Key (Treasure Trails)
|Released||5 May 2004 (Update)|
|Examine||A key to unlock a treasure chest.|
A key to some drawers.
A key to a chest.
|High alch||12 coins|
|Low alch||8 coins|
A key is an item needed to unlock a chest or drawer during a Treasure Trails.
There will be a clue telling you where to get it. The key is a drop only when carrying the clue scroll. It disappears when used to open the chest or drawer. Keys are non-tradeable objects, specific to the player who finds them. They are used on all levels of treasure trails.
It is possible to obtain more than one key using the drop trick. However, after taking a clue from the chest/drawer, the key won't open it again, and the player gets a message: "The chest (or drawer) is locked." Keys obtained this way from the same clue will still remain in the bank; however, keys obtained from different clues will not stack.
Item sources[edit | edit source]
|Barbarian (Barbarian Camp) Low level||9; 10||1||Always|
|Barbarian (Barbarian Camp) High level||15||1||Always|
|Barbarian Low level (m)||8; 9; 10||1||Always|
|Barbarian High level (m)||15; 17||1||Always|
|Black Knight Titan Normal (m)||120||1||Always|
|Drunken man (m)||3||1||Always|
|Green dragon Wilderness Slayer Cave||88||1||Always|
|Guard (Doric's hut) (m)||19||1||Always|
|Guard (Port Sarim Jail) (m)||21||1||Always|
|Guard dog (m)||44||1||Always|
|Guard (m)||19; 20; 21; 22||1||Always|
|Gunthor the brave (m)||29||1||Always|
|Hill Giant (m)||28||1||Always|
|King Black Dragon||276||1||Always|
|Man Regular (m)||2||1||Always|
|Pirate (m)||23; 26; 57||1||Always|
Changes[edit | edit source]
|9 March 2017
The item's value was increased from 1 to 20.
|6 March 2014
The item was renamed from "Key" to "Key (difficulty)".