mushroom Forest. There is a 1/6,500 chance to receive the pet after the player harvests the herbs from the herbiboar.

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Boost Level
increase
Visibility Other info
Hunter cape.png Hunter cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew.png Spicy stew
(yellow spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 points randomly.
Hunter potion.png Hunter potion 3 Visible Made through the Herblore skill.

Quests[edit | edit source]

Quests requiring Hunter[edit | edit source]

Quest Hunter
requirement
Other skill requirements
Cold War 10 HunterHunter icon.png 34 ConstructionConstruction icon.png, 30 AgilityAgility icon.png, 30 CraftingCrafting icon.png, 15 ThievingThieving icon.png
The Ascent of Arceuus 12 HunterHunter icon.png 20% Arceuus favour
Eagles' Peak 27 HunterHunter icon.png -
Monkey Madness II 60 HunterHunter icon.png 69 SlayerSlayer icon.png, 70 CraftingCrafting icon.png, 55 AgilityAgility icon.png, 55 ThievingThieving icon.png
Song of the Elves 70 HunterHunter icon.png 70 AgilityAgility icon.png, 70 ConstructionConstruction icon.png, 70 FarmingFarming icon.png, 70 HerbloreHerblore icon.png, 70 MiningMining icon.png, 70 SmithingSmithing icon.png, 70 WoodcuttingWoodcutting icon.png

Quests rewarding Hunter experience[edit | edit source]

Quest Experience
reward
Hunter
requirement
Other requirements
Natural history quiz
(miniquest)
1,000 - -
The Ascent of Arceuus 1,500 12 HunterHunter icon.png 20% Arceuus favour
Eagles' Peak 2,500 27 HunterHunter icon.png -
Monkey Madness II 15,000 60 HunterHunter icon.png 69 SlayerSlayer icon.png, 70 CraftingCrafting icon.png, 55 AgilityAgility icon.png, 55 ThievingThieving icon.png
Song of the Elves 20,000 70 HunterHunter icon.png 70 AgilityAgility icon.png, 70 ConstructionConstruction icon.png, 70 FarmingFarming icon.png, 70 HerbloreHerblore icon.png, 70 MiningMining icon.png, 70 SmithingSmithing icon.png, 70 WoodcuttingWoodcutting icon.png
Total 40,000

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 FarmingFarming icon.png, 57 HerbloreHerblore icon.png
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 CraftingCrafting icon.png, 30 ConstructionConstruction icon.png, 50 PrayerPrayer icon.png
King's Ransom 5,000 Any skill above 50 65 DefenceDefence icon.png
Darkness of Hallowvale 2,000 three times Any skill above 30 5 ConstructionConstruction icon.png, 20 MiningMining icon.png, 22 ThievingThieving icon.png, 32 CraftingCrafting icon.png, 33 MagicMagic icon.png, 40 StrengthStrength icon.png
A Taste of Hope 2,500 Any skill above 35 48 CraftingCrafting icon.png, 45 AgilityAgility icon.png, 40 AttackAttack icon.png, 40 HerbloreHerblore icon.png, 38 SlayerSlayer icon.png
Architectural Alliance
(miniquest)
10,000 Any skill above 40 -
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 PrayerPrayer icon.png
One Small Favour 10,000 twice Any skill above 30 36 AgilityAgility icon.png, 25 CraftingCrafting icon.png, 18 HerbloreHerblore icon.png, 30 SmithingSmithing icon.png
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 QuestQuest point icon.png, 48 AgilityAgility icon.png, 50 MiningMining icon.png, 53 FishingFishing icon.png, 53 ThievingThieving icon.png, 25 HerbloreHerblore icon.png, 59 MagicMagic icon.png, 40 SmithingSmithing icon.png, 50 FiremakingFiremaking icon.png, 40 RangedRanged icon.png, 40 CraftingCrafting icon.png, 10 FletchingFletching icon.png, 10 SlayerSlayer icon.png, 36 WoodcuttingWoodcutting icon.png
Total 84,800

Changes[edit | edit source]

Date Changes
22 November 2018
(update)
The message received when smoking a trap can now be filtered.

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 2 Nov 2016. (Archived from the original on 15 Aug 2019.) Mod Ash: "+2% for the smoke, +3% for the bait."
  2. Jagex. Mod Ash's Twitter account. 24 February 2015. Mod Ash: "[Does any hunter gear work?] Nope."