Key (Melzar's Maze)
|Released||23 September 2001 (Update)|
|Quest item||Dragon Slayer I|
|Examine||A red key from Melzar's Maze (Used in the Dragon Slayer I quest).|
|High alch||0 coins|
|Low alch||0 coins|
Keys of various colours are used to unlock doors and progress further in Melzar's Maze during the Dragon Slayer I quest. They are obtained by killing the creatures in the maze in order to unlock doors of the corresponding colour. Players must obtain each of the different coloured keys to retrieve the map piece located at the end of the maze needed to complete the quest. Once used, the keys will disintegrate. Entry into Melzar's Maze requires a maze key, obtained from the Guildmaster in the Champions' Guild.
Dropping monsters[edit | edit source]
Some of the key-dropping monsters can be identified by their unique traits. The small zombie rat with the long tail will always drop the red key; it respawns south-east of the red door north of all other doors. The orange key is always dropped by the hooded ghost with no cape, which respawns in the south-eastern corner of the room. The yellow key is always dropped by the skeleton with a round shield, which respawns in the south-western corner of the room. Only the zombie cannot be identified in this way (to get the blue key), as both spawns share the same model.
Monster Combat level Quantity Rarity Zombie rat 3 1 Always Ghost (Melzar's Maze) 19 1 Always Skeleton (Melzar's Maze) 22 1 Always Zombie (Melzar's Maze) 24 1 Always Melzar the Mad 43 1 Always Lesser demon (Melzar's Maze) 82 1 Always
Changes[edit | edit source]
Gallery (historical)[edit | edit source]
|29 March 2004 –|