Law rune

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The law rune is a rune used in all teleportation spells, including Telekinetic Grab. For non-members, the main source of law runes is from monster drops, as most monsters that drop runes may occasionally drop law runes. For members, they may be purchased in the Mage Arena and in the Wizards' Guild after completing The Hand in the Sand. They can also be purchased from Ali Morrisane after partial completion of the Rogue Trader miniquest (after completing The Feud quest), and from the magic store on Ape Atoll after obtaining the greegree as part of the Monkey Madness I quest.

Crafting law runes[edit | edit source]

Law runes may be crafted using the Runecraft skill by players with a level of 54 or more, who have completed the Troll Stronghold quest to obtain the Law talisman. This grants 9.5 experience for each essence used. Players with at least 95 Runecraft will craft two law runes per essence.

The Law altar is located on Entrana, in the northeastern part of the island. Alternatively, the Abyss can be used to get to the Law altar.

Balloon transport system[edit | edit source]

The most common method to craft law runes is by the balloon transport system:

Items required[edit | edit source]

The route[edit | edit source]

  1. Add 1 super energy or stamina potion and 1 normal log in your inventory. Fill up your pouches and the rest of your inventory with essence.
  2. Run from the Castle Wars bank to the hot air balloon just northeast. Pay the monk the log to have him take you to Entrana.
  3. Run to the Law altar and craft your essence into law runes.
  4. Teleport via the ring of dueling back to Castle Wars and repeat.

Law running[edit | edit source]

Main article: Law running

For those who cannot craft their own runes, law running can be a very effective way to get law runes. In law running, a player travels back and forth from a bank to the Law altar in Entrana, supplying runecrafters with unnoted pure essence in exchange for law runes, noted essence, or both.

Spells requiring law runes[edit source]

