Ironman Guide/Construction

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Training Construction itself is no different than normal, however ironmen will need to collect a mass amount of logs for making planks.

Early training: Quests[edit | edit source]

Early levels can be skipped by completing a few quests. Notably, Daddy's Home rewards a player-owned house, a crate containing 25 planks, and 544 experience, enough to get to level 6. Unfortunately, it requires 5 bolts of cloth, which can only be purchased for 3,250gp, making it more expensive than just purchasing a home.

Some easily available early-game quests are:

Fastest experience[edit | edit source]

Levels 16-50: Oak planks[edit | edit source]

Crafting table 1s are a material-efficient way of leveling from 16-50. Early planks can be obtained from their spawn near the Barbarian Outpost, and nails can be bought from the Sawmill operator in the Lumberyard.

Low-leveled players should consider Wintertodt for early levels in addition to Firemaking Firemaking and Woodcutting Woodcutting experience.

Levels 50-99: Mounted mythical capes[edit | edit source]

At 47 Construction, mounted mythical capes become available with the completion of Dragon Slayer II which significantly reduces the amount of teak planks needed for levelling. Constructing mounted mythical capes brings the experience per plank to 123 rather than 90, because of the bonus 100 experience for using the mythical cape. This method can be a bit annoying as you’re unable to drop items in building mode, meaning you can’t remove the mounted cape if your butler delivers an inventory full of planks to you while it’s still mounted. To help with this, you should have an equipable item in your inventory so you're able to equip it and then remove the cape. You can also use a Plank sack to make room.

Construction costs: This assumes logs > sending to sawmill with butler > and then when constructing, un-noting with butler. Also assumes that you're paying for logs to planks 26 logs at a time, and when constructing, Un-noting / receiving from bank 24 planks at a time. (Butler costs 10k per 8 trips regardless of how many items you request / send) Myth capes are 4.864GP per XP Other teak products in your poh are 6.666 GP per XP Any Mahogany products in your poh are 11.428 GP per XP

Other methods[edit | edit source]

Passive training: Wintertodt[edit | edit source]

Early levels can be bypassed if Wintertodt is played to a high Firemaking level. Be sure that a house has been purchased and Construction trained to 20 (to maximise experience) before doing Wintertodt, as otherwise no Construction experience is received from repairing braziers (4x player's Construction level).

Soloing Wintertodt will yield substantially more construction experience and loot rolls per hour at the cost of Firemaking Firemaking experience per hour.

Levels 1-99: Mahogany Homes[edit | edit source]

Main article: Mahogany Homes

Mahogany homes are an alternative training method that is more interactive and offers you more xp per plank (364xp per plank), but is a lot slower than building Mahogany tables. If you have mounted mythical capes unlocked, teak planks are not worth using at Mahogany Homes.

Tier Construction Level Materials
Beginner 1 Plank.pngPlanks
Steel bar.pngSteel bars
Novice 20 Oak plank.pngOak planks
Steel bar.pngSteel bars
Adept 50 Teak plank.pngTeak planks
Steel bar.pngSteel bars
Expert 70 Mahogany plank.pngMahogany planks
Steel bar.pngSteel bars

This method requires you to teleport around Gielinor and rebuild the furniture of the citizens inhabiting various cities. There are 12 houses spread over Varrock, Falador, East Ardougne and Hosidius. All cities contain 3 possible houses to refurnish, and a house requires on average 13 planks to complete. Some furniture requires a steel bar, this is why you bring 2/3 steel bars. If you have a Diary Cape, it is slightly faster to teleport with the Diary Cape to Sarah (Toby) and Ross (Two-pints) It is recommended to put your House in Hosidius, this is because the house of Barbara is close to the house portal. Charged Ring of Wealths are recommended, as the teleport to Falador Park is a bit faster than the spellbook teleport. If you have a limited amount of RoW's, it's recommended to use fally teleport. Fill your rune pouch with teleport to Varrock/House/Ardougne runes, and have a charged Xeric's Talisman equipped for Hosidius contracts. Ideally you should only use the bank in East Falador when you have a contract in Falador, and the bank in Hosidius when you have a contract at one of the two north houses (you use teleport to house for the south house). If you run out of supplies before reaching one of these banks, bank at Seers. You should buy the sack as soon as possible, and then get the outfit pieces.

