Killing spiritual mages

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Killing spiritual mages
RequirementsSpiritual mage (Zamorak).png Spiritual mage (Saradomin).png

Slayer 83
Attack 70+ , Strength , Defence recommended
Agility 70 recommended
Prayer 43+ recommended


Proselyte armour and a high-level weapon
Zamorak and Saradomin protection (e.g. God book and cape)
Super attack/strength or a Super combat potion (optional)
A Super restore
Several Prayer potions
Some food
A Rope if it is your first time going to GWD
Holy wrench (optional)
An emergency teleport (optional)

Partial completion of Troll Stronghold - must have defeated Dad

Eadgar's Ruse and Magic 61 for Trollheim Teleport (optional)

ProfitExperience gained
378,290Combat level 57,600 Hitpoints 19,199 Slayer 13,500
Inputs (98,040)Outputs (476,330)
10 × Prayer potion(4).png Prayer potion(4) (98,040)1.41 × Dragon boots.png Dragon boots (278,807)190 × Astral rune.png Astral rune (31,899)169 × Death rune.png Death rune (37,631)347 × Nature rune.png Nature rune (75,043)42.19 × Law rune.png Law rune (6,539)197 × Mud rune.png Mud rune (30,722)169 × Mist rune.png Mist rune (14,346)2.81 × Gem drop table.png Gem drop table (1,342)
Getting to the God Wars Dungeon.
Saradomin's Encampment sits south-east of the dungeon entrance.

The profit rate assumes 180 kills per hour. Your actual profits may be higher or lower depending on your speed and luck.

Spiritual mages commonly drop nature runes (216 coins each). They also commonly drop low-end runes, but their most valuable drop is Dragon boots at 1/128. If players want to wait while their damaged stats replenish or wish to conserve supplies, they may kill the Saradominist and Zamorakian spiritual mages already engaged in combat in the central area.

The best location to fight spiritual mages is the first room of Saradomin's Encampment. The mages in this area are quite often distracted attacking the Werewolf, saving you the need for Protect from Magic. This requires level 70 Agility AND A ROPE. If not available, then the spiritual mages just outside of K'ril Tsutsaroth's room are a good second choice.

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