Optimal Ironman quest guide
The optimal quest guide lists Old School RuneScape quests in an order that allows new level 3 members account to progress in an order that minimises the amount of skill training. This guide does not take into consideration unlockable content, such as fairy rings or dragon equipment that provides numerous benefits which assists the player's game progression. It is highly recommended that players complete the quests in the Notable quest unlocks section as soon as possible.
This guide is intended for iron accounts. For the regular guide, see here.
Guide[edit | edit source]
Any experience lamps or book of knowledge received through random events or Achievement Diaries can be used on any skill of the player's choosing, either to shorten the next bit of training in the guide or to save time later on. If a player is planning to train Herblore, Runecraft, or Construction past those requirements necessary to complete all quests, they should consider prioritizing the use of lamps or optional quest rewards toward those skills.
Somewhat experienced players ought to use their Player-owned house to teleport across Gielinor to finish various quests. At level 50 Construction you can use portal chambers, mounted glories and Oak altars. But the more useful unlocks, such as additional teleportation options and stat-restoring features, require substantially higher Construction levels and are therefore rather expensive. To get there you want to use the Teleport to house tablets, which can also be used as emergency teleports.
New players on a budget should use games necklace(8) to teleport around or for access to a bank. You should also look at finishing some diaries to get your hands on some unlimited teleports which will be of great use throughout the game. Notable examples include the Ardougne Cloak 1 which gives you unlimited teleport close to an altar to restore your prayer, and from where you can run east to a fairy ring or west to a spirit tree. It also gives access to the Ardougne area early in the game, which is very useful. The Ectophial is useful for emergency teleports and for getting to the Morytania area.
Notable quest unlocks[edit source]
The quests below list some of the more notable unlockable content, teleportation methods, equipment, and locations. The quests below are not listed in any specific order.
- Skill unlocks:
- Druidic Ritual – Unlocks Herblore
- Rune Mysteries – Unlocks the ability to use Lamps and Books of knowledge on Runecraft
- Tears of Guthix – Unlocks weekly access to a minigame that rewards experience in the player's lowest skill, which is useful in aiding progress towards skilling goals.
- Desert Treasure – Unlocks the ability to use Ancient Magicks
- Lunar Diplomacy – Unlocks the ability to use Lunar spells
- Transportation unlocks:
- Plague City – Unlocks Ardougne teleport (Tablet teleport and spellbook teleport)
- Enlightened Journey – Unlocks the Balloon Transport System
- Fairytales Part 1 and start Part 2 – Access to fairy rings
- Tree Gnome Village – Unlock spirit tree teleports
- The Grand Tree – Unlocks gnome glider transportation
- Ghosts Ahoy – Unlocks Ectophial and free passage to Port Phasmatys
- Watchtower – Unlocks Watchtower Teleport (Tablet teleport and spellbook teleport)
- Another Slice of H.A.M. – Unlocks the Dorgesh-Kaan–Keldagrim train system
- A Taste of Hope – Unlocks Drakan's medallion
- Eadgar's Ruse – Unlocks Trollheim Teleport
- Shilo Village – Unlocks Shilo Village cart system
- Eagle's Peak – Unlocks the Eagle transport system
- The Corsair Curse – Unlocks boat between Feldip hills and Rimmington
- Equipment unlocks:
- The Great Brain Robbery – Unlocks the Barrelchest Anchor
- Dwarf Cannon – Unlocks the Dwarf Multicannon
- Dragon Slayer I – Ability to use green d'hide body, rune platebody and dragon platebody
- Dragon Slayer II – Ability to create Ava's assembler
- Family Crest – Unlocks Steel gauntlets
- Animal Magnetism – Unlocks Ava's device
- Recruitment Drive – Unlocks initiate armour
- The Slug Menace – Unlocks proselyte armour
- Recipe for Disaster – Completion of the subquests unlocks better Culinaromancer's gloves
- Lost City – Ability to use the dragon dagger and the dragon longsword
- Monkey Madness I – Ability to use dragon scimitar
- Monkey Madness II – Ability to use the Heavy Ballista
- The Fremennik Isles – Unlocks helm of neitiznot
- The Fremennik Exiles – Unlocks Neitiznot Faceguard
- Rum Deal – Unlocks Holy wrench
- Haunted Mine – Unlocks Salve Amulet
- Area unlocks
- Priest In Peril – Unlocks Morytania
- Bone Voyage – Unlocks Fossil Island
- Throne of Miscellania – Unlocks Managing Miscellania
- Regicide – Unlocks Tirannwn
- Mourning's End Part I – Unlocks Lletya
- Song of the Elves – Unlocks Prifddinas
- Making Friends with My Arm – Unlocks Weiss
- Sins of the Father – Unlocks Darkmeyer
- Below Ice Mountain – Unlocks Ruins of Camdozaal
- Cabin Fever - Unlocks Mos Le'Harmless
Highest Skill Requirements' Quests[edit | edit source]
The quests requiring the highest skill levels, along with the levels required (some without boosts) are:
Skill | Level | Quest |
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70 | Song of the Elves |
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50 | Sins of the Father |
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70 | Song of the Elves |
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70 | Recipe for Disaster (Freeing King Awowogei) |
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70 | Monkey Madness II |
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65 | King's Ransom |
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70 | Song of the Elves |
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66 | Making Friends with My Arm |
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62 | Swan Song |
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60 | Sins of the Father |
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70 | Song of the Elves |
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50 | Dragon Slayer II |
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70 | Song of the Elves |
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75 | Dragon Slayer II |
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72 | Making Friends with My Arm |
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50 | The Great Brain Robbery |
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60 | Mourning's End Part I |
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55 | The Fremennik Exiles |
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69 | Monkey Madness II |
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70 | Dragon Slayer II/Song of the Elves |
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50 | Legends' Quest |
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60 | Dragon Slayer II |
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71 | Grim Tales |
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85 | Dream Mentor |
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200 | Dragon Slayer II |
Quests[edit | edit source]
This list does not include suggestions for combat levels. Boss fights might be nearly impossible to do with the stats listed here. Always make sure to train up your combat stats to a level at which you're confident you can kill or survive dangerous parts of the listed quests.
