Hunter

From Old School RuneScape Wiki
Jump to: navigation, search
This article is about the Hunter skill. For information on training Hunter, see Hunter training.
For a list of all requirements and unlockables within the Hunter skill, see Hunter/Level up table.
Hunter.png

Hunter is a members-only skill where players catch different animals and creatures in RuneScape. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures obtaining rewards such as spotted kebbit fur for spotted cape, chinchompa ammunition, black salamanders, and the fabled dragon impling jar. Released in November 2006, it is Old School's youngest skill.

Audio options icon.png
Hunter level-up music
The first music that can be played when levelled up.
Audio options icon.png
Hunter level-up music
The second music that can be played when levelled up.

Hunter items[edit | edit source]

Only two Hunter stores exist: Aleck's Hunter Emporium in Yanille, and Nardah Hunter Shop in Nardah. Using the Lunar Magic spell Hunter Kit, players can obtain a hunter kit which contains various useful hunter items.

Level Equipment Cost Uses
1 Noose wand.png Noose wand 4 coins Tracking
1 Bird snare.png Bird snare 6 coins Bird snaring
15 Butterfly net.png Butterfly net 900 coins Butterfly netting
15 Butterfly jar.png Butterfly jar 1 coin Butterfly netting
27 Box trap.png Box trap 38 coins Box trapping
27 Rabbit snare.png Rabbit snare 18 coins Rabbit snaring
31 Teasing stick.png Teasing stick 60 coins Pitfall trapping
39 Lit torch.png Torch 4 coins Smoking traps to remove player's scent - increases catch chance by 2%[1]
71 Magic box.png Magic box 788 coins Magic imp hunting

Other useful items are as follows:

Level Item Uses
1 Iron spit Must be used to cook beast or bird meat, and can cook rabbit meat
5 Waterskin and desert clothing Protection in Kharidian Desert
23 Knife and logs (and/or axe to cut them) Deadfall and pitfall trapping
27 Rope to fly eagles Eagle transport system
29 Rope and small fishing net Net trapping
29 Bait - 15 swamp tar, herb (Guam leaf, Marrentill, Tarromin, Harralander), pestle and mortar Net trapping
39 Tinderbox to light the torch. Note that left clicking a lit torch results in extinguishing it. To light the torch
43 500 coins for renting a falcon Falconry
71 Bait - beads (Imp Catcher quest) Magical imp boxes

Hunter equipment[edit | edit source]

Crossbows and bolts[edit | edit source]

Leon inside the Hunter shop in Yanille sells a hunters' crossbow for 1,300 coins and makes bolts for a small fee.

Note: You can make your own bolts by using a chisel on a kebbit spike. The hunters' crossbow is a fast crossbow (as fast as any shortbow) requiring 50 Ranged to wield.

Fancy Dress Shop[edit | edit source]

Varrock custom furs.png

You receive many types of fur while hunting and all of these may be traded in at the fancy-dress shop in south-east Varrock for different types of hunter gear. The costume maker requires a few coins to make sets of hunter gear as well.

The kebbit, weasel and devil fur is used to make camouflage clothing. Kyatt, graahk and larupia hunter gear are an improved form of camouflage for the area(s) the clothing's fur came from. Wearing camouflage does not improve your chances of successfully capturing prey[2].

The shop can also make items which have other uses. Spotted and spottier capes reduce your weight when worn allowing you to run for longer, and the gloves of silence made from dark kebbit furs make pickpocketing easier.

Prices for the clothes range from 20 to 1000 coins. You need 2 furs per cape made, and 1 or 2 furs for every item of camouflage clothing made.

Other[edit | edit source]

Other equipment include coloured feathers, spikes for vambraces and bolts, wieldable harpoons, ingredients for Hunter potions, creature ranged weapons, and butterflies which raise other players' combat bonuses.

Hunter areas[edit | edit source]

Hunter areas are places where players can hunt. Most of the hunter areas, including the hunter shops, are close to fairy rings. The central ring in Zanaris is close to a bank which can be used to deposit rewards. Other methods of transportation are listed below.

After completing the Eagle's Peak quest, a player can use the eagle transport system to fly an eagle from Eagles' Peak in the woodland area to 3 of the other training areas: snow, jungle and desert.

