Minigames
Minigames are small games in which players (or a team of players) set out to complete a certain objective. These games usually allow players to gain experience and/or items. They are identified with a red star icon on the world map. Minigames can be repeated, unlike quests or miniquests which can only be completed once. There are four free-to-play minigames, which are all notably PvP minigames: Emir's Arena, Clan Wars, Castle Wars, and Last Man Standing.
Grouping interface[edit | edit source]
The Grouping interface can be found under the chat-channel tab. Select the desired minigame from the drop down menu and players will be entered into a chat channel to help you find other players. Players cannot be in two chat channels at the same time, so joining the minigame chat channel will automatically remove you from any channel you were previously in.
The Grouping interface can also teleport you to the minigames location (provided you meet the requirements to access it). This teleport does not use the same cooldown timer (20 minutes) as the home teleport spell and cannot be cast from PvP worlds, the Wilderness, or the Emir's Arena.
Minigames[edit | edit source]
Minigames are classified as either Safe or Dangerous depending on whether items are or are not kept on death, or are moved to a grave or IRS.
Safe[edit | edit source]
There are two types of safe minigames: safe combat and no combat. Minigames with safe combat will see players fight monsters or other players, and if/when they die, they will respawn in a designated area in the minigame with all their items. Minigames with no combat have no monsters or player-versus-player areas, so players cannot be killed - however, if players are poisoned outside the minigame area, and then do not cure themselves when entering the area, they can still die from the poison. The latter can be a problem if the minigame is instanced and you've manually dropped items on the floor. Warning: Hardcore Group Ironmen will always lose a life in PvM activities labelled as safe deaths.
Dangerous[edit | edit source]
Items will be moved to a grave or IRS upon death. Regular death mechanics will apply. You will have 15 minutes to get your items back from a grave after which they will be transferred to Death's Office. To get your items back you will have to pay a fee, but ironmen get a 50% discount. Dangerous deaths also imply Hardcore ironmen lose their status.
Combat minigames[edit | edit source]
These minigames involve the use of combat skills to fight players or monsters.
Minigame | Minigame classification | Description | Rewards | |
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Barbarian Assault | Safe | A team of five fights waves of penance creatures and the penance queen. | Honour Points, which is used to purchase various types of armour, minigame upgrades or to gamble for other items.
See: main article |
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Bounty Hunter | Dangerous | Fight other players assigned to you in the Wilderness. | Emblems, which are used to purchase various weapon and cosmetic upgrades, Target teleport scrolls, Hunter's honours, Clue boxes and Rune pouches.
See: main article |
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Castle Wars | Safe | A competitive game of Capture the Flag in which two teams try to bring the opponent's flag back to their base. One of the four free-to-play minigames. | Tickets, which is used to purchase cosmetic armour and weapon comparably up to adamant and other cosmetic equipment.
See: main article |
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Clan Wars | Safe | Clan Wars allows members of two opposing Friends Chat to engage in player-versus-player combat against one another. One of the four free-to-play minigames. | None |
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Creature Creation | Dangerous | Players use various items to animate monsters which drop high numbers of Herblore secondary ingredients, raw foods, and feathers. | Eyes of newt, unicorn horns, red spiders' eggs, raw jubblies, raw cave eels |
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Emir's Arena | Safe | Players duel each other, with the ability to set special rules. One of the four free-to-play minigames. | Blighted wave sacks, blighted surge sacks, scrolls of imbuing
See: main article |
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Inferno | Safe | Players battle an onslaught of enemies, making their way to defeat TzKal-Zuk. | Infernal cape, Jal-nib-rek pet.
See: main article |
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Last Man Standing | Safe (although you can bet money) | Players fight for survival on an island with nothing but resources found on the island. One of the four free-to-play minigames. | 1,500,000 coins if first place, 500,000 if second place, must be playing in competitive mode. |
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Nightmare Zone | Safe | Partake in "dreams" to fight bosses previously defeated in quests. | "Resources", like Herblore ingredients, runes, and various unique items.
"Upgrades", that increases stats of other items. "Benefits", unique potions. See: main article |
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Pest Control | Safe | A team combat minigame which involves protecting a vulnerable Void Knight, while fending off against waves of incoming monsters and taking down four portals. | Void Knight equipment, herb pack, mineral pack and seed pack. Extra experience in combat skills.
See: main article |
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Soul Wars | Safe | A minigame where two opposing teams compete against each other to gather soul fragments and offer them to the Soul Obelisk in order to weaken, and ultimately defeat, each other's Avatars through combat. Each game lasts 15 minutes. | Zeal Tokens, Ectoplasmator, Soul cape, Spoils of war, Lil' creator.
See: main article |
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Temple Trekking / Burgh de Rott Ramble |
Dangerous | A game where you guide potential Myreque recruits from Paterdomus to Burgh de Rott (Burgh de Rott Ramble) or guide refugees from Burgh de Rott to Paterdomus (Temple Trekking), earning rewards in return. | Pieces of the Lumberjack outfit. Resources:Pure essence, Bow string, Silver bar, tarromin, harralander, toadflax, Coal, Iron, Watermelon seeds, Raw lobsters and Tome of experience.
See: main article |
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TzHaar Fight Cave | Safe | Players fight alone against an army of TzHaar monsters. If they can defeat TzTok-Jad, they gain the sought-after fire cape. Tokkul is also awarded. | Fire cape and Tokkul
See: main article |
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TzHaar Fight Pit | Safe | Players fight in a safe pit of combat in a free-for-all environment, last man standing gains a tokkul reward. | Tokkul
See: main article |
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TzHaar-Ket-Rak's Challenges | Safe | Players face increasingly brutal challenges as TzHaar-Ket-Rak pits them against more and more JalTok-Jads with each new challenge. | Tokkul
See: main article |
Skilling minigames[edit | edit source]
These minigames focus on certain skills to achieve a goal.
