Optimal quest guide

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The optimal quest guide lists Old School RuneScape quests in an order that allows new level 3 members account to progress in an order that minimizes the amount of skill training. This guide does not take into consideration unlockable content, such as: fairy rings, dragon equipment, that provides numerous benefits which assists the player’s game progression. It is highly recommended that players complete the quests in the Recommended Quests section as soon as possible.

Guide[edit | edit source]

Any experience lamps or book of knowledge received through random events or Achievement Diaries can be used on any skill of the player's choosing, either to shorten the next bit of training in the guide or to save time later on.

New and experienced players should use Player-owned houses, also known as POH, to teleport across Gielinor to finish various quests. Benefits of using a player-owned houses are:

Recommended Quests[edit | edit source]

The quests below list some of the more notable unlockable content that unlocks skills, equipment, teleportation methods, and locations. The quests below are not listed in any specific order.

Quests[edit | edit source]

This list does not include suggestions for combat levels. Boss fights might be nearly impossible to do with the stats listed here. Always make sure to train up your combat stats to a level at which you're confident you can kill or survive dangerous parts of the listed quests.

Hover over a skill reward in the "New levels after finishing quest" column to see the exact total experience in the listed skill after completing the quest.

Old School Runescape Quest Guide
Quest/Action QG New levels after finishing quest Quest points Total QP Additional info Location
Cook's Assistant QG 1 1 Lumbridge
The Restless Ghost QG 1 2 Run from skeletons. Start Rune Mysteries before going to Wizards' Tower, and start Imp Catcher while at the tower. Lumbridge
Rune Mysteries QG 1 3 Grants access to the Runecraft skill. Lumbridge
Imp Catcher QG 1 4 Buy all beads on the Grand Exchange for 4,533. For money, complete the Stronghold of Security for 10,000. Alternatively the player can kill cows and tan their cowhide into leather in Al Kharid, earning 3,920 on the GE per inventory.

Ironmen can camp the spawns of imps for beads.

Wizards Tower
Witch's Potion QG 1 5 Rimmington
Client of Kourend QG 1 6 Use the 20% favour reward on Port Piscarilius to meet The Queen of Thieves start requirement. Use both 500xp rewards on Agility icon.pngAgility. Great Kourend
Waterfall Quest QG 3 9 Baxtorian Falls
Monk's Friend QG 1 10 Ardougne
Murder Mystery QG 1 11 Seer's Village
Merlin's Crystal QG 6 17 Camelot
Holy Grail QG 2 19 The Black Knight Titan has very good ranged and magic defense, so either use a Halberd or attack and quickly move away from the Titan and you will not be hit. Camelot
Druidic Ritual QG 4 23 Grants access to the Herblore skill. Taverley
Black Knights' Fortress QG 3 26 Falador
Recruitment Drive QG 1 27 3,000 coins required if your character is male. It is reimbursed at the end of the quest. Falador
Hazeel Cult QG 1 28 If choosing the good side, remember there are two "rewards". The first is 5 coins. Find the poison in cupboard on 1st floor (upstairs) for the second reward: 2000 coins and 1500xp in Thieving icon.pngThieving.

Choosing the bad side gives you the full reward at once.

Ardougne
Observatory Quest QG 2 30 This quest has 12 variations of random rewards, which may include 875xp in either Attack icon.pngAttack, Strength icon.pngStrength, or Defence icon.pngDefence. Ardougne
Witch's House QG 4 34 Level 42 and 55 enemies can be Safespotted. Taverly
Tree Gnome Village QG 2 36 Allows the use of Spirit Trees. Tree Gnome Village
Priest in Peril QG 1 37 Allows access to Morytania. Paterdomus
Rag and Bone Man QG 1 38 Start this quest to unlock the unique bone drops, but completion is optional until Rag and Bone Man 2 must be started. Paterdomus
Alfred Grimhand's Barcrawl (miniquest) 0 38 Allows use of Barbarian Outpost Agility course which is required in Scorpion Catcher and Horror from the Deep. Barbarian Outpost
Scorpion Catcher QG 1 39 Seer's Village
Plague City QG 1 40 Allows use of Ardougne teleport spell. East Ardougne
Biohazard QG 3 43 Allows access to Combat Training Camp, One of the requirements for Ardougne Diary Easy. Ardougne cloak 1 allows double death runes (200) for traded in cats. Allows entry into West Ardougne through the main gates. East Ardougne
Gertrude's Cat QG 1 44 Allows raising of cats. Raise a kitten to a cat to speed up Recipe for Disaster/Freeing Evil Dave. Varrock
Jungle Potion QG 1 45 Karamja
Dwarf Cannon QG 1 46 Allows the use of the Dwarf multicannon and allows smithing of cannonballs. Coal Trucks
Nature Spirit QG 2 48 Paterdomus
Vampire Slayer QG 3 51 Draynor Village
Death Plateau QG 1 52 Burthorpe
Goblin Diplomacy QG 5 57 Goblin Village
Fight Arena QG 2 59 South Ardougne
The Queen of Thieves QG 1 60 30 Crafting is required to obtain 20% favour with Port Piscarilius, unless the Client of Kourend reward is used on Port Piscarilius. Port Piscarilius
Train Agility icon.png Agility to 18 from 13
The Depths of Despair QG 1 61 20% Hosidius favour is required to start.