Hunter locations
Area type Prey level Hunter guide Knowledge Base name Fairy ring
Training areas with multiple species 1 Jungle Feldip Hunter area AKS
1 Snow Trollweiss and Rellekka Hunter area (polar) DKS
3 Woodland Piscatoris Hunter area AKQ
5 Desert Uzer Hunter area DLQ
9 Woodland Kourend Woodland N/A
67-73 Wilderness N/A
Hunting areas with a single species 29 Swamp Swamp lizard area (east of Canifis) CKS
41 Karamja Horned graahk area (Karamja) CKR
43 Woodland (Falconer) Falconry area (3 types of kebbits) AKQ
59 Altar Red salamander area (near Zamorak monks, south-west of West Ardougne) N/A
Hunter shops
Yanille CIQ
Nardah DLQ

Hunting techniques[edit | edit source]

Bird snaring[edit | edit source]

Birds are hunted using a bird snare.

Level Req Creature Exp Area
1 Crimson swift.png: Inventory image of Crimson swiftCrimson swift 34 Jungle
5 Golden warbler.png: Inventory image of Golden warblerGolden warbler 47 Desert
9 Copper longtail.png: Inventory image of Copper longtailCopper longtail 61 Woodland
11 Cerulean twitch.png: Inventory image of Cerulean twitchCerulean twitch 64.6 Snow
19 Tropical wagtail.png: Inventory image of Tropical wagtailTropical wagtail 95 Jungle

Tracking[edit | edit source]

Some types of kebbit can be tracked and caught with a noose wand.

Level Req Creature Exp Area
1 Polar kebbit.png: Inventory image of Polar kebbitPolar kebbit 30 Snow
3 Common kebbit.png: Inventory image of Common kebbitCommon kebbit 36 Woodland
7 Feldip Weasel.png: Inventory image of Feldip WeaselFeldip Weasel 48 Jungle
13 Desert Devil.png: Inventory image of Desert DevilDesert Devil 66 Desert
49 Razor-backed kebbit.png: Inventory image of Razor-backed kebbitRazor-backed kebbit 348 Woodland
80 Herbiboar.png: Inventory image of HerbiboarHerbiboar 1950 Fossil Island

Herbiboar gives a base experience value of 1950, with additional XP being granted based on Hunter level (Roughly 29 exp per level past 80).

Bird house trapping[edit | edit source]

A bird house trap that has been set.

Bird house traps are made from logs and a piece of clockwork with a hammer and chisel. They are then placed on designated spots on Fossil Island to catch birds, providing a passive method of training Hunter and gaining resources.

Locations[edit | edit source]

There are four spots on Fossil Island in which players can place bird house traps. The first is found west of the ancient shroom in the Mushroom Forest, and directly north of the magic mushtree; the second is found by the entrance to the Tar Swamp; and the third and fourth are found in the Verdant Valley south of the Museum Camp. All of these spots are easily accessible by using the Digsite pendant teleport to Fossil Island after using the pendant on the strange machine at the House on the Hill, then using the magic mushtree in the House on the Hill.

Bird Houses
Locations of the Fossil Island bird house hunting spots.

Catching birds[edit | edit source]

Once the bird house trap has been set, players will need to fill it with 10 hop seeds or herb seeds in order to lure the birds in. Wildblood seeds and herb seeds above and including ranarr count as two seeds for this purpose. Once the trap is full of seed, it will passively capture birds at a rate of one bird about every 5 minutes, up to a maximum of 10. To claim the Hunter experience and loot, players must return to the bird house trap to empty and dismantle it. Players will receive 5-6 feathers and one raw bird meat (which will automatically drop to the ground) per bird caught, as well as a chance of receiving bird nests. The bird house will be lost in the process, but the clockwork will be returned, meaning players only need four clockworks to set all their bird houses indefinitely, after which they will only need to bring hammer, chisel, logs, and seeds.

The chance of successfully receiving a bird nest is dependent on the tier of bird house and the player's Hunter level. The seeds used do not affect amount of nests received.[3].

Type CraftingCrafting icon.png lvl CraftingCrafting icon.png XP HunterHunter icon.png lvl HunterHunter icon.png XP
(full birdhouse)
Average nests per run
(4 houses)
Bird house.png Regular 5 15 5 280 2
Oak bird house.png Oak 15 20 14 420 3
Willow bird house.png Willow 25 25 24 560 4
Teak bird house.png Teak 35 30 34 700 5
Maple bird house.png Maple 45 35 44 820 6
Mahogany bird house.png Mahogany 50 40 49 960 7
Yew bird house.png Yew 60 45 59 1,020 8
Magic bird house.png Magic 75 50 74 1,140 9
Redwood bird house.png Redwood 90 55 89 1,200 10

Deadfall trapping[edit | edit source]

Deadfall trapping is done with a knife and logs, with the exception of maniacal monkeys, where a Kruk monkey greegree and bananas are needed to catch them.