Minigame | Minigame classification | Skill(s) | Description | |
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Blast Furnace | Low danger from heat pump damage if done incorrectly. | Smithing, Strength, Agility, Crafting | Players work together to keep the furnace running. The furnace halves the amount of coal needed to produce a bar when smelting. |
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Blast Mine | Low danger from dynamite if standing within blast radius. | Mining, Firemaking | Use dynamite to blast ores off the walls of the Lovakengj Blast Mine which then get processed into obtainable ores. |
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Brimhaven Agility Arena | Dangerous | Agility | A Medium level Agility course for players. Pillars dispense tickets which can be traded in for rewards. |
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Fishing Trawler | Safe | Fishing | Players work together to keep a boat afloat while keeping nets fixed in order to catch as many fish as possible. |
Giants' Foundry | Safe | Smithing | Players uses their own metal to create weapons for giants. | |
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Gnome Ball | Dangerous (players may take a small amount of damage that could result in death) | Agility, Ranged | A minigame where players try to pass and charge with a small ball towards a hoop to score a goal, while the defending gnomes attempt to tackle them. |
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Gnome Restaurant | Safe (Possibly involves travel past aggressive monsters.) | Cooking | Players deliver food to customers gnomes within a time limit, gaining unique food rewards. |
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Guardians of the Rift | Safe | Runecrafting, Mining, Crafting | Assist The Great Guardian in closing a rift into the Abyss by supplying it with imbued essence while protecting it from the Abyssal creatures that come through the rift. |
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Hallowed Sepulchre | Dangerous (IRS) | Agility, Thieving, Construction, Prayer | Overcome various agility obstacles while looting coffins for Hallowed marks. |
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Impetuous Impulses | Depends on area | Hunter | A minigame where implings are hunted and trapped in magical jars. Rewards vary from a chisel to dragon arrows. |
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Mage Training Arena | Safe | Magic | A minigame composed of four separate "sub-minigames". The rewards are pizazz points, exchangeable for abilities such as the Bones to Peaches spell, or items such as runes or infinity robes. |
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Mahogany Homes | Safe | Construction | Take on tasks to repair and build furniture for clients. |
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Pyramid Plunder | Dangerous | Thieving | Advance through 8 rooms, avoiding traps, and defending yourself from the pyramid's inhabitants in an attempt to loot treasure. |
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Ranging Guild | Safe | Ranged | A way to train Ranged which can be profitable. Players may exchange tickets earned as rewards for items, such as rune arrows. |
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Rogues' Den | Safe | Agility, Thieving | Players show their deft abilities as they navigate this tricky maze filled with traps and obstacles. Depending on success, players can earn fair amounts of Agility and Thieving experience, as well as rogue equipment, displaying their experienced skills. |
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Sorceress's Garden | Safe | Thieving, Farming | Players attempt to sneak around watchful elementals guarding their gardens to pick Sq'irk fruits or herbs. |
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Stealing artefacts | Safe | Thieving | Players are instructed to retrieve and item for Captain Khaled, avoiding guards on the way back. |
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Tithe Farm | Safe | Farming | The minigame revolves around intensively planting special seeds into farming patches, tending them until harvest, and depositing the produce into sacks in order to earn points. |
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Trouble Brewing | Dangerous (players may take a small amount of damage that could result in death) | Multiple skills | Two teams compete as each try to brew the most bottles of 'rum'. Experience in a variety of skills can be earned for performing the many tasks needed in the process of 'rum' production. |
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Underwater Agility and Thieving | Safe | Agility, Thieving | Players navigate underwater obstacles to obtain Mermaid's tears and Glistening tears that can be traded in to Mairin for experience and rewards. |
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Volcanic Mine | Dangerous (IRS) | Mining | Mining as many ore fragments as possible before the volcano eventually erupts. Note: Make sure to keep at least ![]() |
Combat and skilling minigames[edit | edit source]
These minigames feature both combat and the use of skills.
Minigame | Minigame classification | Skill(s) | Description | |
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Shades of Mort'ton | Dangerous | Crafting, Firemaking, Prayer, and combat. | Build up a temple and defend it from attacking shades, and venture into the shady catacombs beneath Mort'ton, reaping the monetary gains. |
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Tai Bwo Wannai Cleanup | Dangerous | Woodcutting and combat | Players help clean up the village of Tai Bwo Wannai, while encountering monsters, earning the village currency of trading sticks as reward. |
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The Gauntlet | Dangerous (But no items are brought in) | Fishing, Mining, Cooking, Woodcutting, Herblore, Smithing, Crafting and combat. | The player is sent into a dungeon without any equipment or resources and must use everything they find in the dungeon in order to survive a fight against the Crystalline Hunllef. |
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Warriors' Guild | Dangerous (Some but not all activities) | Melee | Various different minigames allow the player to train melee skills and earn warrior guild tokens, which can be used to enter the Cyclops chambers, where cyclopes can be killed for defenders. |
Miscellaneous[edit | edit source]
Other minigames that can be played and do not fit into the above categories.
Minigame | Minigame Classification | Description | |
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Burthorpe Games Room | Safe | A room where players can compete in various board games. Also available at the Games Zone. |
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Rat Pits | Dangerous to the life of the cat, not to the life of the player | Players can train their cats to be a wily cat in these arenas of battle between cats and mice. |
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Tears of Guthix | Safe | Collect the tears of the god of balance in a sacred cave guarded by his faithful Guardian of Guthix, Juna. The tears improve a player's experience in their lowest skill. You can only do this minigame once a week. |
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