Last Man Standing

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This article is about the minigame. For the music track, see Last Man Standing (music track).
Last Man Standing logo.png

Last Man Standing, commonly refered to as LMS, is a player-versus-player battle royale style minigame in which the player, along with 3-23 others, are transported onto an island where they must fight for survival, killing each other and looting any items they can to become the titular last man standing.

Players can begin the minigame by speaking to Lisa, located east of the Clan Wars area. Items cannot be brought into the minigame; any items in the player's possession are temporarily taken away for the duration of the game, and are returned upon leaving the game. Alternatively, a bank deposit box near Lisa can be used to deposit all of the player's items.

The Last Man Standing lobby east of Clan Wars.

Upon speaking to Lisa, players will be given the choice to participate in one of three game modes:

  • Casual - Players can participate without reward and can begin a game with four players, though their rank on the highscores are not affected.
  • Competitive - Requiring a total level of 150 to participate (none if on a member’s world or if playing on a free to play world as a member), players are rewarded points for playing and their rank on the highscores are affected. There must be 24 participants to begin a competitive game. After a game of competitive, the players rating will get updated and displayed in the chat window.
  • High Stakes - Like competitive mode, but players must pay 1,000,000 coins into the coffer near Lisa to play. This game mode is not always active; it is enabled by the Old School Team at their discretion.

Official worlds[edit | edit source]

Unlike most minigames, Last Man Standing can only be played on certain worlds. It should be noted that there are no differences in gameplay between free-to-play and members, as the items used within the minigame, which includes various equipment usually exclusive to members, cannot be brought outside. This makes the minigame the only place where free-to-play players can perform special attacks with the weapons provided.

World Location Members Activity
317 United Kingdom flag.png United Kingdom Members LMS Competitive
384 Germany flag.png Germany Free-to-play Last Man Standing
425 Australia flag.png Australia Free-to-play Last Man Standing
469 United States flag.png United States (east) Free-to-play Last Man Standing

Gameplay[edit | edit source]

A map of the island with marked locations.
A loot crate that occasionally spawns in a broadcasted location.

Upon arrival to the island, the player's combat stats, as well as Agility, are boosted to 99 for the duration of the game. The only exception is Defence, which is only boosted to 75. All prayers (excluding Redemption and Preserve) can be used, and the player's spellbook is switched to the Ancient Magicks, even if Desert Treasure is not completed. In addition, players are given infinite run energy. Once the player arrives, the game will begin in 7 seconds.

Upon killing a player, the player's stats, run energy and special attack and supplies are all replenished. Players will also receive a bloody key (or a bloodier key if there are less than five players), which they should use on a chest to receive more powerful equipment. During this time, players are also unattackable for 20 seconds, giving them time to find a chest to loot as well as preparing for the next fight against another player.

Items found within the island have different item ids than their normal counterparts. If players somehow were able to smuggle them outside the minigame and attempt to use them, they will disappear instantly.

Equipment[edit | edit source]

Players can arrange their inventory and equipment loadout at the supply chest near Lisa.

Players are given a default preset of items that are provided upon arriving, which includes a unique rune pouch that can cast Blood Blitz, Blood Barrage, Ice Blitz and Ice Barrage. The supply chest just east of Lisa allows players to arrange their inventory and equipment loadout to their personal preference. It should be noted that players cannot have more than eleven sharks and two cooked karambwans for their loadout, and cannot be picked up from a slain player's loot if they have that same amount of food.

To improve the chance of survival, players must loot chests throughout the island with bloody keys and bloodier keys. Chests opened with bloody keys will roll for an item from two loot tables, one of which contains offensive gear, and the other defensive, while bloodier keys access an upgraded loot table. If an opponent logs out before they are killed, the attacker will still receive a bloody/bloodier key.

There will also be loot crates that may spawn throughout the map; the chat box will broadcast its location to all remaining players. These loot crates can roll on the upgraded loot table.

