Crafting nature runes through the Abyss
|Enter the Abyss|
|Heroes' Quest and Taverley teleports/games necklaces, or Dragon Slayer II and a mythical cape (optional, for charging glorys)|
|Inputs (174,328)||Outputs (1,238,463)|
|3,000 × Pure essence (3,000)4 × Stamina potion(4) (18,388)10 × Monkfish (3,790)12.5 × Amulet of glory(4) (149,150)||6,000 × Nature rune (1,092,000)12.5 × Amulet of glory (146,463)|
At average speed, one can do about 50–60 trips to the nature altar via the Abyss per hour, using the amulet of glory to teleport back to Edgeville, and using an equipped pickaxe to mine through the rocks in the Abyss. You need to recharge your pouches every nine trips, at the Dark mage, to prevent the giant pouch from degrading.
The Mage of Zamorak is located low-level Wilderness, near the source of the River Lum. This is a fairly safe area, but there might be player killers, so it is advised not to take expensive items on the trips to the Abyss. The best setup would be cheap but protective gear (e.g. dragonhides). Use of weight-reducing clothing is also recommended. Falador shield can be useful to negate the loss when killed by a player, as it can recharge prayer instantly (once or twice per day) which can be used to activate Protect Item. Use of abyssal bracelet is optional to prevent skulling when entering the abyss, however 2,209 coins is generally not worth the expense due to a 5 use limit for each. Inside the Abyss, the creatures there will be aggressive and might do fair amounts of damage. See Abyss#Inside the Abyss for more information on how to navigate the Abyss. Once inside, enter the nature rift and craft the essence in your inventory and your pouches. Teleport back to Edgeville with an amulet of glory and repeat.
A ring of dueling is optional, but it helps in case players forget to swap out an exhausted glory for a charged one. Using Charge dragonstone jewellery scroll to recharge your amulets is recommended as it is quick, allowing you to spend more time runecrafting.
The achievement diary cape is especially useful for runecrafting in the Abyss if the player has one. Teleport to Jarr at Shantay Pass for banking, then to the Lesser Fanatic to quickly reach the Abyss. Since an amulet of glory isn't needed for this method, the player could instead opt to wear a Desert amulet 4 and teleport to Nardah when necessary to replenish run energy hitpoints without the need for stamina potions and food.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.