|Released||30 June 2021 (Update)|
|Examine||Sweet dreams are most definitely not made of this.|
|Max hit||73 (melee)|
|Attack style||Slash, Ranged, Magic|
Phosani's Nightmare is a more difficult version of The Nightmare, encountered by selecting Drink-from on the Pool of Nightmares in the Sisterhood Sanctuary. It can only be fought in a solo encounter and the player must have defeated the normal version of the Nightmare at least once.
Compared to fighting the Nightmare alone, Phosani's Nightmare is significantly faster and easier when handling the mechanics properly while mistakes are more punishing. Although the boss itself has a lower drop rate for uniques compared to the original, it makes up for it with its faster kill times and increased quantities of normal drops. It also possesses two unique drops the original lacks; the Slepey tablet, which allows players to access the Nightmare even quicker, and the parasitic egg, an item that unlocks a cosmetic skin for the little nightmare.
The difference in mechanics compared to the regular Nightmare encounter are:
- Standard attacks can hit much higher, however successfully praying against the attacks causes them to deal no damage.
- Grasping Claws special covers much more of the arena, and especially around the player.
- Phosani's Nightmare uses an extended version of Grasping Claws, where she summons them 5 times in a row during the flower phase, and 6 times in a row during the mushroom phase.
- The spores slow attack speed by 2 ticks, and the effects last longer. The player also loses 6 prayer points each time they yawn.
- Husks and parasites are stronger. Husks are more accurate with a max hit of 26 and parasites have 55 rather than 40 health. Like the boss, correct protection prayers cause these monsters' attacks to always hit 0.
- Weapons on their crush attack style will always hit their max on these enemies now, much like against the sleepwalkers.
- Only one type of "spawn" special attack (husks or parasites) will be used in a phase. For each phase thereafter (excluding the last phase), the spawn special attack being used will alternate. (e.g. husks-parasites-husks-parasites)
- There are two extra phases to the fight compared to the normal encounter, totalling five phases:
- Each of the first 4 phases have 400 shield hitpoints each as opposed to the regular encounter's 2000. The last phase has 150 hitpoints for a total of 1,750 damage needed to end the encounter barring the totems.
- Phases 1-4 uses specials randomly from the normal encounter.
- After the end of each phase, the number of sleepwalkers spawned increases by one, reaching a maximum of four after the end of the fourth phase.
- During phase four, Phosani's Nightmare will deactivate the player's protection prayer if they had already had the prayer active before the attack animation started without reactivating it. She also has an increased chance of attacking with melee. As well as this, if husks spawn and Phosani's Nightmare uses melee, their initial attacks are delayed slightly. Rather than attacking the Ranged-using husk first, the player needs to attack the Magic-using husk to avoid Phosani's Nightmare attacking on the same tick of either husk.
- Phase five causes Phosani's Nightmare to become desperate to survive, summoning endless numbers of sleepwalkers while indefinitely performing Grasping Claws for the phase's duration. One sleepwalker is summoned at a time; should they reach her, she will unleash a blast causing 15 damage.
Drop rates estimated based on 651,229 kills from the Drop Rate Project, unless otherwise cited.
With each kill, Phosani's Nightmare has a chance to roll two unique drop tables, one containing the armour, mace, and staff, and one containing the orbs; both table rolls can be successful with each kill. The armour, mace, and staff drop table has a ~1/200 chance to roll, and the orb drop table has a ~1/1000 chance to roll (with an effective chance of ~1/167 to receive any item).
|Inquisitor's great helm||1||~1/1,000||104,484,367||300,000|
|Mithril ore||165–305 (noted)||5/100||20,295–37,515||16,005–29,585|
|Gold ore||165–305 (noted)||4/100||42,570–78,690||14,850–27,450|
|Adamantite ore||40–95 (noted)||4/100||45,280–107,540||9,600–22,800|
|Magic logs||40–95 (noted)||4/100||41,760–99,180||7,680–18,240|
|Grimy cadantine||13–26 (noted)||4/100||20,293–40,586||169–338|
|Grimy torstol||13–26 (noted)||4/100||105,053–210,106||195–390|
|Uncut emerald||33–75 (noted)||3/100||18,018–40,950||990–2,250|
|Uncut ruby||27–60 (noted)||3/100||31,482–69,960||1,620–3,600|
|Runite ore||11–26 (noted)||2/100||122,584–289,744||21,120–49,920|
- ^ Only received if players do not own one or have not consumed it already.
The following Combat Achievement tasks involve Phosani's Nightmare.
||Kill Phosani's Nightmare once.
||Kill Phosani's Nightmare 5 times.
||Kill Phosani's Nightmare while killing every parasite and husk in one hit.
|I Would Simply React
||Kill Phosani's Nightmare without allowing your prayer to be disabled.
||Kill Phosani's Nightmare without a sleepwalker reaching her during her desperation phase.
||Defeat Phosani's Nighmare within 9 minutes.
||Kill Phosani's Nightmare 25 times.
|Perfect Phosani's Nightmare
||Kill Phosani's Nightmare while only taking damage from husks, power blasts and weakened Parasites. Also, without having your attacks slowed by the Nightmare Spores or letting a Sleepwalker reach Phosani's Nightmare.
|Can't Wake Up
||Kill Phosani's Nightmare 5 times in a row without leaving Phosani's Dream.
||Defeat Phosani's Nightmare within 7:30 minutes.
Phosani's Nightmare was initially released as a competition lasting one week from 5 March 2020, allowing players to win free membership and signed artwork. Like the currently existing Phosani's Nightmare, it had more punishing mechanics and could only be fought solo, although it did not have reduced health, reduced damage when fought correctly, or phase randomisation. Its loot table was unchanged from the regular encounter.
- Its standard magic and ranged attacks could hit up to 90, while its slashing attack could hit up to 115.
- The Grasping Claws and Surge attack would instantly kill the player if hit.
- The spores would slow attack speed by 2 ticks, and last longer.
- Two sleepwalkers spawned instead of one.
- The husks were much more accurate and dealt more damage.
- Parasites could heal Phosani's Nightmare over 100 health, even when weakened. In addition, the damage taken when it burst out was 10 instead of 5, even when weakened.
- The Curse attack shuffled the protection prayers by one to the left rather than the right: clicking on Protect from Magic activated Protect from Melee, Protect from Missiles activated Protect from Mage and Protect from Melee activated Protect from Missiles.
- Phosani's Nightmare had a festive override wearing a red partyhat during the 2021 Christmas event.