If the additional info mentions: "Buy 3 of silk" for example, do not hesitate to use the silk in a certain quest afterwards, that's why it was mentioned. Not every mention of the need to buy something has a direct mention of why to do this. So do not hesitate to use the items you have gathered. Make sure to stock enough common items, like ropes, buckets, pots, etcetera. If you encounter other useful Tools like Moulds, Axes and Fishing equipment make sure to bank those as well. Have a look at Tools page for a useful list.
Hover over a skill reward in the "New levels after finishing quest" column to see the exact total experience in the listed skill after completing the quest.
Quest/Action | QG | New levels after quest | Quest points | Total QP | Additional info | Location | |
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Tutorial Island | N/A | 10
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0 | 0 | Optional: When you arrive in Lumbridge, chop trees in Lumbridge until 12 Woodcutting to access the canoe transport system (fletch the logs into arrow shafts or burn them). | Lumbridge | |
Cook's Assistant | QG | 4
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1 | 1 | Bring an empty pot and bucket from Tutorial Island and coins to buy a spade. Gather the egg, flour, and milk on the west side of the River Lum. Optional take 2gp for a bucket from the general store; the extra milk will be used in Gertrude's Cat.
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Lumbridge | |
Sheep Shearer | QG | 3
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1 | 2 | Spin the wool after turning in the ingredients for Cook's Assistant. While in Lumbridge Castle, speak to Duke Horacio to start Rune Mysteries. Before turning in the wool:
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Lumbridge | |
Misthalin Mystery | QG | 7
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1 | 3 | On the way from Lumbridge Castle to Lumbridge Swamp:
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Lumbridge | |
The Restless Ghost | QG | 9
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1 | 4 | Go to Father Urhney in Lumbridge Swamp after completing Misthalin Mystery. Be sure to then speak to the ghost to be able to grab the skull. Run from skeletons when gathering the skull. Finish X Marks the Spot and Witch's Potion before returning to Lumbridge to finish the quest. | Lumbridge | |
X Marks the Spot | QG | 4
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1 | 5 | During the quest, take a detour to the Wizards' Tower and speak to Wizard Sedridor for Rune Mysteries. While at the Wizards' Tower, grab the skull for The Restless Ghost, and start Imp Catcher by speaking to Wizard Mizgog. While in Draynor Village, start Vampyre Slayer and buy 5 or 10 jugs of wine from Fortunato as early food. Use 300xp reward on ![]() |
Lumbridge | |
Witch's Potion | QG | 4
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1 | 6 | While in Port Sarim start Pirate's Treasure. Grab an eye of newt, 6 air, earth, and water runes from the Betty's Magic Emporium on the way to Rimmington, and buy a raw sardine from Gerrant's Fishy Business in Port Sarim for Gertrude's Cat as well as 3 pieces of cheese from Wydin's Food Store. Grab 12 extra onion's in the Rimmington onion field to be turned in to yellow dye for future quests. Optional: grab snape grass to the North-West (West of Crafting Guild) for future quests. | Rimmington | |
Imp Catcher | QG | 10
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1 | 7 | Camp the spawns of imps on the east side of the Karamja volcano for beads (alternate: just south of the Falador southern gate there are three spawns). If using volcano imps, complete the rum portion of Pirate's Treasure and take a rope from next to the poll booth in the Musa Point general store for the Waterfall Quest. Useful drops for future quests: cadava berries, jug of water | Wizards' Tower | |
Client of Kourend | QG | 10
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1 | 8 | Use the 20% favour reward on Port Piscarilius to meet The Queen of Thieves start requirement. Use both 500xp rewards on ![]() |
Great Kourend | |
Romeo & Juliet | QG | 5 | 13 | The first time in Varrock, there is a lot to do:
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Varrock | ||
Gertrude's Cat | QG | 12
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1 | 14 | Allows raising of cats. Raise a kitten to a cat to speed up Recipe for Disaster/Freeing Evil Dave. Complete Natural history quiz on your way past the museum. Start Daddy's Home and bring 3 waxwood logs, 10 regular logs, and 4500~ Coins for required supplies when heading to the sawmill. Save the stew reward for Queen of Thieves, and the chocolate cake for A Tail of Two Cats.
