Kalphite Queen/Strategies

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The Kalphite Queen is a boss located in the Kharidian Desert. She is stronger than her combat level suggests due to her damage output ability.

How to get there[edit | edit source]

Go west of Shantay Pass to reach the lair.

The Kalphite Queen is located at the end of the Kalphite Lair. It is highly advised to complete both the Lumbridge & Draynor Diary and Desert Diary (players need to have mounted a Kq head in their player-owned house to complete the Desert Diary, which may take many kills to obtain). The Lumbridge & Draynor Diary will allow for use of a nearby fairy ring (BIQ) without using a dramen or Lunar staff, and the Desert Diary for significantly faster access to the Queen in addition to taking out the requirement of bringing one or two ropes for food or potions and providing access to a shortcut with 86 Agility.

From the surface area, players go west of the Shantay Pass until they find a bulging tunnel; this is where a rope is needed for players. From the dungeon area, walk south through the tunnel to reach the lair; another rope is needed here.

A map of the lair.

Once in the lair, players will go around a fairly large tunnel section with hostile soldiers, which can poison if they damage you. At the end is a chamber with two Kalphite guardians and another bulging tunnel; this is where the other rope is used. Like the soldiers, the guardians can poison, so being under the effects of an anti-poison potion is recommended so the player does not get hit with poison while fighting the Queen.

After going down, there is another set of guardians. On the other side is the Queen; drink potions and put on protection prayers before charging in.

The fight[edit | edit source]

Tip: Unless wearing a serpentine helm for the duration of the fight, sip an antidote++ before going to the lair to save an inventory slot, or just bring said potion.

The Kalphite Queen has 510 Hitpoints, split across two phases. Her Magic and Ranged attacks have 100% accuracy, though it is possible for the attack to deal no damage instead. Her Melee attack does not share this unique mechanic, and is treated as a standard attack. Unlike the soldiers and guardians, this melee attack does not poison.

There are two phases of the fight, similar to Vet'ion. While in her grounded form, the Kalphite Queen has Protect from Magic and Protect from Missiles active; however, they only add increased Defence to those styles rather than full immunity like the player versions of it.

A player fights the airborne form of the Kalphite Queen.

When she falls to zero health in her first form, her chitin will crack open and the second form, a wasp-like creature, will appear. This airborne form has Protect from Melee active; however, like the first form, this only provides increased Defence.

Note: Upon triggering the second form, there is a time limit of 5 minutes for defeating it. If not defeated within this time frame, the Kalphite Queen returns to the first form, though she carries the health she had left on her second form when she reverted back.

Her ranged attack will hit players close to the main target. To avoid this, players in a group can stand on opposite sides of her. This positioning (combined with Protect from Magic) will greatly reduce the amount of damage taken over the course of the fight.

Throughout the fight, if the Queen is near any bulging cocoons, Kalphite workers will hatch and attack nearby players on sight. These only stay for a while before despawning. It is advised to get the Queen near them so the workers will spawn. This is because if there are plenty of workers around her, she will be unable to move at all while they are present, and allow the player to easily flinch her for longer trips. This is only viable with melee, as there is not enough time to dodge her attack if flinching her with Ranged or Magic.

Her attacks can be tick-eaten, however her ranged and magic attacks do have different projectile speeds and as such, it is advised to always make sure to heal up when below 31 Hitpoints to prevent the risk of dying. It is recommended to step under her during this to not take more damage.

Suggested skills[edit | edit source]

  • Hitpoints 90+ (or 70+ for the mid-game method)
  • Attack 85+ (90+ diary method, or 70+ for mid-game method)
  • Strength 85+ (90+ diary method, or 70+ for mid-game method)
  • Defence 70+ (90+ diary method, or 70+ for mid-game method)
  • Ranged 85+ (90+ diary method, or 70+ for mid-game method)
  • Prayer 70+ (Piety) or 44+ (Eagle Eye, for mid-game method)

Equipment[edit | edit source]

This method capitalises on maximum Melee and Ranged attack bonuses. Due to her magical and ranged attacks being 100% accurate, defensive bonuses are largely ignored. It is recommended to use this method on a Slayer task, as the Slayer helmet can give very large bonuses. This setup also assumes you have already completed the hard Desert Diary and no longer need to bring rope. If you have the ornate rejuvenation pool and fairy ring in your player-owned house, teleport there after finishing each kill to use the pool and teleport back (biq). Notes about specific gear:

