Smithing[edit | edit source]
1-29: The Knight’s Sword
29-40: More quests or Superheating iron + dart tips
40-99: Buying blast furnace gold ore / making darts / platebodys During the lower levels, you can also make steel bars + cannonballs. This is a great method to get from 40 to 70 ranged, you'll need about 35k cannonballs.
Blast Furnace Gold 230k+ xp/hr with buying ore, make sure there is 27 bars in the dispenser before starting, otherwise the animation for withdrawing bars will be cancelled and slow you down. Run to the south side of the dispenser to allow the bars to smelt so that you can take out 28. If the conveyor belt breaks, take out 1 bar on the way to depositing more ores. If there are 28 bars left in the dispenser you won't be able to deposit anymore. Ice glove/goldsmith gauntlet switch. Wield Ice gloves to withdraw bars and equip goldsmith gauntlets as soon as you withdraw bars. Buy 2-3 inventories per world, depending on how much gp you have. You can bank 11k+ gold ore p/h if the worlds are full, but 8-9k is more realistic, doing 3 invs per a world.
Alternative - 300k+ xp/hr the xp rate varies heavily depending on stock/click speed. The difference between this method and the other is that you’re dropping the bars you collect instead of banking them, and buying then using gold straight from the ore seller. Hop to a non bf world, buy 2-3 inventories of ore, use them on the belt, hop to a bf world, collect and drop bars, and repeat.
Completing The Knight's Sword, Elemental Workshop I and II, The Giant Dwarf, Heroes' Quest and Pirate Pete subquest of Recipe for Disaster will grant a total of 30,982 experience, elevating a level 1 Smithing to level 37. 2 iron bars are necessary for The Knight's Sword; an iron bar spawn can be found west of the Graveyard of Shadows next to the bears in some trees in level 18 Wilderness. It is fairly safe going there for Hardcore and Ultimate Ironmen; be ready to log out if another player is spotted and make sure food and a teleport out are on hand in case of being attacked. A non-Wilderness method is by safespotting paladins in East Ardougne or killing dwarves.
At lower levels, mine iron ore in the South-east Ardougne mine, superheat them into iron bars while walking to the south-eastern bank in East Ardougne, teleport back with the Ardougne cloak 1 (or higher) and repeat. Alternatively, buy the ores from Ordan and smelt them into bars in the Blast Furnace. Do this until enough supplies are made to get around level 50–55 Fletching. Smith the bars later into iron dart tips for early Fletching training. The darts can be used for early Ranged training or saved for luring monsters when training Slayer.
The fastest way to train Smithing from level 40 onwards is to buy gold ore from Ordan and smelt them into gold bars in the Blast Furnace whilst wearing goldsmith gauntlets. This is very expensive and should be done only once the player can afford it. If buying from a full stock, buying 1, 2 or 3 inventories per world costs 5.0, 6.1 and 7.2 coins per experience respectively (not including payments to the workers).
If you need a large quantity of iron and coal ores for smithing steel bars into cannonballs, it's more efficient to spend time earning money to buy ores from Ordan instead of directly mining them. If you earn 200,000gp an hour from thieving or the Agility Pyramid, you can purchase around 4,000 iron ore or 1,400 coal ore from Ordan and bank at the nearby chest. Assuming you would normally mine and bank 1,000 ores an hour, this represents a significant increase in the number of ores you would be able to obtain.
For higher level Ironmen, killing Zalcano is an excellent way of banking smithing experience in the form of gold ore, or mithril and adamant ores/bars. The xp rates will be slower than simply buying gold ore; but the activity is effectively free gp-wise, and is much more engaging.