Ironman Guide/Crafting

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Crafting is a skill that ironmen typically train through glassblowing, due to its low cost and availability (through Trader Stan's Trading Post, or farming and gathering). Many pieces of important jewellery require crafting, such as teleportation jewellery and amulets of glory.

Early training: Quests[edit | edit source]

Do quests that give Crafting experience for early levels. Elemental Workshop I and II will net a total of 12,500 Crafting (and Smithing) experience, with relatively low skill requirements and being fairly easy to do. Alternatively glassblowing on Entrana using the local seaweed and sand can provide a source of free Crafting experience for both new and experienced players alike.

General tips and information[edit | edit source]

Glassblowing[edit | edit source]

Before glassmake spell: Farming giant seaweed (after birdhouse runs) + buckets of sand at a furnace. You can either buy sand at charters or collect it by mining/converting sandstone or collecting sand in Yanille. Or buying seaweed + sand from charters. Fishing trawler is closest to a bank. Note: You should unlock superglass make before doing a considerable amount of crafting. After glassmake to 99: Continue to farm giant seaweed and mine/convert sandstone from the quarry.

For level 61, buy buckets of sand and soda ash (and seaweed if cooking it into soda ash isn't an issue as it has more stock) at a Trader Crewmember in Port Khazard. This location can be very crowded however, so if struggling to get decent a stock from these traders, the Catherby or Corsair Cove traders may be viable as they are also fairly close to a bank. Smelt these into molten glass at any furnace and then into unpowered orbs (at 46 Crafting) with a glassblowing pipe for Crafting experience.

Complete The Hand in the Sand quest once the requirements have been met as 84 free buckets of sand can be claimed daily from Bert.

Gathering buckets of sand and farming seaweed[edit | edit source]

One of the most common ways of training Crafting is to gather buckets of sand and farm giant seaweed for blowing molten glass once the player has access to the Superglass Make spell.

The fastest way of getting buckets of sand is to mine sandstone in the Quarry and grind it using the grinder called Sandstorm just west of the mine. Noted empty buckets can be given to Drew at the grinder. Each piece of sandstone ground provides the player with differing numbers of sand charges (depending on the size of the piece) which can be used to claim noted buckets of sand for a charge of 50 coins per bucket.

Alternatively, players may collect buckets of sand by casting teleport home to Yanille and filling buckets at the sand pit north of the Home Portal. This requires less effort than mining sandstone, but it is also significantly slower.

Players can farm giant seaweed by planting seaweed spores in seaweed patches in the underwater area of Fossil Island. Harvesting these seaweed patches grant a large amount of giant seaweed. The benefit of giant seaweed is, that 1 giant seaweed is the equivalent of 6 normal seaweeds. Flippers are advised to swim underwater. Flippers are dropped by Mogres at a chance of 1/64.

Lobstrosities drop large quantities of seaweed spores.

Large quantities of seaweed spores can be obtained by killing Lobstrosities in the underwater area of Fossil Island. They can only be damaged by a brine sabre (obtained from brine rats), trident of the seas (obtained from cave krakens) or by using Magic. Low-level Ironmen can alternatively collect spores on the seafloor next to the patches. This can provide anywhere from 10–50 per hour and can be done whilst doing bank skills like Fletching by going up and down the anchor. Alternatively, players lacking 47 slayer can choose to manually cast fire strike on the lobstrosities, which can be easily safespotted from inside an air bubble. The frequent drop rate of seaweed spores by the Lobstrosities combined with random spawns within the lobstrosity room makes this method substantially faster than waiting underwater near the seaweed patches. Upwards of 100 spores per hour can be collected using this method. Doing every Fossil Island Wyvern task for seaweed spores is also recommended if planning to farm seaweed.

Once supplies have been collected, withdraw 18 buckets of sand and 3 giant seaweeds before casting Superglass Make to create molten glass. Some of the glass will be dropped on the ground and is not worth picking it up if mining sandstone to obtain the buckets of sand. Blow the molten glass into the highest-tier glass item available for Crafting experience.