  • With the recoil enabled, ring of suffering (i) deals a lot of damage due to the frequency of the Queen's attacks, much more so than other rings.
  • When eating, one should stand under the Kalphite Queen, in order to minimise damage taken.
  • While the max cape is not as effective as the combination of infernal cape and Ava's assembler, its versatility of acting as a teleport to POH and Crafting Guild bank as well as saving ammunition in the second phase makes it worthwhile to save on inventory space, resulting in less time banking.
  • The dragon warhammer or Bandos godsword is important for lowering Kalphite Queen's Defence, making both forms much faster to kill. If you hit two successful specs, the toxic blowpipe with rune or dragon darts is actually better DPS than the abyssal bludgeon if lacking a mythical or infernal cape (with some setups). Make sure to walk under her between dragon warhammer specs due to its slower attacking speed.
  • If using a slower weapon like a godsword or the Elder Maul for the Melee portion, it is recommended to use the flinching method, where you hit once, and walk under, thus limiting the amount of times that the Queen can hit.

First phase[edit | edit source]

During the first phase, Protect from Magic is recommended, as it uses magic more often. Also, Piety is strongly recommended to speed up kills. Immediately run under her again after killing off her first phase, heal up, and prepare for the second phase.

Recommended equipment for High DPS (phase one)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (on kalphites task only)Inquisitor's great helm.pngInquisitor's great helmNeitiznot faceguard.pngNeitiznot faceguardHelm of neitiznot.pngHelm of neitiznotN/A
NeckAmulet of torture.pngAmulet of tortureAmulet of fury.pngAmulet of fury or Amulet of blood fury.pngAmulet of blood furyAmulet of glory.pngAmulet of gloryN/AN/A
BackInfernal cape.pngInfernal capeMythical cape.pngMythical capeMax cape.pngMax capeFire cape.pngFire capeRanging cape.pngRanging cape / Ava's assembler.pngAva's assembler
BodyInquisitor's hauberk.pngInquisitor's hauberkBandos chestplate.pngBandos chestplateFighter torso.pngFighter torsoArmadyl d'hide body.pngBlessed bodyN/A
LegsInquisitor's plateskirt.pngInquisitor's plateskirtBandos tassets.pngBandos tassetsArmadyl chaps.pngBlessed chapsVerac's plateskirt.pngVerac's plateskirtN/A
WeaponScythe of vitur.pngScythe of vitur (Crush with Inquisitor, Slash with Bandos)Inquisitor's mace.pngInquisitor's maceAbyssal bludgeon.pngAbyssal bludgeonElder maul.pngElder maulZamorakian hasta.pngZamorakian hasta
ShieldAvernic defender.pngAvernic defender (if using a one-handed weapon)Dragon defender.pngDragon defender (if using a one-handed weapon)N/AN/AN/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2N/AN/AN/A
GlovesFerocious gloves.pngFerocious glovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesRegen bracelet.pngRegen bracelet
BootsPrimordial boots.pngPrimordial bootsDragon boots.pngDragon bootsSpiked manacles.pngSpiked manaclesClimbing boots.pngClimbing bootsN/A
RingBerserker ring (i).pngBerserker ring (i) (only if using scythe of vitur)Ring of suffering (i).pngRing of suffering (ri)Tyrannical ring (i).pngTyrannical ring (i)Brimstone ring.pngBrimstone ringN/A
Toxic blowpipe.pngArmadyl chestplate.pngAva's assembler.pngPegasian boots.png
Necklace of anguish.pngArmadyl chainskirt.pngBarrows gloves.pngRing of suffering (i).png
Scythe of vitur.pngAnglerfish.pngDivine super combat potion(4).pngDivine ranging potion(4).png
Antidote++(4).pngManta ray.pngManta ray.pngManta ray.png
Manta ray.pngManta ray.pngManta ray.pngManta ray.png
Manta ray.pngManta ray.pngManta ray.pngManta ray.png
Manta ray.pngManta ray.pngTeleport to house (tablet).pngRune pouch.png
Astral rune.png16000Death rune.png16000Earth rune.png16000

