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This article is about the slayer monster. For the superior variant, see Malevolent Mage
Infernal Mages are slayer monsters that require 45 Slayer to kill. They are sometimes hunted for their frequent drops of death runes and their rare dark mystic boots and hat drops. Players who plan on fighting them should be wary of their accurate magic attack.
Infernal Mages use a weaker version of the spell Fire Blast to attack the player, so it is recommended to wear dragonhide or magic armour, which will reduce their chance to hit. Wearing Void Knight armour is a good option because of its high magic defence. The Protect from Magic prayer is recommended for lower levels, as these mages can hit often. Prayer flicking is an effective strategy to minimise their damage output. Due to their focus on using magic, they are weak to both melee and ranged attacks. They cannot be safespotted, but it is possible to safely hit-and-run them with ranged (with or without long-ranged depending on the weapon used), or by luring a mage into the south-eastern corridor and then hiding in the south-eastern most alcove of the tower.
Drop rates estimated based on 31,289 kills from the Drop Rate Project, unless otherwise cited.
The average Infernal Mage kill is worth 626.82.
The overall chance of rolling a coin drop is 44/128 with an average value of 4.
- Infernal Mages appear to be wielding a version of the Slayer's staff, along with a set of green, decaying mystic robes.
- They appear to be casting Fire Blast, however their max hit suggests they are actually casting Fire Strike.
- Due to their high accuracy, damaging magic attacks, and lack of consistent valuable drops, players often skip Infernal Mage tasks.