Lizardman shaman/Strategies

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Lizardman shamans are popular monsters hunted by players for their fabled dragon warhammer drop, which fetches a very high price due to its extremely useful special attack for high level PvM encounters. This guide will give a few tips and some setups to help out with your kills.

Requirements[edit | edit source]

Location[edit | edit source]

From Xeric's Inferno, follow the blue arrow to reach the shamans, or use the fairy ring and go north down the ladder to the west.

Lizardman shamans can be found in three locations:

Fast travel options to reach the Lizardman Caves

Attacks[edit | edit source]

Lizardman shamans use the following attacks:

  • Melee attack - a standard melee attack sharing the same animation as the other lizardmen.
  • Ranged attack - a standard ranged attack sharing the same animation as the other lizardmen. This attack can poison.
  • Special attacks - Lizardman shamans have three special attacks that can be used without cooldown:
    • Acid spit - The shaman spits a large ball of acid at the player's current location. This will deal unblockable poison damage for up to 30 damage. This attack can poison. The damage reduces if you wear a full set of Shayzien armour, obtained from fighting the soldiers in the Combat Ring. Wearing the full tier 5 Shayzien set negates all damage done by this attack, though you can still be poisoned.
    • Jump - The shaman jumps into the air before crashing down at the player's location when they jumped. This can be avoided by moving out of the way. If the shaman stomps you, you will take heavy damage which cannot be blocked.
    • Spawns - The shaman summons three spawns - two next to the player and one under the player, who will follow the player upon spawning, unless the spawns are summoned in a position where they cannot see the player. After several seconds, the spawn will explode, dealing 8-10 damage to players that are two spaces or less from it when it explodes. The minion who spawns under the player will always explode first.

Lizardman shamans have an attack range of 8, which means that weapons like longbows, composite bows, the crystal bow, and the Bow of faerdhinen can outrange it on rapid, and weapons like shortbows, crossbows, and Karil's crossbow can outrange it on longrange.

Suggested skills[edit | edit source]

  • Attack 80+
  • Strength 80+
  • Defence 20+ (60+ Recommended)
  • Ranged 60+
  • Prayer 40+ (43+ Recommended)

Equipment[edit | edit source]

Optimal spot to set-up cannon in north-west corner, a few spaces west of the obstruction.

Using Ranged is recommended as this allows better maneuvering, although Melee is also viable. Lizardman shamans are weak to both combat styles; specifically, they have negative stab defence and no ranged defence bonuses. Slash, crush and magical attacks are not recommended as they have high defensive bonuses against those styles.

If killing lizardman shamans on task, it is strongly recommended to have completed the hard Kourend & Kebos Diary to have the Shayzien armour effect to your Slayer helmet via Captain Cleive. If you do not have the diary completed, you will take some damage from the acid spit attack if wearing the Slayer helmet, and it can deal a lot of damage over time.

If you have not completed the diary, it's best to wear the Shayzien helm (5) regardless of combat class.

Activate Protect from Missiles and your best offensive prayer, and if using, set up your dwarf multicannon in the north-west corner near the obstruction in Lizardman Canyon as indicated in the image above. Focus primarily on killing the north-west and south-west spawns. Always pay attention to all special attacks, namely leaping and summoning minions. Move out of the way as soon as you see them jump, and dodge the minions by manoeuvring around an obstacle or moving a few spaces away. As a ranger, always keep distance, and work the obstacles. Note that hugging the obstacle or wall in the canyon prevents the shamans from jumping. As for the shaman temple, only the western and southern walls will prevent them from jumping.

Cannonball.pngRune pouch.pngDivine ranging potion(4).pngDivine ranging potion(4).png
Stamina potion(4).pngStamina potion(4).pngStamina potion(4).pngAntidote++(4).png
Shark.pngShark.pngShark.pngCannon base.png
Shark.pngShark.pngShark.pngCannon stand.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngCannon furnace.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngCannon barrels.png
Prayer potion(4).pngPrayer potion(4).pngXeric's talisman.pngTeleport to house (tablet).png
Nature rune.pngLava rune.pngWater rune.png

Inventory[edit | edit source]

Divine ranging potion(4).pngDivine ranging potion(4).pngAntidote++(4).pngRune pouch.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngStamina potion(4).png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngBones to peaches (tablet).png
Teleport to house (tablet).pngShark.pngShark.pngXeric's talisman.png
Nature rune.pngLava rune.pngWater rune.png

Inventory[edit | edit source]

Divine ranging potion(4).pngDivine ranging potion(4).pngAntidote++(4).pngRune pouch.png
Divine ranging potion(4).pngDivine ranging potion(4).pngAntidote++(4).pngStamina potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngTeleport to house (tablet).png
Nature rune.pngLava rune.pngWater rune.png

Inventory[edit | edit source]

Activate Protect from Melee, and if using, set up your dwarf multicannon north-west by the obstruction in Lizardman Canyon, or set up your cannon in the open area south-west. Always pay attention to all special attacks, namely leaping and summoning minions regardless. Move out of the way as soon as you see them jump, and dodge the minions by manoeuvring around an obstacle or moving a few spaces away.

Saradomin godsword.pngDivine super combat potion(4).pngAntidote++(4).pngRune pouch.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Cannon base.pngShark.pngShark.pngShark.png
Cannon stand.pngShark.pngShark.pngShark.png
Cannon furnace.pngShark.pngShark.pngShark.png
Cannon barrels.pngShark.pngShark.pngCannonball.png
Teleport to house (tablet).pngShark.pngShark.pngXeric's talisman.png
Nature rune.pngLava rune.pngWater rune.png

Inventory[edit | edit source]

Saradomin godsword.pngDivine super combat potion(4).pngAntidote++(4).pngRune pouch.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngBones to peaches (tablet).png
Teleport to house (tablet).pngShark.pngShark.pngXeric's talisman.png
Nature rune.pngLava rune.pngWater rune.png

Inventory[edit | edit source]

  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Full tier-5 Shayzien armour will nullify the shamans' acid.
  2. ^ Use with Bonecrusher for longer trips.