Icon Spell Level Runes Exp Category Spell Group Notes
Lumbridge Graveyard Teleport icon.png Lumbridge Graveyard Teleport 6 1Law2Earth 10 Teleport Arceuus Teleports the caster to the Lumbridge graveyard.
Draynor Manor Teleport icon.png Draynor Manor Teleport 17 1Law1Earth1Water 16 Teleport Arceuus Teleports the caster to the Draynor Manor.
Varrock Teleport icon.png Varrock Teleport 25 1Law1Fire3Air 35 Teleport Standard Teleports the caster to the centre of Varrock, by the fountain near the shop.
Mind Altar Teleport icon.png Mind Altar Teleport 28 1Law2Mind 22 Teleport Arceuus Teleports caster to the Mind altar.
Lumbridge Teleport icon.png Lumbridge Teleport 31 1Law1Earth3Air 41 Teleport Standard Teleports the caster to the centre of Lumbridge Castle.
Telekinetic Grab icon.png Telekinetic Grab 33 1Law1Air 43 Skilling Standard Grabs an item off the ground without need for directly taking it.
Respawn Teleport icon.png Respawn Teleport 34 1Soul1Law 27 Teleport Arceuus Teleports the caster to their respawn point.
Falador Teleport icon.png Falador Teleport 37 1Law1Water3Air 47 Teleport Standard Teleports the caster to the centre of Falador, next to the statue of Saradomin.
Teleport to House icon.png Teleport to House 40 1Law1Earth1Air 30 Teleport Standard Teleports the caster to their player-owned house.
Salve Graveyard Teleport icon.png Salve Graveyard Teleport 40 2Soul1Law 30 Teleport Arceuus Teleports caster to the ghoul area near the entrance to the Mort Myre Swamp.
Camelot Teleport icon.png Camelot Teleport 45 1Law5Air 55.5 Teleport Standard Teleports the caster to the entrance of the castle at Camelot.
Fenkenstrain's Castle Teleport icon.png Fenkenstrain's Castle Teleport 48 1Soul1Law1Earth 50 Teleport Arceuus Teleports caster to Fenkenstrain's Castle.
Ardougne Teleport icon.png Ardougne Teleport 51 2Law2Water 61 Teleport Standard Teleports the caster to the marketplace in East Ardougne in the centre of the square. Completion of the Plague City quest is required to use this spell.
Paddewwa Teleport icon.png Paddewwa Teleport 54 2Law1Fire1Air 64 Teleport Ancient Teleports the caster to the entrance of Edgeville Dungeon.
Enchant Crossbow Bolt icon.png Enchant Crossbow Bolt (Diamond) 57 2Law1Cosmic10Earth10Diamond bolts 5.png 67 Enchantment Standard Enchants diamond tipped bolts.
Watchtower Teleport icon.png Watchtower Teleport 58 2Law2Earth 68 Teleport Standard Teleports the caster to the top of the Watchtower. Completion of the Watchtower quest is required to use this spell.
Senntisten Teleport icon.png Senntisten Teleport 60 1Soul2Law 70 Teleport Ancient Teleports the caster to the Digsite.
Trollheim Teleport icon.png Trollheim Teleport 61 2Law2Fire 68 Teleport Standard Teleports the caster to the very top of Trollheim, near Eadgar's cave. Completion of Eadgar's Ruse is required to use this spell.
West Ardougne Teleport icon.png West Ardougne Teleport 61 2Soul2Law 68 Teleport Arceuus Teleports caster to West Ardougne. Requires completion of Plague City to cast.
Teleport to Ape Atoll icon.png Teleport to Ape Atoll 64 2Law2Fire2Water1Banana.png 74 Teleport Standard Teleports the caster to Ape Atoll. The Awowogei portion of Recipe for Disaster is required to use this spell.
Harmony Island Teleport icon.png Harmony Island Teleport 65 1Soul1Law1Nature 74 Teleport Arceuus Teleports caster to Harmony Island. Requires completion of The Great Brain Robbery to cast.
Kharyrll Teleport icon.png Kharyrll Teleport 66 1Blood2Law 76 Teleport Ancient Teleports the caster to Canifis. This spell is the only Ancient Magicks teleport spell that can be used in a Portal Chamber of a player-owned house.
Cure Other icon.png Cure Other 68 1Law1Astral10Earth 65 Combat Lunar Cures another player of poison.
Kourend Castle Teleport icon.png Kourend Castle Teleport 69 2Soul2Law5Fire4Water 82 Teleport Standard Teleports the caster to Kourend Castle courtyard. The book Transportation incantations must be read to unlock it.
Moonclan Teleport icon.png Moonclan Teleport 69 1Law2Astral2Earth 66 Teleport Lunar Teleports the caster to Lunar Isle.
Tele Group Moonclan icon.png Tele Group Moonclan 70 1Law2Astral4Earth 67 Teleport Lunar Teleports the caster, along with up to 4 other players (with Accept Aid on), to Lunar Isle.
Cure Me icon.png Cure Me 71 1Law2Cosmic2Astral 69 Combat Lunar Cures the caster of poison.
Cemetery Teleport icon.png Cemetery Teleport 71 1Soul1Blood1Law 82 Teleport Arceuus Teleports caster to The Forgotten Cemetery in the level 30 Wilderness.
