Pay-to-play Crafting training

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This article is about the pay-to-play guide. For the free players' guide, see Free-to-play Crafting training.

Crafting training methods cost money and usually require a lot of capital to buy the supplies needed. Prices of materials will fluctuate, it is recommended to check the Grand Exchange prices before buying and selling them in large quantities.

Starting off[edit | edit source]

There are plenty of quests that give Crafting experience upon completion, which allows the player to skip a lot of early Crafting training. If the player is going to complete them anyway, it is best to do as early as possible since the experience rewards benefit more at lower levels as the training methods are slower.

Fastest experience[edit | edit source]

Levels 1–20: Leather items[edit | edit source]

From level 1 to 20, craft the highest-level leather item available. Leather currently costs 201 each and all items only require one leather to craft. In order to craft any leather items, you need a needle and some thread. Since each thread is good for around 5 uses, to get to level 20 with this method, you will need around 50 thread.

Crafting Level Item Experience per set Required resources Total cost
1-7 Leather gloves.png Leather gloves 13.8 48 x Leather.pngLeather 9,648
7-9 Leather boots.png Leather boots 16.2 19 x Leather.pngLeather 3,819
9-11 Leather cowl.png Leather cowl 18.5 21 x Leather.pngLeather 4,221
11-14 Leather vambraces.png Leather vambraces 22 34 x Leather.pngLeather 6,834
14-20 Leather body.png Leather body 25 95 x Leather.pngLeather 19,095

This will require a total of 217 leather, for a total cost of 43,617. Every leather item is created in 3 ticks (1.8s), so the total creation time for all 217 leather items is 651 ticks (390.6s).

Levels 20–62/77: Cutting gems[edit | edit source]

Cutting gems offers the fastest experience up to level 77. However, cutting dragonstones is usually much more expensive compared to the lower-level gems, so it is recommended to keep cutting diamonds until level 62 and continue with fire battlestaves. Depending on the prices, it may be worthwhile to also skip cutting diamonds, and cut rubies until level 58 and continue with earth battlestaves.

Even though onyxes and zenytes technically offer faster experience, they are not viable due to incredibly high cost and limited supply.

The experience rates and costs are shown in the table below. The rates assume players cut 2700 gems per hour.

Crafting Level Item XP each XP/h # to next Buy Sell Profit each Profit/XP
20 Sapphire.png Sapphire 50 135,000 106 340 324 −16 −0.32
27 Emerald.png Emerald 67.5 182,250 156 615 527 −88 −1.3
34 Ruby.png Ruby 85 229,500 355 1,268 969 −299 −3.52
43 Diamond.png Diamond 107.5 290,250 1082 2,754 1,830 −924 −8.6
55 Dragonstone.png Dragonstone 137.5 371,250 N/A 13,421 11,510 −1,911 −13.9

Levels 54–77/99: Battlestaves[edit | edit source]

Crafting battlestaves offers relatively fast experience and is usually cheaper compared to other methods. However, it requires a lot of capital to buy the supplies needed and can be inconvenient for players with less capital available.

Even though water battlestaves become available at level 54, they are usually fairly expensive due to the low supply of water orbs. It may be cheaper to cut gems up to level 58 and start with earth battlestaves. Fire and air battlestaves have comparable experience rates to green and blue d'hide bodies, respectively, so choose based on the Grand Exchange prices. Green and blue d'hide bodies require a lot less capital.

Crafting d'hide bodies becomes considerably faster at level 77 and even more so at level 84, but air battlestaves remain as a good cheaper alternative.

The experience rates are shown in the table below. The rates assume players craft 2450 battlestaves per hour, though it is possible to craft up to 2625 battlestaves per hour with perfect banking. High Level Alchemy can be cast on the battlestaves later to reduce costs while also gaining Magic experience.

Crafting Level Item XP each XP/h Buy Sell Profit each Profit/XP Profit (HA) each Profit (HA)/XP
54 Water battlestaff.png Water battlestaff 100 245,000 9,542 8,910 −632 −6.32 −451 −4.51
58 Earth battlestaff.png Earth battlestaff 112.5 276,000 9,136 8,894 −242 −2.15 −45 −0.4
62 Fire battlestaff.png Fire battlestaff 125 306,000 9,127 8,817 −310 −2.48 −36 −0.29
66 Air battlestaff.png Air battlestaff 137.5 337,000 9,160 8,844 −316 −2.3 −69 −0.5

Levels 63/77–99: D'hide bodies[edit | edit source]

Crafting d'hide bodies offers the fastest experience from level 77 onwards. Players can begin crafting green d'hide bodies at level 63, or blue d'hide bodies at level 71 as an alternative method to cutting gems or crafting battlestaves.

It is recommended to clear the space holders for needle and thread, and fill the entire bank with bank fillers. This way players can quickly deposit all the d'hide bodies without depositing the items they need in the inventory.

