Phoenix necklace
Phoenix necklace | |||||||||||||||||||
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Released | 30 April 2007 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Options | Wear | ||||||||||||||||||
Destroy | Drop | ||||||||||||||||||
Examine | In case of emergency, wear necklace. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 4,050 coins | ||||||||||||||||||
High alch | 2,430 coins | ||||||||||||||||||
Low alch | 1,620 coins | ||||||||||||||||||
Weight | 0.01 kg | ||||||||||||||||||
Grand Exchange | |||||||||||||||||||
Exchange | 2,174 coins (info) | ||||||||||||||||||
Buy limit | 10,000 | ||||||||||||||||||
Daily volume | 35,923 | ||||||||||||||||||
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Advanced data | |||||||||||||||||||
Item ID | 11090 | ||||||||||||||||||
Phoenix necklaces are necklaces that automatically restore the wearer's hitpoints by 30% of maximum if they drop below 20% of the maximum. They only have one use, after which they are destroyed.
In addition to restoring health, the phoenix necklace also clears out any pending attacks on the player from the attack buffer. This negates any pending damage from delayed attacks such as spells and arrows from afar.
If the user's hitpoints drop below 10% in one hit after being above 20%, and the player is also wearing a ring of life, then the phoenix necklace is activated first. Self-inflicted damage such as guzzling a dwarven rock cake will also cause it to activate.
Players can make one by enchanting a diamond necklace with the Lvl-4 Enchant spell. This requires level 57 Magic, 10 earth runes, and 1 cosmic rune and grants 67 Magic experience.
In legacy duels within the Emir's Arena, the phoenix necklace is considered food. Therefore, it will produce no effect if the "No Food" option is toggled during a duel.
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Health restored[edit | edit source]
The amount of Hitpoints healed is based on a player's base Hitpoints level. The formula is .
Creation[edit | edit source]
Skill | Level | XP | |
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![]() | 57 (b) | 67 | |
Members | Ticks | 1 (0.6s) [r 1] |
Item | Quantity | Cost | |
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![]() | Diamond necklace | 1 | 2,009 |
![]() | Cosmic rune | 1 | 108 |
![]() | Earth rune | 10 | 50 |
Total Cost | 2,167 | ||
![]() | Phoenix necklace | 1 | 2,174 |
Profit | 7 |
- ^ Manual casting is 3 ticks, auto-casting is 7 ticks
Item sources[edit | edit source]
Source | Level | Quantity | Rarity |
---|---|---|---|
Scorpia | 225 ![]() | 1 | 7/128 |
Trivia[edit | edit source]
- Its examine text is a reference to real-world fire alarm and extinguisher cases, many of which have instructions that read: "In case of emergency, break glass."
- The necklace is named after the phoenix, a mythical creature.
- If both the Phoenix Necklace and Redemption are worn and turned on simultaneously, the Phoenix Necklace will be consumed and Redemption will not be activated.
Crafted | |
Enchanted | |
Other |
Jewellery | |
Enchanted jewellery | |
Fletching |