Lassar Teleport icon.png Lassar Teleport 72 2Law4Water 82 Teleport Ancient Teleports the caster to the top of Ice Mountain.
Waterbirth Teleport icon.png Waterbirth Teleport 72 1Law2Astral1Water 71 Teleport Lunar Teleports the caster to Waterbirth Island.
Tele Group Waterbirth icon.png Tele Group Waterbirth 73 1Law2Astral5Water 72 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to Waterbirth Island.
Cure Group icon.png Cure Group 74 2Law2Cosmic2Astral 74 Combat Lunar Cures up to 4 target players of poison.
Teleother Lumbridge icon.png Teleother Lumbridge 74 1Soul1Law1Earth 84 Teleport Standard Teleports another player (who has Accept Aid switched on) to Lumbridge.
Barbarian Teleport icon.png Barbarian Teleport 75 2Law2Astral3Fire 76 Teleport Lunar Teleports the caster to the Barbarian Outpost.
Tele Group Barbarian icon.png Tele Group Barbarian 76 2Law2Astral6Fire 77 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to the Barbarian Outpost.
Dareeyak Teleport icon.png Dareeyak Teleport 78 2Law3Fire2Air 88 Teleport Ancient Teleports the caster to the western ruins in the Wilderness.
Khazard Teleport icon.png Khazard Teleport 78 2Law2Astral4Water 80 Teleport Lunar Teleports the caster to Port Khazard.
Tele Group Khazard icon.png Tele Group Khazard 79 2Law2Astral8Water 81 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to Port Khazard.
Teleother Falador icon.png Teleother Falador 82 1Soul1Law1Water 92 Teleport Standard Teleports another player (who has Accept Aid switched on) to Falador.
Barrows Teleport icon.png Barrows Teleport 83 2Soul1Blood2Law 90 Teleport Arceuus Teleports caster to Barrows.
Carrallangar Teleport icon.png Carrallangar Teleport 84 2Soul2Law 82 Teleport Ancient Teleports the caster to the Graveyard of Shadows.
Tele Block icon.png Tele Block 85 1Law1Death1Chaos 80 Combat Standard Blocks target from teleporting for 5 minutes.
Teleport to Bounty Target icon.png Teleport to Bounty Target 85 1Law1Death1Chaos 45 Teleport All Teleports caster within 12 squares from their bounty target. This spell cannot be used in combat and the caster must be in the Wilderness and have a target in the Bounty Hunter minigame. Unlocked after purchasing the Bounty teleport scroll for 8,000,000 Bounty Hunter points.
Fishing Guild Teleport icon.png Fishing Guild Teleport 85 3Law3Astral10Water 89 Teleport Lunar Teleports the caster to the Fishing Guild.
Tele Group Fishing Guild icon.png Tele Group Fishing Guild 86 3Law3Astral14Water 90 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid turned on) to the Fishing Guild.
Catherby Teleport icon.png Catherby Teleport 87 3Law3Astral10Water 92 Teleport Lunar Teleports the caster to Catherby.
Tele Group Catherby icon.png Tele Group Catherby 88 3Law3Astral15Water 93 Teleport Lunar Teleports the caster, and up to 4 other players (who have Accept Aid on), to Catherby.
Ice Plateau Teleport icon.png Ice Plateau Teleport 89 3Law3Astral8Water 96 Teleport Lunar Teleports the caster to the Ice Plateau in level 53 Wilderness.
Annakarl Teleport icon.png Annakarl Teleport 90 2Blood2Law 100 Teleport Ancient Teleports the caster to the Demonic Ruins in the Wilderness.
Teleother Camelot icon.png Teleother Camelot 90 2Soul1Law 100 Teleport Standard Teleports another player (who has Accept Aid switched on) to Camelot.
Tele Group Ice Plateau icon.png Tele Group Ice Plateau 90 3Law3Astral16Water 99 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to the Ice Plateau in level 53 Wilderness.
Ape Atoll Teleport icon.png Ape Atoll Teleport 90 2Soul2Blood2Law 100 Teleport Arceuus Teleports caster to the Ape Atoll Dungeon.
Energy Transfer icon.png Energy Transfer 91 2Law1Nature3Astral 100 Skilling Lunar Transfers all of the caster's special attack energy and some run energy to the target at a cost of some hitpoints.
Heal Other icon.png Heal Other 92 1Blood3Law3Astral 101 Combat Lunar This spell damages the caster for 75% of their current hitpoints and heals another target player the same amount.
Heal Group icon.png Heal Group 95 3Blood6Law4Astral 124 Combat Lunar Damages the caster for 75% of their current hitpoints and distributes the lost hitpoints among all other players within a 3x3 grid of the caster.
Ghorrock Teleport icon.png Ghorrock Teleport 96 2Law8Water 106 Teleport Ancient Teleports the caster to Ice Plateau in the Wilderness.
Spellbook Swap icon.png Spellbook Swap 96 1Law2Cosmic3Astral 130 Skilling Lunar Enables the caster to cast a single spell from a different spellbook.