Below is a list of equipment that can be obtained during the minigame:

Offensive loot table
Armadyl crossbow.png: Inventory image of Armadyl crossbowArmadyl crossbow Armadyl godsword.png: Inventory image of Armadyl godswordArmadyl godsword Dark bow.png: Inventory image of Dark bowDark bow and
Dragon arrows.png: Inventory image of Dragon arrowsDragon arrows
Dragon claws.png: Inventory image of Dragon clawsDragon claws
Elder maul.png: Inventory image of Elder maulElder maul Ghrazi rapier.png: Inventory image of Ghrazi rapierGhrazi rapier Granite maul.png: Inventory image of Granite maulGranite maul Heavy ballista.png: Inventory image of Heavy ballistaHeavy ballista and
Dragon javelin.png: Inventory image of Dragon javelinDragon javelins
Infernal cape.png: Inventory image of Infernal capeInfernal cape Mage's book.png: Inventory image of Mage's bookMage's book Occult necklace.png: Inventory image of Occult necklaceOccult necklace Kodai wand.png: Inventory image of Kodai wandKodai wand
Seers ring (i).png: Inventory image of Seers ring (i)Seers ring (i) Staff of the dead.png: Inventory image of Staff of the deadStaff of the dead
Defensive loot table
Ahrim's robetop.png: Inventory image of Ahrim's robetopAhrim's robetop Ahrim's robeskirt.png: Inventory image of Ahrim's robeskirtAhrim's robeskirt Amulet of fury.png: Inventory image of Amulet of furyAmulet of fury Bandos tassets.png: Inventory image of Bandos tassetsBandos tassets
Blessed spirit shield.png: Inventory image of Blessed spirit shieldBlessed spirit shield Dharok's helm.png: Inventory image of Dharok's helmDharok's helm Dharok's platelegs.png: Inventory image of Dharok's platelegsDharok's platelegs Eternal boots.png: Inventory image of Eternal bootsEternal boots
Guthan's helm.png: Inventory image of Guthan's helmGuthan's helm Karil's leathertop.png: Inventory image of Karil's leathertopKaril's leathertop Torag's helm.png: Inventory image of Torag's helmTorag's helm Torag's platelegs.png: Inventory image of Torag's platelegsTorag's platelegs
Verac's helm.png: Inventory image of Verac's helmVerac's helm Verac's plateskirt.png: Inventory image of Verac's plateskirtVerac's plateskirt
Upgraded offensive loot table
Morrigan's javelin.png: Inventory image of Morrigan's javelinMorrigan's javelin x1,000 Vesta's longsword.png: Inventory image of Vesta's longswordVesta's longsword Statius's warhammer.png: Inventory image of Statius's warhammerStatius's warhammer Zuriel's staff.png: Inventory image of Zuriel's staffZuriel's staff

Fog and wild dogs[edit | edit source]

The fog begins to settle in, damaging any player in its vicinity.

After a minute, the game will broadcast that lethal fog will soon fill the island, and the safe zone that players must travel to, in order to avoid damage from the fog, which will be indicated by fog markers (appearing as glowing orbs) and a yellow arrow. Players who aren't in the safe zone after 9 minute and 10 seconds will take rapid damage, beginning at approximately 1 damage per tick, but steadily increasing to 10 damage per tick.

Wild dogs can spawn in groups of three, in specific locations starting at the third minute (this is not broadcasted). When killed, they may drop super energy potions, monkfish and sharks.

Rewards[edit | edit source]

Playing a casual game yields no rewards. In competitive and high stakes games, players are given a certain amount of virtual points based on their performance in a game:

  • 1st place - 5 points
  • 2nd place - 4 points
  • 3rd/4th place - 3 points
  • 5th-9th place - 2 points
  • 10th-19th place - 1 point

Players also obtain a bonus point for killing three players in a game, or two if they've killed five or more players. The bonus points do not stack with each other.

These points can be exchanged for reward items at Justine's reward shop, Justine's stuff for the Last Shopper Standing. The only tradeable items listed are the trouver parchment and swift blade. Also while the Guthixian icon is untradeable, the item it is used to create, the staff of balance, is tradeable.

Item Price (points) Members
Deadman's chest.png Deadman's chest 160
Free-to-play icon.png
Deadman's legs.png Deadman's legs 160
Free-to-play icon.png
Deadman's cape.png Deadman's cape 160
Free-to-play icon.png
Swift blade.png Swift blade 350
Free-to-play icon.png
Guthixian icon.png Guthixian icon 500
Member icon.png
Trouver parchment.png Trouver parchment 50
Member icon.png
Wilderness crabs teleport.png Wilderness crabs teleport 3
Member icon.png
Victor's cape (1).png Victor's cape (1) 0
Free-to-play icon.png
Victor's cape (10).png Victor's cape (10) 0
Free-to-play icon.png
Victor's cape (50).png Victor's cape (50) 0
Free-to-play icon.png
Victor's cape (100).png Victor's cape (100) 0
Free-to-play icon.png
Victor's cape (500).png Victor's cape (500) 0
Free-to-play icon.png
Armadyl halo.png Armadyl halo 450
Member icon.png
Bandos halo.png Bandos halo 450
Member icon.png
Seren halo.png Seren halo 450
Member icon.png
Ancient halo.png Ancient halo 450
Member icon.png
Brassica halo.png Brassica halo 450
Member icon.png