Inventory[edit | edit source]

Second phase[edit | edit source]

During the second phase, it generally does not matter whether you pray Protect from Magic or Protect from Missiles, but protect from magic is still preferred in case another player crashes you. Players should walk under her as soon as this phase begins, otherwise she will get an extra attack on you first. For the rest of the phase until death, players with at least 76 defence should attack her from within her melee range, whilst players with less than 62 defence (such as pures) should stand one tile away from her to be out of her melee range.[note 1] Food can be conserved by running underneath her while healing rather than eating in the open, and players can use her minions or walls to restrict her movement. Also, Eagle Eye or Rigour is strongly recommended to speed up kills.

  1. Standing one tile away gives a 50/50 chance of not taking damage, therefore players in melee range should aim for enough stab/defence bonus to dodge more than 50% of her melee attacks. The player is assumed to be super potted and wearing black d'hide, slayer helmet, barrows gloves, blessed boots, and an ava's assembler. Some example defence breakpoints depend on the player's access to: 62 an amulet of fury and a ring of suffering (i); 67 only a ring of suffering (i); 70 only rigour; 76 none of the previous.
Recommended equipment for High DPS (phase 2)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (on kalphites task only)Armadyl helmet.pngArmadyl helmetRobin hood hat.pngRobin hood hat / Archer helm.pngArcher helmN/AN/A
NeckNecklace of anguish.pngNecklace of anguishAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryN/AN/A
BackAva's assembler.pngAva's assemblerMax cape.pngMax capeAva's accumulator.pngAva's accumulatorRanging cape.pngRanging capeN/A
BodyArmadyl chestplate.pngArmadyl chestplateArmadyl d'hide body.pngBlessed bodyBlack d'hide body.pngBlack d'hide bodyKaril's leathertop.pngKaril's leathertopRangers' tunic.pngRangers' tunic
LegsArmadyl chainskirt.pngArmadyl chainskirtArmadyl chaps.pngBlessed chapsBlack d'hide chaps.pngBlack d'hide chapsKaril's leatherskirt.pngKaril's leatherskirtN/A
WeaponToxic blowpipe.pngToxic blowpipeTwisted bow.pngTwisted bowArmadyl crossbow.pngArmadyl crossbowDragon crossbow.pngDragon crossbowRune crossbow.pngRune crossbow
ShieldTwisted buckler.pngTwisted bucklerOdium ward.pngOdium wardBook of law.pngBook of lawUnholy book.pngUnholy bookN/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4 (Toxic blowpipe only)God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2 (Toxic blowpipe only)Diamond dragon bolts (e) 5.pngDiamond dragon bolts (e) / Dragon arrow 5.pngDragon arrowAmethyst broad bolts 5.pngAmethyst broad bolts / Amethyst arrow 5.pngAmethyst arrowRunite bolts 5.pngRunite bolts / Rune arrow 5.pngRune arrow
GlovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesRegen bracelet.pngRegen braceletN/A
BootsPegasian boots.pngPegasian bootsRanger boots.pngRanger bootsArmadyl d'hide boots.pngBlessed bootsN/AN/A
RingRing of suffering (i).pngRing of suffering (i)Archers ring (i).pngArchers ring (i)Brimstone ring.pngBrimstone ringN/AN/A

This method minimises the amount of gear needed, while still maximising the damage. This method is only recommended if you haven't already completed the hard Desert Diary, and thus are required to bring two Ropes upon reentering the lair every time. Unlike the DPS method, you are recommended to stay as long as possible before banking, so food is prioritised over DPS. The Ring of suffering (i) is useful here due to Kalphite Queen constantly hitting you for high damage, triggering the recoil effect. The Dragon warhammer is important for lowering Kalphite Queen's defence, making both forms much faster to kill. If using a slower weapon like a Godsword or an Elder Maul for the Melee portion, it is recommended to use the flinching method, where you hit once, and walk under, limiting the amount of times that the Kalphite Queen can hit.

First phase[edit | edit source]

During the first phase, Protect from Magic is recommended. Also, Piety is strongly recommended to speed up kills. Conserve food by running underneath her while healing rather than eating in the open, and use her minions or walls to restrict her movement. Immediately run under her again after killing off her first phase, heal up, and prepare for the second phase.