Buy 90 steel nails at the Sawmill for Dragon Slayer I. Make 3 extra planks for the Observatory Quest. You could also make a quick detour to South-East Varrock mine to mine a tin and copper for a bronze bar for the same Observatory Quest, otherwise you will have to do it sometime else. |
Varrock | |
Daddy's Home (miniquest) | QG | 0 | 14 | Complete while passing by Estate Agent during Gertrude's Cat. | Varrock | ||
Natural history quiz (miniquest) | N/A | 9 ![]() 9
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0 | 14 | Complete while passing by museum during Gertrude's Cat. | Varrock | |
Rune Mysteries | QG | 1 | 15 | If you completed all the steps mentioned in other quests above, you should only need to return to the Wizards' Tower for the final step here. Unlocks the ability to use Lamps and Books of knowledge on the Runecraft skill. Afterwards,
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Lumbridge | ||
Tree Gnome Village | QG | 28
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2 | 17 | Allows the use of spirit trees (allowing quick access to the Tree Gnome Stronghold for 10 ![]() |
Tree Gnome Village | |
Monk's Friend | QG | 13
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1 | 18 | You can pick up a bucket and fill it near Brother Cedric for Clock Tower, which can be completed nearby. | Ardougne | |
Hazeel Cult | QG | 11
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1 | 19 | If choosing the good side, remember there are two "rewards". The first is 5 coins. Find the poison in cupboard on1st floor[UK]2nd floor[US] (upstairs) for the second reward: 2000 coins and 1500xp in ![]() Choosing the bad side gives you the full reward at once. |
Ardougne | |
Plague City | QG | 15
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1 | 20 | Allows use of Ardougne teleport spell.
Buy a Silver bar from the Ardougne Silver Stall for Nature Spirit. |
East Ardougne | |
Biohazard | QG | 16
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3 | 23 | When in Rimmington buy a Sickle Mould at Rommik's Crafty Supplies for Nature Spirit (it's useful to buy all available moulds here, like the Holy mould).
Allows access to Combat Training Camp, should be the final requirement for Ardougne Diary Easy. |
East Ardougne | |
Fight Arena | QG | 35 ![]() 20
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2 | 25 | After finishing the easy Ardougne Diary, the Ardougne cloak 1 allows double death runes (200) for traded in cats, useful for ironman accounts who don't want to train Runecraft to 65 early game. It is also one of the best easy to obtain member capes for early game ironman, although you might need to carry the lamp around for a while. | Fight Arena | |
Clock Tower | QG | 1 | 26 | Keep a bottle of rat poison for Ratcatchers. | Ardougne | ||
Sheep Herder | QG | 4 | 30 | Good luck and don't lose your sanity! | Ardougne | ||
Dwarf Cannon | QG | 11
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1 | 31 | While at the Dwarven Mines, kill a Black bear to the west and take the raw bear meat (for Druidic Ritual). Allows the use of the Dwarf multicannon and allows smithing of cannonballs. | Coal Trucks | |
Waterfall Quest | QG | 40 ![]() 30
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1 | 32 | If you did not start Alfred Grimhand's Barcrawl yet, run north and start the quest while you are nearby. It is required in about 12 Quests to have finished the Barcrawl.
Start with the Blurberry Bar at the Grand Tree (also buy a Blurberry special for Death Plateau) and The Flying Horse Inn in Ardougne. Hardcore Ironman players can choose to complete Witch's House first for the additional Hitpoints levels.
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Baxtorian Falls | |
Murder Mystery | QG | 16
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3 | 35 | Bring an empty pot and bucket. In the kitchen of Sinclair Mansion you can bake two breads you need in Merlin's Crystal and in Below Ice Mountain. While in Seer's Village visit the Forester's Arms for the Alfred Grimhand's Barcrawl. | Sinclair Mansion | |
Merlin's Crystal | QG | 6 | 41 | Buy some Cheese and 6 redberries (you may need to world hop for some stock) while you are in Port Sarim and visit the Rusty Anchor for the Alfred Grimhand's Barcrawl .
When in Varrock visit the Blue Moon Inn. (Optional: start Dragon Slayer I) |
Camelot | ||
Holy Grail | QG | 31 ![]() 29
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2 | 43 | The Black Knight Titan has very good Ranged and Magic defence, so attack and quickly move away from the Titan and you will not be hit.
When in Brimhaven, visit the Dead Man's Chest for the Alfred Grimhand's Barcrawl; a quick detour to the Karamja Spirits Bar in Musa Point is useful as well.
