Monkey Guards are level 167 gorillas that reside in the Temple of Marimbo, found on Ape Atoll. They reside on the ground floor[UK]1st floor[US] and 1st floor[UK]2nd floor[US] of Ape Atoll's Temple of Marimbo and are the strongest guard found on Ape Atoll. They have a large amount of health and throw vicious punches that can hit up to 14. When they have very low health, they will beat their chest, causing them to heal 25 hitpoints, which is about 20% of their maximum health; they appear to be able to do this indefinitely but only while in melee range. Monkey Guards drop larger versions of monkey bones, which give 18 prayer experience points when buried. However, these are not tradeable.
The bearded Monkey Guards can be a nuisance because they cannot be walked through, and after exiting the dungeon in the temple, bearded Monkey Guards can surround you, stopping you from exiting the temple. A way out of this is to climb up the ladder near the trapdoor.
There is a way, however, to kill the Monkey Guards (including bearded variants) using melee as a player with relatively low combat stats. Monkey Guards can be brought down to 26-35 HP by normal attacks. The player can then poison the Monkey Guard using a Dragon dagger(p++) or other super-poisoned weapon. Once the Monkey Guard is poisoned, and before the Monkey Guard heals, the player can run out of range of the poisoned Monkey Guard, and wait for the poison damage to finish him off. The south-western corner of the Monkey Guard temple is a good place to poison and safespot one of the Monkey Guards, as there is a ladder that the player can hide behind. You can also flinch the Monkey Guards to avoid them using their healing ability. (They still use their healing ability when being flinched, don't waste time attempting this on a low level).
Because the Monkey Guards heal themselves and because there is an altar in the temple, players can choose to train combat of all forms by fighting them with Protect from Melee and stat-boosting prayers. The only downside to this method is the Monkey Guards' high defence. When players are low on Prayer, they can pray at the nearby altar. The Monkey Guards also heal themselves often, providing more experience per kill, but making it difficult to kill them for their bones.
Players should wear strength-boosting armour, as prayer bonus is irrelevant with the nearby altar. Using Dharok the Wretched's equipment here used to be a popular activity, but it is much more advisable to do this at Nightmare Zone instead. It is wise to have multiple antipoisons or to use Rapid Heal, in case the nearby level 1 spider poisons you (poison hits for 1).
- ↑ Only dropped by beardless Monkey Guards.
- ↑ Only dropped by bearded Monkey Guards.