Mysterious emblem

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Not to be confused with Ancient emblem.
Mysterious emblem detail.png

A mysterious emblem is an item that can be traded in to the Emblem Trader for bounties, which can be used to purchase items from the Bounty Hunter Store. It can be obtained in several ways:

  • Killing the player's assigned target on the official Bounty Hunter world, while having a mysterious emblem in the inventory. The opponent's combat level determines the drop rate.
  • Killing Wilderness bosses on the official Bounty Hunter world.
  • Killing various monsters assigned by Krystilia. Bosses and monsters assigned by her can drop the emblems outside of Bounty Hunter worlds.

Mysterious emblems cannot be dropped. Unlike most items, mysterious emblems have a seven second timer before being destroyed, in order to prevent players from destroying them mid-combat to deny their killer the emblem as loot.

They can be sold to the Bandit Duty Free general store starting at 30,000 coins each. This is beneficial because it can give a much better return compared to selling it to the Emblem Trader for high alchemy items.

A tier 10 emblem is one of the materials required to construct a mounted emblem in the Achievement Gallery, requiring 80 Construction.

Tiers and upgrading[edit | edit source]

There are 10 tiers of emblem with increasing values. Once a mysterious emblem is obtained, players can either trade it in to the Emblem Trader for bounties (points), or upgrade the emblem by killing more targets. If a player is holding multiple emblems, only the highest tier emblem will be upgraded.

The number of points granted depends on the tier of the emblem:

Emblem Bounties Emblem Bounties
Mysterious emblem.png Tier 1 50,000 Mysterious emblem (tier 6).png Tier 6 1,200,000
Mysterious emblem (tier 2).png Tier 2 100,000 Mysterious emblem (tier 7).png Tier 7 1,750,000
Mysterious emblem (tier 3).png Tier 3 200,000 Mysterious emblem (tier 8).png Tier 8 2,500,000
Mysterious emblem (tier 4).png Tier 4 400,000 Mysterious emblem (tier 9).png Tier 9 3,500,000
Mysterious emblem (tier 5).png Tier 5 750,000 Mysterious emblem (tier 10).png Tier 10 5,000,000

Death[edit | edit source]

Emblems are always lost upon death, so players will have to be willing to risk their emblem to receive an emblem in another player's possession or to upgrade them.

A mysterious emblem will be downgraded one tier as they are dropped on death. For example, if a player is killed and had a tier 9 emblem in their inventory, the victor will obtain a tier 8 emblem instead.

Dropping monsters[edit | edit source]

The following monsters only drop the mysterious emblem on a Slayer assignment given by Krystilia. If the listed bosses (excluding Chaos Elemental) or demi-bosses are not being slayed on a Slayer assignment given by Krystilia, they can only drop the emblem on the official Bounty Hunter world.

The drop rate of an emblem from a Wilderness Slayer assignment depends on the amount of Hitpoints a monster has.[1] The exact formula is .

Uncommon[edit | edit source]

Monster Combat level Quantity Rarity
Vet'ion 454 1 3; Uncommon (1/27.5)[A 1]
Venenatis 464 1 3; Uncommon (1/27.5)[A 1]
Callisto 470 1 3; Uncommon (1/27.5)[A 1]
Chaos Elemental 305 1 3; Uncommon (1/30)
Lava dragon 252 1 3; Uncommon (1/40)
Chaos Fanatic 202 1 3; Uncommon (1/42.5)[A 1]
Crazy archaeologist 204 1 3; Uncommon (1/42.5)[A 1]
Scorpia 225 1 3; Uncommon (1/55)[A 1]
Black dragon 227; 247 1 3; Uncommon
Lv 227: (1/60)
Lv 247: (1/30)
Black demon 172; 188 1 3; Uncommon
Lv 172: (1/76.5)
Lv 188: (1/55)
Elder Chaos druid 129 1 3; Uncommon (1/80)
Hellhound 122; 136 1 3; Uncommon
Lv 122: (1/97)
Lv 136: (1/80)
Revenant knight 126 1 3; Uncommon (1/83.5)
Revenant dark beast 120 1 3; Uncommon (1/85)
Revenant dragon 135 1 3; Uncommon (1/85)
Armadylian guard 97 1 3; Uncommon (1/89)
Mammoth 80 1 3; Uncommon (1/90)
Fire giant 86 1 3; Uncommon (1/99.5)
  1. 1.0 1.1 1.2 1.3 1.4 1.5 If killed on the official Bounty Hunter world, the drop rate is increased to 1 in 5.

