Killing Green Dragons (Myths Guild)
|Dragon Slayer II|
|638,775|| 51,000 |
|Inputs (171)||Outputs (638,946)|
|1.25 × Extended antifire(4) (171)||170 × Dragon bones (318,240)170 × Green dragonhide (255,510)797 × Water rune (4,781)1.33 × Rune dagger (5,823)99.61 × Nature rune (22,313)11.95 × Law rune (1,912)3.98 × Adamantite ore (4,494)4,383 × Coins (4,383)1.71 × Grimy ranarr weed (12,105)0.93 × Grimy avantoe (1,704)0.78 × Grimy kwuarm (1,278)0.62 × Grimy cadantine (1,055)1.33 × Adamant full helm (2,438)2.18 × Grimy harralander (1,563)1.33 × Mithril kiteshield (1,348)|
The profit rate assumes 170 kills per hour. Your actual profits may be higher or lower depending on your speed and luck.
Players who have completed Dragon Slayer II may prefer killing green dragons in the Myths' Guild basement. These are outside the wilderness and much closer to a bank, alongside ease of access with the mythical cape teleport. Kill rates can be further improved with a fast method of banking such as a Crafting cape or Karamja Gloves 3, then returning to the Myths' Guild with the mythical cape teleport.
In this dungeon there are two dragons, both within range of one safespot, leading to a profit of 573,578.75 per hour, killing 170 dragons per hour. They always drop dragon bones and green dragonhide (along with various other chance drops), which sell for 1,872 and 1,503 respectively.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
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