Hunter

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This article is about the Hunter skill. For information on training Hunter, see Hunter training.
Hunter.png

Hunter is a members-only skill where players catch different animals and creatures in RuneScape. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures obtaining rewards such as spotted kebbit fur for spotted cape, chinchompa ammunition, black salamanders, and the fabled dragon impling jar. Released in November 2006, it is Old School's youngest skill.

Audio options icon.png
Hunter level-up music
The first music that can be played when levelled up.
Audio options icon.png
Hunter level-up music
The second music that can be played when levelled up.

Hunter items[edit | edit source]

Only two Hunter stores exist: Aleck's Hunter Emporium in Yanille, and Nardah Hunter Shop in Nardah. Using the Lunar Magic spell Hunter Kit, players can obtain a hunter kit which contains various useful hunter items.

Level Equipment Cost Uses
1 Noose wand.png Noose wand 4 coins Tracking
1 Bird snare.png Bird snare 6 coins Bird snaring
15 Butterfly net.png Butterfly net 900 coins Butterfly netting
15 Butterfly jar.png Butterfly jar 1 coin Butterfly netting
27 Box trap.png Box trap 38 coins Box trapping
27 Rabbit snare.png Rabbit snare 18 coins Rabbit snaring
31 Teasing stick.png Teasing stick 60 coins Pitfall trapping
39 Lit torch.png Torch 4 coins Smoking traps to remove player's scent - increases catch chance by 2%[1]
71 Magic box.png Magic box 788 coins Magic imp hunting

Other useful items are as follows:

Level Item Uses
1 Iron spit Must be used to cook beast or bird meat, and can cook rabbit meat
5 Waterskin and desert clothing Protection in Kharidian Desert
23 Knife and logs (and/or axe to cut them) Deadfall and pitfall trapping
27 Rope to fly eagles Eagle transport system
29 Rope and small fishing net Net trapping
29 Bait - 15 swamp tar, herb (Guam leaf, Marrentill, Tarromin, Harralander), pestle and mortar Net trapping
39 Tinderbox to light the torch. Note that left clicking a lit torch results in extinguishing it. To light the torch
43 500 coins for renting a falcon Falconry
71 Bait - beads (Imp Catcher quest) Magical imp boxes

Hunter equipment[edit | edit source]

Crossbows and bolts[edit | edit source]

Leon inside the Hunter shop in Yanille sells a hunters' crossbow for 1,300 coins and makes bolts for a small fee.

Note: You can make your own bolts by using a chisel on a kebbit spike. The hunters' crossbow is a fast crossbow (as fast as any shortbow) requiring 50 Ranged to wield.

Fancy Dress Shop[edit | edit source]

Varrock custom furs.png

You receive many types of fur while hunting and all of these may be traded in at the fancy-dress shop in south-east Varrock for different types of hunter gear. The costume maker requires a few coins to make sets of hunter gear as well.

The kebbit, weasel and devil fur is used to make camouflage clothing. Kyatt, graahk and larupia hunter gear are an improved form of camouflage for the area(s) the clothing's fur came from. Wearing camouflage does not improve your chances of successfully capturing prey[2].

The shop can also make items which have other uses. Spotted and spottier capes reduce your weight when worn allowing you to run for longer, and the gloves of silence made from dark kebbit furs make pickpocketing easier.

Prices for the clothes range from 20 to 1000 coins. You need 2 furs per cape made, and 1 or 2 furs for every item of camouflage clothing made.

Other[edit | edit source]

Other equipment include coloured feathers, spikes for vambraces and bolts, wieldable harpoons, ingredients for Hunter potions, creature ranged weapons, and butterflies which raise other players' combat bonuses.

Hunter areas[edit | edit source]

Hunter areas are places where players can hunt. Most of the hunter areas, including the hunter shops, are close to fairy rings. The central ring in Zanaris is close to a bank which can be used to deposit rewards. Other methods of transportation are listed below.

After completing the Eagle's Peak quest, a player can use the eagle transport system to fly an eagle from Eagles' Peak in the woodland area to 3 of the other training areas: snow, jungle and desert.

Hunter locations
Area type Prey level Hunter guide Knowledge Base name Fairy ring
Training areas with multiple species 1 Jungle Feldip Hunter area AKS
1 Snow Trollweiss and Rellekka Hunter area (polar) DKS
3 Woodland Piscatoris Hunter area AKQ
5 Desert Uzer Hunter area DLQ
9 Woodland Kourend Woodland N/A
67-73 Wilderness N/A
Hunting areas with a single species 29 Swamp Swamp lizard area (east of Canifis) CKS
41 Karamja Horned graahk area (Karamja) CKR
43 Woodland (Falconer) Falconry area (3 types of kebbits) AKQ
59 Altar Red salamander area (near Zamorak monks, south-west of West Ardougne) N/A
Hunter shops
Yanille CIQ
Nardah DLQ

Hunting techniques[edit | edit source]

Bird snaring[edit | edit source]

Birds are hunted using a bird snare.