Rare (1/100) to (1/129)[edit | edit source]

Monster Combat level Quantity Rarity
Lesser demon 82; 94 1 4; Rare
Lv 82: (1/114.5)
Lv 94: (1/100)
Spiritual mage 120; 121; 123 1 4; Rare
Armadyl: (1/117.5)
Zamorak: (1/117.5)
Saradomin: (1/112.5)
Bandos: (1/102)
Ent 101 1 4; Rare (1/102.5)
Revenant ork 105 1 4; Rare (1/102.5)
Green dragon 79; 88 1 4; Rare
Lv 79: (1/117.5)
Lv 88: (1/105)
Ankou 86; 98 1 4; Rare
Lv 86: (1/120)
Lv 98: (1/105)
Ice giant 53; 67 1 4; Rare
Lv 53: (1/120)
Lv 67: (1/105)
Revenant hellhound 90 1 4; Rare (1/115)
Revenant demon 98 1 4; Rare (1/115)
Revenant hobgoblin 60 1 4; Rare (1/119)
Scorpia's guardian 47 1 4; Rare (1/120)
Ice spider 61 1 4; Rare (1/122.5)
Poison spider 64 1 4; Rare (1/123)
Ice warrior 57 1 4; Rare (1/125.5)
Skeleton 22; 25; 45 1 4; Rare
Lv 22: (1/140.5)
Lv 25: (1/146.5)
Lv 45: (1/125.5)
Shadow spider 52 1 4; Rare (1/127.5)
Earth warrior 52 1 4; Rare (1/128)

Rare (1/130) to (1/154)[edit | edit source]

Monster Combat level Quantity Rarity
Revenant pyrefiend 52 1 4; Rare (1/131)
Magic axe 42 1 4; Rare (1/132.5)
Revenant cyclops 82 1 4; Rare (1/133)
Donny the lad 34 1 4; Rare (1/136.5)
Black Heather 34 1 4; Rare (1/136.5)
Speedy Keith 34 1 4; Rare (1/136.5)
Deadly red spider 34 1 4; Rare (1/137.5)
Giant spider 2; 27 1 4; Rare
Lv 2: (1/152.5)
Lv 27: (1/138.5)
King Scorpion 32 1 4; Rare (1/140)
Grizzly bear 21 1 4; Rare (1/141.5)
Guard Bandit 22 1 4; Rare (1/141.5)
Chaos druid 13 1 4; Rare (1/145)
Scorpion 14 1 4; Rare (1/146.5)
Revenant goblin 15 1 4; Rare (1/148)
Revenant imp 7 1 4; Rare (1/150)
Spider 1 1 4; Rare (1/154)
Scorpia's offspring 15 1 4; Rare (1/154)

Varies[edit | edit source]

Monster Combat level Quantity Rarity
Dark warrior 8; 145 1 6; Varies
Lv 8: (1/146.5)
Lv 145: (1/72.5)
Bandit 22; 130 1 6; Varies
Lv 22: (1/141.5)
Lv 130: (1/77.5)
Spiritual ranger 115; 118; 122; 127 1 6; Varies
Armadyl: (1/110.5)
Zamorak: (1/95)
Saradomin: (1/102)
Bandos: (1/89.5)
Spiritual warrior 115; 123; 125; 134 1 6; Varies
Armadyl: (1/106)
Zamorak: (1/105)
Saradomin: (1/100)
Bandos: (1/89.5)
Rogue 15; 135 1 6; Varies
Lv 15: (1/146.5)
Lv 135: (1/90.5)
Aviansie 69; 71; 79; 84; 94; 97; 131; 137 1 6; Varies
Lv 69: (1/120)
Lv 71: (1/123.5)
Lv 79 (1/116.5)
Lv 84: (1/112)
Lv 94: (1/117.5)
Lv 97: (1/115.5)
Lv 131: (1/97.5)
Lv 137: (1/93)
Greater demon 92; 104 1 6; Varies
Lv 92: (1/111.5)
Lv 104: (1/95)

Changes[edit | edit source]

Date Changes
29 November 2018
(update)
Emblems may now be received as a drop from other players only if the killer has an emblem in their inventory. Emblems now also have a seven second timer to destroy to prevent players from destroying it mid-combat out of spite.
2 March 2017
(update | poll)
Mysterious emblems were made more common from monsters. Previously, they had a 1/12 drop rate from bosses and 1/50 from demi-bosses. Tier 1 emblems were also made tradeable on the Grand Exchange.

Trivia[edit | edit source]

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 7 June 2017. (Archived from the original on 25 Mar 2019.) Mod Ash: "It's calculated off the HP: 1 in (155 - (HP/2)) There's none with HP over 300, but it'd disregard values higher than that."