Given you already have at least 20% Port Piscarilius favour, gaining Hosidius favour will cause you to lose that previous favour. Thus, you should try to get to 100% favour first to prevent losses.

Alternatively, as the quest does not unlock any further quests, you can leave this for later and train the Agility yourself from 13 to 22.

Hosidius
Mountain Daughter QG 2 63 Relekka
Icthlarin's Little Helper QG 2 65 This quest is difficult without Protect from Magic at 37 Prayer and at the current players combat level. It may be wise to train prayer before doing this to get the protect from prayers. Sophanem
Tribal Totem QG 1 66 Brimhaven
The Dig Site QG 2 68 Varrock
The Golem QG 1 69
The Knight's Sword QG 1 70 Falador
Elemental Workshop I QG 1 71
Recipe for Disaster: Another Cook's quest QG 1 72 Lumbridge
Recipe for Disaster: Goblin generals QG 1 73
Demon Slayer QG 3 76 Varrock
Shadow of the Storm QG 1 77 Use XP reward on Magic icon.pngMagic. This quest is pretty difficult without protect from mage.
Elemental Workshop II QG 1 78 Grants ability to make and use elemental mind equipment.
Train Woodcutting icon.png Woodcutting to 36 from 22
Lost City QG 3 81 Allows use of the dragon longsword and dragon dagger.
Fairytale I - Growing Pains QG 2 83 Allows use of Fairy ring network by starting Fairytale II - Cure a Queen.
Shield of Arrav QG 1 84
The Grand Tree QG 5 89 Allows use of gnome glider transportation system. Tree Gnome Stronghold
Creature of Fenkenstrain QG 2 91
A Soul's Bane QG 1 92
The Lost Tribe QG 1 93
Death to the Dorgeshuun QG 1 94
Train Firemaking icon.png Firemaking to 16 from 1
Train Magic icon.png Magic to 33 from 30
The Giant Dwarf QG 2 96
Another Slice of H.A.M. QG 1 97
Making History QG 3 100
In Search of the Myreque QG 2 102
In Aid of the Myreque QG 2 104 A good tip for lower levels: Using efaritay's aid allows you to use other weapons than silver sickle when equipped.
Natural history quiz (miniquest) N/A 0 104
Acquire 100 Kudos
Bone Voyage QG 1 105 Requires 100 Kudos. If the guide has been followed closely, players should have 78 Kudos before completion of Bone Voyage. Once Bone Voyage is complete, begin doing bird house runs regularly to train Hunter.
Wanted! QG 1 106
The Feud QG 1 107
Troll Stronghold QG 1 108 Grants ability to make law runes.
Troll Romance QG 2 110
Dragon Slayer QG 2 112 Grants ability to wear the rune platebody, green d'hide body and dragon platebody.
Horror from the Deep QG 2 114
Shilo Village QG 2 116
Shades of Mort'ton QG 3 119 Bring the diary of Herbi Flax to the Apothecary in Varrock for 335 Herblore experience.
Doric's Quest QG 1 120
Train Ranged icon.png Ranged to 37 from 23
Spirits of the Elid QG 2 122
Train Construction icon.png Construction to 5 from 1
Darkness of Hallowvale QG 2 124 Use all XP rewards on Smithing icon.pngSmithing.
Tower of Life QG 2 126
Train Fishing icon.png Fishing to 10 from 1
Fishing Contest QG 1 127
Recipe for Disaster: Dwarf QG 1 128
Train Cooking icon.png Cooking to 20 from 19 (consider training to 22 for maximum efficiency)
Ghosts Ahoy QG 2 130
Train Cooking icon.png Cooking to 22 from 20
Forgettable Tale... QG 2 132
Garden of Tranquillity QG 2 134
Enlightened Journey QG 1 135 Allows use of Balloon transport system.
Recipe for Disaster: Evil Dave QG 1 136 Provides access to Spicy Stews, which can be useful for boosting stats.
Train Fletching icon.png Fletching to 5 from 1
Big Chompy Bird Hunting QG 2 138 Grants ability to make Ogre arrows.