Level Req Creature Exp Area
1 Crimson swift 34 Jungle
5 Golden warbler 47 Desert
9 Copper longtail 61 Woodland
11 Cerulean twitch 64.5 Snow
19 Tropical wagtail 95 Jungle

Tracking[edit | edit source]

Some types of kebbit can be tracked and caught with a noose wand.

Level Req Creature Exp Area
1 Polar kebbit 30 Snow
3 Common kebbit 36 Woodland
7 Feldip Weasel 48 Jungle
13 Desert Devil 66 Desert
49 Razor-backed kebbit 348 Woodland
80 Herbiboar 1950 Fossil Island

Herbiboar gives a base experience value of 1950, with additional XP being granted based on Hunter level (Roughly 29 exp per level past 80).

Bird house trapping[edit | edit source]

Requiring completion of Bone Voyage, bird house traps are done by using bird houses on certain spots on Fossil Island. The first is found west of the ancient shroom in the Mushroom Forest, and directly north of the magic mushtree. The second is found by the entrance to the Tar Swamp, while the third and fourth are found in the Verdant Valley south of the Museum Camp. These are easily accessible by using the Digsite Pendant teleport to Fossil Island after using the pendant on the strange machine at the House on the Hill, then using the magic mushtree there.

A bird house trap that has been set.

Bird traps are made by using the appropriate logs on a piece of clockwork while having a hammer and chisel. Once the bird house trap has been set, players will need to fill it with 10 hop seeds or herb seeds in order to lure the birds in, or only 5 seeds if using wildblood seeds and higher tier herb seeds such as ranarr and avantoe. A single bird takes, on average, 5 minutes to capture.

Bird Houses
Locations of the Fossil Island bird house hunting spots.

After placing the hop seeds as bait, the bird house trap will passively capture birds, up to a maximum of 10. To claim the Hunter experience, head back to the bird house trap to empty and dismantle it. Players will receive 5-6 feathers and one raw bird meat per bird caught, as well as a chance of receiving bird nests. The bird house will be lost in the process, with the clockwork being returned, requiring a new one to be set up. In other words, you will need only four total clockworks to set all your bird houses indefinitely, after which you will only need to supply logs and hop seeds.

The chance of successfully receiving a bird nest is dependent on the tier of bird house. The tier of seed you use does NOT affect amount of nests received[3].

Type Crafting lvl Crafting exp Hunter lvl Hunter exp
(full birdhouse)
Average nests per run (4 houses)
Bird house.png Regular 5 15 5 280 2
Oak bird house.png Oak 15 20 14 420 3
Willow bird house.png Willow 25 25 24 560 4
Teak bird house.png Teak 35 30 34 700 5
Maple bird house.png Maple 45 35 44 820 6
Mahogany bird house.png Mahogany 50 40 49 960 7
Yew bird house.png Yew 60 45 59 1,020 8
Magic bird house.png Magic 75 50 74 1,140 9
Redwood bird house.png Redwood 90 55 89 1,200 10

Deadfall trapping[edit | edit source]

Deadfall trapping is done with a knife and logs, with the exception of maniacal monkeys, where a Kruk monkey greegree and bananas are needed to catch them.

Level Req Creature Exp Area
23 Wild kebbit 128 Woodland
33 Barb-tailed kebbit 168 Jungle
37 Prickly kebbit 204 Northern Woodland
51 Sabre-toothed kebbit 200 Snow
60 Maniacal monkey 1,000 Kruk's Dungeon

Falconry[edit | edit source]

To catch some types of kebbit you'll need a Gyr falcon, which can be borrowed in the Piscatoris Hunter area for 500 coins.

Level Req Creature Exp
43 Spotted kebbit 104
57 Dark kebbit 132
69 Dashing kebbit 156

Box trapping[edit | edit source]

Box trapping is done with a box trap.

Level Req Creature Exp Area
27 Ferret 115 Woodland, after Eagles' Peak
53 Chinchompa 198.25 Woodland
63 Carnivorous chinchompa 265 Jungle
73 Black chinchompa 315 Wilderness

Butterfly netting[edit | edit source]

Butterflies are caught with a butterfly net.