Green and blue d'hide bodies have comparable experience rates to fire and air battlestaves, respectively, so the choice between the two should be decided by Grand Exchange prices. However, green and blue d'hide bodies require a lot less capital. Black d'hide bodies offer the fastest experience but they are typically much more expensive compared to other methods, so it is recommended to look into cheaper alternatives if the player seeks to save money.

The experience rates and costs are shown in the table below. The rates assume players craft 1650 d'hide bodies per hour. High Level Alchemy can be cast on the d'hide bodies later to reduce costs while also gaining Magic experience.

Crafting Level Item XP each XP/h Buy Sell Profit each Profit/XP Profit (HA) each Profit (HA)/XP
63 Green d'hide body.png Green d'hide body 186 307,000 4,861 4,210 −651 −3.5 −390 −2.1
71 Blue d'hide body.png Blue d'hide body 210 347,000 5,854 5,002 −852 −4.06 −447 −2.13
77 Red d'hide body.png Red d'hide body 234 386,000 7,450 5,989 −1,461 −6.24 −921 −3.94
84 Black d'hide body.png Black d'hide body 258 426,000 10,076 7,192 −2,886 −11.19 −2,199 −8.52

High Alchemy prices assume a Staff of Fire or equivalent is used.

Other methods[edit | edit source]

Levels 1–83/99: Molten glass[edit | edit source]

Blowing molten glass with a glassblowing pipe offers very slow experience rates, but it requires little attention and a low amount of capital. Most low-level items are not viable due to high cost, but certain higher-level ones, such as unpowered orbs, may be very cheap depending on the prices. This method is not recommended for normal accounts however, as they are usually much better off making money through other means and using faster methods.

Glass items are produced at a rate of one per 3 ticks, and 27 can be made per inventory. Therefore, an inventory takes 81 ticks or about 48.6 seconds. You can blow roughly 1700-1800 per hour. For the experience rates in the table below, we assume players will on average create exactly 1750 items per hour. Players paying more attention may create more items per hour, which would increase the experience rates as well.

Crafting Level Item XP each XP/h Buy Sell Profit each Profit/XP
1 Beer glass.png Beer glass 17 29,750 105 110 5 0.29
4 Empty candle lantern.png Empty candle lantern 19 33,250 105 5 −100 −5.26
12 Empty oil lamp.png Empty oil lamp 25 43,750 105 10 −95 −3.8
33 Vial.png Vial 35 61,250 105 2 −103 −2.94
42 Empty fishbowl.png Empty fishbowl 42.5 74,375 105 9 −96 −2.26
46 Unpowered orb.png Unpowered orb 52.5 91,875 105 109 4 0.08
49 Lantern lens.png Lantern lens 55 96,250 105 11 −94 −1.71
87 Empty light orb.png Empty light orb 70 122,500 105 Not sold −105 −1.5

Levels 7–99: Crafting bracelets[edit | edit source]

Starting at level 7, players can start crafting gold bracelets. Only a bracelet mould and gold bar is required to make a gold bracelet at a furnace. The most optimal location for this is in Prifddinas, as it features the shortest distance between a bank and furnace. For those without access to Prifddinas, Edgeville becomes the next best option. It is recommended to wear weight-reducing clothing to reduce stamina drain from running between the bank and the furnace. Other bracelets can be profitable at higher levels, but are traded in lower quantities.

Crafting Level Item XP each XP/h Buy Sell Profit each Profit/XP Profit (HA) Profit (HA)/XP
7 Gold bracelet.png Gold bracelet 25 40,000 85 221 136 5.44 36 1.44
22 Opal bracelet.png Opal bracelet 45 63,000 350 567 217 1.97 131 2.91
23 Sapphire bracelet.png Sapphire bracelet 60 84,000 409 562 153 2.55 72 1.2
29 Jade bracelet.png Jade bracelet 60 84,000 330 644 314 2.85 241 4.02
30 Emerald bracelet.png Emerald bracelet 65 91,000 612 762 150 2.31 94 1.45
38 Topaz bracelet.png Topaz bracelet 75 105,000 1,722 1,933 211 1.92 −1,031 −13.75
42 Ruby bracelet.png Ruby bracelet 80 112,000 1,054 1,162 108 1.35 132 1.65
58 Diamond bracelet.png Diamond bracelet 95 133,000 1,915 2,035 120 1.26 171 1.8
74 Dragonstone bracelet.png Dragonstone bracelet 110 154,000 11,595 11,796 201 1.83 −329 −2.99

Levels 61–99: Casting Superglass Make[edit | edit source]

Players who have 77 Magic (can be boosted) and have completed Lunar Diplomacy, which requires 61 Crafting along with other requirements (cannot boost from lower levels to complete), can cast Superglass Make with the lunar spellbook. With Superglass Make, players can convert an inventory of buckets of sand with soda ash, seaweed, giant seaweed (recommended), or swamp weed into molten glass, granting 78 Magic experience as well as Crafting experience (180 Crafting XP per inventory with 18 buckets of sand and 3 giant seaweed or 130 Crafting XP per inventory with 13 buckets of sand with 13 of any other compatible item) and players can profit from selling molten glass or use the created molten glass for additional Crafting experience without much of a loss.

