Imbued heart

From Old School RuneScape Wiki
Jump to: navigation, search
Imbued heart detail.png

The imbued heart is a magic-boosting item dropped by superior slayer monsters, which are rare encounters unlocked after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master.

A player uses the Invigorate option on the imbued heart, boosting their magic level.

Players can use the Invigorate option on the heart to temporarily increase their Magic level by 1 to 10 levels (1 + 10% of the player's level, rounded down). It can be activated an infinite number of times, but it can only be activated once every seven minutes per player, regardless of how many imbued hearts are owned. An update in August 2019 has allowed the cooldown to be reset on death, even in safe minigames such as Castle Wars.

Attempting to use the Invigorate option while it is on cooldown will result in the chatbox message The heart is still drained of its power. Judging by how it feels, it will be ready in around X minutes.

The boost will not work while your magic level is already boosted by any other effect. Players additionally cannot bring the imbued heart into the Duel Arena to gain an advantage in magical duels if the "no potions" option is enabled.

Magic boost by level[edit | edit source]

MagicMagic icon.png Level Boost MagicMagic icon.png Level Boost
1-9 +1 50-59 +6
10-19 +2 60-69 +7
20-29 +3 70-79 +8
30-39 +4 80-89 +9
40-49 +5 90-99 +10

Drop sources[edit | edit source]

The drop rate of the imbued heart is determined by the Slayer requirement for the monster being slain. The exact formula is

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here (include RDT).
SourceLevelQuantityRarity
Abhorrent spectre253 Multicombat.png11/753.6
Cave abomination206 Multicombat.png11/782.4
Chasm Crawler68 Multicombat.png11/1,329.6
Choke devil264 Multicombat.png11/678.4
Cockathrice89 Multicombat.png11/1,190.4
Crushing hand45 Multicombat.png11/1,369.6
Flaming pyrelord97 Multicombat.png1Very rare(1/1137.6)
Giant rockslug86 Multicombat.png1Very rare(1/1240)
Greater abyssal demon342 Multicombat.png11/345.6
Insatiable Bloodveld202 Multicombat.png11/894.4
Insatiable mutated Bloodveld278 Multicombat.png11/894.4
King kurask295 Multicombat.png11/600
Malevolent Mage162 Multicombat.png1Rare(1/960)
Marble gargoyle349 Multicombat.png1Rare(1/518.4)
Monstrous basilisk135 Multicombat.png11/1,022.4
Nechryarch300 Multicombat.png1Rare(1/433.6)
Night beast374 Multicombat.png11/254.4
Nuclear smoke devil280 Multicombat.png11/197.6
Repugnant spectre335 Multicombat.png11/753.6
Screaming banshee70 Multicombat.png11/1,286.4
Screaming twisted banshee144 Multicombat.png1Very rare(1/1286.4)
Vitreous Jelly206 Multicombat.png11/867.2
Vitreous warped Jelly241 Multicombat.png1Rare(1/867.2)

Changes[edit | edit source]

Date Changes
15 August 2019
(update)
Major reset events that restore stat-boosts, such as death, will now reset the imbued heart's timer if it was used.

Trivia[edit | edit source]

  • The imbued heart is the Old School RuneScape equivalent of the Vecna skull in RuneScape.
  • The animation that appears when using the imbued heart is a blood red version of the Saradomin sword's special attack.
  • Recoloured versions of the imbued heart were used for the Demon's heart that were used to imbue the god capes in the Mage Arena II miniquest prior to the miniquest's rework.