|Released||20 August 2003 (Update)|
|Examine||This is a fairly tall tree with sparse foliage.|
|Object ID||4818, 4816, 4818, 15949, 15952, 15955, 2887, 2889, 2890|
Jungle trees are tropical lumber trees that can be cut at level 1 Woodcutting, providing 25 experience per set of logs received. They are found in jungle and tropical areas. Their only real use is for use for pitfall trapping larupias. A mixture of these and Jungle Bush must be chopped down in order to enter the Kharazi Jungle as part of the Legends quest.
Woodcutting info[edit | edit source]
|Woodcutting XP||25 xp|
|Respawn time||35.4 - 58.8 seconds|
Tree Locations[edit | edit source]
Jungle trees are shown on the Worldmap and minimap as a thin tree . The thin tree image is shared with other trees and bushes, so a thin tree image on the minimap does not directly mean it is a jungle tree. It should be noted that the jungle tree models are used extensively in tropical areas, however there are only a few areas where the trees can be cut.
Free areas[edit | edit source]
Member areas[edit | edit source]
Mechanics[edit | edit source]
Regular[edit | edit source]
Jungle trees have various models, but most share the same mechanics. Jungle trees of the dark, light, and Trouble Brewing variety all provide logs when cut, and deplete after one log is received. A roll to receive a log is done every 4 game ticks when chopping. The chance to successfully chop is affected by the axe used and Woodcutting level, better axes and a higher woodcutting level increases the likelihood of successfully receiving a log. Jungle trees located in the Trouble Brewing minigame and the light jungle tree have models that take up 4 game squares of space. The dark jungle trees’ model only uses one game square of space. Trouble Brewing jungle trees have a left click option of “Cut-Down Jungle Tree”, as opposed to a usual Chop-down option. Light and dark jungle trees do not have the usual chopping sound when a player is actively attempting to cut the tree. The usual depletion sound is present on these trees.
Kharazi Jungle[edit | edit source]
Jungle trees located inside the Kharazi Jungle operate in a very different manner than normal jungle trees, and have very unique properties. The jungle trees located in the dense jungle blocking the path into the Kharazi Jungle are unusual as well.
The jungle trees apart of the dense jungle leading to the Kharazi Jungle operate in a manner more similar to a separate piece of interactive scenery that provides Woodcutting experience, than an actual tree. The tree is required to be cut in order to gain passage to the Kharazi Jungle. Possessing a machete and an axe is required to attempt to cut the tree. Once a player begins chopping the tree, a normal tree cutting animation will play. The tree is then chopped until depleted, and after depleted the character will walk to the other side of the tree. The tree sometimes provides regular logs when cut, and players will receive 100 Woodcutting experience per log received (25 experience is the normal amount received when cutting jungle trees). The tree does not always provide logs when cut, and can become depleted without ever giving logs. The tree can also provide multiple logs before becoming depleted. Unlike normal trees, this tree does not require empty inventory space to chop, and instead will provide no logs. The Infernal axe can burn logs received from this tree. Kandarin headgear does not work when cutting these trees. Lumberjack outfit bonuses work on these trees. The tree difficulty does not seem to operate in a normal manner. Axe type and Woodcutting level does not seem to have any effect on the cut speed of the tree.
Inside the Kharazi Jungle, only the dark tree model of the jungle tree is able to be chopped. The tree operates in a manner similar to a regular jungle tree. The trees have normal cut difficulty, with better axes and higher Woodcutting levels increasing cut speed. The trees deplete after one set of regular logs is received, providing 25 Woodcutting experience per set of logs received. The trees have no sounds when chopping or when becoming depleted. These jungle trees occupy 4 game squares of space, however, have the very unique characteristic of the tree model not being a physical blocking object. Due to the tree not being a physical object, players can walk through the trees. When standing in the north-eastern square that the tree occupies, players are able to chop the tree facing any direction. This jungle tree uses the stump model of a normal tree. The normal stump model also occupies 4 game space squares, however the stump is a physical object. Players that are inside the stump cannot walk towards other parts of the stump, but can leave moving outwards. When inside the stump, standard attack mechanics for NPCs and PVP applies. NPC can attack if directly beside a player, but not from the far side of the stump. This presents a very good safety option for players inside the Kharazi jungle, as there are several locations with jungle trees beside other solid objects and trees. If a player was to walk into a tree beside another solid scenery tree or object and then cut the tree, NPCs and other players would be unable to attack the player until the tree has respawned.
Additional Drops[edit | edit source]
- Beaver – Jungle trees have a chance to drop the beaver Woodcutting pet. At level 1 Woodcutting there is a 1 in 317,622 chance to receive the beaver and a 1 in 315,172 chance at level 99.
- Clue nest – Jungle trees can drop all clue nests. At level 1 Woodcutting there is an approximately 1 in 3,145 chance to receive an easy-elite clue nest and a 1 in 1,596 chance at level 99. Beginner clue nests have a universal 1 in 1000 chance to be dropped.