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Camelot | |
Druidic Ritual | QG | 3
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4 | 47 | Grants access to the Herblore skill. | Taverley | |
Witch's House | QG | 24
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4 | 51 | Warning: After this quest reward, you will stop taking a minimum 1 damage at Wintertodt (at 50 Firemaking). For this reason, some Ironmen may choose to efficiently level firemaking here. Level 42 to 55 enemies can be Safespotted. | Taverley | |
Below Ice Mountain | QG | 1 | 52 | Start Black Knights' Fortress and grab a Cabbage from the Edgeville Monastery for the same quest. (Optional: Talk to Oziach from Dragon Slayer I). | Asgarnia | ||
Black Knights' Fortress | QG | 3 | 55 | Speak to Sir Amik Varze again after completing the quest to start Recruitment Drive. | Falador | ||
Recruitment Drive | QG | 29 ![]() 10 ![]() 14
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1 | 56 | 3,000 coins required if your character is male. It is reimbursed at the end of the quest.
Visit the Rising Sun Inn in Falador for the Alfred Grimhand's Barcrawl. Buy pots in the Falador General Store so that you have 8 in total for Rag and Bone Man I. Buy 4 Woad Leaves from Wyson the gardener. (For Goblin Diplomacy and Recipe for Disaster Goblin Generals) If you visit Draynor Village after you obtained the Woad Leaves, also bring some coins, 4 onions and 6 redberries to make dyes at Aggie. |
Falador | |
Observatory Quest | QG | 20
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2 | 58 | This quest has 12 variations of random rewards, which may include 875xp in either ![]() ![]() ![]() Pick up the Superantipoison (1) everytime you walk past it (so that you have about a full vial), it will be very useful for Scorpion Catcher. |
Castle Wars | |
Priest in Peril | QG | 30
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1 | 59 | Allows access to Morytania. Purchase a bag of salt from Mazchna for Icthlarin's Little Helper.
Purchase around 20 raw trout from Rufus' Meat Emporium for Death Plateau if you do not plan on catching your own. During the quest visit the Jolly Boar Inn for the Alfred Grimhand's Barcrawl. When you are done with Priest in Peril you'll be closer to the Canifis Bank than to the one in Varrock. |
Paterdomus | |
Rag and Bone Man I | QG | 31 ![]() 14
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1 | 60 | Start this quest to unlock the unique bone drops, but completion is optional until Rag and Bone Man II, which requires 40 Slayer. Players who have lost their ghostspeak amulet may obtain another one from Father Urnhey on their way to the Lumbridge Swamp Caves, as it is required for Nature Spirit. Optional (for the anti-dragon fire shield): after you killed the monsters south of Varrock talk to the Guildmaster in the Champion's Guild and ask him all questions. When you are in Lumbridge for the swamp, you can pick up your shield at Duke Horacio. |
Paterdomus | |
Nature Spirit | QG | 32 ![]() 26 ![]() 25
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2 | 62 | You will need a Ghost Speak Amulet and a Silver Sickle. | Paterdomus | |
Alfred Grimhand's Barcrawl (miniquest) | QG | 0 | 62 | Allows use of Barbarian Outpost Agility Course which is required in Scorpion Catcher and Horror from the Deep. | Barbarian Outpost | ||
Scorpion Catcher | QG | 34
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1 | 63 | It is recommended to have started Dragon Slayer I to allow you to equip the anti-dragon shield. | Seers' Village | |
Jungle Potion | QG | 13
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1 | 64 | (First herb) Collect two extra Grimy snake weed, one for Zogre Flesh Eaters and another for Legends' Quest.
(Second herb) Collect two extra Grimy adrigal, one for Zogre Flesh Eaters and another for Legends' Quest. (Fourth herb) Collect an extra Grimy volencia moss for Fairytale I. (Fifth herb) Collect an extra Grimy rogue's purse for Zogre Flesh Eaters. After the quest you can purchase 10 breads from the General Store south of Brimhaven for Death Plateau. |
Tai Bwo Wannai | |
Vampyre Slayer | QG | 41
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3 | 67 | Begin the A Porcine of Interest quest while in Draynor Village.
For all Quests you need 6 Yellow dyes, 6 Red dyes, 5 Blue dyes, some of which will be mixed together. And 3 of each primary so no extra trips are needed during Ghosts Ahoy. |
Draynor Village | |
A Porcine of Interest | QG | 13
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1 | 68 | During this quest you could also make the dyes. | Draynor Village | |
Death Plateau | QG | 41
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1 | 69 | For this quest you'll need an Iron bar, which you cannot smith yet, however the Paladins in Ardougne (these can be safespotted) or the White Knights in Falador drop one regularly. There is also an iron bar spawn directly north of the Ferox Enclave, which you can easily get to using a Clan Wars minigame teleport. | Burthorpe | |
Goblin Diplomacy | QG | 25
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5 | 74 | Goblin Village | ||
The Queen of Thieves | QG | 23
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1 | 75 | 30 Crafting is required to obtain 20% favour with Port Piscarilius, unless the Client of Kourend reward is used on Port Piscarilius. A stew is required, which was received as a quest reward from Gertrude's Cat or can be bought from Forester's Arms in Seers' Village for 20 coins. Trade the shop keeper in the Warrens General Store to complete a task for the easy Kourend & Kebos Diary. | Port Piscarilius | |
Train ![]() | |||||||
The Depths of Despair | QG | 21
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1 | 76 | 20% Hosidius favour is required to start. | Hosidius | |
Mountain Daughter | QG | 42 ![]() 32
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2 | 78 | Start The Giant Dwarf quest near the camp | Rellekka | |
Icthlarin's Little Helper | QG | 22 ![]() 26 ![]() 28
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2 | 80 | A willow log is required. This quest is difficult without Protect from Magic at 37 Prayer and at the player's current combat level. It may be wise to train prayer before doing this to get the protect from prayers. A quick but dangerous way to do this is to pick up big bones in the Bone Yard and use them at the Chaos Temple, both in the Wilderness.
