Killing Zulrah

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Killing Zulrah
RequirementsFighting Zulrah.png
  • Defence 70+ recommended
  • Ranged 80+ , Magic (only magic 85+), Hitpoints recommended
  • Prayer 45+ recommended
  • Magic and Ranged armour (Black d'hide/Armadyl armour, Mystic/Ahrim's robes or Void with ranged and mage helm recommended)
  • Ranged weapon (Toxic blowpipe, Karil's crossbow or Magic shortbow (i) recommended) and projectiles
  • Magic weapon (Trident of the swamp recommended or Seas) and casting runes
  • Some food (monkfish or shark recommended)
  • Combo food (Karambwan or Chocolate bomb highly recommended)
  • 1 Anti-venom+
  • 1 Divine ranging potion
  • 1 Prayer potion
  • 1 Forgotten brew or Imbued heart (optional)
  • 1-2 Ring of recoils or Ring of suffering (ri)
  • 1 Ring of dueling for Clan Wars teleport or Teleport to House tablets (with access to an ornate pool) (optional)
  • Runes for Vengeance spell (recommended)
  • Quest
    Started Regicide
    Fairy ring code BJS for access to Zul-Andra without using Zul-andra teleports (requires Agility 76 and completion of Regicide - boostable from level 71 with Summer pie)
    ProfitExperience gained
    1,357,018Combat level 40,000 Hitpoints 13,334
    Inputs (674,506)Outputs (2,031,524)
    10 × Zul-andra teleport.png Zul-andra teleport (225,800)10 × Prayer potion(4).png Prayer potion(4) (84,960)3 × Divine ranging potion(4).png Divine ranging potion(4) (11,478)5 × Anti-venom+(4).png Anti-venom+(4) (52,715)10 × Ring of recoil.png Ring of recoil (6,840)200 × Shark.png Shark (89,400)130 × Adamant dart.png Adamant dart (2,990)910 × Zulrah's scales 5.png Zulrah's scales (104,650)2,600 × Fire rune.png Fire rune (10,400)520 × Chaos rune.png Chaos rune (28,600)520 × Death rune.png Death rune (56,160)3 × Magic potion(4).png Magic potion(4) (513)4,392 × Zulrah's scales 5.png Zulrah's scales (505,035)0.039 × Tanzanite fang.png Tanzanite fang (88,355)0.039 × Magic fang.png Magic fang (88,476)0.039 × Serpentine visage.png Serpentine visage (88,722)0.039 × Uncut onyx.png Uncut onyx (57,488)0.32 × Dragon med helm.png Dragon med helm (18,834)0.32 × Dragon halberd.png Dragon halberd (47,629)386 × Law rune.png Law rune (45,494)578 × Death rune.png Death rune (62,458)964 × Chaos rune.png Chaos rune (53,012)2,410 × Pure essence.png Pure essence (4,819)8.03 × Toadflax.png Toadflax (29,253)3.21 × Snapdragon.png Snapdragon (24,026)9.64 × Dwarf weed.png Dwarf weed (22,130)3.21 × Torstol.png Torstol (11,843)1,606 × Flax.png Flax (3,213)61.85 × Snakeskin.png Snakeskin (804)15.42 × Dragonstone bolt tips 5.png Dragonstone bolt tips (8,297)56.22 × Yew logs.png Yew logs (15,518)257 × Coal.png Coal (62,972)3.53 × Runite ore.png Runite ore (38,734)0.64 × Magic seed 5.png Magic seed (42,451)1.93 × Calquat tree seed 5.png Calquat tree seed (82.89)2.89 × Papaya tree seed 5.png Papaya tree seed (512)0.96 × Palm tree seed 5.png Palm tree seed (19,789)0.64 × Toadflax seed 5.png Toadflax seed (430)0.32 × Snapdragon seed 5.png Snapdragon seed (10,267)0.64 × Dwarf weed seed 5.png Dwarf weed seed (164)0.32 × Torstol seed 5.png Torstol seed (1,882)9.64 × Zul-andra teleport.png Zul-andra teleport (217,639)15.42 × Dragon bones.png Dragon bones (34,807)16.06 × Coconut.png Coconut (38,024)803 × Swamp tar.png Swamp tar (2,410)241 × Grapes.png Grapes (1,446)16.06 × Battlestaff.png Battlestaff (132,241)14.46 × Antidote++(4).png Antidote++(4) (104,920)67.47 × Manta ray.png Manta ray (64,366)64.26 × Mahogany logs.png Mahogany logs (30,651)25.7 × Adamantite bar.png Adamantite bar (46,548)0.0067 × Jar of swamp.png Jar of swamp (144)0.72 × Rare drop table.png Rare drop table (5,640)

    The profit rate assumes 20 kills per hour. Your actual profits may be higher or lower depending on your speed and luck.

    Zulrah is a high level boss that requires relatively high combat stats and equipment to kill. Zulrah is commonly killed for its profitability due to its consistent drops averaging about 102,494.00 per kill. At higher levels, it is possible to maintain 24 kills per hour with high concentration or using a Twisted bow as the primary weapon, at an average of two minutes per kill and approximately 30 seconds of banking, which in turn, increases gp per hour to about 2,459,878.00 (not including cost of supplies). With maximum stats and gear, upwards of 35 kills per hour can be achieved, resulting in 3,587,322.00 gp per hour before supplies.

    Typical gear includes the use of Void Knight equipment especially when ranging. Ahrim's robes prove to be better than Void mage due to Ahrim's higher magical accuracy. However, void mage will suffice and are recommended to those who wish to switch less between gear during the fight.

    Basic strategy
    • When Zulrah is green, it attacks with Ranged, spreads toxic fumes over the area, and spawns snakelings who appear in the arena via white orbs. They have 1 Hitpoint but can deal heavy and accurate damage. Pray Protect from Missiles overhead.png.
    • When Zulrah is turquoise, it attacks with Magic and Ranged, spreads toxic fumes, and spawns snakelings. Pray Protect from Magic overhead.png.
    • When Zulrah is crimson, it attacks at the player's recent spot. If they are caught by the Melee attack, they will also be stunned. Prayer is not required when Zulrah is in its crimson form.

    Towards the end of each attack pattern, Zulrah alternates between Magic and Ranged attacks (colloquially known as the Jad phase). This phase appears identical to the green phase. Alternate between Protect from Magic overhead.png and Protect from Missiles overhead.png prayers.

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