Recommended equipment for Diary method (phase one)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (on kalphites task only)Helm of neitiznot.pngHelm of neitiznotN/AN/AN/A
NeckAmulet of torture.pngAmulet of tortureAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryN/AN/A
BackInfernal cape.pngInfernal capeMythical cape.pngMythical capeFire cape.pngFire capeN/AN/A
BodyArmadyl chestplate.pngArmadyl chestplateArmadyl d'hide body.pngBlessed bodyKaril's leathertop.pngKaril's leathertopN/AN/A
LegsArmadyl chainskirt.pngArmadyl chainskirtArmadyl chaps.pngBlessed chapsKaril's leatherskirt.pngKaril's leatherskirtN/AN/A
WeaponAbyssal bludgeon.pngAbyssal bludgeonElder maul.pngElder maulZamorakian hasta.pngZamorakian hastaSarachnis cudgel.pngSarachnis cudgelBarrelchest anchor.pngBarrelchest anchor
ShieldAvernic defender.pngAvernic defenderDragon defender.pngDragon defenderN/AN/AN/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2N/AN/AN/A
GlovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesN/AN/A
BootsPrimordial boots.pngPrimordial bootsDragon boots.pngDragon bootsN/AN/AN/A
RingRing of suffering (i).pngRing of suffering (i)Berserker ring (i).pngBerserker ring (i)Tyrannical ring (i).pngTyrannical ring (i)Brimstone ring.pngBrimstone ringN/A
Toxic blowpipe.pngNecklace of anguish.pngAva's assembler.pngDivine super combat potion(4).png
Divine ranging potion(4).pngSuper restore(4).pngSanfew serum(4).pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngDragon warhammer.pngAvernic defender.png
Rope.pngRope.pngTeleport to house (tablet).pngRune pouch.png
Astral rune.png4000Death rune.png2000Earth rune.png10000

Inventory[edit | edit source]

Second phase[edit | edit source]

During the second phase, it generally does not matter whether you pray Protect from Magic or Protect from Missiles, but protect from magic is still preferred in case another player crashes you. Players should walk under her as soon as this phase begins, otherwise she will get an extra attack on you first. For the rest of the phase until death, players with at least 76 defence should attack her from within her melee range, whilst players with less than 62 defence (such as pures) should stand one tile away from her to be out of her melee range.[note 1] Food can be conserved by running underneath her while healing rather than eating in the open, and players can use her minions or walls to restrict her movement. Also, Eagle Eye or Rigour is strongly recommended to speed up kills.

  1. Standing one tile away gives a 50/50 chance of not taking damage, therefore players in melee range should aim for enough stab/defence bonus to dodge more than 50% of her melee attacks. The player is assumed to be super potted and wearing black d'hide, slayer helmet, barrows gloves, blessed boots, and an ava's assembler. Some example defence breakpoints depend on the player's access to: 62 an amulet of fury and a ring of suffering (i); 67 only a ring of suffering (i); 70 only rigour; 76 none of the previous.

Because of the special effect of Verac the Defiled's equipment, it is possible to kill the Kalphite Queen using only that set especially if duo'ing. It can hit through prayer, which comes in handy for the second form. This method can usually get around one or two (if lucky) kills per trip. It is also recommended to have both the elite Lumbridge & Draynor Diary and the elite Desert Diary done, as this will speed up getting to the Kalphite Queen. For the duration of the fight, have Protect from Magic activated. Also, Piety is recommended to speed up kills. Conserve food by running underneath her while healing rather than eating in the open, and use her minions or walls to block her movement.

