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The Minimap (also called mini-map in RuneScape documentation) is the area of the game interface in the upper-right of the screen. It shows a bird's eye view of the player's surrounding area, with the player at the centre.

The minimap appears as an approximately circular area with a 19 square-length radius (see below). White lines represent walls, fences, etc., although a red marker indicates a door or other penetrable features. Coloured dots act as markers to identify nearby items, players, monsters and NPCs (see below). Certain buildings and features (such as water sources) are marked by icons. Quest start points are also shown on the minimap.

The minimap does not function in areas such as the Barrows and Puro-Puro.

Navigation[edit | edit source]

Players can navigate by clicking directly on the minimap itself. A red flag will appear to show that the player is moving to the area clicked on; however, if one tries to enter a location that is inaccessible (due to a door being closed, or some other obstruction) then either nothing will happen, or the game will move your red flag to the nearest point that you can travel to.

Compass[edit | edit source]


The compass is on the top-left of the minimap, and shows the player what direction they're facing. It can be left clicked to face the camera north, or right clicked to face the camera north, east, south, or west.

Markers[edit | edit source]

Icon Function
Minimap self marker.png
The square white dot at the centre of the minimap marks your own position.
Flag map marker.png
A red flag indicates the current destination of your character.
Minimap player marker.png
A white dot indicates another player.
Minimap item marker.png
A red dot indicates an item or stack of items on the ground.
Minimap NPC marker.png
A yellow dot indicates a Non-player character.
Minimap friend marker.png
A green dot indicates someone on your friends list.
Minimap clan marker.png
A purple dot indicates a fellow chat-channel member.
Minimap clan chat marker.png
An orange dot indicates a fellow clan member.
Minimap team marker.png
A blue dot indicates another player wearing the same team cape.
Yellow arrow map marker.png
A yellow arrow shows the exact location of a target.
Red arrow map marker.png
A red arrow shows the direction of a target beyond the view of the minimap.
Gate map marker.png
A red line marks a door, gate or stile, which can be opened, closed or inaccessible.
A white line marks a wall or barrier.

There are no markers for followers.

Scale[edit | edit source]

The scale of the Minimap is equal to that of the official Java-based World Map at 100% zoom, or exactly 16 pixel-lengths2 = 1 square. Alternatively, the conversion 4 pixel-lengths = 1 square-length may be used. When perfectly aligned along the horizontal and vertical axes, the Minimap displays a circular area with a radius of exactly 19 square-lengths.

User interface icons[edit | edit source]

The Old School RuneScape minimap includes four icons, called data orbs, representing from top to bottom: Hitpoints, Prayer, Run energy, and Special attack energy. To the left of each icon is a number representing the player's remaining points in that category. In addition to these data orbs is a compass, and the XP drops button. The compass indicates north, and rotates relative to the orientation of the game world, also called the camera. The compass may be clicked to reset the camera to a northerly orientation. The XP drops button, when clicked, provides a small information box to the left of the minimap, showing total experience, or XP, earned. The XP drops button may be configured by right-clicking the button and selecting "Setup", allowing for configuration of many aspects of the XP information box, including position, size, setting trackers and goals for individual skills, etc.

Hitpoints orb.png Hitpoints orb[edit | edit source]

The Hitpoints orb shows the player's remaining Hitpoints. The background of the icon drains as the player's Hitpoints are reduced, and the colour of the number changes from green to yellow to red. The background will turn green if the player is poisoned, yellow if the player is diseased, or dark green if the player is envenomed. If the player has a cure for poison/disease in their inventory, they can click on the icon to automatically use one dose of the appropriate cure (antipoison or Relicym's balm). If the player has different kinds of antipoison (such as regular antipoison and super antipoison), the highest level will be used (so in the above example, super antipoison would be used if the Hitpoints icon is clicked). The Hitpoints icon can also be clicked if the player is carrying a prayer book from The Great Brain Robbery, in which case the book will be used to cure the poison at the expense of a few Prayer points. Regular forms of antipoison will take precedence over the prayer book however if both are present when clicking the icon.

Activating quick prayers.gif Prayer orb[edit | edit source]

The Prayer orb shows the player's remaining Prayer points. As with the Hitpoints icon, the background will drain and the numbers will change colour as the player's Prayer is reduced. The background will turn aquamarine if the player is corrupted. Clicking this orb toggles the player's Quick-prayers (which are set by right-clicking the Prayer icon and choosing "Setup Quick-prayers"). If the player already has prayers on, turning Quick-prayers on will turn them off and turn the quick prayers. If a player toggles the icon again, the prayers turn off. If a player turns on prayers without toggling the prayer icon, they can turn the prayers off completely by toggling the icon two times quickly. This can be a good strategy to reduce prayer point usage.