Zogre Flesh Eaters QG 1 139
Recipe for Disaster: Pirate Pete QG 1 140
Tai Bwo Wannai Trio QG 2 142 You must return to the brothers after completing the quest to claim all experience rewards.
The Tourist Trap QG 2 144 Choose Smithing icon.pngSmithing for both XP rewards.
Train Herblore icon.png Herblore to 31 from 25
Eadgar's Ruse QG 1 145
My Arm's Big Adventure QG 1 146 Requires 60% Tai Bwo favour to start. May be worthwhile to get 100% for the medium Karamja diary task before 'spending' the 60% on this quest.
The Fremennik Trials QG 3 149
Train Construction icon.png Construction to 20 from 17
The Fremennik Isles QG 1 150
Train Cooking icon.png Cooking to 41 from 36
Recipe for Disaster: Lumbridge Guide QG 1 151
Recipe for Disaster: Skrach Uglogwee QG 1 152
Ernest the Chicken QG 4 156
Animal Magnetism QG 1 157
Haunted Mine QG 2 159
Train Mining icon.png Mining to 40 from 37
Watchtower QG 4 163
Prince Ali Rescue QG 3 166
Contact! QG 1 167 Use Combat lamp.png on Magic icon.pngMagic.
Train Magic icon.png Magic to 46 from 42
The Eyes of Glouphrie QG 2 169
Enter the Abyss (miniquest) N/A 0 169
Train Firemaking icon.png Firemaking to 30 from 25
Sea Slug QG 1 170
Train Firemaking icon.png Firemaking to 40 from 30 (consider training to 50 for efficiency)
Train Woodcutting icon.png Woodcutting to 50 from 42
Olaf's Quest QG 1 171
Train Firemaking icon.png Firemaking to 50 from 40
Tears of Guthix QG 1 172 Also gives access to the Tears of Guthix minigame, which provides experience in your lowest skill.
Ratcatchers QG 2 174
Train Ranged icon.png Ranged to 40 from 38
Temple of Ikov QG 1 175
One Small Favour QG 2 177 Use Antique lamp.png on Smithing icon.pngSmithing.
A Tail of Two Cats QG 2 179 Use Antique lamp.png on Smithing icon.pngSmithing.
Train Smithing icon.png Smithing to 50 from 45
Between a Rock... QG 2 181
Train Slayer icon.png Slayer to 30 from 25
Train Runecraft icon.png Runecraft to 30 from 23
The Slug Menace QG 1 182
Train Slayer icon.png Slayer to 42 from 30
Skippy and the Mogres (miniquest) N/A 0 182 Required for killing mogres in Rag and Bone Man II.
Rag and Bone Man II N/A 1 183
Lair of Tarn Razorlor (miniquest) N/A 0 183
Monkey Madness I QG 3 186 Talk to Daero for 35,000xp in Attack icon.pngAttack and Defence icon.pngDefence and 20,000xp in Strength icon.pngStrength and Hitpoints icon.pngHitpoints.
It is strongly recommended to train to level 43 Prayer icon.pngPrayer before completing this quest.
Train Construction icon.png Construction to 34 from 26
Train Hunter icon.png Hunter to 10 from 9
Cold War QG 1 187
Train Hunter icon.png Hunter to 12 from 10
The Ascent of Arceuus QG 1 188
Train Hunter icon.png Hunter to 27 from 16
Eagles' Peak QG 2 190
Underground Pass QG 5 195
Train Fishing icon.png Fishing to 50 from 33
Train Prayer icon.png Prayer to 47 from 39
Train Farming icon.png Farming to 40 from 35
Rum Deal QG 2 197
Sheep Shearer QG 1 198
Misthalin Mystery QG 1 199
Train Crafting icon.png Crafting to 45 from 43
Pirate's Treasure QG 2 201
Cabin Fever QG 2 203
Train Prayer icon.png Prayer to 50 from 47
The Great Brain Robbery QG 2 205 Use Blessed lamp.png on Runecraft icon.pngRunecraft for 5,000xp.
Train Crafting icon.png Crafting to 50 from 46
The Hand in the Sand QG 1 206
Train Mining icon.png Mining to 45 from 41
Enakhra's Lament QG 2 208
Train Mining icon.png Mining to 50 from 46
Train Cooking icon.png Cooking to 53 from 41
Train Fishing icon.png Fishing to 53 from 50
Heroes' Quest QG