Recommended equipment for Diary method (phase two)
SlotItem (most effective → least effective)
HeadVerac's helm.pngVerac's helmN/AN/AN/A
NeckAmulet of torture.pngAmulet of tortureAmulet of fury.pngAmulet of furyAmulet of the damned.pngAmulet of the damnedAmulet of glory.pngAmulet of glory
BackInfernal cape.pngInfernal capeFire cape.pngFire capeArdougne cloak 4.pngArdougne cloak 4N/A
BodyVerac's brassard.pngVerac's brassardN/AN/AN/A
LegsVerac's plateskirt.pngVerac's plateskirtN/AN/AN/A
WeaponVerac's flail.pngVerac's flailN/AN/AN/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2N/AN/A
GlovesFerocious gloves.pngFerocious glovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune gloves
BootsPrimordial boots.pngPrimordial bootsDragon boots.pngDragon bootsGuardian boots.pngGuardian bootsBandos boots.pngBandos boots
RingBerserker ring (i).pngBerserker ring (i)Tyrannical ring (i).pngTyrannical ring (i)Ring of the gods (i).pngRing of the gods (i)Brimstone ring.pngBrimstone ring
Divine super combat potion(4).pngSaradomin brew(4).pngSuper restore(4).pngPrayer potion(4).png
Prayer potion(4).pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngRope.pngRope.pngTeleport to house (tablet).png

Inventory[edit | edit source]

General notes[edit | edit source]

This method is mainly for iron players and others using welfare gear (less than 1 million gp) or gear that mid-game players are likely to have or be working toward anyway. It involves flinching the queen in the melee phase and hoping that no one crashes you.

As with the other methods, it is recommended to use this method on a Slayer task, as the Slayer helmet can give very large bonuses. This setup also assumes you have already completed the hard Desert Diary and no longer need to bring rope. If you have the ornate rejuvenation pool and fairy ring in your player-owned house, teleport there after finishing each kill to use the pool and teleport back (biq).

Notes about specific gear:

  • You can use whatever weapon you'd like for the melee phase, but opt for harder-hitting weapons over faster ones because you'll be flinching anyway.
  • For your special attack weapon, chose whichever best suits your stats. The main goal is to speed up the second half of the fight by reducing her defence. If you find that you're hitting her pretty consistently in the second half, then you might not need to worry about this.
    • If you have a high attack and slash attack bonuses, Arclight/Darklight lops off up to 15 attack, strength, and defence per successful hit. Bring a Fire cape and maybe a defender instead of a shield to help with accuracy.
    • If you have a high max hit, the bone dagger can slice off quite some defence, but only your first hit is guaranteed to hit, so plan on only using the special once per kill.
    • If the barrelchest anchor is your main melee phase weapon, you can consider using it also for its special attack, saving you an inventory slot. While the stat drain is negligible, the anchor's special attack gives a 100% accuracy and 10% strength boost, meaning you can hit in the high 20s/low 30s fairly accurately with the special attack, even with base 70 combat stats (with boosts and piety).
  • Bringing ancients is optional, but it can help with surviving under bad luck conditions. If you have a rune pouch, this makes it even more worthwhile. It also helps add a few (potential) hits to the queen during her second phase.
  • Any antipoison potion works, as long as it gives you a small amount of immunity. Iron players may find regular antipoison to work best here, as it's cheap and easy to get (from Jiminua's Jungle Store).
  • If you have access to a Quest point cape and have built a fairy ring in your house, you can replace the house teleport tab with the Quest point cape, so that you can also bank and return to a fairy ring more easily.
  • If you have completed the Elite Lumbridge & Draynor Diary, then you can replace the dramen staff with another piece of food or equipment.
  • You can use guthix rests in place of antipoisons/antidotes and some food, but keep in mind that this doesn't provide immunity, only a reduction of poison severity.
  • Protect from Melee will not prevent you from getting poisoned, but higher defence bonuses will reduce your chance of being poisoned.

Setting up[edit | edit source]

Make sure you have around 70% run energy before you head into the lair. You'll need to do some running to attract the Kalphite Guardians and the Kalphite Queen, and running out of run energy can force you to tank more hits from the Queen herself. Since you probably don't have the Elite Desert Diary done, you'll have to take the long way around -- walking this part helps conserve run energy.

Turn on Protect from Melee as you go into the KQ lair to attract the two Kalphite Guardians near the second entrance, then find the Kalphite Queen to attract her attention. Switch to Protect from Missiles as soon as you have the KQ's attention, and run back to the entrance of the lair. The two Guardians should be east of the Queen as she approaches. You can turn off prayer and sip a dose of antipoison as you wait for her to approach.

