In Aid of the Myreque/Quick guide

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Instruction manual.png
This quick guide has an in-depth guide here.
It contains a more detailed description of dialogue, cutscenes, and storyline.
Warning: You need to be on regular spellbook to complete this quest, since you need to cast Lvl-1 Enchant.

Details[edit | edit source]

Walkthrough[edit | edit source]

Starting out[edit | edit source]

  • Climb down the trapdoor behind the Canifis pub.
  • Search the wall and enter the cave entrance just southeast.
  • Talk to Veliaf Hurtz. (Chat 1)

Patching up Burgh De Rott[edit | edit source]

Items needed: Mort'ton teleport and food you don't mind losing (at least 1 piece is required, but 5 pieces is recommended if running past ghasts, or 1 with full druid pouches or Mort'ton teleport), a pickaxe, a spade, 1-5 buckets, a hammer, 44 nails, 11 planks, 1 swamp paste (If you have completed Shades of Mort'ton you can get the hammer, planks, and swamp paste from the Mort'ton builder shop.), 3 tinderboxes, 10-12 bronze axes, 10 raw mackerels or 10 snails (depending on what is asked).

  • Talk to Florin through the gate to Burgh de Rott.
  • Put a piece of food into the open chest, then open the gate.
  • Talk to Razvan near the pub. (Chat 4)
  • Enter the pub, climb over the broken down wall, then use your pickaxe on the rubble blocking the trapdoor.
  • Climb down and mine the rest of the rubble. Anything you drop in the basement will be lost upon leaving.
  • Use your spade on the remnants to fill the buckets. There is enough here to fill five buckets.
    • The items dug up can be safely dropped, unless you need the nails.
  • Upon mining the rubble, you will find a plaster fragment and a dusty scroll.
  • When finished, use the buckets of rubble on the rubble pile outside the pub.
  • Talk to Razvan again. (Chat 3)
  • Talk to Aurel in the general store to the north-east. (Chat 3)
  • Climb up the ladder right outside.
  • Use 3 planks and 12 nails on the broken roof of the store.
  • Climb back down and Use 3 planks on the damaged wall of the general store.
  • Talk to Aurel again to get a crate. (Chat 3)
  • If you weren't able to bring all of the items, head to a bank now to get the remaining items for this section. (If Shades of Mort'ton is completed, the food, tinderboxes, and planks can be brought as bank notes; sell the items to Razmire [General store in Mort'ton] and buy them back to unnote)
  • Add 10-12 bronze axes, 10 raw mackerels or 10 snails (depending on what is asked), and 3 tinderboxes to the crate.
  • Talk to Aurel.
  • Talk to Cornelius in the bank. (Chat 4)
  • Use a hammer with 2 planks, 1 swamp paste, and 8 nails on the broken bank booth
  • Use a hammer with 3 planks and 12 nails on the damaged wall outside.
  • Talk to Cornelius to recruit him. (Chat 4)

You now have access to the Burgh de Rott bank.

Defending the village[edit | edit source]

Items needed: a hammer, 2 steel bars, 1 piece of coal, 1 tinderbox, Efaritay's aid or a silver weapon such as the silver sickle (b), and some food for lower-levelled players.

  • Talk to Razvan. (Chat 4)
  • Repair the furnace to the southeast. Use your steel bars, then coal, then tinderbox on the furnace.
  • Talk to Gadderanks in the general store.
  • Talk to the Vampyre Juvinate in the store.
  • Talk to Wiskit.
  • Kill Gadderanks and the 2 juvinates (you'll need a silver weapon or Efaritay's aid to damage them).
  • Talk to Gadderanks.
  • Talk to Veliaf Hurtz.

Transporting Ivan[edit | edit source]

Items required: Combat equipment (including a silver weapon or Efaritay's aid) to defeat 2 level 75 (or 4 level 50) Vampyre Juvinates. Also, take snail, salmon, slimy eel or stew for Ivan Strom. Some steel armour (steel med helm, chainbody and platelegs) would also be highly recommended.

  • Talk to Veliaf Hurtz in the hideout where the quest started.
  • Talk to Polmafi Ferdygris.
    • Highly Recommended: Give Ivan Strom some food (he only takes snail, salmon, slimy eel, or stew) and steel armour (he only takes a steel med helm, steel chainbody, and steel platelegs) before leaving.
Items kept on death.png

This fight takes place in an instanced area.
On death, all unprotected items will be moved to a grave outside the instance. Any items left on the ground will be lost.

  • Talk to Ivan Strom to go on a simplified version of Temple Trekking and take either the short or long route.
  • Kill the Vampyre Juvinates before they can kill Ivan Strom.
    • Tip: Alternate your attacks between them so they stay focused on you. Also, it may be possible to talk to Ivan to prevent the vampyre from attacking him
  • After you're done escorting Ivan, talk to Drezel in the underground temple for a key. (Chat 112343)
  • Use the key on the keyhole on the eastern wall and climb down the trapdoor.
  • Search the bookcases in the hidden room until you find The sleeping seven (The title of the book at the top when reading it is "The Sleeping Seven"). Read it.

The rod of Ivandis[edit | edit source]

Items required: Hammer, soft clay, a mithril bar, a silver bar, a water rune or staff, a cosmic rune, a cut sapphire and a rope. (optional: teleportation back to Burgh de Rott to finish quest) .

  • Return to the room under the Canifis pub, then go to the blockaded cave entrance just south east of the wall.
  • Use a hammer on the wooden boards and enter the cave.
  • Use your soft clay on the coffin to make a rod mould.
  • Go to any furnace with your mould, a silver bar, a mithril bar and a sapphire, and craft a silvthrill rod.
  • Cast Lvl-1 Enchant on the rod.
  • Use the rod on the well underneath the Paterdomus temple (where Drezel was) with a rope in your inventory. (Nearest fairy ring code: CKS.)
  • Return to the Burgh de Rott pub basement with the Rod of Ivandis (it must be in your inventory, not equipped), then speak to Veliaf. (Chat 11)

Quest complete!

Rewards[edit | edit source]

In Aid of the Myreque reward scroll.png

Required for completing[edit | edit source]

Completion of In Aid of the Myreque is required for the following: