Mage Arena

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Items kept on death.png

This is a dangerous activity.
On death, all unprotected items will be moved to a grave. Hardcore Ironmen will lose their status, and any items stored in any Item Retrieval Service will be deleted.

Not to be confused with Mage Training Arena.
This article is about the Arena itself. For the miniquest, see The Mage Arena.
Mage Arena logo.jpg
Location on World Map
Ocean
Pirates' Hideout Mage Arena Rogues' Castle
Lava Maze

The Mage Arena is a members-only area located deep in the Wilderness. It is a large arena where multiple battle mages affiliated with the three gods are gathered, and the starting point for the miniquests: The Mage Arena and The Mage Arena II.

After completion of these miniquests, players will receive the three god spells, staffs and capes.

A map of the bank and the connected area.

Miniquest[edit | edit source]

Before the player can cast god spells or access The Mage Arena, players must complete the Mage Arena miniquest. The Mage Arena Bank and Rune Shop can still be used without completion of the miniquest.

Lower level[edit | edit source]

After completion of The Mage Arena, players are able to access the Mage Arena's lower level, where three of the god statues are located as well as the Mage Arena Staffs shop. Here, after completion of the miniquest, players can pray to one of the three god statues and obtain a cape affiliated with that god.

In addition, the player will receive one free god staff from the staff merchant depending on the god they chose during the miniquest, whilst the other two must be bought for 80,000 coins each.

Stores[edit | edit source]

Charging spells[edit | edit source]

Players who wish to use the three god spells outside of the Mage Arena must charge them first by casting them 100 times inside the arena on the battle mages walking around the arena. This only has to be done once.

Once you have charged a spell, you will receive a message saying you are now able to cast the spell outside the arena.

The aggressiveness of the battle mages depends on the god cape worn by the player; mages are not aggressive to players wearing their God's cape.

Protect from Magic is recommended for fighting battle mages. As the spells they attack with can hit up to 20, it is recommended to bring prayer potions and food. However, players possessing high Magic and Defence levels may find it more economical to use food instead.

Player killing[edit | edit source]

The Mage Arena bank is often called 'Mage Bank'. It is one of only two banks in the entire Wilderness (the other being in the Ferox Enclave), and one of the few areas in the Wilderness where players cannot attack other players.

This makes the Mage Arena an extremely popular player killing spot as people training the god spells will almost always have a valuable drop in blood runes as well as a bank area for those farming items or needing to restock after a fight with a Wilderness boss.

Player killers often use the Tele Block spell here to prevent players from pulling the lever and escaping to the Mage Bank.

Inside the arena, player killers cannot attack players who are fighting Kolodion during the events of The Mage Arena miniquest, but are able to after the quest's completion. In addition, some player killers may even dress themselves as the Saradomin battle mage in the arena, usually in the attempt to ambush players. However, this is not common.

As the inside of the Mage Arena is still considered part of the Wilderness, and located at Level 52 Wilderness, teleports will not work inside the arena.

Changes[edit | edit source]

Date Changes
19 July 2018
(update | poll)
A bank deposit box is added to the safe underground area.
23 November 2017
(update | poll)
Mage Arena II released
24 March 2016
(update | poll)
Players can now pick up multiple copies of god capes.
5 March 2015
(update)
Lundail now offers free runes to those who have completed tiers of the Wilderness diary.
15 January 2015
(update)
The cannon no longer works on the Mage Arena mages and Kolodion.
18 June 2007
(update)
Gundai now has a "quick bank" option
26 September 2005
(update)
Webs and a lever added to the entrance of the arena.
30 August 2005
(update)
Any kind of weapon and armour can now be worn within the arena.
14 March 2005
(update)
The ladder that leads to the safe underground area is changed to a lever so that the new tele block spell prevents its use.
10 February 2004
(update)
The Mage Arena is implemented into the Runescape 2 beta. Notably, the actual arena is much larger and has more mages.