|Released||9 May 2005 (Update)|
|Destroy||Drop (If you drop this item it will break. Are you sure you want to drop it?)|
|Examine||Karil the Tainted's repeating crossbow.|
|High alch||96,000 coins|
|Low alch||64,000 coins|
|Exchange||121,330 coins (info)|
Karil's crossbow is a ranged weapon that is part of Karil the Tainted's set of barrows equipment. It requires 70 Ranged to wield. It fires bolt racks, which break upon firing. When equipped with the other three pieces of Karil the Tainted's set the wearer will receive the set effect, which has a chance to temporarily lower their target's Agility level. Additionally, if an amulet of the damned is worn alongside the set, there is also a 25% chance for each attack to deal a second hit for half the damage of the first.
Unlike standard crossbows, it is wielded in both hands. Furthermore, regular crossbows fire fewer, more powerful shots, meaning Karil's crossbow is actually similar in function to a shortbow; this gives it a potentially higher damage per second, at the expense of the shield slot. The crossbow has an attack range of 8. Longrange increases attack range by 2.
This weapon is comparable to a magic shortbow and its imbued counterpart. While Karil's offers superior range, a 9 or 15 greater ranged attack bonus, and a passive chance to hit twice when using the full Karil set and amulet of the damned, the magic shortbow variants offer identical strength when using amethyst arrows, which are not guaranteed to be consumed with each shot. In addition, the magic shortbows do not degrade. Players on a budget or fighting monsters with low ranged defence may find the magic shortbow to be the preferable option.
- For more details on the mechanics and strategies for this equipment, see the set page.
Combat styles[edit | edit source]
|Category: Crossbow||Combat Style||Style type||Weapon Style||Experience||Invisible Boost|
|Accurate||Ranged||Accurate||Ranged and Hitpoints||+3 Ranged|
|Rapid||Ranged||Rapid||Ranged and Hitpoints||+1 Attack speed|
|Longrange||Ranged||Longrange||Ranged, Defence, and Hitpoints||+3 Defence and +2 Attack range|
Degradation[edit | edit source]
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names, e.g. Karil's crossbow. It will become Karil's crossbow 100 the first time it's used in combat. Eventually it will degrade to Karil's crossbow 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.
When dropped or lost on death, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this. As a bank note, dropping will not break the equipment.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
|Costs to repair
|NPC||POH Armour Stand|
|Level 1 Smithing||Level 99 Smithing|
Enter your smithing level here to calculate how much it would cost to repair the Karil's crossbow on an Armour stand:
template = Barrows repair/calc form = repairForm result = repairResult param = price||100000|hidden param = level|Smithing Level (1-105)|1|int|1-105
Item sources[edit | edit source]
|Chest (Barrows)||N/A||1||7 × 1/2,448|
Comparison between other ranged weapons[edit | edit source]
|Name||level required||Ranged attack||Ranged strength
|Bow of Faerdhinen||80||+128||+106||123,042,526||
|Dragon hunter crossbow||70||+95||(+122)||65,924,260|
|Crystal bow||70||+100||+78||369,308[n 1]||
|Magic shortbow (i)||+75||86,551|
|Magic comp bow||50||+71||(+55)||5,403||
|Throwing knives|| 40
Changes[edit | edit source]
|16 April 2015
A "Check" option was added to see the remaining durability.
|10 December 2014
|Ahrim the Blighted|
|Dharok the Wretched|
|Guthan the Infested|
|Karil the Tainted|
|Torag the Corrupted|
|Verac the Defiled|