Once the Queen has reached the Guardians (usually you will tank a hit here, so remember to turn Protect from Missiles back on when you think the Queen is almost in range), run to the north side of the Queen and stand on one of the two western-most columns. You will be hit at least once here by the Queen. This will pull one of the Guardians to the north-east side of the Queen, allowing you to push the Queen south-west to the safespot.

Once the Guardian is able to attack you on the north side of the Queen (should only take a few seconds for it to get there), step onto the south-western-most tile of the Queen. This will pull both Guardians to the best spots for forcing the Queen into a south-western movement pattern. Eat to restore some health, if needed. If both Guardians somehow end up on the eastern side of the Queen (she's 5x5 tiles, while the Guardians are 4x4 tiles), then you'll likely have to reset or restart.

Your goal is to force the Queen into the flinching safespot such that her Southwestern-most tile is a few tiles west of the southern-most Potato cactus spawn in the lair. This is the best flinching safespot. Another option is for her south-western-most tile to be 1 tile north-west of the optimal spot. Any further west and one of the Guardians may lose interest and walk away, causing you to lose the safespot. (Another safespot option is to lure the Queen into the middle island, but this is generally less favorable.)

First phase[edit | edit source]

During the first phase, you'll be flinching her with your melee weapon. You can flick Piety or other melee-boosting prayers, but it's really not necessary, though it might be helpful if you're using a Bandos godsword, arclight/darklight, bone dagger, or a barrelchest anchor for your special attacks.

To flinch, first stand on the middle-western tile of the Queen, and turn attack options to right-click only. When you're ready to attack, right-click the Queen and choose the attack option, then quickly click back under her. This allows you to hit her once without her retaliating (this only works for melee attacks). Wait for her health bar to disappear before stepping out again, and repeat until her beetle phase is dead.

Recommended equipment for Mid-game players (phase one)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (on Kalphites task only)Dwarven helmet.pngDwarven helmetHelm of neitiznot.pngHelm of neitiznotObsidian helmet.pngObsidian helmetBerserker helm.pngBerserker helm
NeckAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryAmulet of power.pngAmulet of powerN/AN/A
BackMythical cape.pngMythical capeFire cape.pngFire capeRanging cape.pngRanging cape / Ava's assembler.pngAva's assembler / Ava's accumulator.pngAva's accumulator / Ava's attractor.pngAva's attractorN/AN/A
BodyFighter torso.pngFighter torsoObsidian platebody.pngObsidian platebodyArmadyl d'hide body.pngBlessed bodyBlack d'hide body.pngBlack d'hide bodyN/A
LegsArmadyl chaps.pngBlessed chapsBlack d'hide chaps.pngBlack d'hide chapsN/AN/AN/A
WeaponBarrelchest anchor.pngBarrelchest anchorTzhaar-ket-om.pngObsidian maulSarachnis cudgel.pngSarachnis cudgelLeaf-bladed battleaxe.pngLeaf-bladed battleaxeN/A
ShieldDragon defender.pngDragon defender (if using a one-handed weapon)Dragon sq shield.pngDragon sq shield (if using a one-handed ranged weapon)Granite shield.pngGranite shield (if using a one-handed ranged weapon)Rune kiteshield.pngRune kiteshield (if using a one-handed ranged weapon)N/A
Ammo/SpellDiamond bolts 5.pngDiamond bolts (e) (if using a Rune crossbow)Amethyst arrow 5.pngAmethyst arrows (if using a Magic shortbow (i))Rune arrow 5.pngRune arrows (if using a Magic shortbow (i))N/AN/A
GlovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesCombat bracelet.pngCombat braceletN/A
BootsDragon boots.pngDragon bootsSpiked manacles.pngSpiked manaclesClimbing boots.pngClimbing bootsArmadyl d'hide boots.pngBlessed bootsN/A
RingBerserker ring (i).pngBerserker ring (i)Tyrannical ring (i).pngTyrannical ring (i)Brimstone ring.pngBrimstone ringBerserker ring.pngBerserker ringExplorer's ring 4.pngExplorer's ring/Ring of dueling.pngRing of dueling
Special attackArclight.pngArclightDarklight.pngDarklightBone dagger.pngBone daggerBarrelchest anchor.pngBarrelchest anchorN/A
Rune crossbow.pngArmadyl d'hide body.pngAva's assembler.pngArmadyl d'hide boots.png
Super combat potion(4).pngRanging potion(4).pngAntidote++(4).pngPrayer potion(4).png
Monkfish.pngMonkfish.pngMonkfish.pngMonkfish.png
Monkfish.pngMonkfish.pngMonkfish.pngMonkfish.png
Monkfish.pngMonkfish.pngMonkfish.pngMonkfish.png
Monkfish.pngMonkfish.pngMonkfish.pngMonkfish.png
Monkfish.pngDramen staff.pngTeleport to house (tablet).pngRune pouch.png
Chaos rune.png16000Death rune.png16000Blood rune.png16000