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Sophanem | |
Ratcatchers | QG | 31
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2 | 82 | After completing this quest you can start growing your adult cat into a wily cat, which is the best cat for catching hellrats.
Buy Charcoal when in Keldagrim from Gunslik's Assorted Items for The Dig Site. You can also buy two ropes here for the same quest. It's however useful to have a lot of those basic items. If you buy 4 Charcoal you'll have enough for all Quests to come. Buy 1 redberries in the Food Store in Port Sarim, for a redberries pie needed in The Knight's Sword. (Buy more if you think you might burn it.) Also buy in Port Sarim: 1 Fishing bait for Recipe for Disaster: Goblin generals |
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The Grand Tree | QG | 45 ![]() 17 ![]() 32
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5 | 87 | Allows use of gnome glider transportation system.
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Tree Gnome Stronghold | |
Tribal Totem | QG | 32
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1 | 88 | Brimhaven | ||
The Dig Site | QG | 32 ![]() 19
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2 | 90 | The certificates can be returned to Curator Haig Halen at the Varrock museum for a Fruit Blast which can be used in Recipe for Disaster: Another Cook's quest.
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Varrock | |
The Golem | QG | 26 ![]() 33
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1 | 91 | Finish the last part in Uzer of this quest.
Don't forget to bring a Hammer and a Chisel to take the Gems from the throne in the throne room. |
Uzer | |
The Knight's Sword | QG | 29
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1 | 92 | The White Knights at the quest's start have a good chance to drop 2 iron bars, which you need.
Mine an extra Blurite ore for the Easy Falador Diary |
Falador | |
Sleeping Giants | QG | 33
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1 | 93 | Unlocks Giants' Foundry | Giants' Plateau | |
Elemental Workshop I | QG | 30 ![]() 35
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1 | 94 | You can kill one of each of the elementals to complete an easy task for the Kandarin area. Bring supplies if you are going to do this during the quest to kill 4x level 35 enemies.
(The earth elemental is not the one you wake up with a pickaxe.) You can also mine 3 additional elemental ore for part II and for the mind shield. |
Seers' Village | |
Recipe for Disaster: Another Cook's quest | QG | 1 | 95 | When in Lumbridge smelt your Silver ore into a Silver bar for Shadow of the Storm (can also be done during the quest). | Lumbridge | ||
Recipe for Disaster: Goblin generals | QG | 17 ![]() 31 ![]() 9
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1 | 96 | Goblin Village | ||
Demon Slayer | QG | 3 | 99 | Varrock | |||
Shadow of the Storm | QG | 29 (or 27 Ranged)
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1 | 100 | Using the XP reward on Ranged allows you to skip tedious, early ranged levels before Dorgeshuun crossbow. Alternatively, you may use XP reward on ![]()
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Al Kharid | |
Elemental Workshop II | QG | 35 ![]() 38
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1 | 101 | Grants ability to make and use elemental mind equipment. | Seers' Village | |
Train ![]() | |||||||
Train ![]() | |||||||
Lost City | QG | 3 | 104 | Allows use of the dragon longsword and dragon dagger. | Lumbridge Swamp | ||
Fairytale I - Growing Pains | QG | 45 ![]() 30 ![]() 20
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2 | 106 | Allows use of Fairy ring network by starting Fairytale II - Cure a Queen. The boss can be flinched by standing on the south-east tile of the long hallway |
Draynor Village | |
Shield of Arrav | QG | 1 | 107 | Varrock | |||
Creature of Fenkenstrain | QG | 33
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2 | 109 | Canifis | ||
A Soul's Bane | QG | 32 ![]() 27
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1 | 110 | South of Earth Altar | ||
The Lost Tribe | QG | 34
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1 | 111 | Lumbridge Castle | ||
Death to the Dorgeshuun | QG | 13 ![]() 34
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1 | 112 | Lumbridge Swamp Caves | ||
Train ![]() | |||||||
The Giant Dwarf | QG | 33 ![]() 19 ![]() 36 ![]() 39 ![]() 35 ![]() 35
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2 | 114 | For Ironmen: purchase a steel warhammer at Vigr's Warhammers while in Keldagrim for In Search of the Myreque | East Keldagrim | |
Another Slice of H.A.M. | QG | 33 ![]() 36
