Pickpocketing master farmers

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Pickpocketing master farmers
RequirementsMaster Farmer.png

Thieving 38+ (94+ recommended)
Thieving 50 and Agility for Rogue equipment
Decent Hitpoints


Rogue equipment for guaranteed double loot
Seed box to save inventory space (recommended)
Food (if below Thieving 94 )

Completion of the Ardougne Diary (Hard) OR wearing the Thieving cape
ProfitExperience gained
984,406Thieving 27,474-129,000
InputsOutputs (984,406)
19.9 × Ranarr seed 5.png Ranarr seed (790,846)2.88 × Snapdragon seed 5.png Snapdragon seed (153,274)23.1 × Snape grass seed 5.png Snape grass seed (40,286)

IMPORTANT: The listed profit rate is calculated at Thieving 94 while wearing full Rogue equipment (requires Thieving 50 and Agility 50 ) with completion of the Ardougne Diary (hard) (requires Thieving 72 , boostable). Players with lower thieving will not achieve this profit rate and should see the table below for their estimated profit.

Pickpocketing master farmers can yield good amounts of seeds for Farming. The real money-makers are Ranarr seeds, Snapdragon seeds, and Snape grass seeds (worth 39,741, 53,220, and 1,744 respectively). These seeds are very rare (appearing every 1/302, 1/2083, 1/260 pickpockets) but make up 94.4% of the profit.

It's not recommended to pickpocket Martin in Draynor, due to the left click talk option.

If low on health, players can buy wines from Fortunato in Draynor Village, or steal some cake from the Baker's stall if pickpocketing in Ardougne. Otherwise, players will need to use conventional food to restore Hitpoints.

With Farming 85 a player can access the north wing of the Farming Guild wherein a Master Farmer can be trapped within the three-tile area on the west side of the Celastrus tree patch. Once the farmer walks to the furthest southern tile, a player only has to move one tile north every four minutes or so to allow the Master Farmer to move and reset its 5-minute respawn timer. Avoid stepping on the black rabbit or another player as this will cause the farmer to no longer be trapped by your character.

Profit varies enormously based off thieving level, greatly improving after certain milestones. At Thieving 50 players can equip full Rogue equipment for guaranteed double loot, doubling profit. At Thieving 72 players can complete the Ardougne Diary (hard) for an additional 10% pickpocketing boost. It is not recommended to thieve Master farmers for profit at low levels as there are much better money making methods out there. Below are some experience and profit estimates at certain levels.

Level Success Rate Pickpockets/h Gold/h XP/h Bonuses Notes
38 57.5% 639 112,081 27,474 Thieving
50 64.7% 805 282,375 34,609 Thieving Rogue equipment.png Players gain the ability to use Rogue equipment for guaranteed double loot.
60 70.7% 977 342,684 42,001 Thieving Rogue equipment.png
70 76.7% 1191 417,987 51,231 Thieving Rogue equipment.png
72 80.9% 1376 482,899 59,187 Thieving Rogue equipment.png Ardougne Diary#Hard.png Players can boost to complete the Ardougne diary (hard) for the 10% improved pickpocketing success.
80 82.7% 1467 514,667 63,080 Thieving Rogue equipment.png
80 87.5% 1751 614,304 75,293 Thieving Rogue equipment.png Ardougne Diary#Hard.png
90 88.7% 1834 643,333 78,851 Thieving Rogue equipment.png
90 94.1% 2286 801,897 98,285 Thieving Rogue equipment.png Ardougne Diary#Hard.png
94+ 100% 3000 1,052,490 129,000 Thieving Rogue equipment.png Ardougne Diary#Hard.png/Thieving cape.png Players stop failing entirely with the Ardougne diary (hard) bonus, or at level 99 with the thieving cape.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

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