Pharaoh's sceptre

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UnchargedCharged
Pharaoh's sceptre (uncharged)
Pharaoh's sceptre.png
Released27 April 2022 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Check
Worn optionsNone (?)
DestroyDrop
ExamineThis sceptre has no remaining charges.
Values
Value83,334 coins
High alch50,000 coins
Low alch33,333 coins
Weight2 kg
Grand Exchange
Exchange6,738,953 coins (info)
Buy limit-
Daily volume538
Loading...
Advanced data
Item ID26945
Pharaoh's sceptre (uncharged) detail.png
Pharaoh's sceptre detail.png

The pharaoh's sceptre is a staff found during the Pyramid Plunder minigame in Sophanem, from the golden chests and sarcophagi. It requires 30 Attack and 30 Magic to wield.

The sceptre provides teleports to each of the great pyramids of the Kharidian Desert, using a charge to do so. Initially, the sceptre can have up to three charges, but can hold up to 100 charges as a reward from the Desert Diary. The sceptre is only tradeable while uncharged.

UnchargedCharged
Attack icon.png Attack bonusesPharaoh's sceptre equipped.pngPharaoh's sceptre equipped female.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+7-1+25+10+0
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+2+3+1+10+0
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngWeapon slot.png
+32+0+0%+0List
Attack speedRange
Monster attack speed 4.png1
square

Combat styles[edit | edit source]

Category: PolestaffCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Polestaff.pngBashCrushAccurateAttack and Hitpoints+3 Attack
PoundCrushAggressiveStrength and Hitpoints+3 Strength
BlockCrushDefensiveDefence and Hitpoints+3 Defence

Teleportation options[edit | edit source]

A player using the Pharaoh's sceptre teleport.

The sceptre's teleport works up to level 30 in the Wilderness.

Destination Map
1. Jalsavrah, the Tomb of Kings. Teleports players to the starting lobby of Pyramid Plunder. This is the default teleport destination if the player has never used the sceptre before.
2. Jaleustrophos, the Tomb of the Agile. Teleports players by Simon Templeton's camp.
3. Jaldraocht, the Tomb of Magic. Teleports players to the pyramid entrance.
4. Jaltevas, the Tomb of the Father. Teleports players next to the obelisk in the necropolis.

Players must commune with the obelisk before being able to teleport here.

Recharging[edit | edit source]

To recharge the sceptre, the player must talk to the guardian mummy inside Jalsavrah, the Pyramid Plunder pyramid. The mummy will complain about the player owning the sceptre, but will recharge it anyway.

The player must give the mummy either 6 gold artefacts, 12 stone artefacts, or 24 pottery/ivory artefacts. Different shaped artefacts may be combined as long as they are all the same material, and noted artefacts are accepted. It is recommended that the sceptre's last charge be used to teleport to Pyramid Plunder for recharging, as it is a fairly lengthy trip to return there without a teleport.

By default, the sceptre is recharged to three charges. Players who have progressed in the Desert Diary have their sceptre recharged with more charges; up to 10 with the easy diary, 25 with the medium diary, 50 with the hard diary, and 100 with the elite diary.

The following table shows recharge costs according to Grand Exchange prices.

Type Ivory/Pottery Stone Gold
Comb/Seal 24 x Ivory comb = 10,656 12 x Stone seal = 1,728 6 x Gold seal = 4,572
Scarab 24 x Pottery scarab = 2,160 12 x Stone scarab = 2,112 6 x Golden scarab = 6,048
Statuette 24 x Pottery statuette = 2,328 12 x Stone statuette = 2,400 6 x Golden statuette = 7,794

This table below compares the value of artefacts when sold to Simon Templeton. This may be useful for ironmen when comparing which artefacts to save for charges. As a general rule, you almost always get more value out of selling the gold artefacts.

Type Ivory/Pottery Stone Gold
Comb/Seal 24 x Ivory comb = 1,200 12 x Stone seal = 1,800 6 x Gold seal = 4,500
Scarab 24 x Pottery scarab = 1,800 12 x Stone scarab = 2,100 6 x Golden scarab = 6,000
Statuette 24 x Pottery statuette = 2,400 12 x Stone statuette = 2,400 6 x Golden statuette = 7,500

Obtaining[edit | edit source]

Pharaoh's sceptres are rarely received from the golden chests and sarcophagi during the Pyramid Plunder minigame. The chance of receiving a pharaoh's sceptre scales depending on the floor level, upon a successful theft from a grand gold chest or sarcophagus (meaning no scarabs or mummies appear). After a player finds a sceptre, they will immediately be kicked from the pyramid by the guardian mummy. If the player had no free inventory space when they found the sceptre, it will appear on the ground under them when they are outside the pyramid; if this occurs, players only have about 30 seconds to pick it up.

Assuming the player successfully thieves grand chests until floor 3 and adds sarcophagi on floor 4, the estimated completions to obtain a Pharaoh's sceptre in order are: 3500 (Floor 1), 1362 (Floor 2), 653 (Floor 3), 237 (Floor 4), 137 (Floor 5), 97 (Floor 6), 74 (Floor 7), and 61 (Floor 8).