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1 | 115 | Dorgesh-Kaan | ||
Making History | QG | 34 ![]() 36
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3 | 118 | Outpost | ||
In Search of the Myreque | QG | 45 ![]() 33 ![]() 34 ![]() 27 ![]() 36
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2 | 120 | Canifis | ||
Shades of Mort'ton | QG | 37 ![]() 22
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3 | 123 | For Ironmen: It is recommended to make multiple Serum 208 to use on Razmire Keelgan for the use of the building supplies store and to receive maple logs from the afflicted villagers for use in Troll Romance. Bring the diary of Herbi Flax to the Apothecary in Varrock for 335 Herblore experience. |
Mort'ton | |
In Aid of the Myreque | QG | 46 ![]() 34 ![]() 35 ![]() 38
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2 | 125 | A good tip for lower levels: Using efaritay's aid allows you to use weapons other than the silver sickle when equipped. | Canifis | |
Acquire 100 Kudos | |||||||
Bone Voyage | QG | 1 | 126 | Go talk to Historian Minas just up the stairs and tell him the information about the displays,(Option 2) to get the kudos from the quests you've done. Requires 100 Kudos. If the guide has been followed closely, players should have 78 Kudos before completion of Bone Voyage. To reach 100 Kudos, find the four missing display cases by using the nearby cleaning site near Historian Minas. Group ironmen with a party member with at least 25 construction (boostable) can now start doing birdhouse runs. Other ironmen can get 23 construction now to start doing the runs (boost with tea), or wait for The Fremennik Isles. |
Varrock | ||
Enter the Abyss (miniquest) | QG | 0 | 126 | Varrock | |||
Wanted! | QG | 23
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1 | 127 | Falador | ||
The Feud | QG | 40
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1 | 128 | Al Kharid | ||
Troll Stronghold | QG | 1 | 129 | Grants ability to make law runes. | Burthorpe | ||
Troll Romance | QG | 36 ![]() 36
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2 | 131 | Aarg attacks with melee and ranged. They can be safe spotted at the west side entrance of the arena. If safe spotting, pray ranged while getting in the safe spot, because they can hit up to 38. | Troll Country | |
Dragon Slayer I | QG | 40 ![]() 42
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2 | 133 | Grants ability to wear the rune platebody, green d'hide body and dragon platebody. Starting this quest unlocks dragon tasks for slayer. The dragon tasks give low experience per hour, so it can be beneficial to not start this quest. |
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Horror from the Deep | QG | 42 ![]() 23 ![]() 35
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2 | 135 | Lighthouse | ||
Train ![]() | |||||||
Ernest the Chicken | QG | 4 | 139 | Prepare quest items for Animal Magnetism as well before heading to Draynor Manor. | |||
Animal Magnetism | QG | 36 ![]() 38 ![]() 25
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1 | 140 | |||
Shilo Village | QG | 39
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2 | 142 | |||
Doric's Quest | QG | 37
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1 | 143 | |||
Train ![]() | |||||||
Spirits of the Elid | QG | 37 ![]() 36 ![]() 40
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2 | 145 | Especially useful for the large Prayer experience reward. | ||
Darkness of Hallowvale | QG | 38 ![]() 41 ![]() 16
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2 | 147 | Use all XP rewards on ![]() |
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Tower of Life | QG | 39 ![]() 42 ![]() 18
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2 | 149 | Ardougne | ||
Train ![]() | |||||||
Fishing Contest | QG | 18
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1 | 150 | |||
Recipe for Disaster: Dwarf | QG | 19 ![]() 26
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1 | 151 | Pick up a Dwarven stout when at. Rohak | ||
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Ghosts Ahoy | QG | 38
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2 | 153 | |||
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Forgettable Tale... | QG | 27 ![]() 26
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2 | 155 | |||
Garden of Tranquillity | QG | 30
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2 | 157 | You can use a hammer on some essence and grind the essence shards into dust before starting the quest to save yourself some space. | ||
Enlightened Journey | QG | 37 ![]() 25 ![]() 40 ![]() 32
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1 | 158 | Allows use of Balloon transport system.