Run energy orb.gif Energy orb[edit | edit source]

The Energy orb shows the player's remaining run energy. It can be clicked on to toggle running on or off. The background will also drain as energy is reduced.

Special attack orb.png Special attack orb[edit | edit source]

The Special Attack orb shows the player's remaining Special attack energy. The orb is grey by default, but becomes light blue if equipping a weapon with a special attack. After a player activates their weapon's special attack, this orb will drain and the background will change from light blue to black. Clicking this orb activates the special attack.

XP drops icon.png XP drops orb[edit | edit source]

The XP drops orb shows the player's gained experience. Players can also right click and configure their XP drops.

World map icon.png World map[edit | edit source]

The world map shows the map of Gielinor, including underground areas.

Wiki lookup.png Wiki lookup[edit | edit source]

Right clicking the Wiki lookup icon displays two options:

  • The Lookup-entity option, which when clicked, allows players to click on an NPC, item or object to open the relevant Wiki page, if one is available, in the player's default web browser.
  • The Search option, allows players to enter a term in the chatbox and search the Wiki for any relevant pages. Players can also search by typing "::wiki (search term)" in the chatbox.

It can be disabled in Settings.

The interface that opens when players tap the Store orb.

Store orb.png Store orb[edit | edit source]

The Store orb appears directly next to the special attack orb in resizable and mobile, or above the world map orb in fixed mode. On mobile, tapping it will open a screen in which players can buy membership. On desktop, clicking it will take players to the membership store, and right clicking it will take players to their bond pouch. It is enabled by default for free-to-play players.

It can be disabled in Settings.

Activity Adviser orb.png Activity Adviser[edit | edit source]

The Activity Adviser orb appears beneath the store orb; if the store orb is disabled, it will take its place. Clicking it opens the Activity Adviser.

It can be disabled in Settings.

Other icons[edit | edit source]

Multicombat.png This icon will appear below the minimap in the right corner of the screen if the player is in a multicombat area.

The current attack style will be displayed below the minimap. This can be disabled in Settings.

Changes[edit | edit source]

Date Changes
3 May 2023

The active area of the Minimap where it overlaps with the Wiki button has been reduced to prevent unintended walk requests.

5 April 2023

The mobile client will now remember whether or not your minimap was expanded the last time you logged out.

9 March 2023
(update | poll)

The special attack orb can now be used in PvP areas.

10 November 2021

Players may now right-click the compass and set their camera to face East, West, and South, alongside the usual North option.

28 April 2021

Data orbs have been visually updated.

13 June 2019

The Hitpoints orb will now have a coloured background which changes colour if the player is poisoned, envenomed, diseased or a combination of the two. This is to help players that are on low Hitpoints be able to tell if they are under one of those effects.

7 March 2019

Clicking on the Special attack data orb will now activate your special attack if you are wielding a weapon which has one.

8 March 2018
(update | poll)

Another data orb has been added beside the minimap to display your current special attack energy.

20 August 2015

Clicking on the compass by your minimap will now cause your camera to face north.

6 August 2015

Experience drops and the experience tracker were added.

3 April 2014

You will no longer appear as a green dot on the minimap to players on your ignore list or if you set Private to Off.

13 February 2014

The minimap orb buttons can no longer be clicked while the side-panel interfaces are unavailable, such as during certain cutscenes.

6 February 2014
(update | poll)

The orbs by the minimap can now be clicked to:

  • Toggle run mode on or off.
  • Choose a selection of 'quick-prayers' and toggle them on and off.
  • Cure yourself of poison or disease, provided you are carrying supplies that can do this.
16 January 2014
(update | poll)

The minimap area of the gameframe has been updated with three new icons to show your health, prayer points and run energy.

16 January 2014

The red flag on the minimap now updates to show your real destination after you've clicked on an inaccessible place.

Trivia[edit | edit source]

  • Every minute or so the map's orientation (along with the actual world) will rotate slightly. This is most likely to prevent certain types of bots, such as autoclickers, from working for extended periods of time. On top of this, the player "window" (where you are able to see your character and surroundings) will minutely move from right to left, up to one tile in distance. This is to prevent stationary macros (fletching bots for example) from being able to operate in places such as bank booths for extended periods of time; the bot will eventually click the wrong spot and no longer work the way it's supposed to. Rotating the camera will not correct this as the camera uses rotates about the character's centre, not the centre of the window.
  • When on the main land of RuneScape, the compass and the game world have Magnetic declination built into them, as though the compass indicates towards magnetic north, while the game world reflects true north. However, on Great Kourend, the camera and compass are aligned appropriately. This is most likely another anti-botting countermeasure, rather than an attempt at incorporating realistic properties for the compass.
    • Both of the features above were removed sometime in 2017.
  • The minimap shown in Jagex's test/private servers are comparably different to the minimap players see in the RuneScape main client.