Killing K'ril Tsutsaroth
For recommended equipment and recommended inventory, see this page:
|Partial completion of Troll Stronghold - must have defeated Dad|
| 70+ to wear Ranged armours|
Eadgar's Ruse and 61 for Trollheim Teleport
|Inputs (278,920)||Outputs (2,864,369)|
|150 × Shark (102,600)15 × Prayer potion(4) (120,735)5 × Super combat potion(4) (55,585)||0.035 × Staff of the dead (177,752)0.14 × Zamorakian spear (2,250,570)0.035 × Zamorak hilt (103,885)0.14 × Steam battlestaff (4,803)0.024 × Godsword shard 1 (3,763)0.024 × Godsword shard 2 (3,990)0.024 × Godsword shard 3 (3,707)0.14 × Dragon dagger(p++) (2,552)139 × Death rune (27,641)93.54 × Blood rune (37,417)11.34 × Grimy lantadyme (18,085)3.4 × Lantadyme seed (1,238)3.4 × Super attack(3) (357)3.4 × Super strength(3) (4,786)3.4 × Super restore(3) (28,376)3.4 × Zamorak brew(3) (3,646)337 × Adamant arrow(p++) (9,445)1.13 × Rune scimitar (16,961)1.13 × Adamant platebody (10,729)1.13 × Rune platelegs (42,918)102,731 × Coins (102,731)1.42 × GWD rare drop table (9,015)|
The profit rate assumes 18 kills per hour. Your actual profits may be higher or lower depending on your speed and luck.
K'ril Tsutsaroth can drop the Zamorak hilt, Zamorakian spear, Staff of the dead, and Steam battlestaff, and he and his minions can drop parts of the Godsword. Apart from his unique drops, K'ril also drops a good amount of runes, herbs, and seeds.
Like the other generals in God Wars Dungeon, he can be reached either by using an ecumenical key or by killing 40 of his followers. This can take up to 10 minutes by killing imps, bloodvelds, and werewolves that are near the arena. When entering the dungeon, it is best that players get their kill count outside the dungeon and drain all their Prayer points before entering. This is because when players enter Zamorak's Fortress, all Prayer points are depleted upon entry. Once kill count is obtained, the player can enter the boss room.
At 80 Magic and above and wearing Karil's or (Zamorak) black d'hide armour, the player, who can also use Ranged instead and full Armadyl armour, can use Protect from Melee to block K'ril's powerful Melee attacks and will effectively tank the majority of his magical attacks. Also, the player should keep their Prayer points low to prevent losing too many when he executes his hit-through-prayer special attack that smites for one-half of the damage done and may hit up to 49, thus draining half of the current Prayer points. He will launch his special attack when he yells, "YARRRRRRR!"
Alternatively, if the player is 90 Defence and above, they can wear Barrows or Bandos armour and use Protect from Magic while tanking K'ril's Melee attacks. This method will allow them to avoid his dangerous special attack and is only feasible for warriors and not archers since the latter needs Protect from Melee.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
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