Ironman Guide/Magic

From Old School RuneScape Wiki
Jump to: navigation, search
Ironman Guide
Ironman Guide/Melee.png Ironman Guide/Hitpoints.png Ironman Guide/Mining.png
Ironman Guide/Melee.png Ironman Guide/Agility.png Ironman Guide/Smithing.png
Ironman Guide/Defence.png Ironman Guide/Herblore.png Ironman Guide/Fishing.png
Ironman Guide/Ranged.png Ironman Guide/Thieving.png Ironman Guide/Cooking.png
Ironman Guide/Prayer.png Ironman Guide/Crafting.png Ironman Guide/Firemaking.png
Ironman Guide/Magic.png Ironman Guide/Fletching.png Ironman Guide/Woodcutting.png
Ironman Guide/Runecraft.png Ironman Guide/Slayer.png Ironman Guide/Farming.png
Ironman Guide/Construction.png Ironman Guide/Hunter.png Ironman Moneymaking Guide.png

Magic[edit | edit source]

AFK combat training on your phone when you’re otherwise not playing (0 time) can be greatly beneficial to Slayer.

1-8: Imp Catcher

8-10: Witch’s Potion

10-17: The Grand Tree

17-43: Fire strike questing / while running past things

43-55: Superheat gold @ blast furnace, or afk phone crabs. You'll get around 127k magic xp getting Bones to Peaches from MTA. You can start this at 33 and do telekinetic grab until 55 for alching then enchant and graveyard etc.

55-99: Burst/barrage slayer/alching /zulrah/teleports

Cast strike spells on various monsters and quest bosses for the early levels. Players can make the money for the runes by collecting the 10,000 coins from the Stronghold of Security, subduing Wintertodt, training Thieving or doing Agility Pyramid.

  • If Prayer experience is desired early on, safespot blue dragons in the Taverley Dungeon for dragon bones. Alternatively, killing lava dragons located in the deep Wilderness is viable as players will profit every trip as the dragons drop rune items frequently. It is also recommended to bring food and energy potions (if the required Herblore level is achieved) as this is a hotspot for low-level player killers.
  • If a rune scimitar is desired for early melee training, safespot a Zamorak Warrior in the Ourania Cave near the entrance. If obtaining any rune weapon is reasonable, a faster alternative is to buy a rune sword from Scavvo in the Champions' Guild.
  • Killing Twisted Banshees in the Catacombs of Kourend is also a viable option, as they drop alchables, herbs, herb seeds and pure essence.
  • Killing Ammonite Crabs on Fossil Island or Sand Crabs in Hosidius is also an option. They require minimal attention, but have no significant drops to cover the cost of runes.

Another training option for lower levels is to find books for the customers in the Arceuus Library. Each book turned in grants 11 times the current Magic level in experience. This requires marking the locations of books. Collect as many books as possible, and turn them in by speaking with the customers. Keep talking to the customers until they request a book not possessed and pick up all the books found along the way. Players can gain up to 30,000 free Magic experience per hour at around level 45 using this method. If done correctly, this can be one of the fastest methods of gaining free Magic experience.

From level 43 to 55, cast Superheat Item to make iron ores into iron bars for both Magic and Smithing experience. This requires a significant number of nature runes and is very expensive, however.

At level 55, cast High Level Alchemy on various items, such as unstrung maple longbows (maple logs can be obtained from Managing Miscellania), gold bracelets or gold bars, battlestaves and monster drops. Some Magic experience can also be gained in the Mage Training Arena when unlocking Bones to Peaches. Players may also want to obtain infinity boots, and optionally a master wand and mage's book too. It is recommended to have at least level 57 Magic for the Lvl-4 Enchant spell (preferably level 68 Magic for the Lvl-5 Enchant) before doing the enchantment room. This will require a sizable amount of nature, cosmic and law runes, however.

At higher levels, Magic experience is gained passively from using burst/barrage spells on various Slayer tasks, teleporting, casting High Level Alchemy, using lunar spells, reanimating ensouled heads, killing Zulrah, etc.

Commonly used magic shops[edit | edit source]