For this training method, astral runes (2 astral runes per cast), 3 giant seaweed, and 18 buckets of sand will be needed per inventory while equipped with either a smoke battlestaff or an air battlestaff with tome of fire. On average, it will make 1.3 glass for regular seaweed, soda ash, or swamp weed, or up to 1.6 glass per sand with giant seaweed.

With moderate focus, 600 casts per hour is achievable, with up to 850 being attainable at peak efficiency, achieving 108,000–153,000 Crafting and 46,800–66,300 Magic experience per hour from giant seaweed while making a good amount of profit. Withdraw 18 buckets of sand and 3 giant seaweed, close the bank, cast Superglass Make, and then bank them within a few ticks before the end of the animation. For the best experience and money-making rates, ignore any dropped glass, as this will still yield 0.15 extra molten glass per bucket of sand compared to regular seaweed or other compatible item.

Levels 83–99: Cutting amethyst[edit | edit source]

Cutting amethyst into ranging material with a chisel will often yield very small losses while being more experience than glassblowing, making it a viable method for those who are willing to sacrifice the speed of other methods for cheaper Crafting experience.

Crafting Level Item XP each XP/h Buy Sell Profit each Profit/XP
83 Amethyst bolt tips.png Amethyst bolt tips 60 165,000 3,858 3,735 −123 −2.05
85 Amethyst arrowtips.png Amethyst arrowtips 60 165,000 3,858 3,825 −33 −0.55
87 Amethyst javelin heads.png Amethyst javelin heads 60 165,000 3,858 3,865 7 0.12
89 Amethyst dart tip.png Amethyst dart tip 60 165,000 3,858 3,888 30 0.5

Quests for Crafting experience[edit | edit source]

Quest Experience
reward
Crafting
requirement
Other requirements
Sheep Shearer 150 - -
Goblin Diplomacy 200 - -
Tower of Life 500 - Construction 10
In Search of the Myreque 600 - Agility 25
Misthalin Mystery 600 - -
Dwarf Cannon 750 - -
Animal Magnetism 1,000 Crafting 19 Slayer 18 , Ranged 30 , Woodcutting 35
The Golem 1,000 Crafting 20 Thieving 25
Making History 1,000 Crafting 24 -
Tears of Guthix 1,000 Crafting 20 Firemaking 49 , Mining 20
Recipe for Disaster
(Goblin generals subquest)
1,000 - -
Recipe for Disaster
(Pirate Pete subquest)
1,000 - Cooking 31
Murder Mystery 1,406 - -
Recipe for Disaster
(Skrach Uglogwee subquest)
1,500 - Cooking 41 , Firemaking 20
Cold War 2,000 Crafting 30 Hunter 10 , Agility 30 , Construction 34
Enlightened Journey 2,000 Crafting 36 Quest points 20 , Firemaking 20 , Farming 30
In Aid of the Myreque 2,000 Crafting 25 Mining 15 , Magic 7
Shades of Mort'ton 2,000 Crafting 20 Herblore 15 , Firemaking 5
Observatory Quest 2,250 Crafting 10 -
The Giant Dwarf 2,500 Crafting 12 Firemaking 16 , Magic 33 , Thieving 14
The Fremennik Trials 2,812 Crafting 40 Fletching 25 , Woodcutting 40
(if crafting your own lyre)
The Great Brain Robbery 3,000 Crafting 16 Construction 30 , Prayer 50
Nature Spirit 3,000 Crafting 18 -
The Slug Menace 3,500 Crafting 30 Runecraft 30 , Slayer 30 , Thieving 30
Shilo Village 3,875 Crafting 20 Agility 32 , Smithing 4
Getting Ahead 4,000 Crafting 30 Construction 26
Elemental Workshop I 5,000 Crafting 20 Smithing 20 , Mining 20
The Fremennik Isles 5,000 Crafting 46 Construction 20 , Agility 40 , Woodcutting 56
Cabin Fever 7,000 Crafting 45 Agility 42 , Smithing 50 , Ranged 40
Enakhra's Lament 7,000 Crafting 50 Firemaking 45 , Prayer 43 , Magic 39 , Mining 45
Elemental Workshop II 7,500 Crafting 20 Magic 20 , Smithing 30
The Hand in the Sand 9,000 Crafting 49 Thieving 17
The Fremennik Exiles 15,000 Crafting 65 Slayer 60 , Smithing 60 , Fishing 60 , Runecraft 55
Total 100,143