Level Req Creature Exp Area
15 Ruby harvest 24 Woodland
25 Sapphire glacialis 34 Snow
35 Snowy knight 44 Snow
45 Black warlock 54 Jungle

Pitfall trapping[edit | edit source]

Pitfall trapping requires the use of a teasing stick. To build pitfall traps you must have a knife and log in your inventory and click on an empty trap to build it. You must then tease the animal and go to the other side of the trap to lure the animal over. It is recommended to build multiple pitfall traps because the animals will not attempt to cross the same pitfall trap twice in a row.

Level Req Creature Exp Area
31 Spined larupia 180 Jungle
41 Horned graahk 240 Karamja
55 Sabre-toothed kyatt 300 Snow

Net trapping[edit | edit source]

Net trapping is done using a small fishing net and rope.

Level Req Creature Exp Area
29 Swamp lizard 152 Swamp
47 Orange salamander 224 Desert
59 Red salamander 272 Lava (Near Battlefield)
67 Black salamander 319.5 Lava (Wilderness)

Implings[edit | edit source]

Implings are small creatures that can be hunted within Puro-Puro as well as spawning at random points around the world. Catching an Impling requires the use of a butterfly net or magic butterfly net and impling jar. Alternatively, Implings can be caught barehanded - without the use of a net or impling jar - but require you to be 10 levels above the normal requirement.

Level Req
With Net
Level Req
Barehanded
Creature Experience
in Puro-Puro
Experience
in world
17 27 Baby impling 18 20
22 32 Young impling 20 22
28 38 Gourmet impling 22 24
36 46 Earth impling 25 27
42 52 Essence impling 27 29
50 60 Eclectic impling 30 32
58 68 Nature impling 34 36
65 75 Magpie impling 44 216
74 84 Ninja impling 50 240
83 93 Dragon impling 65 300
89 99 Lucky impling 80 380

Rabbit snaring[edit | edit source]

Rabbit holes.

Rabbits can only be hunted using a Ferret and a Rabbit snare after the Eagles' Peak quest.

Level Req Creature Exp
27 White rabbit 144

Magic box trapping[edit | edit source]

Imps can be caught using a magic box.

Level Req Creature Exp
71 Imp 450

Temporary boosts[edit | edit source]

Main article: Temporary skill boost
Image Name Boost Level to obtain/use Notes
Hunter potion(4).png Hunter potion 3 Herblore icon.png 53 None
Spicy stew.png Yellow spicy stew -5 to +5 Cooking icon.png 25 -5 and +5 are rare
Hunter cape.png Hunter cape 1 Hunter icon.png 99 None

Quests rewarding Hunter experience[edit | edit source]

Quest Experience
reward
Hunter req. Other requirements
Natural history quiz
(miniquest)
1,000 - -
Eagles' Peak 2,500 27 Hunter icon.png -
Monkey Madness II 15,000 60 Hunter icon.png 69 Slayer icon.png, 70 Crafting icon.png, 55 Agility icon.png, 55 Thieving icon.png
Total 18,500

Skill choice[edit | edit source]

Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 Farming icon.png, 57 Herblore icon.png
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 Crafting icon.png, 30 Construction icon.png, 50 Prayer icon.png
King's Ransom 5,000 Any skill above 50 65 Defence icon.png
Darkness of Hallowvale 2,000 three times Any skill above 30 5 Construction icon.png, 20 Mining icon.png, 22 Thieving icon.png, 32 Crafting icon.png, 33 Magic icon.png, 40 Strength icon.png
A Taste of Hope 2,500 Any skill above 35 48 Crafting icon.png, 45 Agility icon.png, 40 Attack icon.png, 40 Herblore icon.png, 38 Slayer icon.png
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31 Prayer icon.png
One Small Favour 10,000 twice Any skill above 30 36 Agility icon.png, 25 Crafting icon.png, 18 Herblore icon.png, 30 Smithing icon.png
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 Quest point icon.png, 48 Agility icon.png, 50 Mining icon.png, 53 Fishing icon.png, 53 Thieving icon.png, 25 Herblore icon.png, 59 Magic icon.png, 40 Smithing icon.png, 50 Firemaking icon.png, 40 Ranged icon.png, 40 Crafting icon.png, 10 Fletching icon.png, 10 Slayer icon.png, 36 Woodcutting icon.png
Total 74,500

Changes[edit | edit source]

Date Changes
22 November 2018 (update) The message received when smoking a trap can now be filtered.

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 30 November 2016. Mod Ash: "[Any chance I could get some numbers for how much [smoking traps] helps if you have a second?] 2%. Take it or leave it - most people leave it."
  2. Jagex. Mod Ash's Twitter account. 24 February 2015. Mod Ash: "[Does any hunter gear work?] Nope."
  3. Jagex. Mod Ash's Twitter account. 17 July 2018. Mod Ash: "[Do the seeds you place in birdhouses have an effect on the amount of nests you get?] No."