|Also known as||Hunt|
|Release date||21 November 2006 (Update)|
as of 1 January 2019 - update
as of 1 January 2019 - update
Hunter is a members-only skill where players catch different animals and creatures in RuneScape. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures obtaining rewards such as spotted kebbit fur for spotted cape, chinchompa ammunition, black salamanders, and the fabled dragon impling jar. Released in November 2006, it is Old School's youngest skill.
- 1 Hunter items
- 2 Hunter equipment
- 3 Hunter areas
- 4 Hunting techniques
- 5 Temporary boosts
- 6 Quests rewarding Hunter experience
- 7 Changes
- 8 References
Hunter items[edit | edit source]
Only two Hunter stores exist: Aleck's Hunter Emporium in Yanille, and Nardah Hunter Shop in Nardah. Using the Lunar Magic spell Hunter Kit, players can obtain a hunter kit which contains various useful hunter items.
|1||Noose wand||4 coins||Tracking|
|1||Bird snare||6 coins||Bird snaring|
|15||Butterfly net||900 coins||Butterfly netting|
|15||Butterfly jar||1 coin||Butterfly netting|
|27||Box trap||38 coins||Box trapping|
|27||Rabbit snare||18 coins||Rabbit snaring|
|31||Teasing stick||60 coins||Pitfall trapping|
|39||Torch||4 coins||Smoking traps to remove player's scent - increases catch chance by 2%|
|71||Magic box||788 coins||Magic imp hunting|
Other useful items are as follows:
|1||Iron spit||Must be used to cook beast or bird meat, and can cook rabbit meat|
|5||Waterskin and desert clothing||Protection in Kharidian Desert|
|23||Knife and logs (and/or axe to cut them)||Deadfall and pitfall trapping|
|27||Rope to fly eagles||Eagle transport system|
|29||Rope and small fishing net||Net trapping|
|29||Bait - 15 swamp tar, herb (Guam leaf, Marrentill, Tarromin, Harralander), pestle and mortar||Net trapping|
|39||Tinderbox to light the torch. Note that left clicking a lit torch results in extinguishing it.||To light the torch|
|43||500 coins for renting a falcon||Falconry|
|71||Bait - beads (Imp Catcher quest)||Magical imp boxes|
Hunter equipment[edit | edit source]
Crossbows and bolts[edit | edit source]
- 6 Kebbit bolts costs a kebbit spike (Prickly kebbit) and 20 coins
- 6 long kebbit bolts cost a long kebbit spike (Razor-backed kebbit) and 40 coins
Fancy Dress Shop[edit | edit source]
You receive many types of fur while hunting and all of these may be traded in at the fancy-dress shop in south-east Varrock for different types of hunter gear. The costume maker requires a few coins to make sets of hunter gear as well.
The kebbit, weasel and devil fur is used to make camouflage clothing. Kyatt, graahk and larupia hunter gear are an improved form of camouflage for the area(s) the clothing's fur came from. Wearing camouflage does not improve your chances of successfully capturing prey.
The shop can also make items which have other uses. Spotted and spottier capes reduce your weight when worn allowing you to run for longer, and the gloves of silence made from dark kebbit furs make pickpocketing easier.
Prices for the clothes range from 20 to 1000 coins. You need 2 furs per cape made, and 1 or 2 furs for every item of camouflage clothing made.
Other[edit | edit source]
Other equipment include coloured feathers, spikes for vambraces and bolts, wieldable harpoons, ingredients for Hunter potions, creature ranged weapons, and butterflies which raise other players' combat bonuses.
Hunter areas[edit | edit source]
Hunter areas are places where players can hunt. Most of the hunter areas, including the hunter shops, are close to fairy rings. The central ring in Zanaris is close to a bank which can be used to deposit rewards. Other methods of transportation are listed below.
|Area type||Prey level||Hunter guide||Knowledge Base name||Fairy ring|
|Training areas with multiple species||1||Jungle||Feldip Hunter area||AKS|
|1||Snow||Trollweiss and Rellekka Hunter area (polar)||DKS|
|3||Woodland||Piscatoris Hunter area||AKQ|
|5||Desert||Uzer Hunter area||DLQ|
|Hunting areas with a single species||29||Swamp||Swamp lizard area (east of Canifis)||CKS|
|41||Karamja||Horned graahk area (Karamja)||CKR|
|43||Woodland (Falconer)||Falconry area (3 types of kebbits)||AKQ|
|59||Altar||Red salamander area (near Zamorak monks, south-west of West Ardougne)||N/A|
Hunting techniques[edit | edit source]
Bird snaring[edit | edit source]
Birds are hunted using a bird snare.
Tracking[edit | edit source]
Some types of kebbit can be tracked and caught with a noose wand.
Herbiboar gives a base experience value of 1950, with additional XP being granted based on Hunter level (Roughly 29 exp per level past 80).