Room Sarcophagus rate Chest rate (lowest level) Chest rate (level 99)
Room 1 ~1/4,667 ~1/6,054 ~1/4,054
Room 2 ~1/3,429 ~1/3,669 ~1/2,618
Room 3 ~1/2,222 ~1/1,951 ~1/1,461
Room 4 ~1/1,600 ~1/1,110 ~1/881
Room 5 ~1/1,733 ~1/919 ~1/767
Room 6 ~1/2,311 ~1/880 ~1/770
Room 7 ~1/3,467 ~1/845 ~1/774
Room 8 ~1/6,933 ~1/808 ~1/778

Treasure Trails[edit | edit source]

Tier Emotes STASH Location Items Cost
Master Yawn 7th room in Pyramid Plunder Pharaoh's sceptre (uncharged) menaphite purple hat menaphite purple top menaphite purple kilt 6,742,466
  • The pharaoh's sceptre can have any amount of charges. The pieces of the menaphite clothing must all be the same colour, both the kilt and robe can be used. It's possible to store the menaphite clothing in the STASH unit without the pharaoh's sceptre.

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Ancient altar icon.pngAncient altar
Member icon.png
  • Construction 80
  • Construction 1490
Occult altar icon.pngOccult altar
(Upgrade - Dark altar)
Member icon.png
  • Construction 90
  • Construction 3445
Occult altar icon.pngOccult altar
(Upgrade - Lunar altar)
Member icon.png
  • Construction 90
  • Construction 3445
Occult altar icon.pngOccult altar
(Total)
Member icon.png
  • Construction 90
  • Construction 3445

Changes[edit | edit source]

Date Changes
18 May 2022
(update)

Charged sceptres now appear as they did prior to 27 April 2022 rather than having the appearance of an uncharged sceptre.

27 April 2022
(update | poll)

The original pharaoh's sceptre is now discontinued:

  • All variants of the pharaoh's sceptre that existed prior to 27 April 2022 have had all their interface options replaced with a "Convert" option, which replaces it with a reworked version of the sceptre.
  • The teleport options are now in a separate interface akin to that of a ring of dueling, accessed by the sceptre's "Teleport" option. A "Last-Teleport" option will instantly teleport players to the previous destination.

In addition:

  • The sceptre can now be uncharged by players rather than needing to visit the guardian mummy to do so.
  • The sceptre can now be charged by the guardian mummy at any time, rather than only being able to recharge it once all charges are expended.
  • The maximum amount of charges the sceptre holds has been further increased based on the tier of Desert Diary completed.
    • The Easy Diary now allows a maximum of 10 charges, up from 4.
    • The Medium Diary now allows a maximum of 25 charges, up from 5.
    • The Hard Diary now allows a maximum of 50 charges, up from 6.
    • The Elite Diary now allows a maximum of 100 charges, up from 8.
16 March 2022
(update | poll)

Pharaoh's sceptre is now 1-handed.

24 March 2021
(update)

Pharaoh's sceptre now has scaling drop rates depending on the room its chest/sarcophagus is located.

23 September 2020
(update)
  • The "Jalsavrah" and "Wield" options were switched, so Wield is now first.
  • "Jalsavrah" was made the first option when equipped.
31 August 2017
(update)

Partially charged versions of the item could now be turned into bank placeholders.

22 June 2017
(update)

When leaving Pyramid Plunder with a full inventory, rewarded pharaoh's sceptres will remain on the ground for longer than 30 seconds.

9 February 2017
(update)

The uncharged version was made darker to distinguish it from charged versions.

11 February 2016
(update)

The "Teleport" left-click option was replaced with a "Jalsavrah" left-click option, and "Jaleustrophos", and "Jaldraocht" right-click options.

20 August 2015
(update)

Fixed typos in teleport messages given by the pharaoh's Sceptre.

16 April 2015
(update)

Murky Matt will only decant pharoah's sceptres with the amount of charges you have unlocked from the Desert Diary.

5 March 2015
(update | poll)

The pharaoh's sceptre now holds more charges for the completion of Desert Diaries:

26 June 2014
(update | poll)

The pharaoh's sceptre now has an alch value of 50,000 coins.

6 March 2014
(update | poll)

Charged versions were renamed from "Pharaoh's sceptre" to "Pharaoh's sceptre (n)".

25 April 2013
(update)

The jewelled sceptre no longer teleports players into the Desert Treasure pyramid before they have completed enough of the quest to unlock it.

10 January 2007
(update)

The item was renamed from "Pharoah's sceptre"[sic] to "Pharaoh's sceptre".

Gallery (historical)[edit | edit source]

Pharaoh's sceptre (v1) detail.png
Pharaoh's sceptre (uncharged) detail.png
Pharaoh's sceptre v1.png
Pharaoh's sceptre.png
17 July 2006 –
9 February 2017
9 February 2017 –
present

Trivia[edit | edit source]

  • If the player talks to Simon Templeton while holding a sceptre, he will try to convince them that it is worthless and will offer 100 coins for it, which the player refuses.
  • When someone else in the pyramid finds a sceptre, an annoyed guardian mummy appears in some rooms next to the golden chest noting that someone has stolen it.
  • Before an update, the sceptre was commonly used by lurers due to having a teleport as its left click option. Lurers would tell the player to switch to a PvP world and "wield" the sceptre, where they were then teleported into a pvp zone and killed for their loot.