Level Req Creature Exp Area
23 Wild kebbit.png: Inventory image of Wild kebbitWild kebbit 128 Woodland
33 Barb-tailed kebbit.png: Inventory image of Barb-tailed kebbitBarb-tailed kebbit 168 Jungle
37 Prickly kebbit.png: Inventory image of Prickly kebbitPrickly kebbit 204 Northern Woodland
51 Sabre-toothed kebbit.png: Inventory image of Sabre-toothed kebbitSabre-toothed kebbit 200 Snow
60 Maniacal monkey (Hunter).png: Inventory image of Maniacal monkey (Hunter)Maniacal monkey 1,000 Kruk's Dungeon

Falconry[edit | edit source]

There are two places to do falconry: Piscatoris Hunter area and Lake Molch

To catch some types of kebbit you'll need a Gyr falcon, which can be borrowed in the Piscatoris Hunter area for 500 coins. To use the cormorant's glove you will need fish chunks or king worms

Level Req Creature Exp
35 Bluegill.png: Inventory image of BluegillBluegill 16.5
43 Spotted kebbit.png: Inventory image of Spotted kebbitSpotted kebbit 104
51 Common tench.png: Inventory image of Common tenchCommon tench 45
57 Dark kebbit.png: Inventory image of Dark kebbitDark kebbit 132
68 Mottled eel.png: Inventory image of Mottled eelMottled eel 90
69 Dashing kebbit.png: Inventory image of Dashing kebbitDashing kebbit 156
87 Greater siren.png: Inventory image of Greater sirenGreater siren 130

Box trapping[edit | edit source]

Box trapping is done with a box trap.

Level Req Creature Exp Area
27 Ferret.png: Inventory image of FerretFerret 115 Woodland, after Eagles' Peak
53 Chinchompa (Hunter).png: Inventory image of Chinchompa (Hunter)Chinchompa 198.25 Woodland
63 Carnivorous chinchompa.png: Inventory image of Carnivorous chinchompaCarnivorous chinchompa 265 Jungle
73 Black chinchompa (Hunter).png: Inventory image of Black chinchompa (Hunter)Black chinchompa 315 Wilderness

Butterfly netting[edit | edit source]

Butterflies are caught with a butterfly net.

Level Req Creature Exp Area
15 Ruby harvest.png: Inventory image of Ruby harvestRuby harvest 24 Woodland
25 Sapphire glacialis.png: Inventory image of Sapphire glacialisSapphire glacialis 34 Snow
35 Snowy knight.png: Inventory image of Snowy knightSnowy knight 44 Snow
45 Black warlock.png: Inventory image of Black warlockBlack warlock 54 Jungle

Pitfall trapping[edit | edit source]

Pitfall trapping requires the use of a teasing stick. To build pitfall traps you must have a knife and log in your inventory and click on an empty trap to build it. You must then tease the animal and go to the other side of the trap to lure the animal over. It is recommended to build multiple pitfall traps because the animals will not attempt to cross the same pitfall trap twice in a row.

Level Req Creature Exp Area
31 Spined larupia.png: Inventory image of Spined larupiaSpined larupia 180 Jungle
41 Horned graahk.png: Inventory image of Horned graahkHorned graahk 240 Karamja
55 Sabre-toothed kyatt.png: Inventory image of Sabre-toothed kyattSabre-toothed kyatt 300 Snow

Net trapping[edit | edit source]

Net trapping is done using a small fishing net and rope.

Level Req Creature Exp Area
29 Swamp lizard (Hunter).png: Inventory image of Swamp lizard (Hunter)Swamp lizard 152 Swamp
47 Orange salamander (Hunter).png: Inventory image of Orange salamander (Hunter)Orange salamander 224 Desert
59 Red salamander (Hunter).png: Inventory image of Red salamander (Hunter)Red salamander 272 Lava (Near Battlefield)
67 Black salamander (Hunter).png: Inventory image of Black salamander (Hunter)Black salamander 319.2 Lava (Wilderness)

Implings[edit | edit source]

Implings are small creatures that can be hunted within Puro-Puro as well as spawning at random points around the world. Catching an Impling requires the use of a butterfly net or magic butterfly net and impling jar. Alternatively, Implings can be caught barehanded - without the use of a net or impling jar - but require you to be 10 levels above the normal requirement.

