Clue scroll (medium)
|Clue scroll (medium)|
|Released||5 May 2004 (Update)|
|Options||Read, Check Steps|
|Examine||*"A set of instructions to be followed"
|High alch||12 coins|
|Low alch||8 coins|
A clue scroll (medium) is a valuable random drop from a large variety of mid-levelled monsters. Clue scrolls are the start of a Treasure Trail - a treasure hunt that sends players hunting all around Gielinor. At the end of the hunt players receive a reward of items randomly selected from a specific list, possibly including very rare and very valuable items. For a guide on how to complete a clue scroll, see: Treasure Trails Guide. Medium clue scrolls are mostly easy to obtain and complete, and offer average rewards in return. The rewards can range from mithril armour to ranger boots.
Medium clue scrolls offer coordinate clues along with more complex puzzles than easy clues, and occasionally a monster ranging from a chicken to a Market Guard may be fought. However, there are no clue steps that brings you to the wilderness.
They can take between 3 and 5 steps to complete.
As for all tiers of clue scrolls, only one medium clue scroll can be held or in a bank at one time.
If a player dies in the Wilderness with a clue scroll above level 20, it will disappear whether it's a PvP death or not, unless it is an item kept on death, or if that player has a clue box. Players will find that the clue scroll will be gone upon returning to their loot otherwise. In lower level Wilderness, unprotected clue scrolls will stay on the ground for an hour if killed by another player, or remain in the inventory if killed by a monster.
A one-time medium clue scroll can be rarely obtained (1/256 chance) from feeding a monkey bananas. When this happens, a message appears in the player's chat box saying "The monkey chews on the banana and spits out a clue!".
Types of clues[edit | edit source]
Please note that it is possible to receive the same clue more than once.
Requirements[edit | edit source]
Certain clues will require items that need a certain skill requirement in order to wear, wield or access. The table below shows the highest skill requirement, in order to complete every medium clue. Quest skill requirements are not noted in this table.
|30||Required to wield adamant weaponry.|
|15||Required to wield adamant halberd.|
|40||Required to wear green or blue d'hide body.|
|50||Required to wear blue dragonhide armour.|
|40||Required to wear mystic robes.|
|35||Required to enter the Barbarian Agility Arena.|
|45||Required to enter the Farming guild. 60% Hosidius favour required.|
Additional requirements for ironmen[edit | edit source]
Players playing in the ironman mode may find it more difficult to obtain certain items required for emote clues. Possible challenges are listed below.
|66 , 55 or 83||To obtain mystic robe bottom|
|45 or 74||To obtain snakeskin boots.|
|71 or ability to kill brutal blue dragons.||To obtain blue d'hide body.|
|52||To obtain mithril boots.|
Quest requirements[edit | edit source]
Some clues require access to areas which may require quests. Some only require to start the quest in order to access the area.
|Dragon Slayer I||Gives access to green d'hide body and Crandor.|
|Horror from the Deep||(Completion of quest not necessary) Gives access to the Lighthouse.|
|Biohazard||Gives access to the Combat Training Camp.|
|The Tourist Trap||(Completion of quest not necessary) Gives access to the Desert Mining Camp.|
|Sea Slug||(Completion of quest not necessary) Gives access to Fishing Platform.|
|The Fremennik Trials||Gives access to Miscellania.|
|Jungle Potion||Gives access to Gabooty in Tai Bwo Wannai.|
|Creature of Fenkenstrain||(Completion of quest not necessary) Gives access to Mausoleum.|
|Priest in Peril||Gives access to Morytania.|
|Mountain Daughter||(Completion of quest not necessary) Gives access to the song Cave of Beasts.|
|Ironman: Regicide||(Completion of quest not necessary) Gives access to the Quartermaster store to buy an adamant halberd.|
|Ratcatchers||(Completion of quest not necessary, must complete part 1 "Jimmy Dazzler" to access Ardougne rat pit.) Gives access to the song Catch Me If You Can.|
|Lost City||Gives access to the song Faerie.|
|Bone Voyage||Gives access to Fossil Island.|
|Nature Spirit||Gives access to Mort Myre Swamp.|
|The Corsair Curse||(Completion of quest not necessary) Gives acess to Corsair Cove.|
|Observatory Quest||Gives access to Observatory|
Other requirements[edit | edit source]
|60% Hosidius favour||To enter the Farming Guild.|
|Unlock Music||Karamja Jam|
Possible rewards[edit | edit source]
The average loot roll of a medium clue is worth 35,709. If ranger boots are excluded, the expected value of each loot roll is worth 8,888.
On average, medium clues are worth 142,836, or 35,552 when the ranger boots are excluded.
Item sources[edit | edit source]
Shop locations[edit | edit source]
|Honest Jimmy's House of Stuff.||Trouble Brewing||∞||N/A||5,000||N/A|
Changes[edit | edit source]
|9 March 2017
The item's value was increased from 1 to 20.
|2 July 2015
A "Check steps" option was added.
|18 June 2015
(update | poll)
You will now be able to have up to one clue scroll of each tier and will be able to complete clue scrolls of different tiers simultaneously.
|14 May 2015
Clue scroll stages no longer increase when bouncing different clue scrolls.
|23 April 2015
|6 March 2014
(update | poll)
Clue scrolls and caskets now state the levels in their names.
Trivia[edit | edit source]
- After the update of 18 June 2015 it is now possible to have one clue scroll of each tier at a time, while previously the player could not get any clue scroll at all until completing or dropping the current one in order to receive a new one of the same difficulty.
References[edit | edit source]