1 209
Throne of Miscellania QG 1 210
Royal Trouble QG 1 211
Train Magic icon.png Magic to 50 from 48
Train Thieving icon.png Thieving to 53 from 44
Desert Treasure QG 3 214
Curse of the Empty Lord (miniquest) N/A 0 214 Requires starting Desert Treasure and obtaining the Ring of visibility.
You can talk to Historian Minas to claim a 10,000 Experience Antique lamp.png Antique lamp to use on a skill over level 50 in place of training skills later.
The General's Shadow (miniquest) QG 0 214 Requires the Ring of visibility
Train Magic icon.png Magic to 59 from 51
Train Mining icon.png Mining to 52 from 50
Train Herblore icon.png Herblore to 45 from 39
Train Agility icon.png Agility to 50 from 44
A Taste of Hope QG 1 215 Use Tome of Experience on Smithing icon.pngSmithing and/or Prayer icon.png Prayer
Family Crest QG 1 216
Legends' Quest QG 4 220 Use the experience on either Prayer icon.pngPrayer or Smithing icon.pngSmithing, as those are both relatively hard to train, and are useful or required in further quests.
Recipe for Disaster: Sir Amik Varze QG 1 221
All Easy Achievement Diaries N/A 0 221 Use all Blessed lamp.png on either Herblore icon.pngHerblore or Smithing icon.pngSmithing.
Medium Ardougne Diary N/A 0 221 Use all Antique lamp.png on either Herblore icon.pngHerblore or Smithing icon.pngSmithing.
Medium Falador Diary N/A 0 221 " "
Medium Varrock Diary N/A 0 221 " "
Train Herblore icon.png Herblore to 48 from 45
Train Fletching icon.png Fletching to 50 from 30
Medium Kandarin Diary N/A 0 221 " "
Train Herblore icon.png Herblore to 53 from 48 (Boost to 57)
Train Farming icon.png Farming to 46 from 41 (Boost to 49)
Fairytale II - Cure a Queen QG 2 223
Train Cooking icon.png Cooking to 65 from 53 (Boost to 70)
Recipe for Disaster: Awowogei QG 1 224
Train Agility icon.png Agility to 56 from 50
Regicide QG 3 227
Sheep Herder QG 4 231
Roving Elves QG 1 232
Train Ranged icon.png Ranged to 60 from 42
Mourning's Ends Part I QG 2 234
Mourning's Ends Part II QG 2 236
Train Magic icon.png Magic to 65 from 59
Train Crafting icon.png Crafting to 61 from 50
Train Mining icon.png Mining to 60 from 52
Train Woodcutting icon.png Woodcutting to 55 from 50
Lunar Diplomacy QG 2 238
What Lies Below QG 1 239
Train Defence icon.png Defence to 65 from 49
King's Ransom QG 1 240
Knight Waves Training Grounds (miniquest) N/A 0 240
Train Magic icon.png Magic to 66 from 65
Train Fishing icon.png Fishing to 57 from 53 (boost to 62 with Admiral pie)
Swan Song QG 2 242
Recipe for Disaster: The final battle QG 1 243 Use the Antique lamp.png on a hard to train skill above level 50, such as Smithing icon.pngSmithing.
Train Agility icon.png Agility to 59 from 57
Train Woodcutting icon.png Woodcutting to 68 from 55 (boost to 71 with Dragon axe)
Train Thieving icon.png Thieving to 58 from 54
Grim Tales QG 1 244
Train Multicombat.png Combat to 85 (Use Slayer to 69 for efficiency)
Dream Mentor QG 2 246
Tale of the Righteous QG 1 247 Requires 20% Shayzien Favour.
The Forsaken Tower QG 1 248 Requires 20% Lovakengj Favour.
Train Hunter icon.png Hunter to 53 from 29
Medium Wilderness Diary N/A 0 248
Medium Karamja Diary N/A 0 248 Requires 60 Fishing icon.png Fishing to boost to 65.
Medium Kourend & Kebos Diary N/A 0 248
Medium Lumbridge & Draynor Diary N/A 0 248
Medium Morytania Diary N/A 0 248
Train Hunter icon.png Hunter to 60 from 53
Train Agility icon.png Agility to 63 from 59 (Boost to 68)
Train Firemaking icon.png Firemaking to 66 from 50
Train Slayer icon.png Slayer to 69 from 44
Train Crafting icon.png Crafting to 70 from 61
Train Mining icon.png Mining to 71 from 60 (Boost to 72)
Romeo & Juliet QG 5 253
Making Friends with My Arm QG 2 255
Monkey Madness II QG 4 259
Train Smithing icon.png Smithing to 65 from 51
Train Runecraft icon.png Runecraft to 50 from 37
Train Fletching icon.png Fletching to 50 from 50
Devious Minds QG 1 260
Train Construction icon.png Construction to 37 from 36
Medium Fremennik Diary N/A 0 260
Train Construction icon.png Construction to 50 from 37
Train Magic icon.png Magic to 75 from 66
Train Smithing icon.png Smithing to 70 from 65
Train Thieving icon.png Thieving to 60 from 58
Dragon Slayer II QG 5 265
All Stats icon.png quest XP rewards from this point do not impact any other quests, and therefore require no specific order of completion.
The Corsair Curse QG 2 267
Clock Tower QG 1 268