Don't worry about the 12 Willow branch requirement, Auguste will give you a Willow sapling for you to grow. |
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Recipe for Disaster: Evil Dave | QG | 32
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1 | 159 | Provides access to spicy stews, which can be useful for boosting stats. | ||
Big Chompy Bird Hunting | QG | 37 ![]() 33 ![]() 10
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2 | 161 | Grants ability to make Ogre arrows. | ||
Zogre Flesh Eaters | QG | 37 ![]() 17 ![]() 25
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1 | 162 | |||
Recipe for Disaster: Pirate Pete | QG | 33 ![]() 20 ![]() 40 ![]() 39
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1 | 163 | |||
Tai Bwo Wannai Trio | QG | 46 ![]() 43 ![]() 36 ![]() 26
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2 | 165 | You must return to the brothers after completing the quest to claim all experience rewards. | ||
The Tourist Trap | QG | 41
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2 | 167 | Choose ![]() The "boss" can be safespotted by talking to a guard and using said guard as an object to hide behind |
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Eadgar's Ruse | QG | 36
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1 | 168 | |||
My Arm's Big Adventure | QG | 39 ![]() 35
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1 | 169 | Requires 60% Tai Bwo favour to start. May be worthwhile to get 100% for the medium Karamja Diary task before 'spending' the 60% on this quest. | ||
The Fremennik Trials | QG | 46 ![]() 41 ![]() 43 ![]() 30 ![]() 38 ![]() 27 ![]() 29 ![]() 41 ![]() 39 ![]() 42
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3 | 172 | |||
Train ![]() | |||||||
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The Fremennik Isles | QG | 56 ![]() 46 ![]() 26
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1 | 173 | Start doing birdhouse runs after this quest. | ||
Getting Ahead | QG | 47 ![]() 29
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1 | 174 | Kebos Lowlands | ||
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Recipe for Disaster: Lumbridge Guide | QG | 37
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1 | 175 | |||
Recipe for Disaster: Skrach Uglogwee | QG | 38 ![]() 56 ![]() 47
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1 | 176 | |||
Haunted Mine | QG | 47
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2 | 178 | Alternatively can be left until you have 60+ combat stats as this quest has a difficult boss and unlocks no others. | ||
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Watchtower | QG | 41
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4 | 182 | |||
Prince Ali Rescue | QG | 3 | 185 | ||||
Contact! | QG | 42 ![]() 43
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1 | 186 | Use ![]() ![]() |
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The Eyes of Glouphrie | QG | 47 ![]() 56 ![]() 23 ![]() 29
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2 | 188 | |||
Temple of the Eye | QG | 31
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1 | 189 | Unlocks Guardians of the Rift | ||
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Sea Slug | QG | 33
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1 | 190 | |||
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Olaf's Quest | QG | 43
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1 | 191 | |||
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Tears of Guthix | QG | 47
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1 | 192 | Also gives access to the Tears of Guthix minigame, which provides experience in your lowest skill. | ||
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Temple of Ikov | QG | 42 ![]() 33
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1 | 193 | |||
One Small Favour | QG | 45
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2 | 195 | Use ![]() ![]() |
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A Tail of Two Cats | QG | 46
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2 | 197 | Use ![]() ![]() |
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The Slug Menace | QG | 47 ![]() 44 ![]() 33
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1 | 198 | |||
Between a Rock... | QG | 44 ![]() 50 ![]() 41
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2 | 200 | |||
Monkey Madness I | QG | 50 ![]() 49 ![]() 49 ![]() 38
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3 | 203 | Talk to Daero for 35,000xp in ![]() ![]() ![]() ![]() It is strongly recommended to train to level ![]() |
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Cold War | QG | 48 ![]() 40 ![]() 34
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1 | 204 | While training construction, consider building a Workshop and Crafting table 3 in your PoH save time for this quest. | ||
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The Ascent of Arceuus | QG | 33 ![]() 16
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1 | 205 | Requires 20% Arceuus favour. | ||
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Eagles' Peak | QG | 29
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2 | 207 | |||
Underground Pass | QG | 51 ![]() 41
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5 | 212 | |||
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Skippy and the Mogres (miniquest) | QG | 0 | 212 | Required for killing mogres in Rag and Bone Man II. (32 Slayer Required) | |||
Rag and Bone Man II | QG | 39
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1 | 213 | |||
Lair of Tarn Razorlor (miniquest) | N/A | 43
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0 | 213 | |||
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Rum Deal | QG | 47 ![]() 50 ![]() 41
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2 | 215 | |||
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Pirate's Treasure | QG | 2 | 217 | ||||
Cabin Fever | QG | 49 ![]() 51 ![]() 43
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2 | 219 | |||
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The Great Brain Robbery | QG | 50 ![]() 49 ![]() 36 ![]() 35
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2 | 221 | Use ![]() ![]() |
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Train ![]() | |||||||
The Hand in the Sand | QG | 44
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1 | 222 | |||
Train ![]() | |||||||
Enakhra's Lament | QG | 48 ![]() 50 ![]() 50 ![]() 46