Levels 50-99: Teak dining benches[edit | edit source]

Teak dining benches can be built if needed until the completion of Dragon Slayer II, at which point, consider switching to mounted mythical capes. Benches yield less experience per plank than mythical capes.

Obtaining planks[edit | edit source]

For early construction levels, regular planks can be picked up near the Barbarian Outpost which is near a bank. Players choosing to challenge Tempoross early on can fish both regular planks and oak planks from the reward pool, though not in tremendous quantities.

A respectable amount of teak or mahogany logs can also be passively obtained via Managing Miscellania every day. It is strongly advised to put 5 workers on teak or mahogany woodcutting when maple logs aren't necessary for Fletching training. Mahogany is faster but more expensive, teak is only recommended if the player wants to save money on Construction training.

Wintertodt supply crates can provide a decent supply of various logs as well, which depend on the player's Woodcutting level.

High-level players can also get Construction supplies from combat activities such as the Chambers of Xeric, Zulrah and Callisto.

But the most consistent way of obtaining planks of any type is by cutting the logs yourself, and then having your POH butler convert them into planks and bank them for you. For the fastest possible experience rates, dedicated players can use 1.5-tick woodcutting when gathering player-grown teak or mahogany logs at Fossil Island.

Methods[edit | edit source]

Method Requirements Items needed Procedure
All planks

(PVP world & Teleport to House)

Magic 45 Magic

Butler

Oak, Teak or Mahogany logs

Coins, Runes for Teleport to House and Camelot Teleport

In a PVP world, teleport to Camelot to bank (a bank chest will be next to the spawn - this is a safe zone). Grab logs of choice, then Teleport to House. Give the Butler logs to take to the sawmill, then teleport back to Camelot to repeat the process. The butler will automatically bank the planks.

This is the fastest method of converting banked logs into planks, yielding around 7k planks per hour, with the downside of the added cost of paying the butler for their services.

Normal and Oak plank (Tempoross) Fishing 35 Harpoon

Rope

Complete Tempoross to receive Normal and Oak planks amongst other resources in the reward pool.
Oak plank (Woodcutting Guild) Woodcutting 60

75% Hosidius favour

Axe and coins Cut oak trees in the eastern side of the Woodcutting Guild. After a full inventory of oak logs, convert them into planks in the sawmill and deposit them in the nearby bank deposit box.
Oak plank (Balloon method) Woodcutting 30 (Woodcutting 41+ recommended)

Firemaking 40

Completion of Enlightened Journey

Axe and coins

Rings of dueling

Looting bag

Starting at Castle Wars, take the balloon to Varrock Lumber Yard via the balloon. Cut the trees to turn into planks until a full inventory is obtained. Pay the Sawmill operator to cut the logs into planks. Head north into the Wilderness to fill the loot bag with planks. Exit the Wilderness to repeat the process until the loot bag and the players inventory are full, then travel back to Castle Wars with a ring of dueling. If one has Firemaking 60 and Woodcutting 60 , cut the Yew trees south of the Lumber Yard and take the balloon back to Castle Wars, which conserves the likely limited number of rings of dueling one possesses.
Oak plank (Rimmington) Woodcutting 15 (Woodcutting 41+ recommended)

Construction 50

Axe and coins Move the players POH to Rimmington, and cut oak trees north-east of the house portal. After a full inventory of oak logs, go into the POH, call the demon butler and send him to the sawmill. Exit the house and the butler will automatically send the planks to the bank.

The process can be made slightly faster by using tick manipulation, however this is slightly more expensive due to the butler costs (as fewer logs are deposited per trip) and requires significantly more effort.

Teak plank (Ape Atoll) Woodcutting 35 (Woodcutting 61+ recommended)

Construction 67

Magic 90 Magic

60% Arceuus favour

Completion of Monkey Madness I

Axe and coins

Runes for Ape Atoll Teleport spell

Teleport to house tablets

A monkey greegree if Monkey Madness II hasn't been completed

Teleport to Ape Atoll dungeon, climb up to the surface and there are teak trees nearby in the east. After a full inventory of logs, break a house teleport tablet, call a demon butler and send him to the sawmill. Teleport back to Ape Atoll, and the butler will automatically send the planks to the bank. If Monkey Madness II is not completed, one will need to wear a greegree when cutting the logs and unequip it before teleporting to the POH.