Bird house trapping[edit | edit source]
Requiring completion of Bone Voyage, bird house traps are done by using bird houses on certain spots on Fossil Island. The first is found west of the ancient shroom in the Mushroom Forest, and directly north of the magic mushtree. The second is found by the entrance to the Tar Swamp, while the third and fourth are found in the Verdant Valley south of the Museum Camp. These are easily accessible by using the Digsite Pendant teleport to Fossil Island after using the pendant on the strange machine at the House on the Hill, then using the magic mushtree there.
Bird traps are made by using the appropriate logs on a piece of clockwork while having a hammer and chisel. Once the bird house trap has been set, players will need to fill it with 10 hop seeds or herb seeds in order to lure the birds in, or only 5 seeds if using wildblood seeds and higher tier herb seeds such as ranarr and avantoe. A single bird takes, on average, 5 minutes to capture.
After placing the hop seeds as bait, the bird house trap will passively capture birds, up to a maximum of 10. To claim the Hunter experience, head back to the bird house trap to empty and dismantle it. Players will receive 5-6 feathers and one raw bird meat per bird caught, as well as a chance of receiving bird nests. The bird house will be lost in the process, with the clockwork being returned, requiring a new one to be set up. In other words, you will need only four total clockworks to set all your bird houses indefinitely, after which you will only need to supply logs and hop seeds.
The chance of successfully receiving a bird nest is dependent on the tier of bird house. The tier of seed you use does NOT affect amount of nests received.
|Type||Crafting lvl||Crafting exp||Hunter lvl||Hunter exp
|Average nests per run (4 houses)|
Deadfall trapping[edit | edit source]
|37||Prickly kebbit||204||Northern Woodland|
|60||Maniacal monkey||1,000||Kruk's Dungeon|
Falconry[edit | edit source]
Box trapping[edit | edit source]
Box trapping is done with a box trap.
|27||Ferret||115||Woodland, after Eagles' Peak|
Butterfly netting[edit | edit source]
Butterflies are caught with a butterfly net.
Pitfall trapping[edit | edit source]
Pitfall trapping requires the use of a teasing stick. To build pitfall traps you must have a knife and log in your inventory and click on an empty trap to build it. You must then tease the animal and go to the other side of the trap to lure the animal over. It is recommended to build multiple pitfall traps because the animals will not attempt to cross the same pitfall trap twice in a row.
Net trapping[edit | edit source]
|59||Red salamander||272||Lava (Near Battlefield)|
|67||Black salamander||319.5||Lava (Wilderness)|
Implings[edit | edit source]
Implings are small creatures that can be hunted within Puro-Puro as well as spawning at random points around the world. Catching an Impling requires the use of a butterfly net or magic butterfly net and impling jar. Alternatively, Implings can be caught barehanded - without the use of a net or impling jar - but require you to be 10 levels above the normal requirement.
Rabbit snaring[edit | edit source]
Magic box trapping[edit | edit source]
Temporary boosts[edit | edit source]
|Image||Name||Boost||Level to obtain/use||Notes|
|Yellow spicy stew||-5 to +5||25||-5 and +5 are rare|
Quests rewarding Hunter experience[edit | edit source]
|Hunter req.||Other requirements|
|Natural history quiz
|Monkey Madness II||15,000||60||69 , 70 , 55 , 55|
Skill choice[edit | edit source]
Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
|Skills available||Skill requirements|
|Client of Kourend||500 twice||Any||-|
|Fairytale II - Cure a Queen||2,500||Any skill above 30||49 , 57|
|A Tail of Two Cats||2,500 twice||Any skill above 30||-|
|The Great Brain Robbery||5,000||Any skill above 30||16 , 30 , 50|
|King's Ransom||5,000||Any skill above 50||65|
|Darkness of Hallowvale||2,000 three times||Any skill above 30||5 , 20 , 22 , 32 , 33 , 40|
|A Taste of Hope||2,500||Any skill above 35||48 , 45 , 40 , 40 , 38|
|Curse of the Empty Lord
|10,000||Any skill above 50||Some players will need 31|
|One Small Favour||10,000 twice||Any skill above 30||36 , 25 , 18 , 30|
|Recipe for Disaster
(The final battle)
|20,000||Any skill above 50||175 , 48 , 50 , 53 , 53 , 25 , 59 , 40 , 50 , 40 , 40 , 10 , 10 , 36|
Changes[edit | edit source]
|22 November 2018 (update)||The message received when smoking a trap can now be filtered.|
References[edit | edit source]
- Jagex. Mod Ash's Twitter account. 30 November 2016. Mod Ash: "[Any chance I could get some numbers for how much [smoking traps] helps if you have a second?] 2%. Take it or leave it - most people leave it."
- Jagex. Mod Ash's Twitter account. 24 February 2015. Mod Ash: "[Does any hunter gear work?] Nope."
- Jagex. Mod Ash's Twitter account. 17 July 2018. Mod Ash: "[Do the seeds you place in birdhouses have an effect on the amount of nests you get?] No."