Dropping monsters[edit | edit source]

Monster Combat level Quantity Rarity
Air elemental 34 1 2; Common
Earth warrior 51 2 2; Common
Otherworldly being 64 2 2; Common
Ankou 75; 82; 86 2 2; Common
Cockatrice 37 2; 3 2; Common
Necromancer 26 3 2; Common
Green dragon 79 3 2; Common
Turoth 83; 85; 87; 89 3 2; Common
Kraka 91 4 2; Common
Pee Hat 91 4 2; Common
Stick 104 4 2; Common
Rock 111 4 2; Common
Troll general 113 4 2; Common
Elder Chaos druid 129 6 2; Common
Nechryael 115 25–35 2; Common
Demonic gorilla 275 50–75 2; Common
Brutal black dragon 318 75 2; Common
Commander Zilyana 596 95–105 2; Common
Zulrah 725 200 2; Common
Corporeal Beast 785 250 2; Common
Rare drop table Varies 45 3; Uncommon (1/64)
Black Knight Titan 120 2 3; Uncommon
Water elemental 34 1 3; Uncommon
Fire elemental 35 1 3; Uncommon
Earth elemental 35 1 3; Uncommon
Kalphite Soldier 85 1–3 3; Uncommon
Elf warrior 90; 108 1–3 3; Uncommon
Ice troll 120; 121; 123; 124 1–3 3; Uncommon
Dagannoth (Waterbirth Island) 88; 90 1–10 3; Uncommon
Thug 10 2 3; Uncommon
Mourner 11; 18; 24; 108 2 3; Uncommon
Chaos druid 13 2 3; Uncommon
Zombie (common) 13; 18; 24 2 3; Uncommon
Skeleton 21; 22; 25; 42; 45; 60; 68; 77; 85 2 3; Uncommon
Hill Giant 28 2 3; Uncommon
Kalphite Worker 28 2 3; Uncommon
Hobgoblin 28; 42 2 3; Uncommon
Druid 33 2 3; Uncommon
Chaos druid warrior 37 2 3; Uncommon
Catablepon 49; 64; 68 2 3; Uncommon
Ice warrior 57 2 3; Uncommon
Mountain troll 69; 71 2 3; Uncommon
Salarin the twisted 70 2 3; Uncommon
Troll spectator 71 2 3; Uncommon
TzHaar-Mej 103 2 3; Uncommon
Skeleton Mage 16; 83 2–3 3; Uncommon
Fire giant 86; 104; 109 2; 4 3; Uncommon
Zombie (Tarn's Lair) 40–100 2; 6 3; Uncommon
Ice troll runt 74 2–8 3; Uncommon
Ice troll female 82 2–8 3; Uncommon
Ice troll male 82 2–8 3; Uncommon
Ice troll grunt 100 2–8 3; Uncommon
Black Knight 33 3 3; Uncommon
Ice giant 53 3 3; Uncommon
Terror dog 100; 110 3 3; Uncommon
Obor 106 55–99 3; Uncommon
Blue dragon 111 3 3; Uncommon
Kalphite Guardian 141 3 3; Uncommon
Greater abyssal demon 342 3 3; Uncommon
Moss giant 42 3–6 3; Uncommon
Chaos dwarf 48 3; 6 3; Uncommon
Abyssal demon 124 3; 13–16 3; Uncommon
Red dragon 152 4 3; Uncommon
Zamorak wizard 65 9 3; Uncommon
Saradomin wizard 108 9; 10 3; Uncommon
Bronze dragon 131; 143 10 3; Uncommon
Black dragon 227 10 3; Uncommon
Zygomite 74; 86 10–50 3; Uncommon
Spiritual mage 120; 121; 123 15 3; Uncommon
Brutal green dragon 227 15 3; Uncommon
Giant Mole 230 15 3; Uncommon
Brutal blue dragon 271 15 3; Uncommon
Lava dragon 252 20 3; Uncommon
Brutal red dragon 289 25 3; Uncommon
King Black Dragon 276 30 3; Uncommon
Skeletal Wyvern 140 45 3; Uncommon
Abyssal Sire 350 250 3; Uncommon
Dark wizard 7; 11; 20; 22; 23 1–3 4; Rare
Black Heather 34 1–3 4; Rare
Wizard 9 2 4; Rare
Pirate 23; 26 2 4; Rare
White Knight 36; 38 2 4; Rare
Skeleton fremennik 40 2 4; Rare
Sorebones 57 2 4; Rare
Zombie pirate 57 2 4; Rare
Bandit (Kharidian Desert) 57; 74 2 4; Rare
Tortured soul 59 2 4; Rare
Thrower Troll 67; 68 2 4; Rare
Bandit (Wilderness) 22 3 4; Rare
Basilisk 61 3 4; Rare
Black demon 172; 178; 184 3; 10 4; Rare
Giant skeleton (Shadow Dungeon) 80 4 4; Rare
Gunthor the brave 29 2 4; Rare
Barbarian 9; 10; 15; 17 2 4; Rare
Wallasalki 98 Unknown 8; Unknown
Nechryarch 300 26; 35 8; Unknown