The process can be made slightly faster by using tick manipulation, however this is slightly more expensive due to the butler costs (as fewer logs are deposited per trip) and requires significantly more effort.

Mahogany plank (Fossil Island) Woodcutting 50 (Woodcutting 61+ recommended)

Farming 55

Agility 70 for the shortcut

Construction 70 for the revitalisation pool

Completion of Bone Voyage

Completion of hard tasks in the Kandarin Diary (recommended)

Axe and coins

Knife and a teak log for tick manipulation

Runes for Teleport to House and Camelot Teleport

Digsite pendants

Teleport to the Digsite with the Digsite pendant, run east, quick-travel to Fossil Island and use the agility shortcut to the hardwood patches. Cut mahogany trees using the 1.5-tick method of tick manipulation until a full inventory of logs is obtained. Teleport to House, call a demon butler and send him to the sawmill. Use the pool for run energy restoration if needed and teleport back to the Digsite. When the players Digsite pendant has only one charge left, teleport to a bank after sending the butler to a sawmill, grab a fully charged one and teleport to the Digsite.

This is the fastest method for banking Construction; at 99 Woodcutting and with good performance it is possible to get up to 110,000 Woodcutting and 120,000 banked Construction experience per hour. The method also works for teak, but mahogany is faster overall since more Construction experience is banked per trip and using mahogany planks for Construction training is faster than teaks.

Alternatively, one can simply bank the logs at the museum camp, but one will have to plankmake the logs later and use stamina potions.

Teak or Mahogany plank (Prifddinas) Completion of Song of the Elves Axe and coins

Plank sack for more planks per trip

Farming cape or Rune pouch with runes for Varrock Grand Exchange teleport Knife for tick manipulation

Even with a plank sack, cutting logs at Fossil Island may be marginally faster, but this method also grants you Crystal shards and the opportunity to grab nearby Crystal implings.

Teleport to Prifddinas using a spirit tree and run directly East. You can cut either either Teak or Mahogany logs here, use the nearby sawmill to make planks (which also saves yourself a fee from your butler), and then add them to your plank sack to get two inventories per trip. Bank your planks and repeat by using a farming cape, GE teleport, or simply run to the nearby bank in Prifddinas.

Tips for converting logs into planks via your POH butler[edit | edit source]

Stop your butler from getting stuck on your house portal: When summoning your butler to give them logs, they may occasionally get stuck on the Western corner of your house portal, instead of walking directly to you. To fix this, your house portal must be located in the standard Garden tile (as opposed to Formal garden). Then all you have to do is plant Reeds in this tile, and then rotate your garden so that the reeds are West of your house portal.

Faster house loading: 2 ticks is the least amount of time your POH is able to load in, and 4x4 is the maximum size it can be with the minimum load time. You're visiting your house constantly as an ironman, so over the long run setting your house up like this is going to save a lot of time. You can have a smaller house, but 4 is the max width/length. There are many efficient room layouts, put key rooms that you use often near the centre. Delete any upstairs/downstairs rooms: Open the house viewer and ensure that the bottom right section has 'dungeon' and 'upstairs' greyed out. You may not know you have an upstairs/dungeon area because they're able to exist without you having any stairs in your house. If you do have upstairs/downstairs rooms be sure to delete them, as they'll always increase your load time. Check how much green area there is around your house: there shouldn't be more than a rooms size of green surrounding your 4x4 layout if it worked. If there's too much green around your house: use the house viewer to move every room in your house 1 tile south-west, it's a tedious process but seems to always fix the issue.

Banking too quickly for your butler: Sometimes the butler will be waiting for you at your house, having not taken the planks to your bank. This has to do with your house instance not closing; the amount this happens can be reduced by using a higher population world, this is because the instance will close quicker. If you find yourself in this situation you can manually use a log from your inventory on him, this will make him send the planks he's holding to your bank while taking your logs to the sawmill. You should have a house layout that loads in 2 ticks while doing this method.