Inventory[edit | edit source]

Second phase[edit | edit source]

During the second phase, set Protect from Missiles and Rigour or Eagle eye as your quick prayers. You can also pray Protect from Magic instead, but the Queen seems to attack with ranged just a bit more than magic. Stay under the Queen as she transitions into her wasp phase. If you'd like to heal up with blood spells, unequip some of your gear first, and cast the spells on the Kalphite workers that are nearby.

If you're using a Rune crossbow, it's recommend to use a 1:1 attacking strategy. For example, attacking the Queen 3 times (and receiving 3 attacks in return), then walking under for a few ticks before stepping out again. This allows you to take about 25% less damage while not reducing your own DPS too much. You can also take the time to heal up on any damage you took. It's also helpful to have the Kandarin hard diary completed for more enchanted bolt procs.

If you're using a Magic shortbow, it's recommended to step under when you're eating, to avoid letting the Queen get extra hits on you.

As you're doing this phase, it's recommended to stay just 1 tile west of the Queen (like when you were attacking during the first phase) if you have 70+ Defence. By staying in melee range, you have a chance of receiving the Queen's melee attack, which unlike her ranged or magic attacks, is fairly inaccurate. If using a crossbow, it may be beneficial to bring a good stab-resistant shield instead of a Book of law or Unholy book for the extra defence bonus against her stab melee attacks. The ranged attack bonus you lose is negligible, especially if you have a higher ranged level.

For players with lower defense, it's recommended to stay out of melee range and just tank 50% of her hits. You may end up consuming more food this way, however, so prepare to bring better food if you find that you're running out of supplies or having to resort to blood spells often.

Recommended equipment for Mid-game players (phase 2)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (on Kalphites task only)Armadyl coif.pngBlessed coifRobin hood hat.pngRobin hood hat / Archer helm.pngArcher helmN/AN/A
NeckAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryAmulet of power.pngAmulet of powerN/AN/A
BackAva's assembler.pngAva's assemblerAva's accumulator.pngAva's accumulatorRanging cape.pngRanging capeAva's attractor.pngAva's attractorN/A
BodyArmadyl d'hide body.pngBlessed bodyBlack d'hide body.pngBlack d'hide bodyKaril's leathertop.pngKaril's leathertopN/AN/A
LegsArmadyl chaps.pngBlessed chapsBlack d'hide chaps.pngBlack d'hide chapsKaril's leatherskirt.pngKaril's leatherskirtN/AN/A
WeaponRune crossbow.pngRune crossbowMagic shortbow (i).pngMagic shortbow (i)Magic shortbow.pngMagic shortbowN/AN/A
ShieldNone unless using a crossbowDragon sq shield.pngDragon sq shield (if in melee range)Granite shield.pngGranite shield / Rune kiteshield.pngRune kiteshield (if in melee range)Book of law.pngBook of lawUnholy book.pngUnholy book
Ammo/SpellDiamond bolts 5.pngDiamond bolts (e) / Amethyst broad bolts 5.pngAmethyst broad bolts / Amethyst arrow 5.pngAmethyst arrowsRunite bolts 5.pngRunite bolts / Rune arrow 5.pngRune arrowN/AN/AN/A
GlovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesCombat bracelet.pngCombat braceletN/A
BootsArmadyl d'hide boots.pngBlessed bootsBoots of brimstone.pngBoots of brimstoneSnakeskin boots.pngSnakeskin bootsN/AN/A
RingArchers ring (i).pngArchers ring (i)Brimstone ring.pngBrimstone ringArchers ring.pngArchers ringExplorer's ring 4.pngExplorer's ring/Ring of dueling.pngRing of duelingN/A