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2 | 224 | |||
Train ![]() | |||||||
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Heroes' Quest | QG | 51 ![]() 49 ![]() 49 ![]() 39 ![]() 42 ![]() 53 ![]() 56 ![]() 53 ![]() 50 ![]() 51 ![]() 50 ![]() 39
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1 | 225 | |||
Throne of Miscellania | QG | 1 | 226 | ||||
Royal Trouble | QG | 41 ![]() 44 ![]() 43
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1 | 227 | |||
Train ![]() | |||||||
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Desert Treasure | QG | 51
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3 | 230 | |||
Curse of the Empty Lord (miniquest) | N/A | 0 | 230 | Requires starting Desert Treasure and obtaining the Ring of visibility. You can talk to Historian Minas to claim a 10,000 Experience ![]() |
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The General's Shadow (miniquest) | QG | 44
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0 | 230 | Requires the Ring of visibility | ||
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A Taste of Hope | QG | 1 | 231 | Use Tome of Experience on ![]() ![]() |
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Family Crest | QG | 1 | 232 | ||||
Legends' Quest | QG | 4 | 236 | Use the experience on either ![]() ![]() |
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Recipe for Disaster: Sir Amik Varze | QG | 41 ![]() 53
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1 | 237 | |||
All Easy Achievement Diaries | N/A | 0 | 237 | Use all ![]() ![]() ![]() |
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Medium Ardougne Diary | N/A | 0 | 237 | Use all ![]() ![]() ![]() |
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Medium Falador Diary | N/A | 0 | 237 | ||||
Medium Varrock Diary | N/A | 0 | 237 | ||||
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Train ![]() | |||||||
Medium Kandarin Diary | N/A | 0 | 237 | ||||
Land of the Goblins | QG | 53 ![]() 48 ![]() 50 ![]() 53
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2 | 239 | |||
Train ![]() | |||||||
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Fairytale II - Cure a Queen | QG | 53 ![]() 53
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2 | 241 | |||
Tale of the Righteous | QG | 1 | 242 | Requires 20% Shayzien Favour. | |||
The Forsaken Tower | QG | 1 | 243 | Requires 20% Lovakengj Favour. | |||
Architectural Alliance (miniquest) | QG | 0 | 243 | Great Kourend | |||
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A Kingdom Divided | QG | 47
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2 | 245 | Unlocks more spells in the Arceuus spellbook. Use the ![]() ![]() |
Kourend | |
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Recipe for Disaster: Awowogei | QG | 65 ![]() 54
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1 | 246 | |||
Train ![]() | |||||||
Regicide | QG | 56
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3 | 249 | |||
Roving Elves | QG | 50
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1 | 250 | |||
Train ![]() | |||||||
Mourning's End Part I | QG | 46 ![]() 55
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2 | 252 | |||
Mourning's End Part II | QG | 57
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2 | 254 | |||
Train ![]() | |||||||
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Train ![]() | |||||||
Lunar Diplomacy | QG | 65 ![]() 37
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2 | 256 | |||
What Lies Below | QG | 49 ![]() 40
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1 | 257 | |||
Train ![]() | |||||||
King's Ransom | QG | 65 ![]() 65
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1 | 258 | |||
Knight Waves Training Grounds (miniquest) | N/A | 52 ![]() 66 ![]() 52 ![]() 48
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0 | 258 | |||
Train ![]() | |||||||
Train ![]() | |||||||
Swan Song | QG | 51 ![]() 66 ![]() 57
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2 | 260 | |||
Recipe for Disaster: The final battle | QG | 1 | 261 | Use the ![]() ![]() |
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Train ![]() | |||||||
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Train ![]() | |||||||
Grim Tales | QG | 49 ![]() 71 ![]() 53 ![]() 59 ![]() 58 ![]() 46
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1 | 262 | |||
Train ![]() | |||||||
Dream Mentor | QG | 50 ![]() 66
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2 | 264 | |||
Train ![]() | |||||||
Medium Wilderness Diary | N/A | 0 | 264 | Requires 50 Slayer | |||
Medium Karamja Diary | N/A | 0 | 264 | Requires ![]() |
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Medium Kourend & Kebos Diary | N/A | 0 | 264 | ||||
Medium Lumbridge & Draynor Diary | N/A | 0 | 264 | ||||
Medium Morytania Diary | N/A | 0 | 264 | ||||
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Train ![]() | |||||||
Devious Minds | QG | 50 ![]() 65 ![]() 50
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1 | 265 | |||
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The Fremennik Exiles | QG | 65 ![]() 60 ![]() 55
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2 | 267 | |||
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Sins of the Father | QG | 2 | 269 | ||||
Train ![]() | |||||||
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Beneath Cursed Sands | QG | 62
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2 | 271 | |||
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Making Friends with My Arm | QG | 66 ![]() 71 ![]() 68 ![]() 36
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2 | 273 | |||
Monkey Madness II | QG | 68 ![]() 58 ![]() 69 ![]() 60
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4 | 277 | |||
Train ![]() | |||||||
Medium Fremennik Diary | N/A | 0 | 277 | ||||
A Night at the Theatre | QG | 67
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2 | 279 | Use both lamps on ![]() |
Meiyerditch | |
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Train ![]() | |||||||
Train ![]() | |||||||
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Dragon Slayer II | QG | 70 ![]() 71 ![]() 68 ![]() 60
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5 | 284 | |||
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Song of the Elves | QG | 71 ![]() 70 ![]() 71 ![]() 70 ![]() 70 ![]() 70 ![]() 70 ![]() 70
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4 | 288 | |||
All ![]() | |||||||
The Corsair Curse | QG | 2 | 290 | ||||