Low Level Alchemy

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Low Level Alchemy
Low Level Alchemy.png
Released 24 May 2001 (Update)
Members No
Level Magic 21
Spellbook Standard
Type Utility
Experience 31
Runes 3Fire 1Nature
Casting speed 3 ticks (5 ticks in the Alchemist's Playground)
Description Converts an item into gold
Low Level Alchemy.gif
Sound Effect
Low Level Alchemy icon (mobile).png

Low Level Alchemy (or low alch/low alching) is a standard spellbook spell that turns alchemisable items into coins at 40% of the specialty shop sale price, equivalent to general store buying prices. This is about 2/3 of High Level Alchemy value, which turns items into coins worth 60% of the item's sale price.

This spell requires 21 Magic, using 1 nature rune and 3 fire runes. It can be cast for free 30 times per day with the Explorer's ring, though no experience is gained. Low Level Alchemy is not recommended for Magic training or for profit as the coins gained are rarely greater than the cost of the item and spell. This spell costs the same as High Level Alchemy if using an item that provides unlimited fire runes. It yields less experience per cast and per hour even though the casting speed of this spell is 40% faster.

When in the Alchemist's Playground of Mage Training Arena, Low Level Alchemy can only be cast every five ticks instead of the usual three.

Casting this spell at the Fountain of Rune is a requirement for the Easy Wilderness Diary.

Cost[edit | edit source]

Spell cost
3Fire rune.png1Nature rune.png212
Combo runes
1Nature rune.png3Lava rune.png215
1Nature rune.png3Smoke rune.png533
1Nature rune.png3Steam rune.png608
1Nature rune.pngStaff of fire.pngAlt197
3Fire rune.png0.93Nature rune.pngBryophyta's staff.png199
Main and off-hands
1Nature rune.pngTome of fire.png197
0.93Nature rune.pngBryophyta's staff.pngTome of fire.png183

Changes[edit | edit source]

Date Changes
4 January 2018

An optional extra warning can be enabled for alching untradeable items. Right-click the alchemy spells in the spellbook if you wish to enable this.

21 April 2016

It is now possible to use the alchemy spells whilst in most instances.

23 April 2015
(update | poll)

Warnings when trying to use high alchemy on valuable items will now appear based on the Grand Exchange value of items rather than the alchemy value.

5 March 2015
(update | poll)

You can now cast low level alchemy 30 times per day (no rune cost, no experience) with the Explorer's ring 1.

16 May 2013

The alchemy spells will no longer try to run on sliding puzzle pieces.

11 April 2013

For the benefit of players with certain medical conditions, we have toned down the flashing effects in the Killerwatts' realm and for alchemy animations.

11 April 2013
(update | poll)

If you cast a second alchemy spell before your last one finishes, it's now queued up.

22 February 2013

This content was included when the Old School RuneScape servers officially launched.