High stakes rewards[edit | edit source]

For high stakes games, the sole survivor of the match will win 15,000,000 coins and the runner-up is awarded 5,000,000 coins, which is put into a chest near Justine where it may be claimed anytime by the player. For players in third to fifth place, they will have their next high stakes game free of charge.

Since a minimum of 24 players are needed to enter the game, 24,000,000 coins are put into the match. 20,000,000 of that are redistributed to the last two players and three players get free access to their next game removing 3,000,000 coins that are put into a single match, meaning that Last Man Standing acts as a money sink with a minimum of 1,000,000 coins leaving the game per competitive match.

Changes[edit | edit source]

Date Changes
19 September 2019
(update | poll)
The Wilderness crabs teleport has been added to the rewards shop.
12 September 2019
(update)
  • Crates of loot now spawn in LMS on F2P worlds as they do on members' worlds.
  • The US Last Man Standing world has been moved from world 492 to 469 so that non-members can use it.
5 September 2019
(update)
  • The smoke puff animation now has a matching sound when loot crates are opened.
  • The messages at the end of a game have been reordered.
  • The LMS reward shop menu's click-zones have been expanded to include the pictures as well as the text. Pest Control's reward menu has received this change too, for item rewards, and its text colours have been updated to match the clearer ones used in LMS.
  • The description on the LMS coffer has been corrected.
  • NPCs in LMS can now be targeted by members-only Ancient spells on F2P.
  • Players may no longer go up vertical ladders in LMS if they have recently been in combat; this restriction previously applied at some points during a game, but now applies throughout it. The restriction does not stop players climbing down the LMS ladders and does not apply to the diagonal ladders of watchtowers either, since the upper level of those is visible from the ground.
  • XP drops no longer overlap with the HUD.
  • The number of LMS-enabled worlds has been adjusted now that the launch rush has settled down.
2 September 2019
Hotfix Free-to-play competitive games now require a total level of 150 to participate, unless the player is a member.[1]
29 August 2019
Hotfix Boosted stats can no longer be taken outside of the minigame.[2]
29 August 2019
(update | poll)
  • Players are now given a default preset of items that are provided upon arriving rather than just a spear.
  • Defence levels for the duration of the game have been increased from 70-75.
  • Prayer points are now unlimited instead of being drained to 10 at the start.
  • Run energy is now unlimited.
  • A map of the island has been added to the world map.
  • Players stats, run energy, special attack energy and supplies are now all replenished upon killing an opponent.
  • Vending shrines and the items obtained from it have been removed.
  • The loot table has been split into offensive and defensive tables, with bloodier keys giving an upgraded loot table containing Ancient Warriors' weapons.
  • Points are now awarded for competitive games, used as the currency for the reward shop.
13 June 2019
(update)
Lisa now waits 60 seconds instead of 30 before a game begins in order for other players to join in more easily.
6 June 2019
(update | poll)
  • Casual games of Last Man Standing now begin after 30 seconds of a minimum number of 4 players being in the lobby, making games between friends easier to start. If the lobby reaches 24 players, the game begins immediately.
  • Competitive and high stakes games of Last Man Standing now begin with 24 players, reduced from 48.

Trivia[edit | edit source]

A piece of artwork of the minigame.
  • The rework of the minigame on 29 August 2019 was initially developed on Mod Roq's personal time, and was preceded by two betas to test the new changes.

References[edit | edit source]

  1. Jagex. Old School RuneScape's Twitter account. 2 September 2019. Old School RuneScape: "Hotfix: Following feedback we have put in a 150 total level requirement for LMS competitive games on F2P worlds to combat bots. If a player is a member and using the F2P LMS worlds to play competitive games, they do not need the 150 total requirement"
  2. Jagex. Old School RuneScape's Twitter account. 29 August 2019. (Archived from the original on 29 August 2019.) Old School RuneScape: "Hotfix: We have released a hotfix to prevent players from taking boosted LMS stats outside of the minigame."