Charter ship method[edit | edit source]

The charter ship method becomes viable once the player has completed Lunar Diplomacy and has level 77 Magic for the Superglass Make spell. This method offers high Crafting experience per hour and does not require any banked supplies. The downside is that there usually is some competition for stock.

Buy buckets of sand and seaweed (or soda ash) from any Trader Crewmember, cast Superglass Make and make the highest-tier glass item available on the spot. Sell the glass items or drop them, hop worlds and repeat. This method will grant approximately 65,000–70,000 experience per hour with lantern lenses and 85,000–90,000 experience per hour with empty light orbs, depending on stock. To maximise the amount of experience per spell cast, buy out the 10 buckets of sand and soda ash per world and when reselling the created items, buy one more of both if restocked. This will reduce the amount of runes needed by just under 10%. This may seem insignificant but if level 85–86 Crafting is desired to be able to make a fury amulet, it can easily save up to 800 astral runes in total.

It is recommended to use this method in areas that are less popular to obtain the charter ship stock. Using areas like Port Tyras (requires Regicide) or Brimhaven dock, as well as Mos Le'Harmless has a better chance of being stocked. Using popular ports such as Port Khazard or Catherby will result in the Charter ship stock being frequently sold out, resulting in far less experience per hour.

Other methods[edit | edit source]

Buying gems in Mor Ul Rek[edit | edit source]

Alternative method for lower level crafting: If you have a fire cape and a bit of gp, you can buy gems with chaos runes from TzHaar-Hur-Rin's Ore and Gem Store. Around 3-3.2m capital is needed for the gold bars, chaos runes and nature runes all at once, you can easily get away with just 1m if you do it in 3 sets. You'll only end up losing around 18k chaos runes for 62 crafting.

Make bracelets with the sapphires and emeralds, after making some rings of dueling if you need them. Keep the rubies for Digsite pendants or a mounted digsite pendant. Alch the bracelets while doing just about any other activity.

If using chaos runes and Karamja gloves to earn tokkul it is a 4:1 ratio for chaos runes to sapphires. This method can reliably earn around 40-50k xp per hour and produces usable items as opposed to other training methods.

Jewellery[edit | edit source]

Alternatively, buy gold ore from the Blast Furnace, smelt them into bars then craft them into gold bracelets. They can then be alched for Magic experience. Making unstrung gold amulets is not recommended as they have worse High Alchemy value and only give 5 more Crafting experience compared to bracelets. Players can gain around 42,000 Crafting experience per hour once the gold bars have been obtained.

Crafting battlestaves[edit | edit source]

Charging orbs and crafting battlestaves offers relatively decent Crafting experience and good profit.

Players who have completed task sets of the Varrock Diary can buy noted battlestaves daily from a barrel near Zaff for 7,000 coins each. They all have to be bought at once, so a sizeable stack of coins is necessary. Starting at 15 with the easy tasks, each task set doubles the number of battlestaves that can be purchased per day.

Players can also get battlestaves from various bosses and monsters, such as Zulrah, Vorkath, Alchemical Hydra and Skeletal Wyverns.

Orb Items needed Procedure
Air orb Staff of air

Cosmic runes

Unpowered orbs

Amulets of glory/rings of returning

Stamina or energy potions

Grab 81 cosmic runes and 27 unpowered orbs, run to the air obelisk, charge the orbs and teleport to Edgeville with an amulet of glory. If Edgeville respawn is unlocked, use rings of returning in a PvP world instead.
Fire orb Staff of fire

Anti-dragon shield

Cosmic, law and dust runes

Rune pouch (strongly recommended)

Unpowered orbs

Stamina, energy potions, or energy restoration pool in POH


Move the player's POH to Taverley. Teleport to House, run south to the Taverley Dungeon and to the fire obelisk, charge the orbs and Teleport to Camelot to bank. Alternatively, starting from west Falador bank, head to the Taverley Dungeon through the agility obstacle in the wall of the city. Use rings of returning with Falador castle as the selected respawn point after charging your orbs.

It is possible to charge the orbs faster by using them manually on the obelisk, one by one.