|Location on World Map|
|Unknown||←||Mount Quidamortem||→||Lizardman Settlement|
History[edit | edit source]
Wanting to explore and expand the territory of Great Kourend, King Shayzien VII ordered an expedition west to the Kebos Lowlands in 1,740 - 36 (the 1,740th day of the 36th decade). The Lowlands was first explored by a surveying team to determine the level of danger and scope of the expedition, and after 60 days, an expedition team was assembled to explore the region, focusing their expedition primarily on Mount Quidamortem.
The expedition team never returned from the Kebos Lowlands and it was assumed that all members perished in the field, leading the King to declare that the expedition was a failure.
However, an old journal written by King Shayzien VII in the 37th decade suggests that the expedition had brought about some degree of success, stating that the native lizards of the region were suitable for a certain experiment, and that mass production was ready. This was discovered to be the creation of the lizardmen.
On the western side of the mountain, a small cave was created, and within it, construction of an altar was made, with its power unstable and resembling that of the Dark Altar's, while amplifying its power to allow its power to reach as far as the Kebos Lowlands.
Shortly after the death of King Shayzien VII in the Battle of the Concourse, Xeric had made his appearance and took over Great Kourend, ruling the kingdom from the 38th to the 47th decade. In 332 - 47, he was forced into exile, and travelled to Mount Quidamortem with his most loyal followers.
Here, he explored the caverns beneath the mountain, and created the Chambers of Xeric in order to harness the power of the crystals to empower himself and his followers. In addition, the unstable altar that had been constructed 90 years earlier before his exile was presumed to have been used to extend his own lifespan much like the residents of Arceuus use the Dark Altar to extend their own.
Over 1,000 years later, the Kebos Lowlands has been opened up after Shayzien soldiers repelled most of the lizardmen to the caverns below their settlement, allowing expeditions to the region once more.
Getting there[edit | edit source]
It can be quickly accessed via the Lovakengj Minecart Network, but the player needs to bring a mine control scroll from Miriam to Stuliette in addition to having at least 65% Lovakengj favour to use the mine carts.
Before doing so, players must travel to the mountain on foot. Players can use a fairy ring (code DJR), walk south-west past Shayziens' Wall and run westward until they reach the mountain. A form of poison protection should be taken as there are aggressive Lizardmen of all types patrolling the east side of the mountain. Just before the mountain base, there should be some big frogs and goblins wandering the area. At the base of the mountain will be some mountain troll settlements and a large group of rock crabs.
When players reach the summit, find the Mountain Guide and speak with him to unlock a two-way travel point between the mountain and the Wall. This will save a considerable amount of time should players without access to the Lovakengj Minecart Network wish to return to the mountain.
Features[edit | edit source]
Apart from the personalities and local fauna, the lake south of Historian Duffy can be used for barbarian fishing.
Personalities[edit | edit source]
Monsters[edit | edit source]
Trivia[edit | edit source]
- The name of the mountain, Quidamortem, is a contraction of the Latin words quidam and mortem, meaning "certain death".
Locations in Zeah