Level Req
With Net
Level Req
Barehanded
Creature Experience
in Puro-Puro
Experience
in world
17 27 Baby impling.png: Inventory image of Baby implingBaby impling 18 20
22 32 Young impling.png: Inventory image of Young implingYoung impling 20 22
28 38 Gourmet impling.png: Inventory image of Gourmet implingGourmet impling 22 24
36 46 Earth impling.png: Inventory image of Earth implingEarth impling 25 27
42 52 Essence impling.png: Inventory image of Essence implingEssence impling 27 29
50 60 Eclectic impling.png: Inventory image of Eclectic implingEclectic impling 30 32
58 68 Nature impling.png: Inventory image of Nature implingNature impling 34 36
65 75 Magpie impling.png: Inventory image of Magpie implingMagpie impling 44 216
74 84 Ninja impling.png: Inventory image of Ninja implingNinja impling 50 240
83 93 Dragon impling.png: Inventory image of Dragon implingDragon impling 65 300
89 99 Lucky impling.png: Inventory image of Lucky implingLucky impling 80 380

Rabbit snaring[edit | edit source]

Rabbit holes.

Rabbits can only be hunted using a Ferret and a Rabbit snare after the Eagles' Peak quest.

Level Req Creature Exp
27 White rabbit.png: Inventory image of White rabbitWhite rabbit 144

Magic box trapping[edit | edit source]

Imps can be caught using a magic box.

Level Req Creature Exp
71 Imp.png: Inventory image of ImpImp 450

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Image Name Boost Level to obtain/use Notes
Hunter potion(4).png Hunter potion 3 Herblore icon.png 53 None
Spicy stew.png Yellow spicy stew -5 to +5 Cooking icon.png 25 -5 and +5 are rare
Hunter cape.png Hunter cape 1 Hunter icon.png 99 None

Quests rewarding Hunter experience[edit | edit source]

Quest Experience
reward
Hunter req. Other requirements
Natural history quiz
(miniquest)
1,000 - -
The Ascent of Arceuus 1,500 12 HunterHunter icon.png 20% Arceuus favour
Eagles' Peak 2,500 27 HunterHunter icon.png -
Monkey Madness II 15,000 60 HunterHunter icon.png 69 SlayerSlayer icon.png, 70 CraftingCrafting icon.png, 55 AgilityAgility icon.png, 55 ThievingThieving icon.png
Total 19,000

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 FarmingFarming icon.png, 57 HerbloreHerblore icon.png
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 CraftingCrafting icon.png, 30 ConstructionConstruction icon.png, 50 PrayerPrayer icon.png
King's Ransom 5,000 Any skill above 50 65 DefenceDefence icon.png
Darkness of Hallowvale 2,000 three times Any skill above 30 5 ConstructionConstruction icon.png, 20 MiningMining icon.png, 22 ThievingThieving icon.png, 32 CraftingCrafting icon.png, 33 MagicMagic icon.png, 40 StrengthStrength icon.png
A Taste of Hope 2,500 Any skill above 35 48 CraftingCrafting icon.png, 45 AgilityAgility icon.png, 40 AttackAttack icon.png, 40 HerbloreHerblore icon.png, 38 SlayerSlayer icon.png
Architectural Alliance
(miniquest)
10,000 Any skill above 40 -
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 PrayerPrayer icon.png
One Small Favour 10,000 twice Any skill above 30 36 AgilityAgility icon.png, 25 CraftingCrafting icon.png, 18 HerbloreHerblore icon.png, 30 SmithingSmithing icon.png
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 QuestQuest point icon.png, 48 AgilityAgility icon.png, 50 MiningMining icon.png, 53 FishingFishing icon.png, 53 ThievingThieving icon.png, 25 HerbloreHerblore icon.png, 59 MagicMagic icon.png, 40 SmithingSmithing icon.png, 50 FiremakingFiremaking icon.png, 40 RangedRanged icon.png, 40 CraftingCrafting icon.png, 10 FletchingFletching icon.png, 10 SlayerSlayer icon.png, 36 WoodcuttingWoodcutting icon.png
Total 84,800

Changes[edit | edit source]

Date Changes
22 November 2018
(update)
The message received when smoking a trap can now be filtered.

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 30 November 2016. Mod Ash: "[Any chance I could get some numbers for how much [smoking traps] helps if you have a second?] 2%. Take it or leave it - most people leave it."
  2. Jagex. Mod Ash's Twitter account. 24 February 2015. Mod Ash: "[Does any hunter gear work?] Nope."
  3. Jagex. Mod Ash's Twitter account. 17 July 2018. Mod Ash: "[Do the seeds you place in birdhouses have an effect on the amount of nests you get?] No."