Opening herb boxes
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Profit per instance | ![]() |
---|---|
198,101 per instance | |
Activity time | |
2 minutes | |
Minimum recurrence time | |
1440 minutes | |
Effective profit | |
5,943,015 per hour | |
Skill requirements | Quest requirements |
For getting Nightmare Zone points, see this section. | See Nightmare Zone/Strategies. |
Item requirements | Other requirements |
15 Herb boxes | 142,500 Nightmare Zone points |
Experience gained | Location |
None except the experience gained when earning the Nightmare Zone points. | Nightmare Zone |
Inputs (0) | Outputs (198,101) |
15 × ![]() | 38.25 × ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
After amassing a total of 142,500 Nightmare Zone points to purchase 15 herb boxes at 9,500 points each, opening a box yields an assortment of ten random grimy herbs. Players may only buy 15 boxes per day resetting at 00:00 UTC.
Check the live price and daily volume of items on the Grand Exchange before making large investments in any method.
All prices on this page are cached, meaning they may be out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.
All prices on this page are cached, meaning they may be out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.